
Vrykolakasis
Trinity Operations Aurora Irae
58
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Posted - 2012.08.20 03:41:00 -
[1] - Quote
I don't know if I really care a ton about the story of a mission - admittedly I'd like them to be written in a more "sinister" fashion, like incursions are, instead of a lot of the cutsie stuff we see in many missions, but I do really like the idea of upgrading the gameplay. Mostly, missions cause us to shoot things while we move towards acceleration gates, and sometimes pick up items. I'd like to see (brainstorm):
- Missions with side rooms - A lot more codebreaking/analyzing (as side objectives) - Some sort of chance-based escalation system - A new room system (for instance, instead of having so many acceleration gates, clearing a room gives you a new warp-to on your neocom) - Chances of good rewards for destroying particular structures - Friendly npcs to assist or that need assistance - Multi-system missions - Multiple possible mission outcomes - The ability to fail an objective (not just time limit / lose your ship) - Variable LP based on NPCs killed, time completed, etc - Variable NPC spawns (possibly based on player fleet composition) - Gameplay-altering effects (like wormholes, but smaller scale. An enemy may have an anti-shield tower that reduces shield resistances in a certain room, until it is destroyed) - Small travel times, limiting boredom - Re-coded remote effects (I want eccm to work against Guristas) - Re-scaled and re-modelled mission objects (ships from the ancient New-Edeners are supposed to be huge, but these are *too* huge and, ideally, could use re-modeled to look less like "rocket ships". Additionally, many missions have weird, pixelated wrecks of stations, ships, etc that could use a serious re-model) - Static clouds. Please. I hate that clouds always face the screen, and they would look a lot better if they were modified to look like actual 3d clouds in space.
Another thing; not strictly related but this reminded me of it: I think adding the rest (or many more) of the pirate ships to the game would be a good content addition with limited development time. The Guristas Raven, Serpentis Dominix, and Blood Apocalypse, for example. I have some other thoughts on this but they should probably go in another thread. |