DigitalCommunist
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Posted - 2005.01.07 20:34:00 -
[1]
Believe me when I say this, but Gallente ships are fine as is, they only run into issues when going up against the other races.
For example, even a blasterthron has range limitations - you can't get to 0m and expect to hit, while a raven will do full damage. Basically, missles dont have an optimal range, so getting close to any ship usually means taking a beating on the way there, and your only salvation comes from the fact that he/she can't do full damage to you (like an apoc or tempest), but a raven will be doing full damage to you the entire way, plus he has no need for a mwd, does not need to worry about tracking, and will get a huge head start for dealing damage.
That is one way the megathron comes short.
Another reason why gallente ships come short is the cap use of hybrid weapons. It was always meant for projectiles to use little or no cap, lasers to use a lot of cap, and hybrid to be well.. hybrid..right in between. Currently, a laser user with decent or at least equivalent skills of a hybrid user will take less energy to shoot his guns. How is this possibly balanced? The justification for the large cap on amarr ships is that they NEED IT to shoot their guns.
So now you have apoc pilots who can sustain 2 large accomodations with only four medium slots for cap modules, the other 5 free low slots can be crammed with damage mods and/or hardeners. Combined with the lower cap use on lasers, better tracking, and ammo flexibility.. why would anyone fit a megathron with 5-6 425mm railguns, and armor tank when they fully know they can't even sustain it, will do less damage than the apoc?
It makes a lot more sense to try and get under the apocs optimal range and break his tank with sheer firepower, but then we run into the raven problem again :/
My suggestions would be either to lower the cap use on hybrids, or increase lasers some more. Make fitting more 425mm railguns easier, or make the 350mm railgun on par with megapulse. Missles in general need balancing.
The other problem with gallente is they are supposed to be the top drone-race.. but only on the dominix will it actually mean a significant increase in damage. An apoc or raven, or even scorpion can use 6 heavy drones.. why? Why does a scorpion get to use 6 heavy drones, when its cruiser equivalent - the blackbird - gets nothing? The difference in damage and flexibility of 6 heavy drones on an apoc/raven/scorp against 9-10 on a megathron does not warrant flying gallente ships.
Even the top drone ships of the other races, like typhoon and armageddon can use 10 and match the megathron, and while the dominix can use up to 5 more, its not a powerful turret ship but a drone carrier exclusively.
I don't know about anyone else, but I would trade in 5 heavy drones and some dual 250mm/350mm rails for 7 megapulse any day.
But in reality, gallente ability to do damage is fine, ability to tank is fine. Its just not as flexible as using missles, or as powerful as using an apoc. _____________________________________ Perpetually driven, your end is our beginning. "Can I be a consultant for EVE II?" - WhiteDwarf |