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Thread Statistics | Show CCP posts - 1 post(s) |

Amaron Ghant
Tritanium Space Whales Sanctuary Pact
3
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Posted - 2012.07.27 11:33:00 -
[31] - Quote
Me, I have no problems with cloaky ships running around the system i'm in. Theres a risk to me and a risk to the cloaker.
AFK cloakers **** me off.
AFK miners also **** me off
AFK belt ratters seriously **** me off... till i find the True sansha spawn they killed and left to move on to the next belt.
There should be a mechanic to combat cloaks, whether its time, fuel or a system burst of energy that costs a shitload of fuel to produce and like the DD weapon takes time to recharge.
I have no idea however of the best way to implement this.
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Elena Melkan
Paladin Order Fidelas Constans
66
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Posted - 2012.07.27 11:38:00 -
[32] - Quote
Great suggestions. I agree very much with the one about Tech, all the regions should have equal worth in what materials are harvested in there. Instead of nerfing something, devs could think of alternative solutions to make the game more deep and interesting.
Oh, and...
Nirnias Stirrum wrote:TL:DR Version
Eve is to hard, make it easier for me. It's always great that people write tl;dr posts like this above example without actually bothering to read the original post at all. |

Mallak Azaria
396
|
Posted - 2012.07.27 11:41:00 -
[33] - Quote
Akirei Scytale wrote:Mallak Azaria wrote: If you think there is no problem with it, why do you want it fixed? AFK cloakers can't hurt you.
Saying this screams "I don't understand the mechanics of nullsec or warfare with limited information."
I understand it perfectly, but a person who is afk can't exactly do anything to hurt you. Mining Barge buff: CCP-áhas acknowledged that miners in general-áare too stupid to make the correct fitting choices to make ganking them unprofitable. |

Dragon Outlaw
Rogue Fleet
121
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Posted - 2012.07.27 11:41:00 -
[34] - Quote
AFK is not playing the game...period. |

Akirei Scytale
Test Alliance Please Ignore
2192
|
Posted - 2012.07.27 11:43:00 -
[35] - Quote
Mallak Azaria wrote:Akirei Scytale wrote:Mallak Azaria wrote: If you think there is no problem with it, why do you want it fixed? AFK cloakers can't hurt you.
Saying this screams "I don't understand the mechanics of nullsec or warfare with limited information." I understand it perfectly, but a person who is afk can't exactly do anything to hurt you.
Continue to broadcast your complete lack of understanding.
Is it willful ignorance or just ignorance? TEST Alliance BEST Alliance |

Mallak Azaria
396
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Posted - 2012.07.27 11:48:00 -
[36] - Quote
Akirei Scytale wrote:Mallak Azaria wrote:Akirei Scytale wrote:Mallak Azaria wrote: If you think there is no problem with it, why do you want it fixed? AFK cloakers can't hurt you.
Saying this screams "I don't understand the mechanics of nullsec or warfare with limited information." I understand it perfectly, but a person who is afk can't exactly do anything to hurt you. Continue to broadcast your complete lack of understanding. Is it willful ignorance or just ignorance?
Please enlighten us all about how a person who is AFK is hurting your game play.
If you feel you can't do anything with an AFK cloaker in your system, then it's all on you. There's plenty of people that find ways to continue activities regardless of an AFK cloaker. Granted that most people don't & would rather complain about it or stop playing. Mining Barge buff: CCP-áhas acknowledged that miners in general-áare too stupid to make the correct fitting choices to make ganking them unprofitable. |

Akirei Scytale
Test Alliance Please Ignore
2192
|
Posted - 2012.07.27 11:52:00 -
[37] - Quote
Mallak Azaria wrote:
Please enlighten us all about how a person who is AFK is hurting your game play.
If you feel you can't do anything with an AFK cloaker in your system, then it's all on you. There's plenty of people that find ways to continue activities regardless of an AFK cloaker. Granted that most people don't & would rather complain about it or stop playing.
"AFK Cloaker" is a name. The act is simply remaining cloaked in a system. It causes some players to become overly cautious.
The entire point, and the only reason it is something people do, is because of the fact that it is impossible to discern what the cloaker is doing. He could be a bomber looking for an easy gank, a scout reporting intel, a cyno waiting for an opportunity to bridge a hostile fleet in, anything really. Players who aren't used to this ever-present threat become nervous and may even refuse to undock. In the middle of a war, an excessive amount of cloakers in system can mean a whole lot of things, and ops sometimes need to be planned around them to misdirect the enemy, bait them or avoid detection. TEST Alliance BEST Alliance |

Mallak Azaria
396
|
Posted - 2012.07.27 11:59:00 -
[38] - Quote
Akirei Scytale wrote:Mallak Azaria wrote:
Please enlighten us all about how a person who is AFK is hurting your game play.
If you feel you can't do anything with an AFK cloaker in your system, then it's all on you. There's plenty of people that find ways to continue activities regardless of an AFK cloaker. Granted that most people don't & would rather complain about it or stop playing.
"AFK Cloaker" is a name. The act is simply remaining cloaked in a system. It causes some players to become overly cautious. The entire point, and the only reason it is something people do, is because of the fact that it is impossible to discern what the cloaker is doing. He could be a bomber looking for an easy gank, a scout reporting intel, a cyno waiting for an opportunity to bridge a hostile fleet in, anything really. Players who aren't used to this ever-present threat become nervous and may even refuse to undock. In the middle of a war, an excessive amount of cloakers in system can mean a whole lot of things, and ops sometimes need to be planned around them to misdirect the enemy, bait them or avoid detection.
If they are looking for an easy gank, they are not AFK. If they are reporting intel, they are not AFK. If they are looking for an opportune moment to bridge in a fleet, they are not AFK.
AFK cloaker is the name for people that sit in a system cloaked for 23.5 hours a day & never actually do anything, which seems to affect people more than people doing the above. The above scenarios are not AFK cloakers, they are people playing the game. Mining Barge buff: CCP-áhas acknowledged that miners in general-áare too stupid to make the correct fitting choices to make ganking them unprofitable. |

Akirei Scytale
Test Alliance Please Ignore
2192
|
Posted - 2012.07.27 12:02:00 -
[39] - Quote
Mallak Azaria wrote: If they are looking for an easy gank, they are not AFK. If they are reporting intel, they are not AFK. If they are looking for an opportune moment to bridge in a fleet, they are not AFK.
AFK cloaker is the name for people that sit in a system cloaked for 23.5 hours a day & never actually do anything, which seems to affect people more than people doing the above. The above scenarios are not AFK cloakers, they are people playing the game.
You're arguing semantics and further proving my point.
Akirei Scytale wrote: "AFK Cloaker" is a name.
TEST Alliance BEST Alliance |

Mallak Azaria
396
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Posted - 2012.07.27 12:05:00 -
[40] - Quote
Akirei Scytale wrote:Mallak Azaria wrote: If they are looking for an easy gank, they are not AFK. If they are reporting intel, they are not AFK. If they are looking for an opportune moment to bridge in a fleet, they are not AFK.
AFK cloaker is the name for people that sit in a system cloaked for 23.5 hours a day & never actually do anything, which seems to affect people more than people doing the above. The above scenarios are not AFK cloakers, they are people playing the game.
You're arguing semantics and further proving my point. Akirei Scytale wrote: "AFK Cloaker" is a name.
If arguing facts makes you feel this way, then I don't know what to tell you. Mining Barge buff: CCP-áhas acknowledged that miners in general-áare too stupid to make the correct fitting choices to make ganking them unprofitable. |

Internet Lawyer Steve
Imperial Academy Amarr Empire
58
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Posted - 2012.07.27 12:07:00 -
[41] - Quote
I read all of your words, but the main problem with Null Sec is your Mega Blob and Blue list. Internet Lawyer Steve and Associates,
Bringing Justice to New Eden, One post at a time... |

Akirei Scytale
Test Alliance Please Ignore
2192
|
Posted - 2012.07.27 12:07:00 -
[42] - Quote
Mallak Azaria wrote:
If arguing facts makes you feel this way, then I don't know what to tell you.
Use your damn brain, man. I refuse to believe it is this hard for you to grasp such a simple concept.
It is a name. The whole point is that no one except the pilot "afk cloaking" knows if he is afk or up to something. That is literally the only reason it is a viable tactic. afk cloaking does not specifically refer to the case of the pilot actually being afk. TEST Alliance BEST Alliance |

Mallak Azaria
396
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Posted - 2012.07.27 12:14:00 -
[43] - Quote
Akirei Scytale wrote:Mallak Azaria wrote:
If arguing facts makes you feel this way, then I don't know what to tell you.
Use your damn brain, man. I refuse to believe it is this hard for you to grasp such a simple concept. It is a name. The whole point is that no one except the pilot "afk cloaking" knows if he is afk or up to something. That is literally the only reason it is a viable tactic. afk cloaking does not specifically refer to the case of the pilot actually being afk.
I see what you're trying to say but generalising doesn't make you correct any more than insulting some one that disagrees with you does. Mining Barge buff: CCP-áhas acknowledged that miners in general-áare too stupid to make the correct fitting choices to make ganking them unprofitable. |

Akirei Scytale
Test Alliance Please Ignore
2192
|
Posted - 2012.07.27 12:15:00 -
[44] - Quote
Mallak Azaria wrote: I see what you're trying to say but generalising doesn't make you correct any more than insulting some one that disagrees with you does.
Dealing with willful ignorance is very tiring and honestly I have no patience for it. TEST Alliance BEST Alliance |

Richard Desturned
GoonWaffe Goonswarm Federation
1473
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Posted - 2012.07.27 12:17:00 -
[45] - Quote
Internet Lawyer Steve wrote:I read all of your words, but the main problem with Null Sec is your Mega Blob and Blue list.
thank you for your registering your opinion, noted nullsec expert Internet Lawyer Steve of noted nullsec corporation Imperial Academy EVE Online: Trammel (or NGE) |

Scatim Helicon
GoonWaffe Goonswarm Federation
631
|
Posted - 2012.07.27 12:21:00 -
[46] - Quote
Internet Lawyer Steve wrote:I read all of your words, but the main problem with Null Sec is your Mega Blob and Blue list. nerf friendmaking Titans were never meant to be "cost effective", its a huge ****.-á- CCP Oveur, 2006
~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

Mallak Azaria
396
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Posted - 2012.07.27 12:23:00 -
[47] - Quote
Scatim Helicon wrote:Internet Lawyer Steve wrote:I read all of your words, but the main problem with Null Sec is your Mega Blob and Blue list. nerf friendmaking
Having friends in an online multiplayer game is clearly overpowered & something must be done to give the solo players a fair chance at owning hundreds of systems & moons single handedly. CCP, I demand you take action immediately! Mining Barge buff: CCP-áhas acknowledged that miners in general-áare too stupid to make the correct fitting choices to make ganking them unprofitable. |

Richard Desturned
GoonWaffe Goonswarm Federation
1473
|
Posted - 2012.07.27 12:27:00 -
[48] - Quote
you see Internet Lawyer Steve of noted player corporation Imperial Academy, nullsec is for large empires, not friendless nobodies out for goodfights and irrelevance EVE Online: Trammel (or NGE) |

Dragon Outlaw
Rogue Fleet
121
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Posted - 2012.07.27 12:39:00 -
[49] - Quote
Endless blue lists should be nerfed...if you want to make friends...go on Facebook. |

Aruken Marr
BSC LEGION Tactical Narcotics Team
238
|
Posted - 2012.07.27 12:50:00 -
[50] - Quote
Dragon Outlaw wrote:Endless blue lists should be nerfed...if you want to make friends...go on Facebook. Subscribes to massively online multilayer game. Plays solo online single player game.
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Dragon Outlaw
Rogue Fleet
121
|
Posted - 2012.07.27 12:53:00 -
[51] - Quote
Aruken Marr wrote:Dragon Outlaw wrote:Endless blue lists should be nerfed...if you want to make friends...go on Facebook. Subscribes to massively online multilayer game. Plays solo online single player game.
Did I say Eve should be played solo? |

Aruken Marr
BSC LEGION Tactical Narcotics Team
238
|
Posted - 2012.07.27 13:01:00 -
[52] - Quote
Dragon Outlaw wrote:Aruken Marr wrote:Dragon Outlaw wrote:Endless blue lists should be nerfed...if you want to make friends...go on Facebook. Subscribes to massively online multilayer game. Plays solo online single player game. Did I say Eve should be played solo?
No. Just pointing out the idiocy of complaining about other peoples diplomatic ability when you yourself most likely impose a self determined limit on your blue list. Mad props for goin small scale and doing what you want. But why should anyone else be forced to follow your self imposed limit? Unless it isn't actually self imposed but you're just really really bad at making friends in one of the most friend starved game genre's of all time. |

Xel Set
Clan Shadow Wolf Fatal Ascension
3
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Posted - 2012.07.27 15:01:00 -
[53] - Quote
Internet Lawyer Steve wrote:I read all of your words, but the main problem with Null Sec is your Mega Blob and Blue list.
Three ships jumping on a solo pilot is okay.
But 300 ships jumping on 250 is blaaaauuuuubbbing.
Whatever you say, Cheese Whiz. |

BoBoZoBo
MGroup9
52
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Posted - 2012.07.27 16:02:00 -
[54] - Quote
Stil have not heard an explanation as to how one can prove someone is AFK anything. Primary Test Subject GÇó SmackTalker Elite |

Cebraio
Starfire Oasis
180
|
Posted - 2012.07.27 16:03:00 -
[55] - Quote
I think OP made a good start. Sad to see that the "discussion" is on the same ****** level as always. |

Ki're Suahien
Dreddit Test Alliance Please Ignore
16
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Posted - 2012.07.27 16:26:00 -
[56] - Quote
Great ideas. My favorite being how local minerals/moon goo are used to produce their local faction's items. It makes sense both in a "story" view point as well as an economic one. It will definitely make the tech problem far better, and make other regions valuable enough that people may want to actually hold on to them.
For the local/cloaking issues, the people saying, "DEAL WITH IT, IF YOU DON'T LIKE IT DON'T PLAY"...well that's a terrible attitude to have. Things can always be improved. I like the idea of not showing in local until you uncloak. I think that will also play a role in battles as well, not just hunting for ratters.
I don't like the timer/fuel idea for stealth. However, I don't like stealth that much either. My biggest problem with stealth is that you are invulnerable; there is literally nothing, anywhere, anyone, anyhow can do to find you. As someone who usually has 2-3 cloakies in hostile ratting systems taking advantage of current mechanics, it's really dumb. Any mechanic that lets you influence your enemy (whether they be ratting, missioning, mining, small gang or fleet pvp) while you aren't actively playing is enormously stupid; end of story.
I'm a huge fan of the "increasing probe-ability" of cloaked ships. I think having to warp >1au or your signature increases over time not only makes it so you have to be active at your keyboard, but is also interesting while acting as a scout, making it so you can't just sit 400km off and watch the enemy for hours. Perhaps special types of probes are required to find a person with an active cloak, forcing you to specialize your own ships. Make it a cat and mouse game between covops pilots, which as of now is fairly dull work.
Cloaking is just an invulnerability button...and I've never seen a game where those were considered good.
Also, FA shot first.
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FloppieTheBanjoClown
The Skunkworks The Marmite Collective
2049
|
Posted - 2012.07.27 16:39:00 -
[57] - Quote
Warning: I'm not an expert on sov mechanics at all. What I say from here on should not be taken too seriously, as I've made it a point to avoid playing the nullsec politics game and have never had the opportunity to learn first-hand the workings of sov. I've read the wikis, but we all know that's not the same. Now, on to my point...
I kind of like the idea of making POCOs the controlling factor of sov. After all, it makes sense that planetary systems would be the ultimate objective of controlling a star system; the vast and unseen empires of Eve aren't the ships in space, but the people on the ground. The billions upon billions of individuals who toil down below, who we seek to conquer and exploit.
It would also add a bit of a "terrain" feel to combat, where you fight from location to location in a system, moving from one to the next in a war of conquest.
As for the "problem" of afk cloaking: DO NOT TOUCH MY COVOPS CLOAK. Period. Timers and fuel requirements just make long-term scouting operations a practical impossibility. It utterly defeats the purpose of covops cloaks, and you might as well yank them out of the game. No, a thousand times no. The Skunkworks is recruiting. -áhttps://forums.eveonline.com/default.aspx?g=posts&m=1540711#post1540711 |

Zagdul
Clan Shadow Wolf Fatal Ascension
864
|
Posted - 2012.07.27 16:41:00 -
[58] - Quote
Internet Lawyer Steve wrote:I read all of your words, but the main problem with Null Sec is your Mega Blob and Blue list.
Well, with the ideas I've posted, maybe null sec will be attractive enough so what ever alliance you're from can recruit and get enough to blob us back =D
A list of fixes for the new inventory
Dual Pane idea clicky |

Zagdul
Clan Shadow Wolf Fatal Ascension
864
|
Posted - 2012.07.27 16:52:00 -
[59] - Quote
FloppieTheBanjoClown wrote:Warning: I'm not an expert on sov mechanics at all. What I say from here on should not be taken too seriously, as I've made it a point to avoid playing the nullsec politics game and have never had the opportunity to learn first-hand the workings of sov. I've read the wikis, but we all know that's not the same. Now, on to my point...
I kind of like the idea of making POCOs the controlling factor of sov. After all, it makes sense that planetary systems would be the ultimate objective of controlling a star system; the vast and unseen empires of Eve aren't the ships in space, but the people on the ground. The billions upon billions of individuals who toil down below, who we seek to conquer and exploit.
It would also add a bit of a "terrain" feel to combat, where you fight from location to location in a system, moving from one to the next in a war of conquest.
As for the "problem" of afk cloaking: DO NOT TOUCH MY COVOPS CLOAK. Period. Timers and fuel requirements just make long-term scouting operations a practical impossibility. It utterly defeats the purpose of covops cloaks, and you might as well yank them out of the game. No, a thousand times no. The thought process I was going on with the poco's was two fold.
1. That IHUBS suck and POS's suck more so there needs to be a happy medium where you have a back and forth or tug of war that draws strategic objectives out. If a single system is going to be a deciding factor to a war, make that system mean something and be worth fighting over. Give the attackers incentive to attack and give the defenders incentive to defend.
2. DUST 514 is coming up. I'm sure there's some kind of griefing tactic that can be brought into EVE where Dusters can shut upgrades down or an entire customs office.
Timers and fuel requirements for cloaks don't make it an impossibility. It just makes it more challenging. You need to plan the logistics to refuel and if there's some kind of a timer on the covert ops one, you need to be active at your computer.
I'm kind of sorry I added those last two points because I should have known that this is what people would fixate on.
A list of fixes for the new inventory
Dual Pane idea clicky |

Ron Mexxico
Lead Farmers Kill It With Fire
6
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Posted - 2012.07.27 17:06:00 -
[60] - Quote
zagdul you a ****** ofc you would want a nerf to cloaking in your systems |
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