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Thread Statistics | Show CCP posts - 0 post(s) |

DREAMWORKS
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Posted - 2004.12.22 00:02:00 -
[1]
Structure upgrades, certainly above the 25% are kind of wasteless. __________________________
http://www.nin.com/visuals/thtf_hi.html |

DREAMWORKS
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Posted - 2004.12.22 00:02:00 -
[2]
Structure upgrades, certainly above the 25% are kind of wasteless. __________________________
http://www.nin.com/visuals/thtf_hi.html |

DREAMWORKS
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Posted - 2004.12.23 17:46:00 -
[3]
I ask myself this:
How is CCp going to prevent people just sit at a gate waiting for their agro timer to wear off and jump or when you slam on a webi, they still crawl to the gate and make it. __________________________
http://www.nin.com/visuals/thtf_hi.html |

DREAMWORKS
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Posted - 2004.12.23 17:46:00 -
[4]
I ask myself this:
How is CCp going to prevent people just sit at a gate waiting for their agro timer to wear off and jump or when you slam on a webi, they still crawl to the gate and make it. __________________________
http://www.nin.com/visuals/thtf_hi.html |

DREAMWORKS
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Posted - 2004.12.27 20:46:00 -
[5]
Do we get higher NPC bounties? Takes more missles/ammo now to kill them. __________________________
http://www.nin.com/visuals/thtf_hi.html |

DREAMWORKS
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Posted - 2004.12.27 20:46:00 -
[6]
Do we get higher NPC bounties? Takes more missles/ammo now to kill them. __________________________
http://www.nin.com/visuals/thtf_hi.html |

DREAMWORKS
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Posted - 2004.12.30 15:54:00 -
[7]
CCP, its great your looking at ways to fix the combat system, but with current imbalance such as Tempest projectiles borked, cruise missles borked, and current server performance, is it wise to start looking at this?
__________________________
http://www.nin.com/visuals/thtf_hi.html |

DREAMWORKS
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Posted - 2004.12.30 15:54:00 -
[8]
CCP, its great your looking at ways to fix the combat system, but with current imbalance such as Tempest projectiles borked, cruise missles borked, and current server performance, is it wise to start looking at this?
__________________________
http://www.nin.com/visuals/thtf_hi.html |

DREAMWORKS
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Posted - 2004.12.30 15:58:00 -
[9]
BLOCKQUOTE font class=quote size=9px face= verdana img src= /images/icon_quote_message.gif border= 0 b Originally by: /b i j0sephine /i hr height=1 noshade i \ Do we get higher NPC bounties? Takes more missles/ammo now to kill them.\ /i br br \ [url=\ http://myeve.eve-online.com/devblog.asp?a=blog&bid=227\ ]This does only affect player ships, NPC\ s would not get this change.\"
I was on test and it took me tons of cruise missles to finish cruisers (angels), so i dunno what the hell was going on but their hp was increased (and dmg was the same). Also tested 1400mm, and they still suck.. but thats another issue. __________________________
http://www.nin.com/visuals/thtf_hi.html |

DREAMWORKS
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Posted - 2004.12.30 15:58:00 -
[10]
BLOCKQUOTE font class=quote size=9px face= verdana img src= /images/icon_quote_message.gif border= 0 b Originally by: /b i j0sephine /i hr height=1 noshade i \ Do we get higher NPC bounties? Takes more missles/ammo now to kill them.\ /i br br \ [url=\ http://myeve.eve-online.com/devblog.asp?a=blog&bid=227\ ]This does only affect player ships, NPC\ s would not get this change.\"
I was on test and it took me tons of cruise missles to finish cruisers (angels), so i dunno what the hell was going on but their hp was increased (and dmg was the same). Also tested 1400mm, and they still suck.. but thats another issue. __________________________
http://www.nin.com/visuals/thtf_hi.html |
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