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Gligan
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Posted - 2010.09.24 16:38:00 -
[1]
I'm thinking the ability to launch 5 fighters with 50% damage bonus - that should give you about 750 dps , about 25%-40% less than a golem but at least the fighters are very tough drones... So even if it does less damage than the normal marauders it would be a nice ship to fly 
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Celestine Santora
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Posted - 2010.09.24 16:43:00 -
[2]
Better yet just replace the Kronos with a super domi that uses fighters
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FT Diomedes
Gallente The Fimbriani Shadow of xXDEATHXx
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Posted - 2010.09.24 16:45:00 -
[3]
The ship you are looking for is a Thanatos. --- This doesn't even seem to be a regular case of rats fleeing the sinking ship. Seems more like the rats are on fire, the ship is on fire, and the sea is full of drunk Russians. - Jacob Etienne |

Gligan
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Posted - 2010.09.24 16:46:00 -
[4]
no - we don't have to change the kronos , just need to make rails the shortest range , highest damage long range guns(just like the blasters are the shortest range highest damage short range guns). If you had more DPS than tachyons (albeit at shorter range) you wouldn't need to change the kronos
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2010.09.24 17:02:00 -
[5]
I'd like to see one with
3x turrets, 3x utility highs 4x mids 7x lows 2 rigs slots, 400 calibration 400m3 drone bay 20% drone damage bonus, 5% hybrid damage bonus, 5% armor rep bonus, 5% to drone optimal range per level role bonus 100% to hybrid turrets 150% bonus to tractor range/velocity
a nice little 425 rail + sentry boat
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FT Diomedes
Gallente The Fimbriani Shadow of xXDEATHXx
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Posted - 2010.09.24 17:19:00 -
[6]
Originally by: Chainsaw Plankton I'd like to see one with
3x turrets, 3x utility highs 4x mids 7x lows 2 rigs slots, 400 calibration 400m3 drone bay 20% drone damage bonus, 5% hybrid damage bonus, 5% armor rep bonus, 5% to drone optimal range per level role bonus 100% to hybrid turrets 150% bonus to tractor range/velocity
a nice little 425 rail + sentry boat
Although I actually really like the Kronos, I would buy this. One for each non-super cap account.
Also, it needs more calibration - have you tried fitting a T2 Sentry Damage Augmentor? I'd say 600 calibration would be sweet. --- This doesn't even seem to be a regular case of rats fleeing the sinking ship. Seems more like the rats are on fire, the ship is on fire, and the sea is full of drunk Russians. - Jacob Etienne |

Lance Fighter
Amarr
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Posted - 2010.09.24 17:23:00 -
[7]
what ship has 600 calibration.. really now :\
Originally by: Cat o'Ninetails so i'm pretty much anti cat at the moment (lol)
x
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stoicfaux
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Posted - 2010.09.24 18:01:00 -
[8]
A drone Marauder's tractor bonus would allow it to use tractors on its own sentry drones...
Scenario A: Drop the sentries off at the warp-in point, slow boat over to the next gate (which coincidentally would remove a lot of the sentries' tracking issues,) and then tractor the sentries back once you're at the next gate.
Scenario B: Just carry the (actively firing) sentries along as you slow-boat to the next gate.
Other potential bonii: * a bonus to number of active targets (since you'll need to target your sentries to tractor them) * long range remote repair ability * bonus to drone control range * bonus to drone tracking * bonus to drone speed (let's make heavy drones fun again!) * the ability to launch more than 5 drones
----- "Are you a sociopathic paranoid schizophrenic with accounting skills? We have the game for you! -- Eve, the game of Alts, Economics, Machiavelli, and PvP"
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Ogogov
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Posted - 2010.09.24 19:09:00 -
[9]
Originally by: Gligan Edited by: Gligan on 24/09/2010 16:48:46 no - we don't have to change the kronos
...
The Kronos is an awful, awful ship.
The combination of a useless stasis web bonus with the worst turret platforms in the game coupled with gimped drone bandwidth make it the worst marauder by far.
My suggestions to fix the Kronos would be;
* Lose the stasis web bonus for something useful Even if, IF MWD gets switched on for all missions and deadspace plexes, a battleship is still too slow and unwieldy to be of any use as a mobile blaster platform. This makes the whole idea of having a mission ship, which HAS to move around, based around short range (<30km weapons) absolutely stupid. What's it left with using? Railguns? FAILguns?
* Buff the drone bay Come on guys, the Vindicator keeps 125mb drone bandwidth/dronebay and the Kronos gets a pathetic 75mb? I know CCP doesn't want this ship to field drones because the gimped sensor strength is what bars it from PvP activities...but for the gallente with their triple-and-very-average weapons system ethos, it completely breaks the ship.
Altering the Kronos to a Dominix model and making it a top-of-the-line droneboat makes FAR more sense. In fact, I'd go so far as to say that the Kronos is so weak as a mission runner and the Sin is such a godawful black ops ship, that they were probably originally supposed to be the other way around.
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Deliras
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Posted - 2010.09.24 20:59:00 -
[10]
Originally by: Ogogov ...
The Kronos is an awful, awful ship.
The combination of a useless stasis web bonus with the worst turret platforms in the game coupled with gimped drone bandwidth make it the worst marauder by far.
My suggestions to fix the Kronos would be;
* Lose the stasis web bonus for something useful Even if, IF MWD gets switched on for all missions and deadspace plexes, a battleship is still too slow and unwieldy to be of any use as a mobile blaster platform. This makes the whole idea of having a mission ship, which HAS to move around, based around short range (<30km weapons) absolutely stupid. What's it left with using? Railguns? FAILguns?
* Buff the drone bay Come on guys, the Vindicator keeps 125mb drone bandwidth/dronebay and the Kronos gets a pathetic 75mb? I know CCP doesn't want this ship to field drones because the gimped sensor strength is what bars it from PvP activities...but for the gallente with their triple-and-very-average weapons system ethos, it completely breaks the ship.
Altering the Kronos to a Dominix model and making it a top-of-the-line droneboat makes FAR more sense. In fact, I'd go so far as to say that the Kronos is so weak as a mission runner and the Sin is such a godawful black ops ship, that they were probably originally supposed to be the other way around.
I agree with everything. /nod
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FT Diomedes
Gallente The Fimbriani Shadow of xXDEATHXx
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Posted - 2010.09.24 21:16:00 -
[11]
Serious post regarding changes to Kronos:
1. Change web bonus to Drone Damage bonus - 10% level. 2. Keep the current Kronos model. 3. Expand drone bay to 200m3 with 125mb bandwidth. --- This doesn't even seem to be a regular case of rats fleeing the sinking ship. Seems more like the rats are on fire, the ship is on fire, and the sea is full of drunk Russians. - Jacob Etienne |

Footoo Rama
Gallente Beyond Control.
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Posted - 2010.09.24 21:36:00 -
[12]
Originally by: FT Diomedes Serious post regarding changes to Kronos:
1. Change web bonus to Drone Damage bonus - 10% level. 2. Keep the current Kronos model. 3. Expand drone bay to 200m3 with 125mb bandwidth.
Agreed.. But.. here is the problem
without running 2x sets of Sentry your gimped in mission running which is what they are supposed to do. So give them 375m3 2x sentry 1x medium and 1x light drones, so they can mission.
The problem is then it becomes a pretty insane PvP boat something the Marauders are not supposed to be as the lows will allow a massive tank, and the mids will still be available for omni's and points tps webs etc, as no cap will be needed due to drone based damage. It would be a solo pwn mobile. I love the idea, but in PvP it is way OP.
There is just not a good way to add another 50% modifier over the domi/ishtar which can already hit 550 dps with drones alone. ------- "Because the Dominix is the Chuck Norris of Eve!" |

1600 RT
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Posted - 2010.09.24 22:10:00 -
[13]
unless NPC get boosted in a way you cant afk mission with drones what you asking isnt gonna happen
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FT Diomedes
Gallente The Fimbriani Shadow of xXDEATHXx
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Posted - 2010.09.24 22:18:00 -
[14]
Originally by: Footoo Rama
Agreed.. But.. here is the problem
without running 2x sets of Sentry your gimped in mission running which is what they are supposed to do. So give them 375m3 2x sentry 1x medium and 1x light drones, so they can mission.
The problem is then it becomes a pretty insane PvP boat something the Marauders are not supposed to be as the lows will allow a massive tank, and the mids will still be available for omni's and points tps webs etc, as no cap will be needed due to drone based damage. It would be a solo pwn mobile. I love the idea, but in PvP it is way OP.
There is just not a good way to add another 50% modifier over the domi/ishtar which can already hit 550 dps with drones alone.
Why does it have to have two sets of sentry drones to be effective at PvE? With 40km tractors, there is really no point having anything other than a flight of Garde IIs and a flight of Hobgoblin IIs.
To be perfectly clear, as much as I love the Dominix, I wish the Kronos was a more effective railgun platform than anything else. --- This doesn't even seem to be a regular case of rats fleeing the sinking ship. Seems more like the rats are on fire, the ship is on fire, and the sea is full of drunk Russians. - Jacob Etienne |

EFT Worrier
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Posted - 2010.09.25 11:34:00 -
[15]
Originally by: FT Diomedes
To be perfectly clear, as much as I love the Dominix, I wish the Kronos was a more effective railgun platform than anything else.
There are already 2 other turret marauders. A drone-based marauder makes a lot more sense that yet another turret marauder.
I support the notion of removing the web bonus (it's *stupid*), adding a 10%/level drone bonus and a 125mbit/200m3 dronebay, and remove a turret and a high slot.
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Kidain
Gallente Rule of Five
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Posted - 2010.09.25 12:06:00 -
[16]
Have to say this one get's my vote.
Along with making the EOS a drone Command Boat again. Please??
CCP Just realise that Gallente's LOVE their ickle drones and drone boats!
--------------------------------------
In an infinite universe, the one thing sentient life cannot afford to have is a sense of proportion. - Douglas Adams |

1600 RT
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Posted - 2010.09.25 14:11:00 -
[17]
Edited by: 1600 RT on 25/09/2010 14:12:33
Originally by: Kidain Have to say this one get's my vote.
Along with making the EOS a drone Command Boat again. Please??
CCP Just realise that Gallente's LOVE their ickle drones and drone boats!
its already a drone command boat but like all the others Fleet Command Ship its combat capability is poor (working as intended).
another story are gallente gang link that are totally useless but the ship per se its balanced
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TheMahdi
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Posted - 2010.09.25 14:50:00 -
[18]
How about a 100% or 200% total bonus to optimal and/or falloff range. Maybe 10% or 20% per Marauder level instead of web.
Perhaps that way blasters can actually hit out to tractor range.
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Footoo Rama
Gallente Beyond Control.
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Posted - 2010.09.25 17:29:00 -
[19]
Originally by: FT Diomedes
Why does it have to have two sets of sentry drones to be effective at PvE? With 40km tractors, there is really no point having anything other than a flight of Garde IIs and a flight of Hobgoblin IIs.
To be perfectly clear, as much as I love the Dominix, I wish the Kronos was a more effective railgun platform than anything else.[/quote
Well the reason you need 2x sets of Sentry is Guards work from about 20-50km, sometimes down to 15 depending on hull size and transversal. The second set is rat dmg spec and runs from 30/45 - 60/100 depending on drone type. You need the ability to select for range if you want to ship to be effective for mission running, where you cannot dictate range like Sanctums/havens. Other wise the maxed out at abut 700ish dps with another bonus over the domi/ishtar would not really help its mission complete times.
I would propose to not make it an omg pwn mobile droneboat, is actually give it the normal domi gallante BS bonus, and only buff Sentry drones an additional 50% (at level5) which are less usefull in PvP via the marauder skill level. ------- "Because the Dominix is the Chuck Norris of Eve!"
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Angie McFish
Gallente Caldari Industrial Capitalist Consortium
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Posted - 2010.09.25 21:28:00 -
[20]
Originally by: 1600 RT unless NPC get boosted in a way you cant afk mission with drones what you asking isnt gonna happen
Maybe CCP will apply sleeper AI to every npc. That'd kind of devastating
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NoNah
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Posted - 2010.09.25 21:45:00 -
[21]
The reason it can't really have a decent drone bay let alone a drone bonus is the fact that it's only gimped for pvp through the low sensor strength. Adding any sort of drone bonus means the low sensor strength doesn't really matter and it's all of a sudden an insanely good pvpship - and arguably best for serpentis/gurista missions thanks to it's newfound ew-resistance.
Next issue is the slotlayout. You'd be stuck with a ship with 7 utility highslots, or you'd have to change the tiersystem, which is obviously not desirable.
Honestly the Kronos is great just how it is. The problem resides entirely in the weapontype, meaning if you fixed the rails and/or blasters OR made the weapon bonuses stronger it'd all be solved(although that of course is a HORRIBLE way of sorting the problem). Parrots, commence!
Postcount: 595958
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2010.09.25 21:46:00 -
[22]
Originally by: 1600 RT unless NPC get boosted in a way you cant afk mission with drones what you asking isnt gonna happen
that's why I kept the drone damage bonus to 20% and kept the gun bonus.
although I would love a 10 drone afk domi (aka 100% damage bonus or +5 drones as a role bonus, and a 10% damage per level bonus) 
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EFT Worrier
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Posted - 2010.09.25 22:27:00 -
[23]
Originally by: NoNah The reason it can't really have a decent drone bay let alone a drone bonus is the fact that it's only gimped for pvp through the low sensor strength. Adding any sort of drone bonus means the low sensor strength doesn't really matter and it's all of a sudden an insanely good pvpship
No not really. With 125mbit/200m3 and one less turret it's a low sensor strength version of the Domi. Adjust PG as required.
Quote:
Next issue is the slotlayout. You'd be stuck with a ship with 7 utility highslots, or you'd have to change the tiersystem, which is obviously not desirable.
Why? Mega has 8 turrets, current Kronos has 4, proposed Kronos would have 3. What's the problem?
Quote:
Honestly the Kronos is great just how it is. The problem resides entirely in the weapontype, meaning if you fixed the rails and/or blasters OR made the weapon bonuses stronger it'd all be solved(although that of course is a HORRIBLE way of sorting the problem).
No it isn't! Besides hybrids being crap right now, the web bonus is totally stupid in current form. Add to this the fact there are already 2 other turret marauders and the Kronos looks even more wrong. I don't think they could have designed the Kronos worse. It reeks of a ill-considered copy'n'paste job.
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Cataca
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Posted - 2010.09.25 22:50:00 -
[24]
Originally by: Angie McFish
Originally by: 1600 RT unless NPC get boosted in a way you cant afk mission with drones what you asking isnt gonna happen
Maybe CCP will apply sleeper AI to every npc. That'd kind of devastating
Yes, excluding Gallente from missions as well as wormholes sounds like a good idea, then they can emphasize on their real role. Solo pvp against faster ships with super short range weapons.
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Deiform
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Posted - 2010.09.25 22:53:00 -
[25]
How about just sentry bonuses? Like an optimal and tracking bonus equal to 2 omnis and a drone durability bonus? Maybe a damage bonus equal to a sentry rig II?
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Kail Storm
Caldari
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Posted - 2010.09.25 23:55:00 -
[26]
Edited by: Kail Storm on 25/09/2010 23:58:56 I want a Domi or any other drone Boats to swap from Blanket DMG Bonuses to Specific Drone bonuses. For instance New Domi would be 7.5% Drone DMG per level and 12.5% Drone DMG when using Ogres/Gardes, just like caldari can swap dmg types but gets a main bonus to Kinetic so should the Drone boats.
This wouid make them OP`d against targets that are weak to the specific drone they are equipped for, which really is what eves about, Slot selction/Ship selection, trying to use the enemys weakness and exploiting it, well a Thermal Sentry Bonus for Kronos that was huge on top of what it has IMO is what it needs, but not a blanket drone Boost, I want more Niche less overall. To generalized and you get Angel ships 
Hell maybe they could even make a mod to specifically Boost Drone DMG, Im thinking of a Ishkur with 3 Warrior Upgrades 
But yes I would like to have more shipd that use drones, I also would like Combat/Force Recon ships to have there racial Drone bonuses, Rook gets ECM Bonus Curse gets huge Nuet Drone bonus and mods to go along with it.
This would make all drones viable, imagine if you could spend your free highslot on a Geddon with a 100% Bonus to Nuet Drones if you had that drone skilled trained to 5, this would be like a Nuet but without cap use, How bout a Mega with a Webber drone Bonus to free a midslot, this would make drones more viable.
This might make them more than useless. Hell maybe the 5th sub can be a drone sub on T3`s...A girl can dream  -------------------------------------------------- "If Eve Was P*rn, It would be a Snuff film, First you get screwed then you get killed" -Me
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Diomidis
Mythos Corp RAZOR Alliance
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Posted - 2010.09.26 02:12:00 -
[27]
The difference is that because of "blanket" bonuses, racial drone differences are huge (base speed, tracking, dmg multiplier, dmg type, range), while this doesn't stand for missiles which get same stats (dmg per missile, expl radius and speed etc...)
So it's way easier "specifying" dmg bonuses on missiles, as in essence it changes only one attribute.
There have to be a major drone overhaul to allow for non-game-breaking specific bonuses imho... Join the Biggest Greek Corp! www.Mythos-eve.com - Join Mythos Channel in game! |

Dethmourne Silvermane
Gallente League of Gentlemen Warped Aggression
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Posted - 2010.09.26 05:17:00 -
[28]
I'd love to see the web bonus dropped for optimal or falloff bonus such that effective blaster range becomes about 35-40k on a reasonable fit.
There's no need for a drone marauder.
DesuSigs |

Stu Pid
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Posted - 2010.09.26 09:28:00 -
[29]
I think the drone marauder is not a good idea as the weak point of marauders is that they have low sensor strenght and easy can be jammed and drones keep fighting even when you lose lock on targets.
If you think the Kronos is not the best ship for missions then dont use it and go for one of the others that are better for that role. You cant expect to get all ships ingame to perfect as then all will be the same.
I would like to see a new sub cap ship drone class ( mini carriers ) without jump drives but flyable in all empire.
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