
Phyre
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Posted - 2005.01.05 20:23:00 -
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sigh, more upgrades to interceptors? Jesus. Interceptors use speed for offense and defense, duh. They don't need shields or armor, because nothing in the galaxy can hit them unless the target is very far away and moving in a straight line, or you are in an interceptor yourself, of if you managed to be lucky enough to web the little bugger. Even then, if you are in a slow ship, they might still get free from you. Add in the fact that Taranis can hit for 2-300, which a tiny bit more than an average player's battleship shot, and you have one seriously overpowered ship. It's no wonder why everyone flies interceptors, they are nigh unbeatable in most situations.
They don't need upgrades, they either need to be nerfed, or other ships need to be upgraded. One frigate should NEVER be able to defeat a battleship that is set up to be... a battleship. Even if a battleship is set up for mining, a frigate should have to work his ass off, recharge his cap fully several times, and reload his guns fifty times just to chew through a battleships' defenses.
On another note, the first thing I noticed about the "armor/shield/hull" upgrades is bunk. A guy already said exactly what I was gonna say, in that some ships get barely over 120%, while others get over 220% increases. HULL IS WORTHLESS. No resistances and it's not fun to sit outside a repair station for thirty minutes repairing your apoc's hull with a medium hull repairer because you thought your armor was good enough and didn't think you'd ever need a big hull rep.
CCP, guys, listen. Balancing things is not hard. I've played online games since I was 18 - 7 years ago. I've made my own games, I've gamemastered for 4 years... a good balanced game is the only way to ensure it's survival. Hell, recruit me on your team for free, I'll help you guys figure out this obviously complex problem for you. Here is your first bit of advice: Give everyone the same benefit. Give Caldari 100% shields and 50% cap recharge (they could stand to use some cap recharge, Lord knows thier cap sucks a big one anyway). Give Amarr 100% armor and 50% cap recharge. Give Gallente 100% shields and 50% shield recharge (for med slotted), 100% armor and 50% cap recharge (for low slotted). Minmatar, I don't care what you do with them. Thier ships are so ugly I will never fly them.
And, on the thought of the ugly minmatar ships, whoever designed those flying scrapyards' visual models needs to be hung over a fireant nest by thier toenails for a day.
But I'm really warning you guys on the interceptor upgrades. If they become so powerful that nobody will dare take a battleship out into space because they are afraid some tiny frigate is gonna gank them, you've ruined the game.
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