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CCP Fallout

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Posted - 2010.10.20 14:42:00 -
[1]
CCP Priya details what the next iteration of EVE Gate will be when EVE Online: Incursion launches. Read all about it in her new dev blog.
Fallout Associate Community Manager CCP Hf, EVE Online Contact us |
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Shylight Blush
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Posted - 2010.10.20 14:46:00 -
[2]
Edited by: Shylight Blush on 20/10/2010 14:47:40 I like ^^! New Forums Yays!!!!
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Destination SkillQueue
Are We There Yet
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Posted - 2010.10.20 14:46:00 -
[3]
Yay for new forums, boo for getting them only after incursion launch.
IBtC
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Commander Azrael
Red Federation
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Posted - 2010.10.20 14:53:00 -
[4]
Eve voice from eve gate is nice but the really impressive part will be when you let us access corp chat from out of game 
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Muscaat
ASCENTIS CORPORATION Free Worlds Alliance
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Posted - 2010.10.20 14:56:00 -
[5]
CKeditor is a great little tool, glad it's getting some high-profile interest. EVE Voice and new forums also sound exciting  ---------- EVE Markets - global price trends at your fingertips |

Myxx
Gallente Risen Angels
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Posted - 2010.10.20 14:56:00 -
[6]
Wtb forum ignore feature. Make people who i have blocked not show up with posts or their threads, at all. --
My opinion is my own and nothing but my own. Before putting words in my mouth, it might help to ask for clarification if you are confused. |

Napoleon Baleine
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Posted - 2010.10.20 15:00:00 -
[7]
Nice features, but it would be better if EVE Voice was fixed inside the game before you make it accessible outside. It's very buggy. Sometimes I'm forced to relog or turn it off and on until it works. Also, push to talk is hit and miss. I used to fly in militia fleets a lot and the voice client made it a real chore... you never know if it's going to work and it took less time to ship up then making sure everyone was on comms.
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2010.10.20 15:28:00 -
[8]
I am ver much lookong forward to the forums and what impact they will have on eve-search. Or will these new forums only be corp/alliance ones? ... maybe I will have to wait for that other blog..
/c
Secure 3rd party service | my in-game channel 'Holy Veldspar' |
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Gehnster
Gallente RED SUN RISING
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Posted - 2010.10.20 15:33:00 -
[9]
New forums?! But it isn't my birthday. I can't imagine what we'll get ON my birthday. :)
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Elsa Nietzsche
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Posted - 2010.10.20 15:38:00 -
[10]
do we have a tentative date for the release of this expansion yet?
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ShadowMaster
Gallente
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Posted - 2010.10.20 15:48:00 -
[11]
Will the new forums and EVE Voice functionality be available on Sisi for testing?
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Wengole
Red Sky Morning
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Posted - 2010.10.20 15:54:00 -
[12]
Would have preferred corp chat over eve voice any day. Also maybe the ability to have calendar alerts??
Otherwise, meh, not a hugely exciting update to a personally underused, over-hyped waste of time.
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SIEGE RED
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Posted - 2010.10.20 15:58:00 -
[13]
So,
is there going to be some overlay icon on a character in the window list showing that someone is connecting via web based vivox versus in game? Just thinking metagaming here.
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Grideris
Gallente Fleet Coordination Commission
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Posted - 2010.10.20 16:03:00 -
[14]
  
  
I like the look of this. Just make sure that EVE Voice through EVE Gate is compatible with mobile platforms.
Also, does this mean than an actual stand alone application for EVE Voice is in the works? Because if you guys did that, that would be beyond awesome.
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Father Thug
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Posted - 2010.10.20 16:11:00 -
[15]
Originally by: Grideris
  
  
I like the look of this. Just make sure that EVE Voice through EVE Gate is compatible with mobile platforms.
Also, does this mean than an actual stand alone application for EVE Voice is in the works? Because if you guys did that, that would be beyond awesome.
There is a standalone cross platform Vivox client actually, beta ran earlier this year, not sure why it has to be web based.
Quote: By default, profiles will be set to äpublic", but there will be a grace period after the expansion launches where all profiles will be private
Sure, grace period. Why not just do the right thing from the start. Set it to private, let people decide for themselves the right way.
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TornSoul
BIG Majesta Empire
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Posted - 2010.10.20 16:13:00 -
[16]
Quote:
New contact limit
After implementing the new contact system, one of the things we heard from players was that 300 contacts was not enough in many cases. This is a good example of how important your feedback is in helping us evolve EVE Gate. In this particular case we went back and reworked it so that now you can have as many as 1024 contacts.
You'll get half, and only half, a YaY! for this one.
But please make it 2048 instead... please please... Sugar on the top..
Good news is that I'll again be able to add The BIG Lottery winners to the address book of BIG Games.
The bad news is that TornSoul still has 1200+ in the address book(*), and as such pretty much can't use it at all anymore...
So once more.... up it to 2048 please...
(*)No I've never added war targets etc - It's all people I've one way or another have had dealings with
BIG Lottery |

SkinSin
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Posted - 2010.10.20 16:15:00 -
[17]
Originally by: Father Thug Sure, grace period. Why not just do the right thing from the start. Set it to private, let people decide for themselves the right way.
Because the people in charge of this decision are f*****g incompetent and seem incapable of doing the right thing (it didn't happen the first time, and it looks like it's not happening now)!!
Tell me, CCP, I have set my account to Private in Spacebook. Am I to believe that after the patch, I will have to go back in and re-set it to private??
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Lockefox
Caldari Hell's Librarians Darkmatter Initiative
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Posted - 2010.10.20 16:26:00 -
[18]
These additions look cool (I especially like the eve voice and contacts upgrades). Though, could you throw in a few other features?
-Corporate accounting: if you have the rights to view corp wallets via API, why not be able to read transaction logs on the site? -Industry Integration: Let me view my active industry jobs -Trade Integration: Let me view my active orders (even though I know I can't adjust them). At the very least let me see my "active orders" numbers.
I'd really like to be able to log into evegate when I don't have access to my own comps and check the same things I view with EVEmon and EVEHQ. Even if the site is much more limited than those apps. ~Locke
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Yuki Kulotsuki
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Posted - 2010.10.20 16:26:00 -
[19]
Originally by: TornSoul
Quote:
New contact limit
After implementing the new contact system, one of the things we heard from players was that 300 contacts was not enough in many cases. This is a good example of how important your feedback is in helping us evolve EVE Gate. In this particular case we went back and reworked it so that now you can have as many as 1024 contacts.
You'll get half, and only half, a YaY! for this one.
But please make it 2048 instead... please please... Sugar on the top..
Good news is that I'll again be able to add The BIG Lottery winners to the address book of BIG Games.
The bad news is that TornSoul still has 1200+ in the address book(*), and as such pretty much can't use it at all anymore...
So once more.... up it to 2048 please...
(*)No I've never added war targets etc - It's all people I've one way or another have had dealings with
I dare say, why not upgrade for the full extravagance of 65,535 contacts?
Originally by: CCP Lemur THIS IS GOD: ... IF YOU HAVE ANY MORE REQUESTS I'M AVAILABLE SUNDAY FROM 10:30 TO 12:00 TO RECEIVE YOUR PRAYERS.
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Mynxee
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Posted - 2010.10.20 16:33:00 -
[20]
It would be nice if the evegate team would engage with the CSM (like so many other devs have) on our internal forums--we have yet to hear from you since the Summit.
Life In Low Sec |

Jokiller Solarius
Lantean Industries
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Posted - 2010.10.20 16:42:00 -
[21]
just looked at changes in eve gate all seem fine just need a clarification of one line about public profiles the line is "Public profiles are visible to people not logged in to EVE Gate. Your privacy settings are still enforced."
Was just wondering how can privacy settings be enforced if you public profiles can be seen by anyone?.
The only problem with Common Sense is it is not that common anymore |

Virtuozzo
Against ALL Authorities
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Posted - 2010.10.20 16:43:00 -
[22]
Is there any chance for some very useful things like
- custom portal options. Integrating our own or other people's RSS/XML feeds, rearranging that on page, as a point of presence and entry into information going round in EVE (like the tons of news sites for in game events but also blogosphere and more).
- a developer kit for integration with well established and existing community sites for in game organisations. Data exchange, authentication (needless to say will need a proper layer over account management), etc.
- Or even something simple, and useful, like the ability to use eve gate to share ship fittings through, or overview settings. Stuff that people would like to find a hub of exchange for.
- private profiles by default, without silly grace period, as is the common standard on portal sites and social networking sites.
- or hey, what of using eve gate as a good way to show and exchange, or even sell things subscribers make that deals with EVE. Think of it like an App store, mixed with a bit of a Showcase nd advertising function. Spreadsheets, blog hosting serivices, forum hosting services, and so forth.
- or, a silly idea, but why can't we advertise for recruiting or products and services, like on other sites and community forums, in exchange for say ISK, or maybe perhaps a Plex ...
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Liang Nuren
Parsec Flux War.Pigs.
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Posted - 2010.10.20 16:48:00 -
[23]
Edited by: Liang Nuren on 20/10/2010 16:49:29 NEW FORUMS!!!
-Liang
Ed:
Quote: Eve voice from eve gate is nice but the really impressive part will be when you let us access corp chat from out of game
Also, this. Really. I'm serious. -- Eve Forum ***** Extraordinaire On Twitter Blog
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Ashina Sito
Gallente Center for Advanced Studies
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Posted - 2010.10.20 16:54:00 -
[24]
Quote: EVE Voice integration
We've been partnering with Vivox, which brings us EVE Voice, to create a first iteration of accessing EVE Voice through EVE Gate. This allows you to both listen and speak to your friends on the go, without having to load up a full EVE Client. Just open EVE Gate, and you're all set!
Hummm....
So you can use Eve Gate to get out of game voice coms just in case of a client freeze or crash. Spiffy, then again Eve voice usually continues working after the Eve client crashes anyway so you have time to let everyone know your re-logging. Still, should be nice to see.
How about freeing up the Eve voice hot keys and letting the player chose any they wish? Also how about multiple channel hotkeys?
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CrazyKinux
Caldari
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Posted - 2010.10.20 16:55:00 -
[25]
You guys called it the CK Editor! OMG! I'm blushing!! 
CrazyKinux's Musing's EVE Online Blogroll |

iP0D
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Posted - 2010.10.20 16:56:00 -
[26]
Originally by: Father Thug Sure, grace period. Why not just do the right thing from the start. Set it to private, let people decide for themselves the right way.
Probably because they use it as a metric to show how widely it is used and worth the investment in its limited and confusing form of social networking turned portal to eve without tying into more then an extremely limited selection (god forbid useful beyond mail and calendar which has zero integration support with third party sites and forums) of information sources and processes. But hey, the data shows this many profiles are public and in use! It's worth it!
STOP THINKING FACEBOOK AND START THINKING EVE PLAYER |

Pyus
Galactic Trading and Development
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Posted - 2010.10.20 17:01:00 -
[27]
New forums - awesome
Will the eveonline site get a makeover in general during this time?
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Rustpunk
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Posted - 2010.10.20 17:11:00 -
[28]
- I care about text chat far more than voice chat, as many other players have also made clear for some time. We already have Ventrilo for out-of-game voice. Give us corp and alliance chat in EVE Gate as a first pass, please. And eventually we'd like access to all the channels I could normally join.
- Why are iterations on the EVE Gate interface so slow? Given agile development practices, we should be seeing lots of small, incremental updates, rather than huge pushes that take months to develop. This really concerns me, because EVE Gate development has not at all lived up to initial expectations.
- We need a mobile interface. We needz it. (And if you make it iPhone only, you'll have seriously missed the point.)
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Veliria
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Posted - 2010.10.20 17:14:00 -
[29]
New forums! (for eveonline.com... right?)
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Fergus Runkle
Minmatar Truth and Reconciliation Council
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Posted - 2010.10.20 17:15:00 -
[30]
Originally by: iP0D STOP THINKING FACEBOOK AND START THINKING EVE PLAYER
This for heavens sake. 
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Bagehi
Association of Commonwealth Enterprises R.A.G.E
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Posted - 2010.10.20 17:17:00 -
[31]
I came, I saw "New Forums in development," I left happy.
This signature is useless, but it is red.
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CCP Rhayger

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Posted - 2010.10.20 17:18:00 -
[32]
Originally by: Pyus New forums - awesome
Will the eveonline site get a makeover in general during this time?
The EVE online website as a whole will be getting reworked over time, piece by piece bringing all of it in synch with what we are doing with EVE Gate. It won't be a single launch event such as with an expansion like Incursion but rather a steady migration of content and features, upgrading each as we go.
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CCP Rhayger

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Posted - 2010.10.20 17:25:00 -
[33]
Originally by: Rustpunk
- I care about text chat far more than voice chat, as many other players have also made clear for some time. We already have Ventrilo for out-of-game voice. Give us corp and alliance chat in EVE Gate as a first pass, please. And eventually we'd like access to all the channels I could normally join.
- Why are iterations on the EVE Gate interface so slow? Given agile development practices, we should be seeing lots of small, incremental updates, rather than huge pushes that take months to develop. This really concerns me, because EVE Gate development has not at all lived up to initial expectations.
- We need a mobile interface. We needz it. (And if you make it iPhone only, you'll have seriously missed the point.)
1. yep agreed, in this case due to Vivox helping us a metric ton we are simply able to bring a voice solution to you much faster and we couldn't pass up the opportunity to bring you guys more features. Chat is definitely on the to do list but I don't have a timeframe on it in part because there are bigger questions pending about improving/refactoring chat as a whole. We definitely want to add it asap though
2. in part because the early architecture / build and deploy processes are too tightly tied to EVE server builds. Part of the work leading up to this expansion is a lot of back end and process re-factoring which will allow us to more quickly release changes to the web portion of EVE Gate where we don't need client builds or major back end changes.
3. Agreed. There is a bigger question about mobile development strategies here that we are wrestling with but we purposely built EVE Gate with a service oriented approach so we will be able to utilize the service layers for the API, mobile applications or other purposes. So we definitely want to go down this path and have laid the ground work for it (and I agree not just iOS) but I don't have a timeline for you right now.
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Tippia
Sunshine and Lollipops
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Posted - 2010.10.20 17:27:00 -
[34]
Great news except for that one thing that everyone else has already spotted:
Public by default is a horribly stupid idea. Don't do it. No, really. Don't. Don't be stupid. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
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CCP Rhayger

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Posted - 2010.10.20 17:28:00 -
[35]
Originally by: Mynxee It would be nice if the evegate team would engage with the CSM (like so many other devs have) on our internal forums--we have yet to hear from you since the Summit.
I definitely will Mynxee and the teams were recently talking about it as Dr Eyjo reminded us.
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Rustpunk
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Posted - 2010.10.20 17:33:00 -
[36]
Thanks for the followup, Rhayger, I appreciate it. 
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Zirator
Evoke. Ev0ke
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Posted - 2010.10.20 17:39:00 -
[37]
Quote: We have added another few knobs and buttons to your privacy settings that will allow you to open up parts of your profile to visitors who arenæt logged in to EVE Gate. This will allow you to send a link to your profile to non EVE players and show off your EVE alter ego: if your profile is set as äpublic", visitors to the site will be able to view your profile as if they were logged in. äPrivate" profiles, meanwhile, will still be visitable in a limited form, as your EVE Gate profile page will double up as your forum user page. If your profile is äprivate", visitors not logged in will see only your portrait, name, and corp and alliance membership.
Does this mean that I have to redo the privacy settings of all my characters that I care about when this patch goes live?
Why isn't EVE-gate set to private by default without this grace period mumbo jumbo.
I think it's ridiculous that we as the community are forced to go to EVE-gate eventhough a part of us doesn't want this Facebook for EVE in the first place. Take a look at facebook, even they have been forced by law to set private as default. Bad CCP hmmmmmkey!
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Bhattran
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Posted - 2010.10.20 17:54:00 -
[38]
Quote: By default, profiles will be set to äpublic", but there will be a grace period after the expansion launches where all profiles will be private - this gives you time to decide whether or not you want your extended information to be available to the wider world, and to configure your profile accordingly. Corps and Alliances, not having privacy settings of their own, will all be treated as äpublic" once the grace period expires, it goes without saying that the corp member lists are never shown in public view and as always only viewable by members of the corp. Trial accounts are always äprivate" while on trial, to prevent possible abuse.
Bad CCP, Bad! Stop acting like every other ****** bag company/owner out there and think of the people who pay to use your products and services and let them choose how to manage their information instead of forcing us to deal with your stupid *** choices.
Also I still want the stupid calendar to have an option to add my ingame time related events like mission expiration, offer expiration, industry job completion, etc, ALL as PRIVATE, for my eyes only via Evegate.
--Submit your bug reports via mental telepathy this will streamline CCP ignoring them.-- |

NeoShocker
Caldari Interstellar eXodus BricK sQuAD.
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Posted - 2010.10.20 18:20:00 -
[39]
Nice, space book with voice chat :O Now I'm looking forward to this. Would probably encourage more usage of eve gate at this rate. ----------------------------------- Peace through power! |

chatgris
Quantum Cats Syndicate
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Posted - 2010.10.20 18:22:00 -
[40]
Edited by: chatgris on 20/10/2010 18:24:00 Still can't use eve gate features with people who aren't blue to me in game for targeting purposes. It's still mostly useless to me :(
EVE Gate really needs a standing system that is separate from target identification.
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Krathos Morpheus
Legion Infernal
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Posted - 2010.10.20 18:51:00 -
[41]
Edited by: Krathos Morpheus on 20/10/2010 18:52:25
Quote:
These forums will be available from within EVE Gate and will be intergrated with it.
Does this mean that forums will be offline too when server is down? If so... FAIL, the forums are the only way to be informed when unexpected comes and breaks EVE and also are the place to go while you wait for EVE to go up when it happens to coincide downtime with your playing time.
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Master Akira
Child Head Injury and Laceration Doctors
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Posted - 2010.10.20 19:13:00 -
[42]
What makes you think that setting the profiles "public" by default is a good idea? I'm interested in the thought process that made you arrive to that decision.
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ihcn
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Posted - 2010.10.20 20:00:00 -
[43]
The next feature we need is corp/alliance message boards.
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Aineko Macx
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Posted - 2010.10.20 20:04:00 -
[44]
Yay, more options I need to set to private 
Will you preserve 100% of the existing content when moving to the new forum? ________________________ CCP: Where fixing bugs is a luxury, not an obligation. |
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CCP Rhayger

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Posted - 2010.10.20 20:05:00 -
[45]
Originally by: Krathos Morpheus Edited by: Krathos Morpheus on 20/10/2010 18:52:25
Quote:
These forums will be available from within EVE Gate and will be intergrated with it.
Does this mean that forums will be offline too when server is down? If so... FAIL, the forums are the only way to be informed when unexpected comes and breaks EVE and also are the place to go while you wait for EVE to go up when it happens to coincide downtime with your playing time.
The current plan is for the forums to be up during downtime as long as the backend database (TQ) itself is up - it's needed to do login/authentication at least. When larger patches are going that require the DB to be offline the forum will be down when the DB is down. We have a little work remaining to get there but that is the current plan. That would mean some functions of EVE Gate (which the forums will link to) may be down and disabled during those times but the forums themselves will be there for your use.
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CCP Rhayger

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Posted - 2010.10.20 20:06:00 -
[46]
Originally by: ihcn The next feature we need is corp/alliance message boards.
That is definitely in the plans and part of putting this new forum in place is setting the ground work for that.
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CCP Rhayger

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Posted - 2010.10.20 20:09:00 -
[47]
Originally by: Aineko Macx Yay, more options I need to set to private 
Will you preserve 100% of the existing content when moving to the new forum?
The plan is to keep the existing forum up in read-only mode so you can reference/copy over the content and we will start the new forums up from scratch. Porting over the content from a wholly different database structure was a nightmarish consideration to say the least
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Cresalle
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Posted - 2010.10.20 20:30:00 -
[48]
Edited by: Cresalle on 20/10/2010 20:35:45
Originally by: CCP Rhayger Porting over the content from a wholly different database structure was a nightmarish consideration to say the least
Yeah, it would take a computer to do something like that.... But it's not really important anyway, so I won't gripe more than that.
Originally by: Master Akira What makes you think that setting the profiles "public" by default is a good idea? I'm interested in the thought process that made you arrive to that decision.
When you ask a question like that in a forum where a staff member is actively posting and they continually ignore you it means they're gagged by the marketing department. They're doing it because some flaming a**hole thinks it will make them more money by forcing users to interact with the new content. Unfortunately said flaming hole has their hand up the tail-end of their boss, so we all have to change yet another privacy setting.
If you think about it many expansions or 'upgrades' have resulted in forcing some new thing on the player. This kind of thinking is born out of the demon-worshipping practices known as "marketing". These people cannot be reasoned with as they have no souls and are in fact automatons in service of satan and possibly Micro$oft.
LOL, should probably edit this post to say that I am generally pleased with the news apart from that.
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De'Vadder
Minmatar
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Posted - 2010.10.20 20:49:00 -
[49]
Originally by: the devblog if your profile is set as äpublic", visitors to the site will be able to view your profile as if they were logged in.
I might be completely missunderstanding this, but does that mean that noone can get more information from this 'public' profile than what they can get now when logged in into Gate?
Because that is what it says.
But then there would be no reason for everybody to go bad**** insane about it as that would mean the only people you would have to be afraid of are those not having an Eve Account, and while i know we all are special, most non-eve-players will give a **** for anything your profile pages. And if they wanted, they could create an Account. And why is there still nothing that sets content apart from signature? Is that intentional or technically imposible? |

Franga
NQX Innovations
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Posted - 2010.10.20 20:57:00 -
[50]
I've said it in the other dev-blog threads and I'll say it again here (at the risk of starting to sound like a fanboi), but the amount of dev-feedback and responses to questions is great.
Devs are replying within a day or so and are addressing many of the serious questions and concerns put forward by players.
Good, good.
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Ruby Khann
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Posted - 2010.10.20 21:29:00 -
[51]
There is no rational reason to make the default settings public, other than to fabricate usage statistics based on everyone logging in to change it.
What made you decide that profiles should be public by default?
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Ranger 1
Amarr Dynaverse Corporation Sodalitas XX
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Posted - 2010.10.20 21:31:00 -
[52]
Originally by: De'Vadder
Originally by: the devblog if your profile is set as äpublic", visitors to the site will be able to view your profile as if they were logged in.
I might be completely missunderstanding this, but does that mean that noone can get more information from this 'public' profile than what they can get now when logged in into Gate?
Because that is what it says.
But then there would be no reason for everybody to go bad**** insane about it as that would mean the only people you would have to be afraid of are those not having an Eve Account, and while i know we all are special, most non-eve-players will give a **** for anything your profile pages. And if they wanted, they could create an Account.
This.
===== If you go to Za'Ha'Dum I will gank you. |

Choans
Infiana Elparus
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Posted - 2010.10.20 21:33:00 -
[53]
Quote: EVE Voice integration
We've been partnering with Vivox, which brings us EVE Voice, to create a first iteration of accessing EVE Voice through EVE Gate. This allows you to both listen and speak to your friends on the go, without having to load up a full EVE Client. Just open EVE Gate, and you're all set!
This specific feature will not go live in conjunction with the Incursion launch but can be expected to be available just a few weeks after the expansion is in your hands. This is a very exciting feature we're really looking forward to bringing to you.
Browse EVE Gate on your smartphone and connect. Speak to your EVE buddies via EVE Gate.
Android, IOS, Windows 7 We need apps for those OS¦s
Allow someone that is home online in EVE to call someone that have there smartphone via EVE Gate App.
The future is endless?
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Tonto Auri
Vhero' Multipurpose Corp
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Posted - 2010.10.20 21:54:00 -
[54]
Will we be able to disable the F'CKeditor? Always hated it for excess of the footprint it leaves in the result. -- Thanks CCP for cu |

Vio Geraci
Amarr GoonWaffe Goonswarm Federation
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Posted - 2010.10.20 22:54:00 -
[55]
Still not actually useful to someone that plays EVE. Still has less features than facebook did on day one. Let us know when either of those things changes.
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Youli Kepain
Scapegoats
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Posted - 2010.10.20 23:00:00 -
[56]
Originally by: CCP Rhayger
Originally by: Pyus New forums - awesome
Will the eveonline site get a makeover in general during this time?
The EVE online website as a whole will be getting reworked over time, piece by piece bringing all of it in synch with what we are doing with EVE Gate. It won't be a single launch event such as with an expansion like Incursion but rather a steady migration of content and features, upgrading each as we go.
you could start with the "Top Stories" section of the eve insider - current news section, 'cos those top stories are kinda old news   
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Ephemeral Waves
Silver Snake Enterprise
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Posted - 2010.10.20 23:08:00 -
[57]
Quote: By default, profiles will be set to äpublic",...
Are you ****ing ******ed? Didn't you learn anything from the screaming when you originally rolled out that spacebook thing or the screaming when Facebook ****ed their privacy settings? Or what about when googled ****ed their privacy settings?
Stop ****ing around with privacy settings. Default should be "private". I should NOT have to log into your stupid website to protect MY privacy!
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HeliosGal
Caldari
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Posted - 2010.10.21 00:16:00 -
[58]
so its all about appearences cool,
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Koala Bare
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Posted - 2010.10.21 00:56:00 -
[59]
Originally by: Ephemeral Waves
Quote: By default, profiles will be set to äpublic",...
Are you ****ing ******ed? Didn't you learn anything from the screaming when you originally rolled out that spacebook thing or the screaming when Facebook ****ed their privacy settings? Or what about when googled ****ed their privacy settings?
Stop ****ing around with privacy settings. Default should be "private". I should NOT have to log into your stupid website to protect MY privacy!
marketing, or they actually use that for their "metrics". Hey let's set this to public, then poll it, oh hey look how mny people do it so it was worth it.
Can't imagine they just can't even see privacy analogies, or even consideration, or the lessons from the last time. |

DarkKnight jr
Minmatar CompleXion Industries CompleXion Alliance
|
Posted - 2010.10.21 01:01:00 -
[60]
Have to add my voice to this. Privacy settings public by default = very bad idea.  
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K'orbin Hayato
Burning Technologies Dead Terrorists
|
Posted - 2010.10.21 01:13:00 -
[61]
Why are profiles set to public by default?
The default should be everything private. Or is this a ploy to make everyone login once so you can brag about how many people 'use' this thing? -- ] If you find yourself in a fair fight, somebody screwed up. |

Catari Taga
Centre Of Attention Middle of Nowhere
|
Posted - 2010.10.21 01:23:00 -
[62]
Originally by: Devblog The Contact labels are a new feature in the client and EVE Gate and work as replacement to the old contact folders in game. This means you will again be able to group your contacts into neat little categories, making organization of your friends and foes lists easy and simple.
I laughed when I read that, and then I thought that you are probably serious, and I was sad...  --
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Noun Verber
Gallente
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Posted - 2010.10.21 01:32:00 -
[63]
Do we really need to log in after every patch to disable any new settings on eve gate? Make it opt in rather than opt out.
Also, why do we need to go through eve gate to get to the forums? I can understand that you think/hope that we will stop on the way through due to more exposure to it but it is not useful.
Eve gate currently lets us check mail out of game and look up characters, which we will do if we want but don't make us use it if we don't want to.
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Desire Me2
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Posted - 2010.10.21 02:29:00 -
[64]
Public profiles are a completely unnecessary invasion. Why do I have to protect the privacy of my profile in this game????? Big thumbs down! Troubling, CCP.
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MotherMoon
Huang Yinglong
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Posted - 2010.10.21 04:02:00 -
[65]
hey hey hey hey HEY HEY HEY HEY!
I don't see a single word on if our post count will carry over!
any official stance on this from any devs?
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T'Amber
Macabre Votum Morsus Mihi
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Posted - 2010.10.21 04:28:00 -
[66]
Originally by: TornSoul
Quote:
New contact limit
After implementing the new contact system, one of the things we heard from players was that 300 contacts was not enough in many cases. This is a good example of how important your feedback is in helping us evolve EVE Gate. In this particular case we went back and reworked it so that now you can have as many as 1024 contacts.
You'll get half, and only half, a YaY! for this one.
But please make it 2048 instead... please please... Sugar on the top..
Good news is that I'll again be able to add The BIG Lottery winners to the address book of BIG Games.
The bad news is that TornSoul still has 1200+ in the address book(*), and as such pretty much can't use it at all anymore...
So once more.... up it to 2048 please...
(*)No I've never added war targets etc - It's all people I've one way or another have had dealings with
This.
Making Eve:Gate useful as a tool for public event organisers would be (using the technical term) awesome.
[VANIR / AESIR WARS] C o m i n g S o o n Ö
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MotherMoon
Huang Yinglong
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Posted - 2010.10.21 05:08:00 -
[67]
Edited by: MotherMoon on 21/10/2010 05:09:41
Originally by: T'Amber
Originally by: TornSoul
Quote:
New contact limit
After implementing the new contact system, one of the things we heard from players was that 300 contacts was not enough in many cases. This is a good example of how important your feedback is in helping us evolve EVE Gate. In this particular case we went back and reworked it so that now you can have as many as 1024 contacts.
You'll get half, and only half, a YaY! for this one.
But please make it 2048 instead... please please... Sugar on the top..
Good news is that I'll again be able to add The BIG Lottery winners to the address book of BIG Games.
The bad news is that TornSoul still has 1200+ in the address book(*), and as such pretty much can't use it at all anymore...
So once more.... up it to 2048 please...
(*)No I've never added war targets etc - It's all people I've one way or another have had dealings with
This.
Making Eve:Gate useful as a tool for public event organizers would be (using the technical term) awesome.
well maybe like with reinforced nodes, they could make it so you can petition to have an increased address book for an event/contest?
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SwissChris1
|
Posted - 2010.10.21 06:49:00 -
[68]
About the forum,
will you add a post count next to the character name & picture? I feel like this would help to build a forum reputation. Also, it would be nice to be able to rate a user (+1/-1) so that we can punish trolls and reward people that are actually helpful.
My 0.02 isk
|

MotherMoon
Huang Yinglong
|
Posted - 2010.10.21 07:09:00 -
[69]
Originally by: SwissChris1 About the forum,
will you add a post count next to the character name & picture? I feel like this would help to build a forum reputation. Also, it would be nice to be able to rate a user (+1/-1) so that we can punish trolls and reward people that are actually helpful.
My 0.02 isk
or if you still feel bad about having forum post count (I remember a long time ago a dev posted they didn't like it because everyones opinions should be equal.
how about a hybrid?
No post count, but some sorta post level? based on how many posts they have been thumbed up and down?
you know, like the TED talks website. Every user has a number which equals all the likes and dislikes of his posts.
then make it so people can thumbs up or dumbs down a post. Now the trick is don't show how many thumbs up or down a post has. But show how many the user has total.
Then it's not based on post count, but on the quality of said posts.
|

Louis deGuerre
Gallente Amicus Morte Dead Muppets
|
Posted - 2010.10.21 08:48:00 -
[70]
Great stuff. We use F*CK editor al well and it's nice. The EVE voice news is very suprising and pretty awesome, but probably will just use ts3. Not gonna cry over making my game character profile public, being an attention ***** anyways , but haven't we been down this road before ?  Sol: A microwarp drive? In a battleship? Are you insane? They arenÆt built for this! Clear Skies - The Movie
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Superform
|
Posted - 2010.10.21 09:32:00 -
[71]
only when I can change my training queue from eve gate will I care
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Malakar Ardeshir
|
Posted - 2010.10.21 09:42:00 -
[72]
Edited by: Malakar Ardeshir on 21/10/2010 09:43:43
Originally by: Commander Azrael Eve voice from eve gate is nice but the really impressive part will be when you let us access corp chat from out of game 
This. Also when it happens we should be able to set alert words. So if somebody uses one of your alert words the browser plays a sound. That way one could have EveGate running in the background, while doing something else, while getting an audio notification when somebody posts your name, or whatever words you want to be notified about.
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Siiee
Recycled Heroes
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Posted - 2010.10.21 10:45:00 -
[73]
What's up with more of this opt-out BS? Why am I being forced to be a part of your social networking experiments and corporate epeen waving?
Having a grace period is just rubbing it in. You're outright admitting that you know that it's not in everyones best interests, but you're still forcing the default anyway.
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Mallikanth
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Posted - 2010.10.21 11:18:00 -
[74]
I only see two issues here:
1) The one mention in almost every post "Why are profiles set to public by default?" 2) I hope the monitoring of the systems improves over the existing eve gate. It seems to rely on General Discussion forum posts telling you about it at the moment.
Having said that, I like the ideas and concept. I'm looking forward to a functional and reliable update to eve gate and long may it continue to evolve.

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Thebriwan
LUX Uls Xystus
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Posted - 2010.10.21 11:24:00 -
[75]
Originally by: Chribba edit/wtf is it with you and making our character information PUBLIC all the time!? The DEFAULT should be PRIVATE!! Grace period or not - it should be private! Those wanting to make it public need to change that themselves, as this will affect inactive accounts by default as well - and those can't be changed unless activated...
Srsly! Private is the standard route to take in the web 2.0 world.
THIS!
I can't understand why anybody wantz his data seen from the public - and I can in no way see why a setting to hide those data should be set NO by default. This is not the way anyone should go.
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De'Vadder
Minmatar
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Posted - 2010.10.21 11:50:00 -
[76]
Originally by: Ephemeral Waves
Quote: By default, profiles will be set to äpublic",...
Are you ****ing ******ed? Didn't you learn anything from the screaming when you originally rolled out that spacebook thing or the screaming when Facebook ****ed their privacy settings? Or what about when googled ****ed their privacy settings?
Stop ****ing around with privacy settings. Default should be "private". I should NOT have to log into your stupid website to protect MY privacy!
You best be trolling. But given the obvious enjoyment of most forum users to screaming at CCP your probably not. Did you even read that thing? It states that 'public' means, people not locked into Gate will be able to see the same things that people can see who do log into Evegate. And you really thing there is just one person out there who gives anything about your characters infotmation who doesnt have an Account that he could log into Evegate? Riiiight.
Apart from that, its a game. They arent showing your home address. They arent showing your name. They are showing those informations about your internet spaceships character to non-Eve-players which you have decided to show Eve-players. Your a crazy person. And so is everybody flaming about this completely unimportant public/private thing. Probably as me now :( And why is there still nothing that sets content apart from signature? Is that intentional or technically imposible? |

Tippia
Sunshine and Lollipops
|
Posted - 2010.10.21 12:31:00 -
[77]
Originally by: De'Vadder It states that 'public' means, people not locked into Gate will be able to see the same things that people can see who do log into Evegate.
In other words "public" is short hand for "availble for bot scraping."
Quote: And you really thing there is just one person out there who gives anything about your characters infotmation who doesnt have an Account that he could log into Evegate? Riiiight
In other words, the "public" setting serves absolutely no useful purpose whatsoever and shouldn't even exist.
Quote: Apart from that, its a game.
Yes, it's a game, where occasionally people are intent on winning, which often involves knowing as much as possible about your opponent, which in turn means that people will happily do large data collection operations to get that slight edge. If people want to give out this valuable information to their game opponents, they should be the ones making that choice, not have the choice foisted upon them and have to jump through hoops (no matter how tiny) in order to change that choice.
"Public" should always default to "no", no matter where it appears. Always. No exceptions.
And CCP are stupid if they don't set that default correctly. Literally stupid ù no hyperbole, no trolling, just plain old stupid. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Mme Pinkerton
United Engineering Services
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Posted - 2010.10.21 14:20:00 -
[78]
Edited by: Mme Pinkerton on 21/10/2010 14:21:57
Originally by: Tippia In other words, the "public" setting serves absolutely no useful purpose whatsoever and shouldn't even exist.
search-engine optimization for eveonline.com/evegate.com?
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Tippia
Sunshine and Lollipops
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Posted - 2010.10.21 14:32:00 -
[79]
Originally by: Mme Pinkerton search-engine optimization for eveonline.com/evegate.com?
Like I said, no useful purpose. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Traelox
|
Posted - 2010.10.21 15:26:00 -
[80]
Features and Ideas Post (Oh no!)
Can you make the training queue skills link to wiki.eveonline.com's associated item-database page for the skillbook? I find myself wasting way too much time at work planning out skill queuses and changes for when I get home, and I usually do with with both EveGate and wiki.eveonline, or eveiverse.com open in another tab, because for the life of me, sometimes I just can't remember the specific features of a given skill. Without the links I need to search for each item I have a question on.
It would be slick to just, you know, click on the skill name and link to the associated item-database article on wiki.eveonline.com It's a small time savings, but still desired.
kinda like the 'show info' right click option on in-game items. consistency across platforms is nice.
Thanks!
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Ehranavaar
|
Posted - 2010.10.21 15:38:00 -
[81]
who the bleep decided the default condition for your profile should be positive???
major mistake that would be.
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TheLostPenguin
|
Posted - 2010.10.21 16:24:00 -
[82]
Edited by: TheLostPenguin on 21/10/2010 16:29:10 Edited by: TheLostPenguin on 21/10/2010 16:28:36 Really CCP, just WHY? Did you somehow miss the truckload of posts complaining about when you set everything to public by default last time? Has nobody looked up the figures for % of active accounts that set everything to private within the first lets say 2 weeks of spacebook first launching? Making a silly decision that serves only to annoy a fair bunch (probaly a large majority) of your customers once is pretty silly, to then go and do the exact same thing a short while later is just plain dumb.
That said it's nice to see a bit of iteration on more of the background parts of EVE, if you just stop making silly decisions like this you'll get a far warmer response to all your hard work, as it is you're just spoiling things over one issue.
ps as someone else mentioned please someone at CCP grow a pair and come in here to explain your thinking behind this, sure you'll get flamed to hell but at least have the balls to openly stand by and explain your logic instead of falling back on the old wall of silence tactic that ****es people off about as much as the original decision.
*fixed typos, also never realised that a four letter slang term for urinating was offensive enough to warrant being swear-filtered
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Zirator
Evoke. Ev0ke
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Posted - 2010.10.21 18:36:00 -
[83]
Originally by: CCP Rhayger
Originally by: Aineko Macx Yay, more options I need to set to private 
Will you preserve 100% of the existing content when moving to the new forum?
The plan is to keep the existing forum up in read-only mode so you can reference/copy over the content and we will start the new forums up from scratch. Porting over the content from a wholly different database structure was a nightmarish consideration to say the least
Nice to see that at least someone from CCP is responding to the feedback brought up in this topic. But Rhayger why no reply to the issue that is brought up the most in this topic?
In case your wondering what I mean it has to with "public by default".
|

James Razor
Amarr The Executives IT Alliance
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Posted - 2010.10.21 19:53:00 -
[84]
Originally by: Chribba Edited by: Chribba on 21/10/2010 06:54:45 I am ver much lookong forward to the forums and what impact they will have on eve-search. Or will these new forums only be corp/alliance ones? ... maybe I will have to wait for that other blog..
edit/wtf is it with you and making our character information PUBLIC all the time!? The DEFAULT should be PRIVATE!! Grace period or not - it should be private! Those wanting to make it public need to change that themselves, as this will affect inactive accounts by default as well - and those can't be changed unless activated...
Srsly! Private is the standard route to take in the web 2.0 world.
/c
Well, CCP realy seems to be unable to learn. There have been a lot of protestst about the first introduction and the privacy settings than. Now they do it again. Srsly, u are violating my privacy rights with such ****-.-
|

Colfax Jones
Caldari Perkone
|
Posted - 2010.10.21 21:12:00 -
[85]
looking forward to the update.
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De'Vadder
Minmatar
|
Posted - 2010.10.21 23:49:00 -
[86]
Originally by: Tippia If people want to give out this valuable information to their game opponents...
I just checked your Gate page after locking in and i have to say, there is not much valuable information. And everyone who is willing to create a crawler to gather information can log into Gate before he launches it. This feature basically changes nothing.
My whole point is that i believe most people here just see 'public' and put their flame suit on. Im only trying to explain what the devblog says and that there is no reason to go crazy. And it only says that public means that people without an account can see what those after loging in can see anyways. Why CCP decides to default to public is beyound my understanding as they got to have expected those tears. And i dont care at all tbh as the feature changes absolutely nothing. And why is there still nothing that sets content apart from signature? Is that intentional or technically imposible? |

Jim Luc
Caldari Rule of Five Lucky Starbase Syndicate
|
Posted - 2010.10.22 02:36:00 -
[87]
One important thing that I hope you fix, is page refreshes. Every button I click on the current EveGate refreshes the screen and it flashes a white screen while the page reloads. Haven't we moved past this?
Also, will you be using html5 to make our experience smoother? I hope so, as it's supported on all platforms now.
|

SwissChris1
|
Posted - 2010.10.22 06:54:00 -
[88]
Originally by: MotherMoon
Originally by: SwissChris1 About the forum,
will you add a post count next to the character name & picture? I feel like this would help to build a forum reputation. Also, it would be nice to be able to rate a user (+1/-1) so that we can punish trolls and reward people that are actually helpful.
My 0.02 isk
or if you still feel bad about having forum post count (I remember a long time ago a dev posted they didn't like it because everyones opinions should be equal.
how about a hybrid?
No post count, but some sorta post level? based on how many posts they have been thumbed up and down?
you know, like the TED talks website. Every user has a number which equals all the likes and dislikes of his posts.
then make it so people can thumbs up or dumbs down a post. Now the trick is don't show how many thumbs up or down a post has. But show how many the user has total.
Then it's not based on post count, but on the quality of said posts.
Yep, this is exactly what I want 
|

MotherMoon
Huang Yinglong
|
Posted - 2010.10.22 10:52:00 -
[89]
Originally by: SwissChris1
Originally by: MotherMoon
Originally by: SwissChris1 About the forum,
will you add a post count next to the character name & picture? I feel like this would help to build a forum reputation. Also, it would be nice to be able to rate a user (+1/-1) so that we can punish trolls and reward people that are actually helpful.
My 0.02 isk
or if you still feel bad about having forum post count (I remember a long time ago a dev posted they didn't like it because everyones opinions should be equal.
how about a hybrid?
No post count, but some sorta post level? based on how many posts they have been thumbed up and down?
you know, like the TED talks website. Every user has a number which equals all the likes and dislikes of his posts.
then make it so people can thumbs up or dumbs down a post. Now the trick is don't show how many thumbs up or down a post has. But show how many the user has total.
Then it's not based on post count, but on the quality of said posts.
Yep, this is exactly what I want 
WOAH I must of been of been really tired when I read your post I completely glazed over the end of your post and just read "can we have post count"
haha
but yeah I love it : )
in fact I'm happy with eve-search having post count, but a user rating would be brillant. maybe even let users block out posters with really really bad ratings?
|

mazzilliu
|
Posted - 2010.10.23 02:41:00 -
[90]
Edited by: mazzilliu on 23/10/2010 02:45:06
Originally by: James Razor
Originally by: Chribba Edited by: Chribba on 21/10/2010 06:54:45 I am ver much lookong forward to the forums and what impact they will have on eve-search. Or will these new forums only be corp/alliance ones? ... maybe I will have to wait for that other blog..
edit/wtf is it with you and making our character information PUBLIC all the time!? The DEFAULT should be PRIVATE!! Grace period or not - it should be private! Those wanting to make it public need to change that themselves, as this will affect inactive accounts by default as well - and those can't be changed unless activated...
Srsly! Private is the standard route to take in the web 2.0 world.
/c
Well, CCP realy seems to be unable to learn. There have been a lot of protestst about the first introduction and the privacy settings than. Now they do it again. Srsly, u are violating my privacy rights with such ****-.-
CCP is not releasing any previously private information with these "public" profiles. I don't think you guys understand this issue completely. You have no right to privacy with information that is publicly available and has been for a long time. i dont even understand why ccp introduced this feature in this way because there is zero element of privacy involved with this. but now people have read the word "privacy" and it means something different to them despite the specific facts of the issue.
literally all the current sc****r programs for eve gate would have to change NO settings to get around this privacy restriction. it is a laughably terrible security measure, that guards nothing of value and can be bypassed with zero effort.
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Liandra Xi
Amarr The New Era C0NVICTED
|
Posted - 2010.10.23 03:13:00 -
[91]
If you ask me this is all a massive waste of time. Once again CCP goes out of its way to replicate functionality already available out of game, and in a way that makes the alternative look professional compared to CCP's aborted attempts to give us Facebook online for EVE. CCP stop wasting your time on useless crap (remember voice fonts anyone?) that < 1% of the entire playerbase will actually use. Its dev blogs like this that really **** me off as to CCP's development priorities, or rather lack of priorities as the case is.
|

JcJet
Caldari Pretenders Inc Tower of Dark Alliance
|
Posted - 2010.10.23 16:53:00 -
[92]
New forums, at last :) Why do we need a 3rd perty site to find something there... :) ---
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Ovella
|
Posted - 2010.10.24 05:52:00 -
[93]
Default public privacy setting? Now avalable to all internet? Are you ****ing insane? Makes me wonder if you still have a bit of brain left out there somwhere.
also:
Originally by: CCP Rhayger The current plan is for the forums to be up during downtime as long as the backend database (TQ) itself is up - it's needed to do login/authentication at least. When larger patches are going that require the DB to be offline the forum will be down when the DB is down.
having forum on failbook and offline during patches at that is FAIL |

Deviana Sevidon
Gallente Panta-Rhei Butterfly Effect Alliance
|
Posted - 2010.10.27 11:46:00 -
[94]
The only thing that might make this a bit useful would be a multi-account feature,for example accessing the mail inbox of all of your characters and accounts from a single page, without relog, Skill-Queue Management, option to insert new build/research jobs etc. Corp and Alliance Chat etc.
Quote: Disclaimer: All mentioned above contains my opinion and is therefore an absolute truth (for me anyway, my universe, muhahaha.....ok, done
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Milano II
Vengeance of the Fallen
|
Posted - 2010.10.28 14:13:00 -
[95]
when do I get my 1024? I have 426 contacts and im told that it is full?
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Woodman57
|
Posted - 2010.11.11 19:34:00 -
[96]
Are there any plans to make the contact list 'refreshable', it seems to work fine when someone logs on, but not when they log off. I have to relog to update my contact list as far as who is and isn't on line.
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Jack Haydn
Caldari
|
Posted - 2010.12.01 09:29:00 -
[97]
Originally by: Deviana Sevidon Skill-Queue Management,
Yep, please let us add/remove skills to the skill queue via EVE Gate. That would really make the whole thing valuable, so you can update your queue while on the go. Missing less skill time :)
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Jaik7
|
Posted - 2010.12.01 14:26:00 -
[98]
i'd like eve gate mail to support hyperlinks. we've got them in game, why not out of game?
i just wrote an eve mail to my whole corp explaining all the additions that Incursion would feature, and it deleted the whole message and sent everyone a notice because there might have been "malicious" links in it.
maybe you should just delete the hyperlinks if you want todeny us that, and not neccisarily MY WHOLE 500 WORD EVE MAIL! thanks!
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Fear lancer
|
Posted - 2010.12.06 02:22:00 -
[99]
PART 1 Hello Eve Developers, I know that its alittle early for you guys to be thinking about a new expansion but i have an idea that it could be based on and ideas of what else could be in it.
What it could be based on is Sleeper Tech actually taking an influence on New Eden other than just Strategic Cruisers. Alot of Eve players have uncovered sleeper items like their AI Cores etc, though how do we impliment them with Modern Eve technology. Example of how to Impliment sleeper Tech with regular tech, the Development of Tech 3 battleships that are able to jump farther than regular jump capable capital ships or have a whole new Device that can be fitted to Capital ships to jump an even farther distance than the original. Better Yet, have the device only allowed to jump ships into the new world without the uses of wormholes. Take the regular Jump drive and combind it with Sleeper tech to allow a portal creation into sleeper systems.
Another Idea could be that charcaters can have the ablility to train more than one lvl 1 or 2 skill at a time. ( not expecting that one to come true but worth a try
Another Idea could be the ability to modify and develop your own ships. An Example of that would a character buying a Tempest, then buying specific parts from a maelstrom. An example of a part from a maelstrom would be its Fins. After purchasing the parts you take say the regular fin from the Tempest and replace it with the Maelstrom fin. Then you take the top engine section of the tempest and replace it with a Typhoons or Maelstrom engine section. An even better example would be a Myrmidon base with purchase parts from another Myrmidon such as the the Fin is built around. You Take the small part at the top of the ship then replace it with the bottom half of the other Myrmidon. To make it almost look like a flying Mothership from Homeworld ( some what lol ). The parts have to be purchased separately or could come in special packages. This could also be good for Ship building corperations or just ship building characters because they could just build up smaller parts to the ship which would require less mineral requirements and build either the whole ship or a modified ship using different packages to different ships of the same class and Race.
Another Idea for the new expansion could be the development of ships at and above the Battleship actually requiring ship crews. So when a charcter at or just getting into battleship warefare training etc they should add something to their list of things to get other than the fittings and the ship itself. I thought about this one when i watched BSG XD lol. Also it gives another reason to use the pilots or military personnel on the market other than for just mission objectives.
Another Idea for ships like battleships and capital ships is flak moduels that when engaged launches explosive shells around the ship using the moduel. Though to evade the moduel as ships of the Caldari class are usually based around the use of missiles, is for them to train up a whole new skill that will allow them to launch high velocity Torps, heavy, cruise, etc missiles to some what evade the moduel. So that people dont abuse the moduel a capital ship or battleship can only fit one of them. For none capital fleet battles such as 4 on 4's or 10 on 10's that dont cause much lag to the system, there can be a ship called a support ship. The ship is a little bigger than a support ship and it can hold up to 5 flak moduels and 5 other moduels such as remote armor and sheild repair moduels.
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Fear lancer
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Posted - 2010.12.06 03:44:00 -
[100]
Part 2  My second part of ideas include the construction of Trading hubs in the middle of space that are player owned and can be placed in High sec. It could replace the Item Exchange option in contracting and gives Trading abit more attention. This could also be used for regular Corperation asset storage. This idea i think could replace the corp hanger and corp maintainance bays in the POS as well.
Another idea for the next expansion could be an actual mother ship class ship. ( hints reference to the Mothership from Homeworld XD ) Since the Mothership name was removed from the ships that are now known as Super Carriers, the mother ship class can come back and have new abilites as well. One of those could be to be able to build ships, ammo, and moduels while on the move. It would have a whole new fitting system. With a whole new rigging system. The ship will still have its basic Carrier features etc but it will have a secondary fitting screen that allows the fitting of Different types of construction moduels. An example of how it would work, 2 small ship class construction bays and 2 equipment construction bay. Another would be 1 large ship construction bay with 1 mass equipment construction bay and so on and so on. The Rigs would be separated into different Categories that vary from one bay to the other. Some examples of rigs could be a Construction speed enhancer rig for small, med, or large bays or a mineral bay expander. Its other purposes could be for massive squadrons of fighters or bombers on ships thanks to its ablility to use more than one Drone Control Unit.
Another Idea could be to change the gun models for the minmatar and the Gallente. I personally dont like the Artillery or the autocannon models for the large and medium classes.
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Netan Maybourne
Caldari Caldari Provisions
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Posted - 2010.12.28 18:11:00 -
[101]
As many have said, Eve Voice on Gate is nice, but corp/alliance chat would be very very nice. Add to that, maybe even start convo with people from their profile page, given they are on client/gate.
Also another thing that should be implemented that I don't know why more people bring it up: A feature to forward evemail (or at least just Message Body Output String) to our personal email.
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Debir Achen
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Posted - 2011.01.07 05:16:00 -
[102]
Integrate Forums and EveGate: in principle, this is a good thing. Currently, EveGate is the only part of Eve on web that actually remembers that I'm logged in. Forums, acct management, etc I end up having to re-log-in every few hours (for acct management, this is probably OK, but having the forums have a stricter security model than something that let's me manage in-game stuff is a bit silly).
Caveat: please keep forums as forums. Wizards of the Coast took their perfectly good forum system and converted it to be more facebook-y, and much aggravation resulted. Facebook is not a replacement for forums (or vice-versa, for that matter).
I'd love for EveGate to integrate with the game more. Chat/mail/contacts are nice, but it would be really nice to be able to interact with Industry and the Market without needing to fire up the full client. Client is needed to fly spaceships, but stuff that's done while sitting in station could equally well be done via a web interface. |
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