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Tor Gungnir
Agenda Industries
345
|
Posted - 2012.07.27 12:46:00 -
[61] - Quote
Zaraz Zaraz wrote:Eternal Error wrote:Faction ships aren't supposed to be similar, they're supposed to reflect the traits of their respective factions. Thats why Guristas pirate boats are drone boats. Because it reflects the use of drones by Guristas pirates. Right?
I see what you did there.
Turn 'em into Missile-based ECM boats? Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you. |

Wuxi Wuxilla
The Tuskers
41
|
Posted - 2012.07.27 13:00:00 -
[62] - Quote
Quote: Fair point. But let's be complete in our examples. The Drake and the Tengu enjoy kill number like that for a lot reasons, none of which have to do with the fact that they are missile boats. Between the sheet number of Caldari players (a **** ton) and the excellence of those particular designed (perhaps a touch OP), the Tengu and Drake are simply popular designs, used in pretty much all areas of the game. From WH to Hi Sec to gangs and huge blobs/fleets, those hulls are everywhere.
What? It has everything to do with missiles. Heavy Missiles are probably the best weapon system in this game. The only reason the Caracal and Nighthawk aren't up there with Drake/Tengu are severe fitting issues (both to some degree) and being outshined by the Tengu/giving not much of an upgrade over the Drake (Nighthawk). Give the Prophecy 7 launcher hardpoints and a Kinetic missile dmg bonus and you will see Prophecy blobs. Give the Drake a Hybrid Optimal bonus and 7 turret hardpoints and you will see it as often as the Ferox. |

Zaraz Zaraz
Imperial Planetology Academy
5
|
Posted - 2012.07.27 13:18:00 -
[63] - Quote
Tor Gungnir wrote:Zaraz Zaraz wrote:Eternal Error wrote:Faction ships aren't supposed to be similar, they're supposed to reflect the traits of their respective factions. Thats why Guristas pirate boats are drone boats. Because it reflects the use of drones by Guristas pirates. Right? I see what you did there. Turn 'em into Missile-based ECM boats? 
With 200km jamming range. And the Guristas torpedos seem to have incredible range too.
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Tor Gungnir
Agenda Industries
345
|
Posted - 2012.07.27 13:20:00 -
[64] - Quote
Zaraz Zaraz wrote:Tor Gungnir wrote:Zaraz Zaraz wrote:Eternal Error wrote:Faction ships aren't supposed to be similar, they're supposed to reflect the traits of their respective factions. Thats why Guristas pirate boats are drone boats. Because it reflects the use of drones by Guristas pirates. Right? I see what you did there. Turn 'em into Missile-based ECM boats?  With 200km jamming range. And the Guristas torpedos seem to have incredible range too.
Feels about right.
God I hate doing missions against them... Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you. |

Zaraz Zaraz
Imperial Planetology Academy
5
|
Posted - 2012.07.27 13:22:00 -
[65] - Quote
SB Rico wrote:Sigras wrote:again im going to ask if the OP has looked at the caldari navy hookbill
because the whole point of this thread (as pointless as it is) is a complaint that missile ships dont get the same huge bonuses as gun ships even though theyre just as effective . . . (I get it, seeing a +100% bonus looks cool)
but the base argument is wrong, at frigate level 5 the Caldari Navy Hookbill gives a +100% bonus to kinetic missile damage. Guess I am confused too, when did the hookbill become a pirate ship?
Depends on your perspective. If you are Gallente then Caldari Navy is a bunch of pirates!
|

Daniel Plain
Science and Trade Institute Caldari State
267
|
Posted - 2012.07.27 13:24:00 -
[66] - Quote
Jonas Land wrote:show me a single missle platform with 100% damage bonuses..... anywhere in EVE. tengu
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings" -MXZF |

Gibbo3771
AQUILA INC Verge of Collapse
167
|
Posted - 2012.07.27 13:29:00 -
[67] - Quote
the 100% dmg bonus' are balanced with the fact, most of those ships have only 2 turrets.
I can tell you right now that a 150dps hookbill does more dps than a 300dps comet.
Just cause EFT says different doesent make it true. Everytime you dont like my comments/posts the terrorists win and your a disgrace to your country. |

Zicon Shak'ra
Vacuo Anomalia
8
|
Posted - 2012.07.27 17:14:00 -
[68] - Quote
Jonas Land wrote:Liang Nuren wrote:Jonas Land wrote:Liang Nuren wrote:Jonas Land wrote: Some of those pirate frigates can do in excess of 500 dps... You can kill a battleship with them... how can a frigate doing 200 dps compete with that?
If you take 2 pilots, maxed skills on their platform of choice... one in a Hawk, one in a Daredevil... the Hawk doesnt stand a chance. And since SOLO PvP is mainly going to be centered around frigates... Well? Where's the balance at?
You are literally clueless about frig PVP. And really, PVP in general. A few comments: - A 500 DPS frigate is a paper tiger with almost no range. - I've seen a battleship downed by way less than 200 DPS. I saw a Sentinel do it once. :) - I'd say the most likely outcome of two competent pilots in a Hawk/Daredevil is a stalemate. The Daredevil isn't likely to kill the Hawk and the Hawk isn't likely to pin the Daredevil down because of the web bonus. - I'd say the most likely outcome of two competent pilots in a Hawk / Enyo is a dead Enyo. :) - Solo PVP happens in whatever ship you happen to be in. I've done solo PVP in everything from noob ships to carriers. If you're interested in solo PVP, why don't you swing by Amamake? :) -Liang You are nothing but a troll looking to argue. Come to Amamake tonight - I'm looking to make my 7th PVP video, Amamake Fun VI and you'd make a great member of the cast! -Liang reported for trolling :)... have a nice day.
She's right. On every one of those statements. So stop being so ignorant and stubborn, and don't report people that don't do anything. Reported you.
Edit: Rephrasing and typos.  |

Fon Revedhort
Monks of War DarkSide.
721
|
Posted - 2012.07.27 18:48:00 -
[69] - Quote
Jonas Land wrote:Golems are not worth spitting on in solo pvp and we all know it... lolwhat?
14 |

Liang Nuren
Heretic Army Heretic Nation
1670
|
Posted - 2012.07.27 18:54:00 -
[70] - Quote
Fon Revedhort wrote:Jonas Land wrote:Golems are not worth spitting on in solo pvp and we all know it... lolwhat?
Out of curiosity, do you have any Golem PVP videos? I've done some solo PVP in a Golem and what it did to a BC gang was ******* hilarious.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Fon Revedhort
Monks of War DarkSide.
721
|
Posted - 2012.07.27 19:05:00 -
[71] - Quote
Liang Nuren wrote:Fon Revedhort wrote:Jonas Land wrote:Golems are not worth spitting on in solo pvp and we all know it... lolwhat? Out of curiosity, do you have any Golem PVP videos? I've done some solo PVP in a Golem and what it did to a BC gang was ******* hilarious. -Liang I put those decent parts in my latest vid, but after ABS release Golem is really cool. Also, having that much tank and that many boosters, Golem's ecm vulnerability becomes a lot less pronounced.
ASBs are overpowered by about 75%-100%. Golem is one of those ships capable of abusing this fact thoroughly.
EDIT: Getting a pirate missile-focused BS would be nice, though. My only wish would come to its mobility - we definitely don't need yet another gate hugger, do we?  14 |

Liang Nuren
Heretic Army Heretic Nation
1670
|
Posted - 2012.07.27 19:52:00 -
[72] - Quote
Fon Revedhort wrote:Liang Nuren wrote:Fon Revedhort wrote:Jonas Land wrote:Golems are not worth spitting on in solo pvp and we all know it... lolwhat? Out of curiosity, do you have any Golem PVP videos? I've done some solo PVP in a Golem and what it did to a BC gang was ******* hilarious. -Liang I put those decent parts in my latest vid, but after ABS release Golem is really cool. Also, having that much tank and that many boosters, Golem's ecm vulnerability becomes a lot less pronounced. ASBs are overpowered by about 75%-100%. Golem is one of those ships capable of abusing this fact thoroughly. EDIT: Getting a pirate missile-focused BS would be nice, though. My only wish would come to its mobility - we definitely don't need yet another gate hugger, do we? 
Well, we do have the Fleet Typhoon. It doesn't have a range bonus so you'll almost certainly be running cruise (yuck). I think I'd like to see something that looks kinda like the Raven:
4 launchers, 2 utility (-2 launchers) 7 mids (+1 mid) 6 lows (+1 low)
Bonuses: Minmatar BS: 10% explosion radius/level Caldari BS: 10% missile velocity/level
Role Bonus: 100% damage
About the same speed and agility as a fleet Typhoon.
My only concern is that the damage output would be WTFOP.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Tyberius Franklin
Federal Navy Academy Gallente Federation
257
|
Posted - 2012.07.27 20:19:00 -
[73] - Quote
SB Rico wrote:Sigras wrote:again im going to ask if the OP has looked at the caldari navy hookbill
because the whole point of this thread (as pointless as it is) is a complaint that missile ships dont get the same huge bonuses as gun ships even though theyre just as effective . . . (I get it, seeing a +100% bonus looks cool)
but the base argument is wrong, at frigate level 5 the Caldari Navy Hookbill gives a +100% bonus to kinetic missile damage. Guess I am confused too, when did the hookbill become a pirate ship? Just curious, so long as you have a ship fitting the criteria you've set, why does it matter what it's classification is? |

Fon Revedhort
Monks of War DarkSide.
721
|
Posted - 2012.07.27 22:06:00 -
[74] - Quote
Liang Nuren wrote: I think I'd like to see something that looks kinda like the Raven:
4 launchers, 2 utility (-2 launchers) 7 mids (+1 mid) 6 lows (+1 low)
Bonuses: Minmatar BS: 10% explosion radius/level Caldari BS: 10% missile velocity/level
Role Bonus: 100% damage
About the same speed and agility as a fleet Typhoon. OP as heck.
Btw, you can't have more than 12 lows and mids combined, unless you give up something in highs, which isn't really the case here cause of doubling bonus.
14 |

Liang Nuren
Heretic Army Heretic Nation
1670
|
Posted - 2012.07.27 22:25:00 -
[75] - Quote
Fon Revedhort wrote:Liang Nuren wrote: I think I'd like to see something that looks kinda like the Raven:
4 launchers, 2 utility (-2 launchers) 7 mids (+1 mid) 6 lows (+1 low)
Bonuses: Minmatar BS: 10% explosion radius/level Caldari BS: 10% missile velocity/level
Role Bonus: 100% damage
About the same speed and agility as a fleet Typhoon. OP as heck. Btw, you can't have more than 12 lows and mids combined, unless you give up something in highs, which isn't really the case here cause of doubling bonus.
Well, I did give up something - 2 utility highs. But yeah, it'd be OP as hell. And oh so much fun. :)
-Liang
Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Raukhur
Black Watch Guard
9
|
Posted - 2012.07.27 22:48:00 -
[76] - Quote
Liang Nuren wrote:Raukhur wrote:Liang Nuren wrote:
If you're interested in solo PVP, why don't you swing by Amamake? :)
-Liang
I actually did just that and got jumped by Liang and a couple more. Guess one needs to ask for 1v1 but being in amamake that's not worth much :-) Not complaining at all, just saying that amamake might not be the best place for soloing. But will come have a look again Cheers That's a really neat trick considering I was eating Ethiopian food at lunch while you were allegedly jumped by me and more. But yes, if you don't ask for a 1v1 there's no reasonable reason to believe either party is looking for it. At any rate, I've never heard of Heretics not honoring an agreed upon 1v1. Certainly not "at night" (US TZ). -Liang
Sorry, bad wording by me, this was some time ago. |

Ireland VonVicious
Vicious Trading Company Assassin Confederacy
57
|
Posted - 2012.07.28 01:19:00 -
[77] - Quote
Jonas Land wrote:Ok....... I love the pirate ships.... BUT... I have a question for CCP...
When can the missle ship pilots in the game expect a pirate or faction ship with the HUGE DAMAGE BONUSES that are available for the projectile and hybrid ships???
CCP are always posting blogs about 'balance' and changing ships to make them more compatible and so called 'even out the playing field'...
Well seems to me that you guys are overlooking a big part of your player base.
Missle boat pilots make up a big part of the players in EVE, so how about a pirate ship that gives the huge damage bonuses to rockets...
I like to pvp and would like to get into it a lot more than i am now. Well my main account toon is trained in missles, and I'm sure a lot of players will agree that missle boats have been COMPLETELY overlooked in the PvP fields.
PLEASE, PLEASE, PLEASE put some thought into a pirate faction missle boat...
Navy Raven has a rate of fire bonus. That is a HUGE damage bonus. Navy Scorp has rate of fire bonus. Regular Raven has rate of fire bonus. Rattlesnake uses missle with drones and has the huge damage bonus. T1, Navy faction, pirate faction all covered.
This entire thread is unnessary!  |

Fronkfurter McSheebleton
Horse Feathers
103
|
Posted - 2012.07.28 01:42:00 -
[78] - Quote
Fon Revedhort wrote:Liang Nuren wrote: I think I'd like to see something that looks kinda like the Raven:
4 launchers, 2 utility (-2 launchers) 7 mids (+1 mid) 6 lows (+1 low)
Bonuses: Minmatar BS: 10% explosion radius/level Caldari BS: 10% missile velocity/level
Role Bonus: 100% damage
About the same speed and agility as a fleet Typhoon. OP as heck. Btw, you can't have more than 12 lows and mids combined, unless you give up something in highs, which isn't really the case here cause of doubling bonus. That's actually not terribly different from the golem...TP bonus gives the same result as the exp radius bonus...you just need a tp. The dps output is the same, only the application is better. (still less dps than a CNR, btw) Triple rep Myrms are like what you'd get if you strapped a beehive to Robocop. |

Weed Probe
9
|
Posted - 2012.07.30 00:26:00 -
[79] - Quote
OP buy a hookbill and go mine with it Weed Probe's private 3rd party Service. Trusted in all New Eden. Incursion fleets T2 Rigging Service for 2m ISK. Just Weed it. |

Corina Jarr
Spazzoid Enterprises Purpose Built
1131
|
Posted - 2012.07.30 00:46:00 -
[80] - Quote
The only turret ships with huge bonuses to damage are the ones who lack the normal number of turrets.
Show me a pure missile ship that lacks the normal number of launchers (Golem... oh wait...).
Also, calling Liang a troll when it comes to PvP is the most hilarious thing I have ever seen on these forums. |

Robert Lefcourt
Audentia et Artis E.B.O.L.A.
7
|
Posted - 2012.07.30 12:51:00 -
[81] - Quote
Jonas Land wrote:Basically.... The best thing i can do is completely retrain my toon to use guns... because if the big alliances and GMs arent using the ship... then they wont boost it.
Ships are different, deal with it. Sooner or later you'll come to the conclusion, that there is no 'missiles only', 'drones only' or 'hybrids only' character.
regards,
rob |

Pinky Denmark
The Cursed Navy Tactical Narcotics Team
171
|
Posted - 2012.07.30 13:52:00 -
[82] - Quote
A drone boat Marauder goes directly against their game balancing weakness when attacked with ECM - You better be satisfied with the Gurista line of ships... Also complaining about lack of pirate ships when a very powerfull tier 2 faction battleship exist is kind of mehh
Pinky |

Songbird
59
|
Posted - 2012.07.31 10:11:00 -
[83] - Quote
So after skimming through the posts I kinda got the impression that what the OP wanted was a frigate with massive bonuses to missiles, a lot of dps, that can take out BS's solo and is readily available for purchase. Also it has to go through amamake in nighttime US zone. So I went to you tube and here's what I came up with :
http://www.youtube.com/watch?v=ZLtHzH3uWis
Not really a pirate ship but all other conditions seem to be fulfilled |

carbomb
Super Team Munkey
12
|
Posted - 2012.07.31 12:45:00 -
[84] - Quote
by giving a missile based faction ship a huge damage bonus like the turret ships (as per the op) would in my mind be op. The thing the missiles is that they never miss (as long as the target is in range) whereas turrets do. There would have to be a scaled down bonus to compensate for the fact that they never miss. In all honesty, the pirate ships as they are are pretty good. The dual X-L ASB Rattler with the new T2 drone damage mods and torps puts out somewhere in the region of 1200 dps + - skill set dependent, its pretty hench and tanks like a S.O.A B!!
Personally i like this idea
Quote:Liang Nuren wrote: I think I'd like to see something that looks kinda like the Raven:
4 launchers, 2 utility (-2 launchers) 7 mids (+1 mid) 6 lows (+1 low)
Bonuses: Minmatar BS: 10% explosion radius/level Caldari BS: 10% missile velocity/level
Role Bonus: 100% damage
it would be glorious but also MASSIVELY OP. |

Songbird
59
|
Posted - 2012.07.31 15:24:00 -
[85] - Quote
^^^^ damn I feel like my jump clone came and posted on my thread. |

Zicon Shak'ra
Vacuo Anomalia
11
|
Posted - 2012.07.31 18:30:00 -
[86] - Quote
Songbird wrote:^^^^ damn I feel like my jump clone came and posted on my thread.
I don't believe you. That's not your alt. You don't look anything alike. |

W0lf Crendraven
The Tuskers
12
|
Posted - 2012.07.31 18:40:00 -
[87] - Quote
I agree that missile ships are imbalanced, they are really op! (at least the drake/tengu is)
On frigate level they are fine though!
(also a cambion gets 57k ehp, deals 490dps and goes 7800m/s (numbers with heat), if that gets available for everyone ... .) |

yopparai
ASTARTES CORP Hashashin Cartel
962
|
Posted - 2012.07.31 20:04:00 -
[88] - Quote
wrote: CCP preaches fair play and balance... really not seeing it.
AHAHAHA I'm pretty sure they preach the exact opposite.
Yopp
|

Skippermonkey
Tactical Knightmare
1217
|
Posted - 2012.07.31 23:04:00 -
[89] - Quote
OP is forgetting the whole point of the 100% damage increase ships...
It means you have half the turrets and less highslots
My Nightmare can only fit 4 guns... My homeboys tried to warn me But that butt you got makes me so horny |

Cage Man
Evil Guinea Pigs
12
|
Posted - 2012.10.15 19:41:00 -
[90] - Quote
I support this thread despite all the trolling. I would really like to see an alternative in the pirate faction line up for missiles. Something that uses missiles and fits in each of the classes of ships, so a missile pirate faction frig, cruiser and battleship. I don't see why they are not there already to be honest as you have one for hybrids, projectiles, lasers and drones. It really doesn't matter that there are equivalent T2 of faction ships. Lots of comments in here about why should things be equal in EVE with the various races... but most of you support missile balancing, etc.... that's shouts double standards to me...
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