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Dinsdale Pirannha
Pirannha Corp
0
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Posted - 2011.09.24 16:17:00 -
[1] - Quote
I have done a google search, since it is not in SurivlalGuide.org.
Only hits I can come up with are about 6 months old when the mission was bugged. Can anyone give me insights on DPS to expect, triggers, what is needed to be killed to end mission, etc?
Thanks. |

Orlacc
Pator Tech School Minmatar Republic
4
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Posted - 2011.09.24 16:22:00 -
[2] - Quote
I ran it yesterday. Did not identify triggers as I was trying to stay in one piece. As for DPS, I ran into mercs, angels and guristas. In the last room after killing the target mission is marked complete.
Comparable to an Extravaganza with mixed NPCs.
It's one of those where the target appears in the first room then flees. Next time I will try and warp scramble and kill and see if it counts. |

Emperor Salazar
Dreddit Test Alliance Please Ignore
72
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Posted - 2011.09.24 18:54:00 -
[3] - Quote
Is it entirely impossible for people to do missions without their hands being held? |

Sexy Moped
The Drones Club
7
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Posted - 2011.09.24 19:46:00 -
[4] - Quote
I ran this yesterday in a gang of three. You come across different types of NPC's so it's best to fit an omni tank and in the second pocket there is heavy ECM, it's also good to supply yourself with missiles or similar with different types of resist damage. The trigger will be found at every pocket but you cannot destroy it until the fourth and final pocket as it warps out before you can kill it (which is also the trigger).
I did not run into any of the bug problems reported a while back and mission completed with no problems either.
Loot and bounties are quite good, comparable to Guristas Extraveganza as Orlacc stated. your respect is meaningless, and i only represent my constituents - not crybabies with entitlement complexes
-The Mittani 17.07.2011 http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1549785&page=6#158 |

Kithran
Curaursi United Corporate Futures
0
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Posted - 2011.09.24 22:38:00 -
[5] - Quote
Sexy Moped wrote:I ran this yesterday in a gang of three. You come across different types of NPC's so it's best to fit an omni tank and in the second pocket there is heavy ECM, it's also good to supply yourself with missiles or similar with different types of resist damage. The trigger will be found at every pocket but you cannot destroy it until the fourth and final pocket as it warps out before you can kill it (which is also the trigger).
I did not run into any of the bug problems reported a while back and mission completed with no problems either.
Loot and bounties are quite good, comparable to Guristas Extraveganza as Orlacc stated.
I've had it three times today. The npcs you come up against are randomish - I came up against serpentis, blood raiders, guristas and angels each time I ran it but they weren't always the same types or in the same places. Be careful if you have a salvage alt as there may be a time based trigger for some rats - you leave a room thinking its clear and your alt runs into more rats. Bounties are very good but due to sheer number of rats it takes time. |

Lady Aja
1
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Posted - 2011.09.25 02:53:00 -
[6] - Quote
Sexy Moped wrote:I ran this yesterday in a gang of three. You come across different types of NPC's so it's best to fit an omni tank and in the second pocket there is heavy ECM, it's also good to supply yourself with missiles or similar with different types of resist damage. The trigger will be found at every pocket but you cannot destroy it until the fourth and final pocket as it warps out before you can kill it (which is also the trigger).
I did not run into any of the bug problems reported a while back and mission completed with no problems either.
Loot and bounties are quite good, comparable to Guristas Extraveganza as Orlacc stated.
not true. i insta popped the "trigger" in each pocket...
I note that i ran into bloods/serpentis/gurista and angels in this mission.
finnaly a non generic mission.
also on a side note. you can bm the game and warp off and come back at sniper range for all the rooms. |

Koza Dranaya
Pator Tech School Minmatar Republic
0
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Posted - 2011.09.25 15:57:00 -
[7] - Quote
Also got it couple days before for the first time. What did I found: on arriving: Serpentis, 1st room: Blood Raiders, 2nd room: Serpentis, 3rd room: Guristas and Blood Raiders. This one was the worst, as right from the start got scrambled by Dire Pithis and constantly jammed by two Nullifiers, it took few minutes even to send my drones on scramblers. After killing named NPC the mission flagged as completed, but there still are few waves of NPC battleships if you want, triggered by the last one of previous wave. Decent bounties - totally 33mil incl. mission reward, loot/salvage approx 20mil. But took a bit too long because of distant gates and npcs being spawned too far in the last room (like 115-120km), spent on that almost 1hr. |

Tarikla
Projet Aurora
3
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Posted - 2011.09.25 16:36:00 -
[8] - Quote
I noticed that the Gate Key is NOT consumed upon activation of the gate . Also i noticed that after a new spawn in the pocket 3 , i could take the gate freely . It let me thinks that none of the gate are actually locked (aside of the first one where you need the Gate key , but not ship-locked) and that you can just blitz it through the end , and complete it just by killing this one BC . Haven't test it yet , someone can confirm or infirm this ?
Also yeah , nice bounty mission . |

Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
86
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Posted - 2011.09.25 22:15:00 -
[9] - Quote
First, a shout-out to the CCP PvE crew (Team Commie Pinkos?) GÇö thank you for this mission, it's entertaining of itself and I welcome the novelty of having new mission to run 
The first gate is locked until (a) all NPCs are dead and (b) someone with the key unlocks it. The remaining gates are locked until all the NPCs are dead. The only "blitz" for this mission is to kill the target NPC in the last room and leave. But then you leave those juicy 1M+ ISK battleships GÇö being Gallente, you get to blow most of them up long before they get to shoot you, so it's basically free ISK. Some of the salvage from this mission is attractive too.
Watch out for the many different range that NPCs will maintain. Angel Cartel of course like short-range attacks, some of the Serpentis will get in close to use blasters, others will stay at 80-100km sniping with rails, and there are a couple of tackle frigates.
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Capn Orgasmo
The Stampede.
13
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Posted - 2011.09.26 15:33:00 -
[10] - Quote
Did it last night with relative ease. I did it for Internal Security and I remember Facing Guristas, Serpentis, Angels and Blood Raiders.
If i remember correct it was 4 stages. The mission target dies with relative ease. |
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Capn Orgasmo
The Stampede.
13
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Posted - 2011.09.26 15:35:00 -
[11] - Quote
Tarikla wrote:I noticed that the Gate Key is NOT consumed upon activation of the gate . Also i noticed that after a new spawn in the pocket 3 , i could take the gate freely . It let me thinks that none of the gate are actually locked (aside of the first one where you need the Gate key , but not ship-locked) and that you can just blitz it through the end , and complete it just by killing this one BC . Haven't test it yet , someone can confirm or infirm this ?
Also yeah , nice bounty mission .
I remember leaving a few rats in one of the rooms, so I would guess that only the first room is locked.
I really need to do this mission again and test it further. |

Dsan
Nomads Nulli Secunda
3
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Posted - 2011.09.27 18:20:00 -
[12] - Quote
Soo... this is the most exciting mission in eve at the moment ?
find it frustrating with all the different variations that appears to be :P Will put in 3 types of ammo and go for kind of an omni tank then :P also. theres SOME travel distance, warp in alone had me long for MWD or Ab |

Lenex Raay
Social Outcast's
0
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Posted - 2011.09.27 18:28:00 -
[13] - Quote
From my recall of this mission... Get gate key in first pocket. while burning to acceleration gate.. shoot trigger and jump. Do the same thing for remaining pockets until final pocket in which you must kill the trigger for completion.
Very blitz able. I completed in Tengu with 10mn burner no issue. Standard tank 1 x Invul and 1 x Photon.
FInal pocket does however have a few jamming Frigates you should worry about if you cant tank. |

Elindreal
Republic Military School Minmatar Republic
5
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Posted - 2011.09.27 21:06:00 -
[14] - Quote
Well, judging by what I faced compared with everyone who has posted here and write ups on eve-survival, the spawns in this mission are completely random.
The jist of this mission is omni tank and be able to deal omni damage in some fashion as you will likely face a couple ships from each pirate faction throughout the 4 pockets.
Kudos to CCP for both a new mission and the added bit of variability. It's a bit of excitement in a mission to not know exactly what you're about to face. :) |

Sobaan Tali
Caldari Quick Reaction Force
2
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Posted - 2011.09.27 21:49:00 -
[15] - Quote
I hope they make more missions like this. Being able to look up the mission and know exactly what to expect has become alarmingly too simple. The only danger in L4's nowadays seems to be when you first start doing them, but after a while, you're more worried about watching for probes on d-scan than the missions' "high-threat targets". Even scram/web frigs are more an anoyance than real danger if you've done the mission a couple of times. Keep this going CCP, nice work. |

Tarikla
Projet Aurora
3
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Posted - 2011.09.27 21:52:00 -
[16] - Quote
Also , make more Pirate BC's with 5M bounty , they are tasty  |

malfoy
School of Applied Knowledge Caldari State
0
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Posted - 2011.09.28 14:15:00 -
[17] - Quote
if you clear a pocket and warp out (had to empty coargohold) when you warp back in there will be a different set of rats there, (so you can double the amount of rats in a mission if your there for the bounties)works twice for each pocket. like someone else said fit for omni tank and second pocket can be a pain due to ecm, sat there for 20mins constantly locked in a torp boat waiting for drones to chew on BS and throwing volleys when i could get a breif lock. id probably take a cnr with fofs in next time. mission is flagged complete when you kill the pirate in last pocket.
edit : thx ccp, made a change from the same old missions. |

Cipher Jones
45
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Posted - 2011.09.28 16:52:00 -
[18] - Quote
What type of mission is this? Not a standard security mission as you can accept it remotely? I was looking at it from the "agent finder", was an agent I never used but had faction for...
I still have it offered, but can't look at it till I'm home from work. Thanks.
See what happens when fat neckbeards try to ride little ponies? The ponies die. |

malfoy
School of Applied Knowledge Caldari State
0
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Posted - 2011.09.28 22:16:00 -
[19] - Quote
i had it offered from a homeguard lvl 4 security agent in lonetrek region. |

Tarikla
Projet Aurora
3
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Posted - 2011.09.28 22:22:00 -
[20] - Quote
The "accept remotely" thingy , i think , is a goal for CCP : To get every single mission who does NOT provide an item to be able to be accepted remotely , and to make every mission who does NOT require an item in order to be completed to be able to be completed remotely .
Would cut a lot of warp-time , which would be GREAT .
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Fenri1
Dirt And Other Commodities Corp
0
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Posted - 2011.09.29 01:34:00 -
[21] - Quote
Have had this mission for the first time, so some info for anyone putting together listsof possible spawns. Initial zone-in had Angels 2 Gistum Marauders, 2 Gistum Liquidators 2 Gist Malakim, 3 Gist Nephilim First Gate lead to Guristas 4 Pithatis Enforcer 3 Pith Eliminator Second Gate had mixed Serpentis, Guristas 2 Corelior Cannoneer, a Corelior Artillery 4 Pith Conquistador Also had a spwn once the inital ships were down 4 Pith Extinguisher Third Gate had mixed Angels, Serpentis, turrets from 4 different factions Too man ships for me to make a list, sorry. Tank couldn't hold - killed the target,bookmarked it for loot/salvage, and got out of there after making several attempts to warp out, recover, come back in. The ship count appeared ot be going up, so I suspect there were additional spawns occuring. |

Amonestos
Aspire Academy New Dawn Brotherhood
2
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Posted - 2011.09.29 11:13:00 -
[22] - Quote
I did this earlier today and the resists are Kinetic, Thermal, and EM you should equip. Didn't seem to be much explosion, I just equipped a t2 kinetic/therm/em hardener and did fine.
Used an Apoc, only had trouble with the first (warp in) location, the Macheriels for some reason took forever for me to kill. Other than that, I chewed through it pretty easy, make sure to prioritize the jammers. Some stuff spawns out to 60-80km so prepare to either have that range or be able to close in. Did it with a buddy but the split was like 15 mil each in bounty/mission completion payoff, and about 15-18 mil each in salv/loot. Make sure your salvager brings the gate key to loot beyond room one.
Other have said they were spawned on after they went back for salvage, but that didn't happen to me, perhaps they didn't wait long enough for the spawns to trigger? You can rush this mission by grabbing the key at the first entry and going straight for the boss. So if you hop the gate before a spawn triggers you'll have it waiting for you if you try and salvage, obviously. Usually the gates were 20k out from warp in to each room, and by the time my Apoc reached it (112ms) all spawns were killed in perfect timing. |

Patricia Mineabuildy
The Mercurial Order
2
|
Posted - 2011.09.29 11:33:00 -
[23] - Quote
4 rooms.
Involves Angels, Guristas, and Serpentis
Did it with 2 friends in 3 Armour tanked BS's; we were trying to shoot triggers and make it vaguely challenging, but no luck.
In the last room the rats die very easily.
Comparable to Angels Extravaganza and something I would be happy soloing in my domi. - Sentries ftw
|

Gustov Krell
State Protectorate Caldari State
0
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Posted - 2011.09.29 21:52:00 -
[24] - Quote
Got this mission today.
As someone else already said, I did find it listed on eve.survival.org, but had to root for it some. Towards the top of the main page, where it says, "Categories (needs to be populated):" .. I clicked "Level 4" and it was in that list.
I'd come to the forum to report what almost happened to me, when I found this thread. I'm doing 4's solo in a Drake. The ship is solid, just slow, so I've been leaving missions with multiple gates (when it feels about time, before cans in completed pockets start disappearing) and fly back to base to grab my Noctis.
And, as has already been reported by someone else, be careful on this mission when/if you leave and return. I'd cleard all NPC's from the initial warp-in, Gate 1 and Gate 2, leaving the last room until I'd finished with salvage.
At the warp-in point, only the wrecks I expected to find. I sucked them all up and jumped through Gate 1. SURPRISE! I'm look'n down the barrel of a butt-load of enemies from around 15-20k. Of course, they all immediately lock and start chewing on the Noctis. I pack a cloaking device on the ship, but was so flabbergasted over the turn of events, I didn't even think to try triggering it. Thankfully, none of the NPC's were, evidently, web nor scramble capable. When warp -finally- kicked-in, they'd chewed the shield down good.
When I returned with the Drake, I had to fight my way back to where I'd quit prior. Again, I left the last room alone and got back to salvaging. Nothing spawned again. Got back to the Drake and finished the last room.
So, from what has already been said .. this mission is designed such and isn't malfunctioning.
Sweet loot on this one! From bounties alone, if I added correctly, I got $42,148,503 .. throw in the agent reward of $2,400,000 for a total of $44,548,503. Too, aside from the normal salvage/cargo fodder, I got 26 Armor Plates and 7 Tritanium Bars, which I've yet to sell. |

Exodus 4D
Imperial Academy Amarr Empire
0
|
Posted - 2011.09.29 21:54:00 -
[25] - Quote
Look here |

TyrianEagle
Chronic Progressive Vanity
0
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Posted - 2011.09.30 19:14:00 -
[26] - Quote
Just FYI, no loot from Scarlet's Station.
That's not all that surprising when you consider that the mission pays out over 35 million in bounties.
If you also take the time to salvage everything you can rake in well over 50 million total or more.
Thanks, CCP, for a fun new mission that pays well. |

Sunviking
Caldari Provisions Caldari State
0
|
Posted - 2011.10.01 09:31:00 -
[27] - Quote
Just completed for the first time.
Wasn't sure about how tough this would be, so I used my Trusty Navy Scorpion, with omni-resists, and all missile types in cargohold, to be on the safe-side.
A bit less than 1 hour later, I finished. Wasn't as tough as Enemies Abound 5 of 5, but I did have to keep my Large Shield Booster running for a while in rooms 3 and 4. Used up most of my Heavy Cap Booster charges too. This is what I came up against:
1st Room: Angels, 7 x Battleships, 5 x Cruisers/Battlecruisers (not sure about Cruiser numbers). Gate key in the final battleship wreck. 2nd Room: Guristas, 4 x Battleships, 5 x Cruisers/Battlecruisers (not sure about Cruiser numbers). Battleships jam. 3rd Room: Guristas + Serpentis. Serpentis = Battleships, Guristas = Cruisers. No jamming from Guristas. Another Serpentis Battleship spawn after killing initial Battleships. 4th Room: Guristas + Bloodraiders. Lost count of Blood Battleships (too many!), but multiple spawns. Heavy Jamming by Guristas Elite Cruisers. Guristas Frigates Scramble. Best to run away from Station and let rats try and follow you. Dont let Bloods get in range.
Missile Battleship is best for this mission. Either Fury Cruise Missile Navy Scorpion or Javelin Torpedo Navy Raven I would say. Tengu not so great due to the need to deal good omni-damage + drones, which a Caldari batleship does best.
I didn't get such good bounties though, even though I hung around in last room and killed all Blood Battleship spawns. I got about 28million in bounties total. This mission really does seem to randomly spawn different pirate factions in different rooms.
It's a great mission, and quite fun to do... Keep it coming, CCP!  |

Darkquest
Tactical Operations Fleet Delta Tactical Operation Fleet Delta
0
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Posted - 2011.10.01 10:24:00 -
[28] - Quote
I just got this mission; I'll do it after Down Time since I don't want an active mission in my Mission Journal. Though it's nice to see a new mission, for once. In Eve Online, that is a Lv4 Mission. |

malfoy
School of Applied Knowledge Caldari State
0
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Posted - 2011.10.01 13:22:00 -
[29] - Quote
next time i get this mission i'm not going to kill the mission trigger just so i can test it after downtime the next day. it seems to be quite a rare mission to get. |

Derath Ellecon
Washburne Holdings
3
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Posted - 2011.10.01 19:18:00 -
[30] - Quote
malfoy wrote:next time i get this mission i'm not going to kill the mission trigger just so i can test it after downtime the next day. it seems to be quite a rare mission to get.
Mission seriously kicked my arse. |
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