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Ziania
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Posted - 2010.08.27 19:21:00 -
[1]
After a few weeks of EVE I had come to a cross roads. You can probably find my tear-filled post in the new player forum still. The short of it being: I find mining and mission running (the core of newbie activities as I saw it) boring as hell and as such i'm now selling off what little I own and going on the hunt for a pvp lifestyle that I can both enjoy and sustain without going completely broke.
At this point i'm just trying to decide wich avenue is more fitting. On one hand is lowsec, piracy, and possibly faction warfare. On the other hand is nullsec, truly lawless space, big ship, etc. If anyone has experience in either area, please feel free to post your opinions. I'd like to get an idea of what both have to offer so I can find a suitable corp in the area.
Oh and before anyone mentions red vs. blue, yes, I have heard of it. That said, i'd like to get away from empire if possible, so it's not high on my list at the moment.
Thanks
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Santiago Fahahrri
Galactic Geographic
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Posted - 2010.08.27 19:26:00 -
[2]
Null always gets my vote. Freedom can only be found in lawless space.
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Intigo
Amarr Genos Occidere HYDRA RELOADED
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Posted - 2010.08.27 19:55:00 -
[3]
FW is much safer for a new player. Jumping straight into 0.0 is harder and more likely to get you podkilled over and over and perhaps tired of PvP in general.
If you read a few guides and some info on 0.0 it's amazing though. I prefer it vastly over lowsec.
Just try FW for now, see how it takes you. And then do small frig roams to 0.0 to kill stupid tacklers or similar. ___________________
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Ziania
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Posted - 2010.08.27 20:11:00 -
[4]
One other thing. I'm flying amarr ships at the moment, what's a good starting ship for tackling in either setting? And will a small ship like that suffice for killing rats or will I need something bigger like a mission running ship?
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Intigo
Amarr Genos Occidere HYDRA RELOADED
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Posted - 2010.08.27 20:22:00 -
[5]
Amarr frigs are pretty bad tacklers due to limited mid slots. I flew the Punisher a lot when I was starting out, it's a decent ship but it does not compare to the Rifter currently.
You can kill rats in frigs if you want, but it takes forever.
You should really join a corp that will help you in both PvP and ratting / missioning. ___________________
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Ziania
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Posted - 2010.08.27 21:10:00 -
[6]
I guess id had better get to work on minmatar ship skills.
Thanks for the help.
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Murq
NailorTech Industries RAZOR Alliance
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Posted - 2010.08.27 21:16:00 -
[7]
Edited by: Murq on 27/08/2010 21:16:56
Originally by: Intigo FW is much safer for a new player. Jumping straight into 0.0 is harder and more likely to get you podkilled over and over and perhaps tired of PvP in general.
If you read a few guides and some info on 0.0 it's amazing though. I prefer it vastly over lowsec.
Just try FW for now, see how it takes you. And then do small frig roams to 0.0 to kill stupid tacklers or similar.
This simply just isn't true at all. FW is full of spies, fail FC's, and the noobs are too afriad to undock and rally together to do anything without a leader. Usually there is only 1-3 FC's per Faction that log in.. so the noobs just get ran over non-stop by pirates and camping factions. FW is more deadly than true 0.0 to be honest.
I always laugh at the FW suggestion. What ever... go try having fun doing that. LOL
Find some carebears in 0.0 to teach you the ropes, if you are interested in PVP, find a corp not afraid to teach the game to you. The quicker you get into SOV held 0.0 the better for your EVE career. That's where all the real money is.
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Ka Jolo
The Tuskers
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Posted - 2010.08.27 22:10:00 -
[8]
I'd recommend lowsec. In nullsec, sovreignty-holding alliances often act like CONCORD in highsec, or worse--they kill every ship not in their alliance. In lowsec there's not much motivation for alliances to claim territory (not much meaning in it), and there's no CONCORD, so you have more freedom to move around and hunt.
Jolo
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Intigo
Amarr Genos Occidere HYDRA RELOADED
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Posted - 2010.08.27 23:19:00 -
[9]
Edited by: Intigo on 27/08/2010 23:19:37
Originally by: Murq Edited by: Murq on 27/08/2010 21:16:56
Originally by: Intigo FW is much safer for a new player. Jumping straight into 0.0 is harder and more likely to get you podkilled over and over and perhaps tired of PvP in general.
If you read a few guides and some info on 0.0 it's amazing though. I prefer it vastly over lowsec.
Just try FW for now, see how it takes you. And then do small frig roams to 0.0 to kill stupid tacklers or similar.
This simply just isn't true at all. FW is full of spies, fail FC's, and the noobs are too afriad to undock and rally together to do anything without a leader. Usually there is only 1-3 FC's per Faction that log in.. so the noobs just get ran over non-stop by pirates and camping factions. FW is more deadly than true 0.0 to be honest.
I always laugh at the FW suggestion. What ever... go try having fun doing that. LOL
Find some carebears in 0.0 to teach you the ropes, if you are interested in PVP, find a corp not afraid to teach the game to you. The quicker you get into SOV held 0.0 the better for your EVE career. That's where all the real money is.
When you're in frigs it's extremely easy to avoid the pirates.
I have seen how terrible FW is (Genos has been trying to get fights in the Amamake area lately), but you're still less likely to lose all hope in EVE and get podkilled over and over doing lowsec PvP. It's the safer option.
And there's still other nubs and frig fights to be had in FW. More so than in most places of 0.0.
This is why I suggest it. Finding a good corp is always a better idea though, but that's a luxury not everyone has. ___________________
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Eelis Kiy
Gallente Shadows Of The Federation
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Posted - 2010.08.28 08:33:00 -
[10]
I know plenty of folks who went out to 0.0 for "big pvp" and ended up doing no pvp at all - instead they got rich in space that turned out to be safer than empire.
On the other foot I know of plenty new pvpers who had a great time in FW, died loads, lost loads of isk but also learned a lot and had loads of fun.
It's all swings and round-abouts - no one can call you what will work for you, you need to try these things out and decide for yourself.
FW is low-sec pvp - and low-sec is often said to be more challanging than 0.0 as a place to live. FW can be hard if you are on your own and if you are a new player and new to a militia. It will take time to be trusted enough for access to good fleets and FCs - general militia folks are often dissorganised and don't work together (not always true ofc but as a general rule of thumb).
RvB would certainly introduce you to some basics, get you some kills and help you learn a few things. Why not try it for a month?
If you then went into FW with some pvp history behind you it would probably be easlier for you to join a FW corp. - which is usually where the more organised pvp happens in FW.
From there you could decide to go pirate or move on to 0.0
Try it all I say, see what works for you.
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>>where the frack is my ship?<< |
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Intigo
Amarr Genos Occidere HYDRA RELOADED
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Posted - 2010.08.28 11:41:00 -
[11]
Originally by: Eelis Kiy FW is low-sec pvp - and low-sec is often said to be more challanging than 0.0 as a place to live.
___________________
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Admiral Hawke
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Posted - 2010.08.28 13:34:00 -
[12]
Try them both out. You might find it easier to get setup or more casually pvp in empire space. Sometimes for young pilots without any knowledge or a scout alt character, can find it hard to move assets into a 0,0 alliance's space, especially if they live at the rim of eve.
But, if you do go 0,0, do some research on potential alliances that may try to recruit you. Nothing sucks more if you plan on learning to pew, to join a terrible alliance.
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Cromwell Savage
Quantum Cats Syndicate
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Posted - 2010.08.28 13:50:00 -
[13]
Edited by: Cromwell Savage on 28/08/2010 13:50:04
Originally by: Intigo
...but you're still less likely to lose all hope in EVE and get podkilled over and over doing lowsec PvP. It's the safer option.
Not true at all.
While FW is full of "new" PvP'ers who do require a bit more direction and push to get out and at it, there are plenty of others who do not. You can bet your implants your tail will get podded in an instant if you ain't quick on your warp out.
FW is deceiving in that ppl think it's "noob" friendly. It's not, at all. Unless you are in a Corp with others to walk you through the ropes, it can be very unforgiving.
Not saying it's any better/worse than 0.0, but if ppl think FW is just a newb haven, they are mistaken. |
Kaileen Starsong
Amarr Veto. Veto Corp
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Posted - 2010.08.28 15:20:00 -
[14]
FW was really a final nail in the coffin of the low-sec. Yeah, it brought more people, so now you get even more blobs, which is ok, but these blobs often consist of T1 frigs/cruisers and other stuff not even worth bothering. 0.0 would provide much more opportunities to get into pvping atm.
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Intigo
Amarr Genos Occidere HYDRA RELOADED
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Posted - 2010.08.28 15:36:00 -
[15]
Originally by: Cromwell Savage Not true at all.
I learned to spam warp a few days into the game.
It's not exactly hard, is it now?
Idiot. ___________________
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Cromwell Savage
Quantum Cats Syndicate
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Posted - 2010.08.28 18:35:00 -
[16]
Originally by: Intigo
Originally by: Cromwell Savage Not true at all.
I learned to spam warp a few days into the game.
It's not exactly hard, is it now?
Idiot.
Was referring to your comment about the noob friendly atmoshpere of FW. Is it possible to disagree without resorting to name calling? Guess not...lol
In my experience, many, many a pod dies in FW making it not so much the noob safe haven some would like to believe. And yes, spamming warp is exceedingly easy, yet many still fail to do so in time... |
Scoundrelus
The Black Fleet
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Posted - 2010.08.28 18:52:00 -
[17]
Edited by: Scoundrelus on 28/08/2010 18:56:31 I've experienced PvP in both low sec and null sec and let me lay out the pros and cons as I've seen them:
Low Sec Pros: -Less blobbing -People are careful but not as paranoid as 0.0 -No Warp Disruption Bubbles -Much less chance of getting podded if you know what you're doing
Cons: -Sentry guns -Sec status hits for aggressing non-outlaws. -Very low population in low sec -No mining ops it seems -Bad economy for item purchases in most places
Null Sec Pros: -No sec hits -No sentry guns -Less stations (can be a con depending on the type of pvper) -More targets -Richer targets
Cons: -Bubbles -Alliance blobbing -Can be a pretty economy in most areas for buying stuff
I probably missed a few but as you can see null sec has the less cons but I personally think the bubbles and blobbing are enough of a con to keep me in low sec. I'd love to live in 0.0 but when entire alliance are locking down entire constellations because I passed through in my pod it can get a bit ridiculous.
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Ziania
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Posted - 2010.08.28 20:05:00 -
[18]
I haven't found a corp yet, but it sounds like either one has the potential to leave me penniless and dead. So, I think i'll just join the first corp the lets my newb ass in and hope for the best.
If the bickering in this thread has convinced me of anything it's that neither one is clearly superior and it's a matter of (strong) opinions.
Thanks gang.
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King Rothgar
Amarrian Retribution
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Posted - 2010.08.29 00:19:00 -
[19]
I make the occasional trip into null sec but low sec is really where the fun is imho. It's less blobby than null sec and the lack of bubbles means you can reasonably fly with expensive implants. It also makes it safer for small or fast ships like frigates to move around. With very few exceptions, pirates cannot catch frigate hulls in low sec. They simply can't lock them before they warp off. Even with larger ships it's pretty easy to dodge a low sec gate camp if you know the game mechanics. I run around my area solo in BC's/BS's without a care simply because I know that it's borderline impossible to actually catch me unless I want to fight.
Much of low sec is dead but the FW zones are generally pretty active, the gates around auga and kamela are an endless tug of war. You can get some decent frigate fights in FW too but you have to look for them. A good place to start is the minor FW plex's, they are restricted to t1 frigates and destroyers. You can still be blobbed of course, but most people won't bother to. So you can get a nice 2v2 or 2v3 or something.
The quality of players in FW is the same as in any major null sec alliance, you have a handful of elites, a moderate number of intermediates and a ton of cannon fodder novices. The only real difference is the cannon fodder in FW tends to be month old characters while in null sec it maybe guys who have been playing ratting/mining/missioning for the past 3 years.
General FC's in the militia's are rare. I agree that it's maybe 2-3 guys per militia. However there are many corp FC's. These players will not command a large militia fleet for a variety of reasons but are comfortable and competent at commanding a 10 man corp fleet. I'm one such player. I will not command a general militia fleet but I'll run a corp fleet if need be. I don't know about the other corp's but my corp has no shortage of internal FC's. Thus far you shall read, but no further; for this is my sig. |
Vincent Ikari
Caldari Red Star Militia
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Posted - 2010.08.29 00:24:00 -
[20]
Intigo just seems to like calling people names from my forum reading experience. If you're looking at low sec life in (generally) quieter areas you might consider taking a look at my corp, though there are plenty out there. Good luck with whatever you choose. |
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I likegirls
Minmatar
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Posted - 2010.08.29 00:58:00 -
[21]
I suggest 0.0 which has good pvp. And null sec is not all just "big ships" there are more ship types which become handy, like interdictors. about 75% of my kills have been with ships smaller than battle cruisers and I live in null.
Ships: Capitals, bs, hac, hic and logi are often required on cta's. Many alliances have reimbursement plans for required ops which will make it affordable. In low sec ship types are largely based on tanking gate guns which is mostly battleships. Also in low sec there is scanning down and the occasional person mining or ratting in the belts there which in 0.0.
Isk: A lot of ratting in null sec is done in anomalies and complexes which are blitzed so the loot and salvage is left behind. Which is a good isk source for new players if someone lets you clean up after them. Also many players in 0.0 are friendly if you are in corp or alliance with them and will some times invite you along to complex's or to do other forms of ratting with them.
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Aiwha
Caldari 101st Space Marine Force Nulli Secunda
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Posted - 2010.08.29 02:40:00 -
[22]
Whether you go null or lowsec/FW, you're going to want a good corp that's willing to take on a newer pvper. Other than that, both can be fun. Although personally, I like 0.0 better. ((signature, just some helpful advice... ^___^))
101SMF Recruiter CONTACT INFO Skype -- cpl.aihwa IRC -- irc.raelgun.net #The_Aihwa_Lair Tinychat -- http://tinychat.com/aihwa Ingame -- 101SM RECRUITMENT |
OneTimeAt BannedSpank
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2010.08.29 02:52:00 -
[23]
I started by flying with implant free pods and 4m isk incursus into 0.0 and killing off ******o interceptors that chase you off their gatecamps.
I should have stuck with that, low sec blows in comparison for lol factor even if you can run with 5% implants and ab's and stuff.
If your pods are cheap do that. you need to rig frigs now but a rigged decent incursus or rifter costs like 6m isk and is awesome fun. Buy them in batches of 10 or more and put them near some entry point with a medical station (or even in 0.0 if you can) for good times.
PROTIP: [i]IF]/i] you are; stop being precious about implants and skill training time and get out and have fun playing properly (I fail to follow this from time to time and then need to slap myself silly when I remember what I'm missing out on).
PVP = ISK loss and fun gain, deal with it.
~
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Mark Hadden
Amarr Intergalactic Serenity Ev0ke
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Posted - 2010.08.30 12:51:00 -
[24]
Edited by: Mark Hadden on 30/08/2010 12:54:26
Originally by: Ziania At this point i'm just trying to decide wich avenue is more fitting. On one hand is lowsec, piracy, and possibly faction warfare. On the other hand is nullsec, truly lawless space, big ship, etc.
0.0 > high sec > low sec
real free pvp in full spectrum occurs only in 0.0.
In low you cant have bubbles, you have to bother about sentry aggro which limits the ships can use near gates/stations, which means you cant tackle with interceptors or other light ships. Your security status will drop into deep minus, disallowing you enter high sec, unless you rat it back, which requires you a lot of time. This is just annoying IMO.
Originally by: Scoundrelus
Low Sec Pros: -No Warp Disruption Bubbles
is it really a pro?? Just thinking as being a victim :)
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Ian Dennis
Caldari Cryptonym Sleepers Test Alliance Please Ignore
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Posted - 2010.08.30 13:03:00 -
[25]
I'm going to jump on the 'join us out in nullsec' squawkers, because the only time I feel 'safe' is in nullsec. I know who my friends are out there, and I generally know where my enemies are. Gangs are normally forming to kill things in red regions, and if you're feeling ballsey, you can go solo and scare the crap out of someone in the reds' ratting space.
And, because of the threat of roaming reds in your back yard, you do keep yourself awake while ratting/plexing. Just find yourself a good alliance in 0.0 willing to explain the rules of nullsec to you, and you'll be on your way.
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Aodha Khan
Minmatar Matari Stormriders
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Posted - 2010.08.30 13:07:00 -
[26]
FW is a good starting point to dip your toes into PvP. 0.0 is more time consuming.
----------------------- Stormriders Recruitment ----------------------- |
King Gore
The Church of Sentcha
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Posted - 2010.08.30 13:10:00 -
[27]
Get into cloaky ships and pew pew in 0.0
I got a retriever (and his pod) in a belt the other day with 50+ in local. That same day, in the next system over, I got an Archon sicced on me (I've got pics for name and shame) for attacking a ratting drake. Since I could cloak I warped off, cloaked, came back, watched and waited. Sometimes it's hit and miss. Oh, in 0.0 and some lo sec, never warp directly to the gate. This is from a solo perspective. Small gang warfare and solo stalking in 0.0 is where its at.
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Sutskop
PILSGESCHWADER
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Posted - 2010.08.30 13:19:00 -
[28]
Originally by: Scoundrelus Low Sec Pros: -Less blobbing
I'm not sure. Lowsec can be very blobby. Maybe because ppl in low are just there for the pvp, and the killmails. So when you finally find a lone drake, you should be prepared for his 5 or 20 pvp hungry "pirates" waiting next door. On the other hand, in nulsec many care about their high profit ratting/plexing or whatever, and less about forming up to blob a single intruder. ofc that depends on the region, and once you **** off enough ppl you might consider moving on.
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Zyress
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Posted - 2010.08.30 17:44:00 -
[29]
I tried FW and found it to be a lot of blobs and docking games, after you understand the rules of it it gets a little tedious, Null sec can offer some good fleet action if you are in a corp or alliance that holds sov out there or you can get in a fleet that does roams, all in all though the most dangerous and so the most interesting pvp is in lo-sec, no one owns it, anyone looking for a fight roams it, you are as likely to jump thru a gate into a 30 ship gate camp as an empty system. I've personally had the most fun in hi sec inter corporate wars.
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Jane Calvert
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Posted - 2010.08.31 00:26:00 -
[30]
I have lived in Null Sec pretty much my whole EVE life, did FW, had a blast. Main positives is that it was cheap (mainly used T1), and there were always fights.
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