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Lu Hsun
Caldari Blood Phage Syndicate Dead Terrorists
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Posted - 2010.10.12 19:37:00 -
[1]
Edited by: Lu Hsun on 12/10/2010 19:40:51
Quote: This latest boxed edition[Commisioned Officer Edition] will include an exclusive in-game item, the Cerebral Accelerator, which is a military-grade implant that significantly increases a new pilots skill development.
Source: Repeated on on MMORPG.com Worthplaying MOGD
Sure, it's only more skillpoints for the first 30 days. But this is a step in the wrong direction.
The Interbus Shuttle can be written off as a pointless peice of promotional garbage. But a significant boost to training time is going to far.
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Dan Grobag
Caldari French Empire Squad
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Posted - 2010.10.12 19:38:00 -
[2]
Hmm, what game will I play next ?
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Illwill Bill
Svea Rike Controlled Chaos
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Posted - 2010.10.12 19:42:00 -
[3]
Actually, this is a decent alternative to removing learning skills. I don't like the fact that it's for boxed edition only, though.
Originally by: CCP Navigator Great story but you probably want this in CAOD so feel free to post there with your main.
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How2FoldSoup
Vertex Tactical Solutions
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Posted - 2010.10.12 19:44:00 -
[4]
So anyone know of any good games out right now?
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CommanderCK
Caldari New Eden Mining and Industry Cerberus.
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Posted - 2010.10.12 19:44:00 -
[5]
This is a load of crap.
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ForumWarrior
Center for Advanced Studies
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Posted - 2010.10.12 19:46:00 -
[6]
It's a set of +3 implants that auto-destroy after 35 days, with a 20%damage/RoF bonus.
I dislike it too, but not for the "OMG CASHSHOP" reasons people like to kneejerk here.
I mainly think it's a bad idea because, at 36 days, a genu-newb is suddenly going to be training less than half the speed he was, with significantly reduced firepower.
Which, in my world, spells sudden frustration with the game as it really is.
--- ôThere is a powerful tension in our relationship to technology. We are excited by egalitarianism and anonymity, but we constantly fight for our identity.ö |
destinationunreachable
Hello Kitty Fanclub
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Posted - 2010.10.12 19:48:00 -
[7]
nothing to see here, move along.
same as we already have, (double speed for the first 1.6m skillpoints...)
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Sidus Isaacs
Gallente
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Posted - 2010.10.12 19:48:00 -
[8]
so apparently new customers now a days get a better treatment then I did when I joined EVE? --------------------------------------------------------------------------------
http://desusig.crumplecorn.com/sigs.html |
Sadayiel
Caldari Silver Snake Enterprise Against ALL Authorities
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Posted - 2010.10.12 19:48:00 -
[9]
Considering the way EVE works i bet that if it's an extra 5% implant plug or something like that on overall exp increase 3 things may happen.
1: after the first initial step a +4 or +5 implant should actually help to train faster so the implant it's not so big advantage.
2: Eve opportunism greedy and powergamers buying copies of the box edition just to get the small advantage or sell for inflated prices.
3: the implant it's is actually a +1 or +2 to all stats single implant designed to HELP starting characters with a boost implant in all areas with a single one.
You know what the chain of command is? It's the chain I go get and beat you with 'til you understand who's in ruttin' command here. |
Zaboth Garadath
Amarr No Limit Productions
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Posted - 2010.10.12 19:48:00 -
[10]
/me waits for the massive outburst of hate towards CCP
*popcorn*
Although I have to admit this was the wrong time for CCP to announce this... when alot of people are are already very, VERY irritated with the possibility of Micro transactions... Did someone kick CCP in the head? _____________________________________________
'If you really want to make someone hate you, explain to them, logically and politely, why they are wrong' - J. Baylock |
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Settledown Yankabitch
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Posted - 2010.10.12 19:50:00 -
[11]
omg newbies gunna be in a battlecruiser before i can fly my titan NO FAIR
what gaem shud plaey neckst?
amidoinitright?
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Lindsay Logan
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Posted - 2010.10.12 19:53:00 -
[12]
Originally by: Sadayiel Considering the way EVE works i bet that if it's an extra 5% implant plug or something like that on overall exp increase 3 things may happen.
1: after the first initial step a +4 or +5 implant should actually help to train faster so the implant it's not so big advantage.
2: Eve opportunism greedy and powergamers buying copies of the box edition just to get the small advantage or sell for inflated prices.
3: the implant it's is actually a +1 or +2 to all stats single implant designed to HELP starting characters with a boost implant in all areas with a single one.
Why not give it to all starting players? As i understand only boxed edition gives it out.
I guess that how its got to be when CCP uses a publisher, getting pushed to do things.
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ForumWarrior
Center for Advanced Studies
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Posted - 2010.10.12 19:53:00 -
[13]
Originally by: Sadayiel Considering the way EVE works i bet that if it's an extra 5% implant plug or something like that on overall exp increase 3 things may happen.
Slot 4 implant.
Bonuses: +3 to all attributes; +20% Damage to Laser, Projectile and Hybrid weaponry; +20% Rate of Fire to Missile weaponry
And the important part for everyone freaking the hell out:
Maximum Pilot Age: 35 days
--- ôThere is a powerful tension in our relationship to technology. We are excited by egalitarianism and anonymity, but we constantly fight for our identity.ö |
Zagdul
Gallente Shadowed Command Fatal Ascension
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Posted - 2010.10.12 19:54:00 -
[14]
Sweet, I wanna get the box set now.
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Ma'kal
The Imperial Commonwealth Damage Control II
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Posted - 2010.10.12 19:58:00 -
[15]
The way that CCP has been doing things has been making me feel very uneasy. It feels like they are trying to squeeze out more money from Eve for the development of their other projects.
This I wouldn't mind so much if I felt they were still really behind Eve. The reason I don't feel this the big push for "excellence" has rang a bit shallow with IP that feels 1/2 finished and this last patch that made things very messy for awhile.
I am not touting that Eve is dieing just CCP seems very distracted of late.
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Zindela
Caldari School of Applied Knowledge
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Posted - 2010.10.12 19:59:00 -
[16]
Originally by: Zaboth Garadath
Although I have to admit this was the wrong time for CCP to announce this... when alot of people are are already very, VERY irritated with the possibility of Micro transactions... Did someone kick CCP in the head?
I distinctly remember that this implant was on SiSi 2-3 months ago, hardly new news.
The people who think that this is CCP giving free skillpoints to new players for RL cash need to take a chill pill, and look at this rationally. Do you remember how hard it was for you to get into the game? When the learning curve looks approximately like this, it's hard for new players to get into, and stay in the game. With a small boost to attributes, and a boost to damage, more new players will stay in the game past the initial trial period/1st month. They will be able to experience more of the game overall. What's more, is that more players, means more targets for everyone -------------------
Insert Witty Statement Here. |
Destination SkillQueue
Are We There Yet
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Posted - 2010.10.12 19:59:00 -
[17]
I don't see a problem with new players having a way to get some basic skills trained faster than normal. Anyone who had a problem with that propably rage quitted around Apocrypha anyway. The only possible problem I have with this is that the learning skill issue will be left as is for another 6 months at minimum, but that horse is beaten to glue at this point so meh.
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Elridon
Caldari Quantum Industries Prime Orbital Systems
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Posted - 2010.10.12 20:02:00 -
[18]
More whiny noobs who will play longer that I can "teach" what eve is like. Okay. Pretty borderline from CCP though. Delicious premium items that can only be acquired through spending rl money.
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Zagdul
Gallente Shadowed Command Fatal Ascension
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Posted - 2010.10.12 20:03:00 -
[19]
Originally by: ForumWarrior
Originally by: Sadayiel Considering the way EVE works i bet that if it's an extra 5% implant plug or something like that on overall exp increase 3 things may happen.
Slot 4 implant.
Bonuses: +3 to all attributes; +20% Damage to Laser, Projectile and Hybrid weaponry; +20% Rate of Fire to Missile weaponry
And the important part for everyone freaking the hell out:
Maximum Pilot Age: 35 days
Nerdrage...
I wanted the implant to play in a Tengu.
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Syn Callibri
Minmatar 21st Eridani Lighthorse
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Posted - 2010.10.12 20:06:00 -
[20]
GRRRRRRRRRRRRRRRRRRRRRRRRRR...whatever.
Syn Callibri Commander - Fleet Ops [21EL] Keeper of the Blood Pact
"Fortis quod Fidelis ut Terminus" |
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dankness420
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Posted - 2010.10.12 20:12:00 -
[21]
I think this is a great thing for new players. It gives them a chance to catch up and not be stuck with crappy skills for a month and then get bored and quit the game!
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Professor Tarantula
Hedion University
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Posted - 2010.10.12 20:14:00 -
[22]
My favorite part is how this was already mentioned a long time ago, but in light of recent hysteria is big news now.
My Warmest Regards. Prof. Tarantula, Esq. |
Hesperius
Parsec Flux War.Pigs.
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Posted - 2010.10.12 20:16:00 -
[23]
Originally by: ForumWarrior Slot 4 implant.
Bonuses: +3 to all attributes; +20% Damage to Laser, Projectile and Hybrid weaponry; +20% Rate of Fire to Missile weaponry
And the important part for everyone freaking the hell out:
Maximum Pilot Age: 35 days
This is more for the vets than the noobs, they want us to be acclimated to new players being more than just sniper hac alpha strike 'boom hull shot' lolmails, so when they introduce SP to the microtransaction store we aren't like "this guy is only 3 days old LOL... wtf is going on here im getting ****d" and unsubscribe.
May as well be called the Poteque KY-2011 Implant, but it should really go in #2.
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Bitterblonde
Paxton Industries
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Posted - 2010.10.12 20:18:00 -
[24]
The game needs acceleration of skills for newer players. My own experience, along with a few people I've attempted to bring to the game, was met with initial enthusiasm to the visuals, stats (this is primarily a stats game unless you're involved with the political drama), and openness. Once one hits the 6 hours-days long queues, the feeling to just log off for a period leads to low momentum and ultimately not logging in at all.
One way to hook new players is to give a greater sense of incremental leveling as to try out different setups, modules, and ships. This was not as necessary years ago, but with the vast majority of the playerbase having many millions of SP/billions of credits)/years of gameplay experience to compare against, what can a small boost hurt? In a few more years when everyone has maxed SP and a trillion ISK (almost seems this way now to my 7.5M SP character), no new player will feel they can fit in nor be competitive.
Many of the years-old vets here do not recall the lowbie reality. Those who triumph "I do fine in my T1 rifter - you can too" is rubbish. You have to be extremely selective and know intimately how gameplay functions to have any success at all in that regard.
If vets in the game want new blood, they have to reconcile that in an old game like EvE the initial learning/play curve must be made easier to digest. Any game company wanting new subscriptions knows this, as would any of the naysayers here if they actually had a financial stake in the game's future.
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Jennifer Starling
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Posted - 2010.10.12 20:19:00 -
[25]
Originally by: dankness420 I think this is a great thing for new players. It gives them a chance to catch up and not be stuck with crappy skills for a month and then get bored and quit the game!
LOL
+15 to your total attributes, nice implant! It will definitely break the standing record on most SP in one year.
Well I have the funny feeling that CCP has the idea that the newb experience and slow skilltraining are not the things people want to play EVE for. So yet another little compromise, good.
What¦s next? It's careful baby steps now but who knows what's to follow once they gain a little more confidence!
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Palovana
Caldari Inner Fire Inc.
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Posted - 2010.10.12 20:24:00 -
[26]
When will we see the first n00brage thread from someone who just got podded and lost their Cerebral Accelerator implant?
Bonus points if you pod the n00b with a Cerberus.
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Khanaris Asgarth
Eternium Industries
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Posted - 2010.10.12 20:28:00 -
[27]
Originally by: Professor Tarantula My favorite part is how this was already mentioned a long time ago, but in light of recent hysteria is big news now.
This. "Rabble rabble rabble!" mentality seems the big thing right now :P. Its a great thing for newer players. But I do agree it should be standard for buying any account. Not just collectors edition.
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ForumWarrior
Center for Advanced Studies
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Posted - 2010.10.12 20:28:00 -
[28]
Originally by: Palovana When will we see the first n00brage thread from someone who just got podded and lost their Cerebral Accelerator implant?
Bonus points if you pod the n00b with a Cerberus.
Better will be the vetrage threads of people who buy these off newbs then realize they can't use them.
--- ôThere is a powerful tension in our relationship to technology. We are excited by egalitarianism and anonymity, but we constantly fight for our identity.ö |
V3xy
Minmatar
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Posted - 2010.10.12 20:33:00 -
[29]
Its hardly that overpowered as all peeps are saying....
Its just a +3 to all implant and a dps increase for the n00bs to help them do missions they should not be doing.
The +20% Rate of Fire seems to be for "Missile weaponry" only and the 20% damage for Laser, Projectile and Hybrid weaponry
Not really that great, also you seem to only get 1 of these boosters per account...
Chill out guys.......
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Professor Tarantula
Hedion University
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Posted - 2010.10.12 20:41:00 -
[30]
You just had to go ruin a perfectly good irrational panic thread, didn't you?
My Warmest Regards. Prof. Tarantula, Esq. |
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