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Miztli Tonahuac
Microcredits
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Posted - 2010.08.17 15:34:00 -
[1]
IMO its lame, and produces too much paranoia when recruiting new, unknown players.
Its like CCP wanted us to play solo.
You want us to interact with each other, then please remove all the griefing mechanics. Thanks.
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SurrenderMonkey
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Posted - 2010.08.17 15:55:00 -
[2]
People need to abandon this notion that every time someone does something you don't like, you are being "griefed". --------------- Faction-Militia:Player-Alliance::Newbie-corp:Player-corp |
Helen Hunts
Gallente Red Dragon Mining inc Red Dragon Industries
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Posted - 2010.08.17 17:00:00 -
[3]
But... scragging the new guy is so much FUN!
Oh, and it also gets the newb out of the "OMG! I'm gonna DIE!" mindset. _______________________________
Mine da rocks, make more ships. Pop da rats, make more rigs. Sell da gear, make more money.
Any Questions? |
Destination SkillQueue
Are We There Yet
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Posted - 2010.08.17 17:08:00 -
[4]
Fighting with corp mates is good practice and fun, and the current system seems to work just fine. Also, wouldn't it be worse with the OP's idea, since accidentally aggressing corp mates is much more common, than intentional backstabbing. IMO the current system is much better.
Originally by: SurrenderMonkey People need to abandon this notion that every time someone does something you don't like, you are being "griefed".
+1
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Dasubervixen
Amarr
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Posted - 2010.08.17 17:18:00 -
[5]
Being able to fight with corp-mates is very important for PvP training/practice, weapons/fitting testing and just plain fun.
Originally by: SurrenderMonkey People need to abandon this notion that every time someone does something you don't like, you are being "griefed".
QFT
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Stupid McStupidson
Gallente Hoek Lyne and Sinker
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Posted - 2010.08.17 18:42:00 -
[6]
Bad idea that ruins PvP training completely. If your corp is horrible enough to pod nubs just for the lulz, chalk it up as a learning experience and find a better one.
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Goose99
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Posted - 2010.08.17 20:09:00 -
[7]
Flip a can for pvp training. There should be a "distress call" button that calls in concord when a concordable action takes place. Place the choice in the hand of players solves a lot of problems.
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SurrenderMonkey
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Posted - 2010.08.17 20:18:00 -
[8]
Originally by: Goose99 Flip a can for pvp training. There should be a "distress call" button that calls in concord when a concordable action takes place. Place the choice in the hand of players solves a lot of problems.
I agree, there should be such a button.
However, shooting corp mates should not be a concordable action either way.
I mainly just want to suicide AFK hulks and get away with it. --------------- Faction-Militia:Player-Alliance::Newbie-corp:Player-corp |
Valandril
Caldari Ex-Mortis
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Posted - 2010.08.17 20:19:00 -
[9]
Originally by: SurrenderMonkey
Originally by: Goose99 Flip a can for pvp training. There should be a "distress call" button that calls in concord when a concordable action takes place. Place the choice in the hand of players solves a lot of problems.
I agree, there should be such a button.
However, shooting corp mates should not be a concordable action either way.
I mainly just want to suicide AFK hulks and get away with it.
You press that button when you join a corp. Really it's fine.
Read latest "THE WORD" |
SurrenderMonkey
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Posted - 2010.08.17 20:40:00 -
[10]
Originally by: Valandril
Originally by: SurrenderMonkey
Originally by: Goose99 Flip a can for pvp training. There should be a "distress call" button that calls in concord when a concordable action takes place. Place the choice in the hand of players solves a lot of problems.
I agree, there should be such a button.
However, shooting corp mates should not be a concordable action either way.
I mainly just want to suicide AFK hulks and get away with it.
You press that button when you join a corp. Really it's fine.
I agree, it is fine - but I would love to see the bonus-tears that would result from Concord not automatically coming to help.
"WTF I WENT TO PEE AND SOMEONE BLEW UP MY HULK AND CONCORD DID NOTHING!1!!!!1"
They did ask for it... --------------- Faction-Militia:Player-Alliance::Newbie-corp:Player-corp |
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Concubinia Scarlett
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Posted - 2010.08.17 21:18:00 -
[11]
But but but.... If we couldn't shoot corpmates then I couldn't train any more disposable alts to fly a gank thorax then join a mining corp...
And yes, a disposable alt will be applying to Microcredits at some undefined point in the near future
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Flesh Slurper
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Posted - 2010.08.17 22:41:00 -
[12]
I think you should be able to shoot corpmates in the spirit of PVP training. If you have an issue with griefers entering your corp, maybe your recruiting process is too lax. Also, if they do shoot corp members, you could shoot them back to punish them. |
King Rothgar
Amarrian Retribution
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Posted - 2010.08.17 22:45:00 -
[13]
Not supported, the current system is preferable to your proposal. Also, why the hell would you trust a week old noob any where near a hulk? Seriously, raise your standards and be a little more paranoid. Thus far you shall read, but no further; for this is my sig. |
Brian Asmov
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Posted - 2010.08.17 23:15:00 -
[14]
A distress button is a good idea... but it should be more of a switch. I would like the ability to turn off the concord responce as needed. Although it is funny when a noob shoots me and gets concorded.
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Slimy Worm
Cyan Wolf
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Posted - 2010.08.18 02:44:00 -
[15]
Originally by: Miztli Tonahuac IMO its lame, and produces too much paranoia when recruiting new, unknown players.
Its like CCP wanted us to play solo.
You want us to interact with each other, then please remove all the griefing mechanics. Thanks.
gb2wowkthxbai
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Isidore Tailleur
Sniggerdly Pandemic Legion
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Posted - 2010.08.18 13:22:00 -
[16]
This is not a good idea at all.
But what could be an idea is to have some kind of trial period for new members in corp. If the recruiter decides it the new member could be set up so he can be kicked at any time by any non trial member of the corp for instance...
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Razar51
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Posted - 2010.08.19 19:23:00 -
[17]
Corp fighting is an established game mechanic, not going to change any time soon
There will always be people who join corps to kill people or steal things, that is the nature of eve
Find ways to make new recruits earn your trust before putting yourself in a situation where why can kill you or steal your stuff (ie dont go mission running with them an hour after u recruit them and dont give them roles)
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Lykouleon
Trust Doesn't Rust Mostly Cookie
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Posted - 2010.08.19 21:00:00 -
[18]
Originally by: Slimy Worm gb2wowkthxbai
Quote: Aedun Sole > flying with lyk is like flying a bus filled with 5 year old children
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Zanzbar
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Posted - 2010.08.19 21:22:00 -
[19]
Originally by: Goose99 Flip a can for pvp training. There should be a "distress call" button that calls in concord when a concordable action takes place. Place the choice in the hand of players solves a lot of problems.
Member A: "can you test my tank?" Member B: "sure, ill undock now" Member A: ~clicks distress button~ Concord: "lol instapop" Member B: "wtf man" Member A: " haha" ????? Profit
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Jorgan Niklow
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Posted - 2010.08.19 22:33:00 -
[20]
This should be part of the massive and overdue corporation UI/roles omnibus bill I made up in my mind and attribute to all proposals that mention overhauling/working on the corporation interface/roles.
I disagree with involving concord but at the minimum it should be a decision that the CEO or other directors have to 'grant' to allow certain people in the corp a role of 'security/enforcer' who are permitted to fire upon corp mates. Perhaps even a subclass that allows one group to be universally 'free fire' to another like probationary members are free fire to senior members and the trust issue is one the CEO/directors decide instead of everyone in the corp. That still allows it to happen without concord intervention and as directed by the people in charge allows the corp to 'police' themselves.
An even better mechanic would allow corporations to set what ship hulls might be 'immune' from free fire attack ie industrials, or mining barges but now I'm showing how naive I can be thinking CCP might ever do that.
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Misanthra
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Posted - 2010.08.20 01:37:00 -
[21]
Edited by: Misanthra on 20/08/2010 01:39:38
Originally by: Jorgan Niklow This should be part of the massive and overdue corporation UI/roles omnibus bill I made up in my mind and attribute to all proposals that mention overhauling/working on the corporation interface/roles.
I disagree with involving concord but at the minimum it should be a decision that the CEO or other directors have to 'grant' to allow certain people in the corp a role of 'security/enforcer' who are permitted to fire upon corp mates. Perhaps even a subclass that allows one group to be universally 'free fire' to another like probationary members are free fire to senior members and the trust issue is one the CEO/directors decide instead of everyone in the corp. That still allows it to happen without concord intervention and as directed by the people in charge allows the corp to 'police' themselves.
An even better mechanic would allow corporations to set what ship hulls might be 'immune' from free fire attack ie industrials, or mining barges but now I'm showing how naive I can be thinking CCP might ever do that.
what ceo in their right mind would even use this feature? fleet battles get busy and the targetting can get hectic, if allianced up sometimes blue not so blue if ccp or a diplo messes up something (after tyrannis....ccp decided resets on pos' would be a cool feature, sucked to be you if not a core member of the pos holding corp/alliance), overview bug can make blues neut grey in overview...even corp mates, some idiot packs a smartbomb in empire and ain't scared to use it in fleet, and the always fun for logi pilots with drones mistaking a rep as an attack...lots of reasons for friendly fire. If this setting existed...it would be turned off. Or else said corp leaders would be getting nasty grams from their members and reimbursement requests and to turn it off. Or worst case, eve mods would be looking for blood since in some systems this would have concord cascades like its cool.
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Jorgan Niklow
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Posted - 2010.08.20 02:38:00 -
[22]
Originally by: Misanthra Edited by: Misanthra on 20/08/2010 01:39:38
Originally by: Jorgan Niklow This should be part of the massive and overdue corporation UI/roles omnibus bill I made up in my mind and attribute to all proposals that mention overhauling/working on the corporation interface/roles.
I disagree with involving concord but at the minimum it should be a decision that the CEO or other directors have to 'grant' to allow certain people in the corp a role of 'security/enforcer' who are permitted to fire upon corp mates. Perhaps even a subclass that allows one group to be universally 'free fire' to another like probationary members are free fire to senior members and the trust issue is one the CEO/directors decide instead of everyone in the corp. That still allows it to happen without concord intervention and as directed by the people in charge allows the corp to 'police' themselves.
An even better mechanic would allow corporations to set what ship hulls might be 'immune' from free fire attack ie industrials, or mining barges but now I'm showing how naive I can be thinking CCP might ever do that.
what ceo in their right mind would even use this feature? fleet battles get busy and the targetting can get hectic, if allianced up sometimes blue not so blue if ccp or a diplo messes up something (after tyrannis....ccp decided resets on pos' would be a cool feature, sucked to be you if not a core member of the pos holding corp/alliance), overview bug can make blues neut grey in overview...even corp mates, some idiot packs a smartbomb in empire and ain't scared to use it in fleet, and the always fun for logi pilots with drones mistaking a rep as an attack...lots of reasons for friendly fire. If this setting existed...it would be turned off. Or else said corp leaders would be getting nasty grams from their members and reimbursement requests and to turn it off. Or worst case, eve mods would be looking for blood since in some systems this would have concord cascades like its cool.
I can't even follow half of what your issue is other than the feature exists so everyone would abuse it and therefore corporations members would demand it to be off so no one can open fire on a corporation member, which is exactly opposite of how it is now.
Who would use it? Any corp that does PVP or doesn't care if anyone destroys any of their members' ships would set the option to allow friendly fire, just like it is now. Any corp that wants to have real security with regards to corp members fighting, or protect certain classes of ships as in my fantasy, say PVE/miners they don't need to shoot eachother and if so can still drop cans if they aren't given friendly fire permission per the corp. It would give them the option of dealing with people like the OP is speaking about, some people might not have earned the trust of every members ship. Say in a mining corp where people are stupidly flying ships they can't afford to lose and/or don't fit them properly with any tank and even if they did how well would that stand up to a properly fitted pvp ship? Same can be said for BS or BC where people train to jump in the seat(fun) then can barely pilot the thing half decent for missions, enter some corp looter/griefer/general fool to attack his corp mates for easy kills/lulz as it stands they can scram the unwitting victim and pop them.
With the 'choice' a corp CEO/Directors can choose who is trusted to open fire on members w/o concord hits instead of it being what it is now where anyone in a corp can fire on anyone in that corp no consequences. It might be only directors are entrusted with that role to punish members who don't follow corp rules or it might be only a certain group can fire on another group within the corp but not everyone in the corp. The possible options for such an idea fully fleshed out and implemented are numerous but it won't happen anytime soon don't worry yourself.
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Misanthra
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Posted - 2010.08.20 04:14:00 -
[23]
My point was several mechanisms in this game if used by someone with no corp kill rights will get them killed by concord. And these are legit non-corp griefing actions
Logi's....give you an afk domi. You have aggressively set drones. Your corpie in a logi sees you could use a rep. Presses that rep button and seconds later your drones are on him. Concord will then be looking for you.
Overview...I will put you in FW. And you are doing group low sec missions or roaming. OV is rather touchy (if set wrong, corp status will not show before other conditions), and to make it fun, one of your corpmates stays in low sec branch cause he is outlaw and runs the low sec ops to fix his standings. Sooo...you all meet up at a low sec gate. IN comes your outlaw corp mate for the meet up to kick off the op. Your OV is not set to show corp over sec status. Your fleet says oooh....free target, solo pirate before he can wtf, stop shooting in coms. Whoever points or fires on him will say hello to the gate guns soon after.
Corp protection from concord saves alot of headaches basically.
that paranoid run a one man. Its eve, corps are about taking chances for leaders and members. Or join null sec corps....our miscontents ditched sophomoric miner popping way back. they save up trust to steal billions of dollar of assets or to be high level spies. Why ruin that chance just to pop a hulk?
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Jokerface666
Amarr Cosmology
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Posted - 2010.08.21 01:34:00 -
[24]
This thing is just needed....
if a corpmate is stealing something from corp hangar i want to be able to blow him out of the eve universe in damn jita if needed! also if corpmates take a loog into our WH without permissions, i want to be able to track them down and get rid of them in jita if needed. or to just punish corpies for stupidity
just a few examples.
that's all i have to say!
BR, Joker
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Marak Mocam
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Posted - 2010.08.21 05:08:00 -
[25]
Sorry but no way. There are too many good reasons for this versus 'protecting' a few naive players from 'bad guys'. Learn to look before joining a corporation.
-------- reasons? -------- So you are at war in highsec. A fleet member stops responding and their ship just sits there (AFK, "funky" disconnect, etc...) Leaving a corp mate alone in a ship, to be a "free killmail", isn't advisable for you nor your corp mate so pop them and the situation is resolved.
Your highsec corp is at war with a lowsec based group. You go to lowsec chasing WT's... WT's in the system and some yo-yo in your fleet decides to pick a fight with any passing pirate? "They were flashy!!!" says the member. "Gonna do it again?" you ask. "Why not?" says the member so -- Pop goes the idiot and your fleet moves on after your war-targets. With a note to 'a corporate boss' to get that moron OUT of the corporation...
Try a little corporate "FFA" rookie ship/T1 "fight night" that may have prizes for members and the like or just 2 members "dueling" to test out a new tank/weapons setup.
How about teaching someone about tackling ranges on smartbomb ships. Do you really think "teachers" deserve sec status hits for hitting fellow members while teaching them? Little educates as well as "ouch... Ok, I'm back at my med clone... I guess I was a little too close tackling it." -- it cost them what? A T1 frigate from a corporate hangar and updating their med clone again? ...
etc... etc... etc...
Yes it can be used to trash some new player joining a griefer type group but you should have checked them out BEFORE joining them. Usually if they do that kind of "hehe hehe" cheese-ball stunt, you weren't the first to get nailed by them and odds are good a previous victim threw a post out somewhere on the web about it. The rest of the corporations often have very valid reasons for shooting corp mates.
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