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Ella C'Tronix
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Posted - 2010.07.30 17:53:00 -
[91]
Originally by: Bremmenn Balance....Balance...then Balance some more. PvP types coming into PvE areas = nono, Lotteries creating dynasties that control the game economy for many years (shame on you). Abandoning your core players for a new revenue stream (new revenue is cool, but at whos expense)?
Worst troll post ever.
WOW + BALANCE!?
Are you kidding!?
Yes, let's all model ourselves after a game where some of the best hardware/weapons comes only from a (boring) pvp mode for teams of 2, 3 or 5 people wherein one class can turn INVINCIBLE while still dealing damage and healing! INVINCIBILITY in a PVP GAME is clearly the path to balance. Also having ranged classes that can stun melee in place and deal single abilities/shots that dish out 90% of their health is pretty balanced too, right?
Get that **** out of here. WoW has the worst PVP balance of any game that boasts about having strong pvp. It was an afterthought to secure subscriptions from a small but profitable/significant percentage of the playerbase for longer periods of time. It also completely destroyed gameplay synergies for PVE players as they spent the rest of the time after the introduction of arena balancing the game around that small playerbase rather than the people pvping in the world or doing serious pve content.
EVE let's you tip the balance in your favor anyway you want and make your own rules.
Poorly balanced themepark < openly balanced sandbox.
Oh, and I almost forgot. I just made you read my signature. |

Reiisha
Evolution IT Alliance
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Posted - 2010.07.30 18:30:00 -
[92]
Originally by: Bremmenn Balance....Balance...then Balance some more. PvP types coming into PvE areas = nono, Lotteries creating dynasties that control the game economy for many years (shame on you). Abandoning your core players for a new revenue stream (new revenue is cool, but at whos expense)?
How exactly is WoW doing these right?
Balance is nowhere to be found in that game. Ever since the introduction of arenas, it's become a massive cluster****. Those lotteries in EVE have been over for nearly 5 years now, so i don't understand how you want to "fix" something like that. And abandoning core players is something WoW does very well...
"If you do things right, people won't be sure you've done anything at all"
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Shinde Kudasai
Exemplar Autonomy
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Posted - 2010.07.30 19:11:00 -
[93]
Tic Tac Toe is perfectly balanced. The X's have no more power than the O's.
This does not make it a shining example of game design that Eve should emulate.
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Koranoth
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Posted - 2010.07.30 19:19:00 -
[94]
Yes, let's all model ourselves after a game where some of the best hardware/weapons comes only from a (boring) pvp mode for teams of 2, 3 or 5 people wherein one class can turn INVINCIBLE while still dealing damage and healing! INVINCIBILITY in a PVP GAME is clearly the path to balance. Also having ranged classes that can stun melee in place and deal single abilities/shots that dish out 90% of their health is pretty balanced too, right?
Agreed. CCP should never try to immtate WoW's "Balance".
I used to PvP alot in WoW, grabbing the latest and greatest PvP gear, but ever since Paladins have been made the super powerful unkillable titans they are now, I haven't even bothered with PvP.
I could go on for pages upon pages why Paladins should be nerfed, and why Blizzard doesn't really care to nerf them because paladins make up a majority of the classes played... but few people would understand that here.
EvE from what I've seen should stay how it is. It doesn't really rely too much on what talents you have invested, what "class" or "role" you are, it relies on being clever and skilled. Leave EvE's "balance" alone.
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Vogue
Skynet Nexus
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Posted - 2010.07.30 19:34:00 -
[95]
Edited by: Vogue on 30/07/2010 19:37:25 Having done lots of it - large scale fleet PVP in EVE does not require a huge amount of talent. Its discipline, follow FC's orders, know the ship you are flying and a good fitting, a sense of self preservation and have a bit but not a lot of innovation.
But this is a conundrum as RL combat involves the same from troops I suppose. Know your role as a grunt and do what your told.
Its repetition for large scale EVE PVP. After a certain point of learning you don't learn like what a solo pvp'er would. And I suck at solo PVP lol.
.................................................. Cylon cultural victor! |

Takseen
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Posted - 2010.07.31 17:07:00 -
[96]
Originally by: Average Jack
Originally by: Takseen - Make balance changes more often, not just once a year. If you didn't get the balance right first time, keep changing it. The perception that you care about balance is important.
EVE doesn't have the same sort of balance issues that WOW has. In WOW if a class is over powered then everyone re-roles that class, grinds their way up, has to totally re-farm all their equipment (because you can't trade any worthwhile items between characters). In EVE if a certain weapon system, race, ship type or tactic is over powered then it's fairly easy to adapt your skill training to incorporate it. I can fly all sub-BS ship from all four races with full t2 equipment so basically no matter what CCP nerfs/boosts I'll always be able to adapt my tactics to make use of the over powered things (even tho I don't really know of any tactic that is totally over powered like for example nano ships were pre-nerf). Yes, there are certain trends currently that work well but they all have a viable counter (unlike nano-***gorty had with ships going 20km/s and consequently remaining in web range for less time then it takes the server to activate the module).
Currently blasters boats (with few exceptions) are pretty under powered (as are rockets by all account). So don't use them. Train for something different and once CCP un-nerfs blasters/rockets you can simply hop into that ol' Deimos and go ****.
Fair point, you can get into a position where you can diversify into the most powerful thing more easily in Eve than in wow. But even from the point of view of being interested in mechanics, I like seeing things get changed up regularly and I wish CCP would tweak things more often. And there's people that just prefer currently underpowered stuff for roleplay reasons, or cos they dumped skillpoints into it without realising how bad it is.
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Toribo
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Posted - 2010.08.02 01:59:00 -
[97]
Haha, looks at all this people feeding the troll.
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