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Vvari
|
Posted - 2004.12.20 18:01:00 -
[1]
With these changes pilots are even more pushed to use what the ship is intended to do, especialy for Amarr and Caldari (good thing). I cant say much about gallente and Minmatar as i dont use those ships.
A few things that should defenitly come with these changes are: new numbers to armor repairers and shield boosters + the t2 tanking equipment. and more damage in the form of t2 launchers and ammo. please dont allow ships to be able to get so tanked up that they can tank 3 bs¦s shooting at one.
Mabey different classes need different values thoug, (especialy refering to t2 ships here(Zealot anyone?))
Last:Im very hapy to hear that the bs¦s are getting harder to take down by smaller ships then they are now.
Good idea CCP
--------------------------- new sig under construction |

Vvari
|
Posted - 2004.12.20 18:01:00 -
[2]
With these changes pilots are even more pushed to use what the ship is intended to do, especialy for Amarr and Caldari (good thing). I cant say much about gallente and Minmatar as i dont use those ships.
A few things that should defenitly come with these changes are: new numbers to armor repairers and shield boosters + the t2 tanking equipment. and more damage in the form of t2 launchers and ammo. please dont allow ships to be able to get so tanked up that they can tank 3 bs¦s shooting at one.
Mabey different classes need different values thoug, (especialy refering to t2 ships here(Zealot anyone?))
Last:Im very hapy to hear that the bs¦s are getting harder to take down by smaller ships then they are now.
Good idea CCP
--------------------------- new sig under construction |

Vvari
|
Posted - 2004.12.20 18:03:00 -
[3]
Originally by: Epofhis as a new gal bs pilot id like to see then get something like 25% shields 150% armor and 75% structure, as they have tons of structure anyhow, also it doesnt matter about getting the most structure boost as structure cannot be made harder so ur always taking full damage, pls something usefull to what most peeps already consider a severely "handi capped" ship, imo i dont think soo but i cant see the benifit of more structure cause imo when ur to structure its already to late
mabey i can ask for 500% armor to amarr then? --------------------------- new sig under construction |

Vvari
|
Posted - 2004.12.20 18:03:00 -
[4]
Originally by: Epofhis as a new gal bs pilot id like to see then get something like 25% shields 150% armor and 75% structure, as they have tons of structure anyhow, also it doesnt matter about getting the most structure boost as structure cannot be made harder so ur always taking full damage, pls something usefull to what most peeps already consider a severely "handi capped" ship, imo i dont think soo but i cant see the benifit of more structure cause imo when ur to structure its already to late
mabey i can ask for 500% armor to amarr then? --------------------------- new sig under construction |

Vvari
|
Posted - 2004.12.20 23:06:00 -
[5]
Giving someone duble amount of armor or shield doesnt make him twice as good in tanking. It just makes the balte last twice as long, if u make reps and boosters twice as powerfull then you will be twice as good in tanking.
The people complaining about extra structure is usless should get more into small fleet batles or even 1 on 1. If you hit structure you can still repair or boost and keap this up for a while. givving you time to escape or do some more damage to the target.
So all now stop trolling before you tested it out and go to the test server.(doesnt apply to people who allready tested it ofc.) ----------------------------------------------------
Now for what ive seen I like the changes, they need some tweaking thoug. the idea of drunkenmaster seems like something close to a good solution.
I dont like the idea of not being able to repair in batle, it just is against the way how eve is now, and would unbalance so much. It would just put everyone in a ganking setup. with as many weapons and damage mods as possible. Would take away alot of debt in pvp.
About the mods (MOOstradamus) that sound like fun, would like Amarr to have a bonus that would convert all shield into cap thoug 
--------------------------- new sig under construction |

Vvari
|
Posted - 2004.12.20 23:06:00 -
[6]
Giving someone duble amount of armor or shield doesnt make him twice as good in tanking. It just makes the balte last twice as long, if u make reps and boosters twice as powerfull then you will be twice as good in tanking.
The people complaining about extra structure is usless should get more into small fleet batles or even 1 on 1. If you hit structure you can still repair or boost and keap this up for a while. givving you time to escape or do some more damage to the target.
So all now stop trolling before you tested it out and go to the test server.(doesnt apply to people who allready tested it ofc.) ----------------------------------------------------
Now for what ive seen I like the changes, they need some tweaking thoug. the idea of drunkenmaster seems like something close to a good solution.
I dont like the idea of not being able to repair in batle, it just is against the way how eve is now, and would unbalance so much. It would just put everyone in a ganking setup. with as many weapons and damage mods as possible. Would take away alot of debt in pvp.
About the mods (MOOstradamus) that sound like fun, would like Amarr to have a bonus that would convert all shield into cap thoug 
--------------------------- new sig under construction |
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