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Thread Statistics | Show CCP posts - 2 post(s) |
Susung
Alt Anti-defamation League
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Posted - 2010.10.08 05:30:00 -
[1]
After the whole control tower duping mess CCP made changes intended to alter the fundamental nature of null sec. Dominion was supposed to usher in a new era where high end moon goo meant much less and large powerblocks would be controlled by the costs necessary with owning systems.
At first it seemed to be working. Many alliances rented space to smaller alliances and corps. A whole class system developed and null sec started to fill up.
But things had not truly changed. Moon goo stayed incredibly profitable even became more profitable. Wars are still fought from high end moon to high end moon renters are just an afterthought.
Perhaps I misunderstood the intent, but in my opinion moon goo still holds way to much sway on alliance behavior. The system needed a major overhaul and all it really got was a tune up. If an alliance can grow rich soley on their grasp of moons then they are going to continue to grab up as much as they can. It is really their only revenue stream.
Alliances need some structural choices that allow them to create revenue other than filling freighters with dyspro. These changes should also include safety measures to kill the whole angry A-HOLE dissolved my alliance syndrome.
Also moon mining needs to be drastically changed so that it is possible to actually over supply. High ends could deplete and reform somewhere else. I would even like to see high sec get to mine moons as well.
Susung
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Susung
Alt Anti-defamation League
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Posted - 2010.10.11 18:57:00 -
[2]
Originally by: Zendoren I support this change.
Depletion of moon goo will allow the "Pay to Play" solv mechanic, implemented in Dominion, to finally have some teeth.
With the addition of PI, 0.0 alliances will have a nice source of income to transition to and will allow the Huge alliance blocks to slowly consolidate without too much undue stress.
I personally would love to see this idea pitched in the CSM assembly hall. unfortunately, it will never see the light of day if it does not have enough support from the community. I can guarantee that large alliance CSM members will not support it and try to bury it. (Got to love politics!)
That is why it has to be bundled with some other goodies for alliances to get other ways to make isk. Right now PI can only be done by the sov holding alliance but other than that they have no idea what is going on. Alliance dues are controlled by alliance officers without any in game tools to really help them. I am not sure what kind of control they have over income from stations but you need something the little guy can do to get anywhere near putting up an outpost.
Taxes only on bounties is a bit impotent really. Open up some other tax bases income tax, production taxes, automated dues payments. If members don't like your taxes then they leave to a lower tax lower benefit's alliance.
I can jump a freighter full of stuff out from Jita and make billions and neither my corp nor my alliance gets any benefit from it, but the guy who is ratting has to pay 10%
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Susung
Alt Anti-defamation League
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Posted - 2010.10.13 03:01:00 -
[3]
I don't mean tech and dyspro in high sec by any means, the moons in high sec are already seeded with good old normal stuff, as it should be. That one item seems to be a sticking point for alot of people it was only an after thought, that is becoming a distraction.
Small alliances getting steamrolled over a high end moon would happen but they would take some work to find. Moon surveying takes time and is god awfull boring, some systems got a GOB of moons I don't envy that job.
You could increase the number of possible items on each moon and spread the high ends out a bit more. Plus it would give ccp better market control than they have now. There is really no reason an alliance renting 1 null sec system shouldnt be able to at least build their racial t2 plates.
A gradient increase in cost to alliances who hold multiple systems or a distance/cost system where it is cheaper to hold within your own "home" constellation wouldn't bother me at all either.
As far as cheating on taxes that is always gonna be possible no way to make somebody be honest, you can boot deadbeats tho
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Susung
Alt Anti-defamation League
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Posted - 2010.10.15 20:27:00 -
[4]
The reason for holding space is the same as it has always been moon goo. Not defensibility or quality. Upgrading is nice for members but it does little to help an alliance.
Until the system is changed to add more revenue streams for alliances and their big moon teet is taken away that is not gonna change.
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Susung
Alt Anti-defamation League
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Posted - 2010.10.18 13:45:00 -
[5]
Quote: POS's were really setup as a passive game mechanic in the beginning. Such variations actually could harm the market for moon minerals overall due to their being a limited supply from the very beginning
Harming the market for moon minerals? How do you harm the market? Certainly it would fluctuate as seen by the pos fuel\PI relationship. I don't call that harming. I call that making it dynamic, giving it legitimacy. Remember in this little world we do have gods and they do pay attention. CCP would have better control over the market not worse in the long run.
Quote: If both comets and the suggested moon mechanic were added at the same time where is your baseline
Your baseline is a set in stone number. The number it has been for the last six years or so.
Quote: The market probably couldn't handle such variability and worst of all the little guys would feel the effects of this more than the big alliances would so this really wouldn't level the playing field at all.
Fear marketing I hate it. The market in eve isn't by any means weak it's strength is its flexibility. People would make isk, people would lose isk, big or small it would matter how well they predicted changes. Not in how big their arse was and how many moons it could perma-suck
Quote: adding comets with more moon goo to be randomly harvested can only increase the supply of moon goo on the market as well as cause the prices to drop.
I agree. With an ever growing playerbase and a static supply it will cause inflation. I don't think the T2 market is particularly inflated now however.
As long as you have static supply there will be a floor, its no different really than NPC shuttles. Heck make high ends like ore every moon has a little some have more and all deplete. That would be a frightening change But it would be player control over supply something CCP preaches.
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