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1. Golem pilots/Raven pilots - Torp glitch? - in Missions & Complexes [original thread]
I have had similar issues with a Stealthbomber. First volley hits full damage, 2nd and 3rd hit for only about 25% of it while maintaining the same speed and distance to the target. It happens at the edge of my range but also when I decide to orbit...
- by CONCORD4U - at 2010.08.10 11:37:00
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2. Mass-Testing 2.0 - Summer 2010 Expansion edition - in EVE General Discussion [original thread]
Originally by: Denidil having the test at 20:00 EveTime also means most of your american players are at work. 20:00 Eve = 15:00 East, 14:00 Central, .... And you would most certainly need American player to test stuff. Europeans do...
- by CONCORD4U - at 2010.08.05 14:15:00
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3. what level of deadspace complexes can a strategic cruiser enter into? - in Missions & Complexes [original thread]
Edited by: CONCORD4U on 03/08/2010 14:14:47 Mul-Zatah does not require a passive tank but it can take some time. I have run it in my Legion several times (Cov-ops Legion with only 4 guns) and if you kite correct you can take the ships out with...
- by CONCORD4U - at 2010.08.03 14:13:00
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4. FW-improvements - in Player Features and Ideas Discussion [original thread]
Originally by: Ydyp Ieva What do you get for capturing a system? Nothing, and that is the problem there is no insentive except the bragging to capture a system or keep a system. The proposed LP mechanic isn't going to work as it only give...
- by CONCORD4U - at 2010.08.03 13:42:00
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5. Mission running - in Missions & Complexes [original thread]
Originally by: Babel In fitting screen - mouseover a launcher with missiles in it, hit the 1st blue Info [charge Info] - multiply missile velocity by max flight time - and Robert is your father's brother :) 90% of that number is a good g...
- by CONCORD4U - at 2010.08.03 13:19:00
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6. what level of deadspace complexes can a strategic cruiser enter into? - in Missions & Complexes [original thread]
Originally by: XXSketchxx Originally by: Xenuria Originally by: Dhuras okay yeah, I knew cruisers could go into 3's, but wasn't sure if T3's could, so thanks man! why would you wanna go into 3s? if you have a tech 3 shi...
- by CONCORD4U - at 2010.08.03 08:00:00
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7. FW-improvements - in Player Features and Ideas Discussion [original thread]
Originally by: Hirana Yoshida We have given up. The CSM minutes sucked away what little hope there was - Missions definitely need a hard nerf. All NPCs killed might be over the top though, making it the 'commander + spawn' and/or 'struc...
- by CONCORD4U - at 2010.08.02 09:54:00
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8. found a pos in wh-space, how do i get it out? - in Missions & Complexes [original thread]
Get an alt to enter that corp and try to see if you can get the needed rights asap. Place the character in the WH with a scanning ship (needs about 3-4 days skilling) and wait to get the granted roles. If you get them you can unanchor the pos and ...
- by CONCORD4U - at 2010.08.02 07:14:00
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9. Call to arms - in Warfare & Tactics [original thread]
Originally by: IbanezLaney Bad points so far: You end up ignoring members chat at first as some of them seem to be either overly paranoid or just weak minded softc**ks who wont let people new to PvP fly with them. I expect this will chan...
- by CONCORD4U - at 2010.08.02 07:03:00
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10. What to do about a war that cannot be fought? - in Warfare & Tactics [original thread]
Originally by: Killahchick That is very true for newbies in every combat art, for what I can see. But it changes fast once you get to competent people. Once they get used to fires and whistles and warning signals... they'll react accordingl...
- by CONCORD4U - at 2010.07.30 13:06:00
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11. Always group launchers for PvE? - in Warfare & Tactics [original thread]
At start I didn't group my missile launchers. Like a small child I enjoyed the rain of rockets landing on my opponents. Eventhough the DPS didn't change a single bit it felt like I hurt them much better with a rocket hitting every 0.4 seconds. As...
- by CONCORD4U - at 2010.07.30 13:00:00
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12. FW-improvements - in Player Features and Ideas Discussion [original thread]
No feedback on this? Many people complaining about FW being broken/a black sheep within EVE or just not worth it. But no-one replies?
- by CONCORD4U - at 2010.07.30 11:02:00
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13. Thank you Amarr Militia - in Warfare & Tactics [original thread]
Edited by: CONCORD4U on 30/07/2010 10:59:39 *snip* Didn't read correct.
- by CONCORD4U - at 2010.07.30 10:57:00
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14. 0.0 ratting - in Missions & Complexes [original thread]
Originally by: HK16 Im not certain how a speedtank would work, but just for reference I have been ratting on my alt while it trains up. Running a drake, that according to EFT gives me a ~250dps specific tank with only 300ish dps. I have be...
- by CONCORD4U - at 2010.07.30 07:17:00
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15. 0.0 ratting - in Missions & Complexes [original thread]
When people do FW-missions they tend to get one speedtanker in the plex, grab aggro and let a SB enter too to finish of the rats. Thing I wonder is if the same applies for the rats in 0.0. Does it work the same and will a SB pack enough punch to ...
- by CONCORD4U - at 2010.07.29 15:09:00
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16. Please help me with answers - in Warfare & Tactics [original thread]
Well if they are lol-fits you can easily find that out thorugh battleclinc. Either their rating is very very low, or in the comments beneath the fit people are saying things like: "Bad fit but +1 for creativity." Leave those as well and you can...
- by CONCORD4U - at 2010.07.29 14:13:00
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17. Option to Delete Skills - in Player Features and Ideas Discussion [original thread]
Edited by: CONCORD4U on 29/07/2010 13:45:10 Yeah I totally support the OP . Today I like to mine a lot so I dedicate all my SP (after deleting skills) to be able to fly a Hulk and strip belts......wait what do I see there? A wartarget enteri...
- by CONCORD4U - at 2010.07.29 13:41:00
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18. FW-improvements - in Player Features and Ideas Discussion [original thread]
This might already have been posted just couldn't find it. As it is and idea I posted it here instead on the warfare section . How about this: CCP changes the plexes with a similar timer. After the timer is gone the structure with the timer ...
- by CONCORD4U - at 2010.07.29 10:25:00
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19. Please help me with answers - in Warfare & Tactics [original thread]
Edited by: CONCORD4U on 29/07/2010 09:47:52 I think you have been unfortunate enough to get killed by the gateguns. If you are in anything lower than a very well tanked Cruiser, stay away from gates. And if you do like to fight at gates, only ...
- by CONCORD4U - at 2010.07.29 09:45:00
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20. Call to arms - in Warfare & Tactics [original thread]
I sign all the things Syekuda said, as well the good and the bad things of FW. And please don't forget the epic whining in local. And I am so happy at least someone thinks the thread I started is a cool story.
- by CONCORD4U - at 2010.07.29 08:14:00
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