Pages: 1 [2] 3 4 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Tarryn Nightstorm
Hellstar Towing and Recovery
559
|
Posted - 2012.07.31 05:18:00 -
[31] - Quote
Electra001 wrote:I would like to propose another alternative to the AFK-Cloaking problem. I understand that CCP encourage most type of gameplay, however, stopping people from playing the game because someone has left their character logged in while cloaked isnt fair.
Why not create the following:
As soon as you cloak, a 'Tachyon Signature' number begins and slowly climbs. When you warp to a new spot, that number starts again. However, if you stay still or even at subwarp velocities, your Tachyon signature begins to raise. Very slowly mind you...it would need to take at least an hour before you could be probed by someone with max skills in scanning.
Someone in a covert ops (eg. Helios) would need 4x Tachyon Scanner Probes. With these probes, similar to normal combat probes but designed to pick up Tachyon Signatures, you could probe down someone who is cloaked while afk.
It bothers me that CCP have let this problem slide for so long. How is it fair when people log on their pilot, cloak up and go to work for a full day...which impacts so many people. Give the victims a chance to counteract the antagonists.
Thoughts?
How about...No.
Next!
Why am I dreaming of some strange woman who keeps telling me, "You fail at life because you are cloaked?" |
Athreya
Far Eastern Domen
5
|
Posted - 2012.08.02 11:59:00 -
[32] - Quote
I think cloaking device need to consume liquid ozone to run. If you want to watch local for longer time, use cloaked transport ship. Cloaking should be ballanced, cloakers are totally immune right now. Infinite immunity is not a good thing for the game.
|
Tchulen
Trumpets and Bookmarks The Omega Industries
211
|
Posted - 2012.08.02 12:43:00 -
[33] - Quote
Athreya wrote:I think cloaking device need to consume liquid ozone to run. If you want to watch local for longer time, use cloaked transport ship. Cloaking should be ballanced, cloakers are totally immune right now. Infinite immunity is not a good thing for the game.
And you just broke scouting. Well done.
So cloaks shouldn't be used by people exploring wormholes, is that what you're saying? Because the introduction of cloak fuel would do this.
So cloaks shouldn't be used by people scouting out their enemy's space, right? Because the introduction of cloak fuel would definitely do this.
So all cov ops, force recons and black ops ships should be rendered usekess, right? Again, because your suggestion would most certainly do this.
Your suggestion would render all forms of "valid" cloaking usage void purely to mean that the nullsec carebears who are too frightened to play the game can come out from behind their POS shield again.
I find it amazing that some people suggest things either without considering the implications of their suggestions or simply don't care about anything in the game that isn't them.
As for immune..... How many times has this been pointed out? When you're in a station you're immune. When you're offline you're immune. In both situations you're immune because you also can't hurt anyone. A little like cloaking, really, isn't it? So you're suggesting that your character should be auto-logged online whilst you're at work so I can kill it? Are you really suggesting that you should auto-eject from from a station after a timeout so I can kill you whilst you're chatting to someone on the phone in a different room to your computer? Because that's what you're saying about people who are cloaked.
Someone who is cloaked is immune but they also can't shoot you. Covert ops cloaks are designed to be able to get people into a position to uncloak and engage. There is nothing wrong with cov ops cloaks as the ships they fit are balanced for the cloaks. With a normal cloak you can't warp whilst cloaked meaning as soon as you initiate warp you're detectable just like if you didn't have a cloak fitted other than you still have the negative effect of having a cloak fitted. If you're on-grid you can decloak and then wait for so long before you can lock that your enemy either warps off or gets a decent head-start on shooting you and then you have a penalty to your locking speed to top it all off.
There's nothing "unbalanced" about cloaks. There may be a better way of doing things as Nik Narrel has suggested but breaking valid aspects of wormholes and the scouting role just to appease the whining minority is not the answer. |
Mag's
the united Negative Ten.
9040
|
Posted - 2012.08.02 12:48:00 -
[34] - Quote
Athreya wrote:I think cloaking device need to consume liquid ozone to run. If you want to watch local for longer time, use cloaked transport ship. Cloaking should be ballanced, cloakers are totally immune right now. Infinite immunity is not a good thing for the game.
Bad ideas like that, are also bad for the game. Especially when you seemingly have no clue, on the reasoning and mechanics involved with AFKing. Let me put it this way, you can gain the same psychological effects without a cloak.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
Colonel Xaven
Decadence. RAZOR Alliance
116
|
Posted - 2012.08.02 13:06:00 -
[35] - Quote
whats bad now?
cloaking bad?
being afk bad?
both bad bad?
being docked bad, too?
I dont get the problem. |
Athreya
Far Eastern Domen
5
|
Posted - 2012.08.12 10:38:00 -
[36] - Quote
Tchulen wrote: I find it amazing that some people suggest things either without considering the implications of their suggestions or simply don't care about anything in the game that isn't them.
The same is applied to you. I have seen as at least one old (1 year 7 month) zero corp was disbanded because people stopped playing eve. One guy with alt camped the system they were renting during several weeks. At the end corp leader Karina Storm used my system to hunt in and disbanded his corp in a few days. That is bad. |
Uris Vitgar
Center for Advanced Studies Gallente Federation
14
|
Posted - 2012.08.12 11:47:00 -
[37] - Quote
AFK cloaking itself is fine, but with certain methods of hunting the victim has almost no chance to escape. The fairest solution is to remove the -100% sensor recalibration role bonus from all ships capable of fitting a covert ops cloak |
Motoko Kusanagui
State War Academy Caldari State
3
|
Posted - 2012.08.12 13:55:00 -
[38] - Quote
Implying Implications wrote:Show me on the doll where the AFK-cloaker touched you.
+1...!!!
LMAO...!!! ...
This is a game take your little internet spaceship go out and play, it's ok sweetie it'll all be fine. |
Astroniomix
Thorn Project Black Thorne Alliance
141
|
Posted - 2012.08.12 16:54:00 -
[39] - Quote
Uris Vitgar wrote:AFK cloaking itself is fine, but with certain methods of hunting the victim has almost no chance to escape. The fairest solution is to remove the -100% sensor recalibration role bonus from all ships capable of fitting a covert ops cloak You realize that only stealth bombers and black ops have this bonus right? And black ops still have to deal with that goddamn scan resolution penalty. (10 seconds to lock a battleship; ugh) So don't go acting like recons or t3s can just decloak and instalock you. |
Corina Jarr
Spazzoid Enterprises Purpose Built
1210
|
Posted - 2012.08.12 19:01:00 -
[40] - Quote
YoNightmare wrote: Why not just simply have the server disconnect players after 15mins like most games? At least it would help with the lag in the game, and make it harder to bot. Lag is generally caused by the server having to do calculations. The calculations when you are sitting in station AFK are ridiculously low. Even in space, when you are afk and not on grid with other objects, not many calculation have to be made. Being afk is very low resource in EVE.
Also, this would have no effect on bots. Bots are, by their nature, active.
So your reasons for this idea are complete BS.
Also, it could be gotten around by simply placing a heavy object on the keyboard while a chat window is selected. So its an ineffective idea too. |
|
Alexzandvar Douglass
NUTS AND BOLTS MANUFACTURING En Garde
77
|
Posted - 2012.08.12 19:31:00 -
[41] - Quote
I just mine in my Battleship EHP Skiff when we have a cloaky bomber in System.
Total Bombers dead because they tried to bomb my 79k EHP Skiff: 8
Total Bombers dead because they tried to torp my 79k EHP Skiff: 3 |
Uris Vitgar
Center for Advanced Studies Gallente Federation
14
|
Posted - 2012.08.12 20:43:00 -
[42] - Quote
Astroniomix wrote: You realize that only stealth bombers and black ops have this bonus right? And black ops still have to deal with that goddamn scan resolution penalty. (10 seconds to lock a battleship; ugh) So don't go acting like recons or t3s can just decloak and instalock you.
Huh, I was under the impression recons had it as well. Also if you read carefully you'll notice I made an exception for blackops with the "covert ops" clause, so I guess that leaves only bombers. Still you've got to admit that for hotdrops they're very potent |
Corina Jarr
Spazzoid Enterprises Purpose Built
1210
|
Posted - 2012.08.12 20:46:00 -
[43] - Quote
Uris Vitgar wrote:Astroniomix wrote: You realize that only stealth bombers and black ops have this bonus right? And black ops still have to deal with that goddamn scan resolution penalty. (10 seconds to lock a battleship; ugh) So don't go acting like recons or t3s can just decloak and instalock you.
Huh, I was under the impression recons had it as well. Also if you read carefully you'll notice I made an exception for blackops with the "covert ops" clause, so I guess that leaves only bombers. Still you've got to admit that for hotdrops they're very potent If they live long enough to hold the point.
Also, Hot drops are not the only use of bombers. |
Gerrick Palivorn
Caldari Provisions Caldari State
312
|
Posted - 2012.08.12 23:26:00 -
[44] - Quote
Athreya wrote:Tchulen wrote: I find it amazing that some people suggest things either without considering the implications of their suggestions or simply don't care about anything in the game that isn't them.
The same is applied to you. I have seen as at least one old (1 year 7 month) zero corp was disbanded because people stopped playing eve. One guy with alt camped the system they were renting during several weeks. At the end corp leader Karina Storm used my system to hunt in and disbanded his corp in a few days. That is bad.
Really, if a corp disbanded because someone AFK cloaked their rented system then they deserved to be disbanded. The job of Corp leadership is to keep the corp morale high to keep cohesive bonds between the pilots. Note that the corp disbanded was the leaderships lack of action more than to an alt not at there computer.
Your conclusions of the story has no basis and the lines you draw between situations are comical at best. You almost sound like some poorly structured political ads. |
Easthir Ravin
Easy Co. Fatal Ascension
61
|
Posted - 2012.08.13 05:55:00 -
[45] - Quote
Greetings
Someone please oh please please lock this thread.
This horse is past dead, it is a rotting corpse on the road side of threads. We get it you want your local hang out to always be blue in local. You wrote of the concept of 'fare' . Life is not fare deal with it and like others have said and I will continue to break the proverbial brick wall down with my forehead. The game should not be completely altered just to suit one play style. I mean you chowder heads got your Barge Buff, stop trying to kill the game for everyone else.
2 cents IN THE IMORTAL WORDS OF SOCRATES: -á" I drank WHAT?!" |
Athreya
Far Eastern Domen
5
|
Posted - 2012.08.13 21:02:00 -
[46] - Quote
Gerrick Palivorn wrote:Really, if a corp disbanded because someone AFK cloaked their rented system then they deserved to be disbanded. The job of Corp leadership is to keep the corp morale high to keep cohesive bonds between the pilots. Note that the corp disbanded was the leaderships lack of action more than to an alt not at there computer. This is just a game and old people, instead of being under intent look of one afk cloaker selected other game to play. I believe there are quite a lot of people who play the game and only looking for slight push to leave it. Dont you think it is CCP's fault that they loose customers so easily?
Easthir Ravin wrote:The game should not be completely altered just to suit one play style There are other real ways to fix problem without altering the game. For example if cloaker is afk make this visible in local chat somehow. There is a nice report bot button if user never goes afk. |
Michael Harari
The Hatchery Team Liquid
206
|
Posted - 2012.08.13 21:36:00 -
[47] - Quote
[quote=Uris Vitgar][quote=Astroniomix] Also if you read carefully you'll notice I made an exception for blackops with the "covert ops" /quote]
Black ops dont have covops cloaks, try again
How to fix afk cloaking: Cloaked ships dont appear in local. There, now you dont have to worry about afk cloakers |
Sixx Spades
GoonWaffe Goonswarm Federation
17
|
Posted - 2012.08.13 22:23:00 -
[48] - Quote
Athreya wrote: I believe there are quite a lot of people who play the game and only looking for slight push to leave it. Dont you think it is CCP's fault that they loose customers so easily? Are you implying that you've considered quitting because of this cloaked person in your system? There are ways to get this person to reveal themselves so that you have the opportunity to attack and destroy them, ya know. However, I get the feeling that you're either too chicken or too worried about losing stuff to actually try and do something about it. (i.e. baiting)
Either way, can I have your stuff? Jade Constantine, self-made space harlot. News at 11. http://bit.ly/LTW5gW |
Buzzy Warstl
The Strontium Asylum
174
|
Posted - 2012.08.13 23:29:00 -
[49] - Quote
A classic whine, with a definite nose of sour grapes. |
Loius Woo
PATRIOT KNIGHTS
149
|
Posted - 2012.08.14 00:18:00 -
[50] - Quote
Easthir Ravin wrote:Greetings
Someone please oh please please lock this thread.
This horse is past dead, it is a rotting corpse on the road side of threads. We get it you want your local hang out to always be blue in local. You wrote of the concept of 'fare' . Life is not fare deal with it and like others have said and I will continue to break the proverbial brick wall down with my forehead. The game should not be completely altered just to suit one play style. I mean you chowder heads got your Barge Buff, stop trying to kill the game for everyone else.
2 cents
You misspelled fair.
|
|
Jack Carrigan
Order of the Shadow The Revenant Order
744
|
Posted - 2012.08.14 00:52:00 -
[51] - Quote
Cloaking. It is still working as intended.
HTFU. "War is not measured in terms of who wins or loses, who is right or wrong.-á It is measured in terms of who survives." |
Sentamon
Imperial Academy Amarr Empire
168
|
Posted - 2012.08.14 01:24:00 -
[52] - Quote
Turn off you local chat.
tadda! your AFK person problem solved ~ Professional Forum Alt -á~ |
W33b3l
Hello Kitty Rejects Dark Taboo
5
|
Posted - 2012.08.14 05:31:00 -
[53] - Quote
I would actually be an favor of making it so objects and ships can not de-cloak a cloaked ship anymore. Its hard to be sneaky when a ******** fleet mate warps to you, or you accidentally get to close to an asteroid... its kind of stupid to be honest.
I've also never been a huge fan of just showing up in local when I'm some place I really shouldn't be. Jump into someone elses nullsec system, even cloaked, and EVERYONE knows your there the second that you do. Wheres the fun in that. I understand that if you made local the same as it is in WHS throughout the entire game, that it would break several game mechanics though. It would still be nice to jump into a system without a damn siren going off.
I heard that other cloaked ships will not cause cloaked ships to de-cloak anymore but havnt tested it yet. At least thats a start.
Scanning down a cloaked ship? some of you need to switch to tobacco and stop smoking that questionable stuff.
I used to sit cloaked in a safe spot and go to work just to irritate the hell out of WT's.
If your too afraid to do anything because someone is in local and you do not know where they are, then either stay in highsec or go back to playing something like WOW.
|
Yelena Fedorova
School of Applied Knowledge Caldari State
16
|
Posted - 2012.08.14 08:59:00 -
[54] - Quote
Alexzandvar Douglass wrote:I just mine in my Battleship EHP Skiff when we have a cloaky bomber in System.
Total Bombers dead because they tried to bomb my 79k EHP Skiff: 8
Total Bombers dead because they tried to torp my 79k EHP Skiff: 3
Hmm... must try |
Robert Caldera
Caldera Trading and Investment
373
|
Posted - 2012.08.14 11:56:00 -
[55] - Quote
Electra001 wrote:I would like to propose another alternative to the AFK-Cloaking problem. which problem?? Cloak is just a tool for a purpose. What you are basically argueing about is that random people can hang around and afking in any place of eve universum without asking you for a permission, which is FINE! There is no space for your exclusive use, its for everyone!
Yes, most likely they will be there for killmails, they are there where you are, where is something to kill. If you bring a fuckton of ratting ships into a system, there will be people sitting and waiting you to come out with them ratting. Why not? Its all right with that. If you are afk docked they cant do anything to you, if they are afking cloaked you cant do anything to them - so what? You have no claim for any chunk of the space for your exclusive use, there will be always neutral people which is good! The fact just 1 cloaker will be able to "lock down" a horde of ratters in such manner is not afk cloakers fault, its yours putting many people into a single system - many ratters in a single system is a big attraction for other people afking there and waiting them to come out of hide. ITS ALL RIGHT WITH THIS!
Eve 0.0 is already too secure, local gives you already too much safety, eve is already too blob oriented. Nerfing cloaks would only worsen the situation. |
Raglany
Braindeath Science Angel Causalities Demolition Crew
0
|
Posted - 2012.08.14 15:17:00 -
[56] - Quote
How about:
You give territorial claimed systems, a module. Like the strategic upgrades.
No cloacking possible in this system, because of an energy burst, or whatsoever. This means, system wide no cloaking. Also not for the allies.
Or: this modules allows once in 4 hours, to pulse a burtst of energy to decloack all ships in the system, and renders them in-operable for the coming 15minutes orso.
Using this module, would thus need to be more strategically used, and offers benefits and drawbacks.
|
Robert Caldera
Caldera Trading and Investment
373
|
Posted - 2012.08.14 15:32:00 -
[57] - Quote
Raglany wrote:How about:
You give territorial claimed systems, a module. Like the strategic upgrades.
No cloacking possible in this system, because of an energy burst, or whatsoever. This means, system wide no cloaking. Also not for the allies.
Or: this modules allows once in 4 hours, to pulse a burtst of energy to decloack all ships in the system, and renders them in-operable for the coming 15minutes orso.
Using this module, would thus need to be more strategically used, and offers benefits and drawbacks.
why? which proplem are you trying to solve by gimping cloak? |
Raglany
Braindeath Science Angel Causalities Demolition Crew
0
|
Posted - 2012.08.14 16:48:00 -
[58] - Quote
In my perspective, their isn't really an issue with cloaking. However, by implementing a change like this, cloaking gets more tactical, it would add am extra dimension to the chase of your target.
Login an be afk cloaking is still possible, but their are some risks now. Isn't everything in EvE supposed to be balanced, want to cloaky hottdrop, by active, be aware.
I'm definitly not crying about some cloaky red in local, i've lived in a WH so i don't really care, but some defense against it would be lets say... interesting? |
Robert Caldera
Caldera Trading and Investment
373
|
Posted - 2012.08.14 16:54:00 -
[59] - Quote
no. eliminating cloak would mean 100% control of whatever territories you occupy in 0.0 and would encourage even more blobs than we have today. |
Sarik Olecar
Royal Amarr Institute Amarr Empire
144
|
Posted - 2012.08.14 17:25:00 -
[60] - Quote
Silly OP, Cloaking Devices don't even emit Tachyon particles. What you'd be looking for is a displacement in the variant subspace waves around the ship. |
|
|
|
|
Pages: 1 [2] 3 4 :: one page |
First page | Previous page | Next page | Last page |