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gofoi
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Posted - 2005.01.07 00:53:00 -
[1]
I would like to get a CCP response for this:
- Sentries will not fire on someone just for warp scrambling webbing; however the person committing this action will be attackable by anyone.
- as soon as the player that is webbed / scrambled gets fired on, the scrambler/webber is attacked aswell as the player who fired upon the victim
I find this would be a fair way to boost the pirate career whilst giving the victim a fair chance of survival, of course, hauling in <0.5 would be become very dangerous, so leave it up to the people to fit warp stabs or not! Of course there are probably a few tweaks necessary.
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Joshua Foiritain
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Posted - 2005.01.07 01:09:00 -
[2]
So basicly i could web and scramble someone in empire space and keep them there for several hours without giving them any way of getting away?
Sounds like fun... ---------------------------
[Coreli Corporation Mainframe] |
gofoi
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Posted - 2005.01.07 01:14:00 -
[3]
Edited by: gofoi on 07/01/2005 01:14:50 as i said, the scrambler / webber would be open to attack by anyone, so the person that is stuck wouldn't be for very very long.
And drop the sarcastic attitude, I'm just trying to find a solution to help out a dying career
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Sochin
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Posted - 2005.01.07 01:15:00 -
[4]
Originally by: Joshua Foiritain So basicly i could web and scramble someone in empire space and keep them there for several hours without giving them any way of getting away?
Sounds like fun...
Actually, you can already do this using the fun physics. A corpmate and I kept an indy from warping or approching a gate for like 10 minutes just by repeatedly ramming him with our interceptors.
Nemo me impune lacessit
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Koran Horn
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Posted - 2005.01.07 01:21:00 -
[5]
So in other words you want to safely scramble/web and not fear anything while your buddies finish blowing up the other ships before getting to the one you are scrambling or while waiting for backup to arrive so the loner ship won't escape...
I don't think so
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Shamis Orzoz
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Posted - 2005.01.07 01:34:00 -
[6]
If logistics cruisers weren't such a joke you could actually use them to keep empire frigate tacklers alive...but then again, even if they made them better, they'd have to make them alot better to be able to withstand the sentries themselves.
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Lygos
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Posted - 2005.01.07 05:32:00 -
[7]
Pedant #1 - "OMG our pingpong ball logged off!!?!" Pedant #2 - "Sploiters.."
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JebusThineSaviour
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Posted - 2005.01.07 05:36:00 -
[8]
Originally by: Sochin
Originally by: Joshua Foiritain So basicly i could web and scramble someone in empire space and keep them there for several hours without giving them any way of getting away?
Sounds like fun...
Actually, you can already do this using the fun physics. A corpmate and I kept an indy from warping or approching a gate for like 10 minutes just by repeatedly ramming him with our interceptors.
What do you get out of something like that? Im sure the guy in the indy was mildly humoured by the whole ordeal, but what did YOU get out of it? Was it satisfying? Was it fulfilling?
Not being ironic, Just curious.
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Nemiona
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Posted - 2005.01.07 08:11:00 -
[9]
Originally by: gofoi I would like to get a CCP response for this:
- Sentries will not fire on someone just for warp scrambling webbing; however the person committing this action will be attackable by anyone.
- as soon as the player that is webbed / scrambled gets fired on, the scrambler/webber is attacked aswell as the player who fired upon the victim
I find this would be a fair way to boost the pirate career whilst giving the victim a fair chance of survival, of course, hauling in <0.5 would be become very dangerous, so leave it up to the people to fit warp stabs or not! Of course there are probably a few tweaks necessary.
I kinda dont see the point of this.. lately there has been an increasing number of blockades in empire, and it seems like they do well withouth these changes.
Loot corp and some others ran a successful blockade in hagilur for a week or so. Last 2 nights Venal rangers blocked another system.
Fit warp stabs ? a hauler that warp into a camped gate have no chance to go through the gate, and possibly killed before it have had a chance to turn around and warp to safety. Only way for a hauler to get away is by using instajumps. It shouldnt be easy to completely lock down a system, but with your suggestions I think it will be alittle more easy, and we would have blockades at every gate in <.5, and 400+ threads in here about it..
------ The future, according to some scientists, will be exactly like the past, only far more expensive. John Sladek |
Randuin MaraL
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Posted - 2005.01.07 08:12:00 -
[10]
Empire pirates? What are they useful for? Are the governments and navies really "that" weak and unable to enforce law within at least 0.5+?
I do not really appreciate your ideas: To allow warp scrambling/webbing without sentry fire will open doors and gates for exploits and ganking, in the long run economy will die.
Learn your combat skills and get your experience as all others did, in combat. ____________________________________________________
Never be in the company of anyone with whom you would not want to die.
MEDUSA veteran, Khumaak Award winner |
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Hans Roaming
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Posted - 2005.01.07 08:34:00 -
[11]
Nice idea however I feel this would be a game mechanic that is too exploitable by griefers simply webbing, scrambling someone and going afk for hours on end, imagine being held with two webbers and a scrambler. To be honest webbing and scrambling someone is a hostile act and so the current response is appropriate.
Why not use a tanking bs tackler.
WTS: Male, 37, single, can fly starships, build rockets and dance Salsa. WTB: Female, plays eve, lives near London UK |
Viceroy
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Posted - 2005.01.07 09:19:00 -
[12]
back in the day scrambling webbing wasnt an agressive action. I remember roleplaying a traffic police in high sec space, webbing and scrambling people to ensure that they didnt go over the speed limit!
Needless to say, I was put on about 50 KOS lists by the first few hours.
Those were the days! -
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Von Schnopp
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Posted - 2005.01.07 10:26:00 -
[13]
Edited by: Von Schnopp on 07/01/2005 11:21:02 Viceroy, I suppose you fined them for speeding as well?
Seriously, there are no professions or careers in this game, what you are is what you do at any given time and the same goes for piracy. I can't see why we should allow piracy in empire space at all when there are plenty of possibilities open to pirate players elsewhere. Besides, we'll have to accept there's a majority of players who are not ready for a EVE where you're not safe even in empire.
We've already got the empire kessie kamikazi's causing trouble using alts, which is, imo, an exploit of the fact that one account can hold multiple characters where one is your "righteous main char" and the other 2 are your disposable empire ganking pilots. ./me takes on his flame resistant coat.
Some people are simply to lazy or narrow minded to come up with their own tactics of carrying out their dirty business.
If you can't act pirate in +0.5, then go look in 0.4-. I know loads of people who's been successful in catching people hunting NPC and mining etc in belts and at spawns.
At some point the game can't adapt to you anymore but you'll have to adapt to the game.
"Dying for your corp is just stupid, make those other bastards die for theirs instead" |
gofoi
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Posted - 2005.01.07 10:57:00 -
[14]
Originally by: Nemiona
I kinda dont see the point of this.. lately there has been an increasing number of blockades in empire, and it seems like they do well withouth these changes.
Loot corp and some others ran a successful blockade in hagilur for a week or so. Last 2 nights Venal rangers blocked another system.
Fit warp stabs ? a hauler that warp into a camped gate have no chance to go through the gate, and possibly killed before it have had a chance to turn around and warp to safety. Only way for a hauler to get away is by using instajumps. It shouldnt be easy to completely lock down a system, but with your suggestions I think it will be alittle more easy, and we would have blockades at every gate in <.5, and 400+ threads in here about it..
the point would be to bring back ransoming, which is a more fun and honorable form of pirating, since gate gankages are not that thrilling for both the victim and the prey. Sitting at a gate for hours isn't much fun :)
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Von Schnopp
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Posted - 2005.01.07 11:29:00 -
[15]
Originally by: gofoi
Originally by: Nemiona
I kinda dont see the point of this.. lately there has been an increasing number of blockades in empire, and it seems like they do well withouth these changes.
Loot corp and some others ran a successful blockade in hagilur for a week or so. Last 2 nights Venal rangers blocked another system.
Fit warp stabs ? a hauler that warp into a camped gate have no chance to go through the gate, and possibly killed before it have had a chance to turn around and warp to safety. Only way for a hauler to get away is by using instajumps. It shouldnt be easy to completely lock down a system, but with your suggestions I think it will be alittle more easy, and we would have blockades at every gate in <.5, and 400+ threads in here about it..
the point would be to bring back ransoming, which is a more fun and honorable form of pirating, since gate gankages are not that thrilling for both the victim and the prey. Sitting at a gate for hours isn't much fun :)
"Isn't much fun" - Sitting at a gate webbed and scrambled beyond sanity isn't much fun for the victim either, is it?
Besides, who would pay large sums of money in ransoms when they very well know they can't be harmed? Hence, no motivations arise to pay you the ransom right?
All they do is they edge their way to the gate no matter how much time it takes while they AFK for something else in the meantime.
Please get a grip, we can't expect the whole EVE universe to conform to the whims of the pirates just because they get bored by camping gates. Mining for the same amount of time gets you bored as well only it requires more effort.
Compared to producers and miners, how many more times did pirates get their plees to result in a actual change of the game mechanics?
"Dying for your corp is just stupid, make those other bastards die for theirs instead" |
Sassinak
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Posted - 2005.01.07 11:37:00 -
[16]
Hmm lets see now, possible solutions for empire pirating...
f10? local? asking around? being at your keyboard? asking corpmates who are in teh area? Sass Arcane Technologies |
Dezzyb0y
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Posted - 2005.01.07 12:29:00 -
[17]
Originally by: Von Schnopp Edited by: Von Schnopp on 07/01/2005 11:21:02 Viceroy, I suppose you fined them for speeding as well?
Seriously, there are no professions or careers in this game, what you are is what you do at any given time and the same goes for piracy. I can't see why we should allow piracy in empire space at all when there are plenty of possibilities open to pirate players elsewhere. Besides, we'll have to accept there's a majority of players who are not ready for a EVE where you're not safe even in empire.
We've already got the empire kessie kamikazi's causing trouble using alts, which is, imo, an exploit of the fact that one account can hold multiple characters where one is your "righteous main char" and the other 2 are your disposable empire ganking pilots. ./me takes on his flame resistant coat.
Some people are simply to lazy or narrow minded to come up with their own tactics of carrying out their dirty business.
If you can't act pirate in +0.5, then go look in 0.4-. I know loads of people who's been successful in catching people hunting NPC and mining etc in belts and at spawns.
At some point the game can't adapt to you anymore but you'll have to adapt to the game.
First of all dieplz.
Secondly, As far as i can see only piracy has to had to adapt in such a large way in such a short period of time... Mining has had all of npc changes and oh a skill change. PVP has only really had to suffer the problem of ship bonuses changing new ships coming into the game etc etc. Piracy in empire (which is allowed if not ccp just turn it into 1.0 all the way thro nuff said).
What really annoys me is carebear whiners always seem to have their way... sentry gun changes etc etc. Criminal flagging. Getting shot where ever. Its all fair enough, but jesus guys stop pushing it further your just going to make the game boring for ya selves aswell.
We've already got the empire kessie kamikazi's causing trouble using alts, which is, imo, an exploit of the fact that one account can hold multiple characters where one is your "righteous main char" and the other 2 are your disposable empire ganking pilots. ./me takes on his flame resistant coat.
That bit there, i had my alt with more sp than my main when i yulai bombed... was that an exploit? i dont think it was the rules are simple... stfu.
As for your closing comment. The game has very rarley adapted to piracy, pirates have always adapted to the game. Its time to find a way of effectivly pirating without annoying anybody. Insurance is the way forward. Making it so when you go into 0.4's your insurance drops by 20% and in 0.0 it drops by 40% making people want to pay tolls and ransoms, bringing back piracy into the game. If they dont want to pay they die... simple. But at the moment people are not eager enough to pay ransoms to cause me or many other "pirate" corps from just blowing them up and forgetting the toll. -----------------------
K4rls 1400mm Howitzer Artillery I perfectly strikes Republic Fleet Testing Facilities, wrecking for 1395.9 damage
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Wild Rho
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Posted - 2005.01.07 13:03:00 -
[18]
Originally by: Sassinak Hmm lets see now, possible solutions for empire pirating...
f10? local? asking around? being at your keyboard? asking corpmates who are in teh area?
You've got to be kidding right?!! That would involve them using their brains and even worse, making an effort
I have the body of a supermodel. I just can't remember where I left it... |
Major Bash
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Posted - 2005.01.07 13:14:00 -
[19]
Originally by: Dezzyb0y
Originally by: Von Schnopp Edited by: Von Schnopp on 07/01/2005 11:21:02 Viceroy, I suppose you fined them for speeding as well?
Seriously, there are no professions or careers in this game, what you are is what you do at any given time and the same goes for piracy. I can't see why we should allow piracy in empire space at all when there are plenty of possibilities open to pirate players elsewhere. Besides, we'll have to accept there's a majority of players who are not ready for a EVE where you're not safe even in empire.
We've already got the empire kessie kamikazi's causing trouble using alts, which is, imo, an exploit of the fact that one account can hold multiple characters where one is your "righteous main char" and the other 2 are your disposable empire ganking pilots. ./me takes on his flame resistant coat.
Some people are simply to lazy or narrow minded to come up with their own tactics of carrying out their dirty business.
If you can't act pirate in +0.5, then go look in 0.4-. I know loads of people who's been successful in catching people hunting NPC and mining etc in belts and at spawns.
At some point the game can't adapt to you anymore but you'll have to adapt to the game.
First of all dieplz.
That bit there, i had my alt with more sp than my main when i yulai bombed... was that an exploit? i dont think it was the rules are simple... stfu.
Dezzyb0y, tone it down a bit. He said his piece and now u said urs, no need to be rude and so immature by typing stupid things like that
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Von Schnopp
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Posted - 2005.01.07 14:06:00 -
[20]
Major Bash: Rightyo! :) DezzyBoy: You missed my point entirely. People who spend time training other characters than their "main" probably does that because they want a mining char and a PvP char, well, in most cases. Now would you jeopardize either of them just to grief hauler pilots in empire? Think not.
I'm talking about people using DISPOSABLE characters whose security standing and reputiation means a fetid pair of dingos kidneys to them. They train them for a specific purpose at a low cost and reasonably quick at that and when they can't be used for that purpose anymore they start over.
understandplz
"Dying for your corp is just stupid, make those other bastards die for theirs instead" |
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j0sephine
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Posted - 2005.01.07 14:55:00 -
[21]
"You've got to be kidding right?!! That would involve them using their brains and even worse, making an effort "
right on cue... ;s
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MoLeH
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Posted - 2005.01.07 17:19:00 -
[22]
scrambleing and webbing at gates and stations would be great it would allow empire ransoming again and mean that anything and evrything can be ransomed as it is now anyhting and evrything that comes to a gate ur at just gets killed and u hope for nice stuff in teh loot. would all you carebears rather continue to die or have a chance to pay a ransom and live ?
-------------------------------------- Do you see people in real life whining that their enjoyment was ruined by a shark when they went swimming in dangerous waters? - Viceroy |
Hardin
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Posted - 2005.01.07 17:22:00 -
[23]
Originally by: Wild Rho
Originally by: Sassinak Hmm lets see now, possible solutions for empire pirating...
f10? local? asking around? being at your keyboard? asking corpmates who are in teh area?
You've got to be kidding right?!! That would involve them using their brains and even worse, making an effort
Hmmmm...
Wild Rho - you got to admit there are a few solutions to Empire ganking out there
Albeit Amarr Empire ganking...
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gofoi
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Posted - 2005.01.08 01:35:00 -
[24]
Edited by: gofoi on 08/01/2005 01:37:33
Originally by: Von Schnopp
"Isn't much fun" - Sitting at a gate webbed and scrambled beyond sanity isn't much fun for the victim either, is it?
Getting killed is never fun - pointless comment
Originally by: Von Schnopp
Besides, who would pay large sums of money in ransoms when they very well know they can't be harmed? Hence, no motivations arise to pay you the ransom right?
If the victim doesn't pay or open fire, then you attack them and only then must you start tanking the sentries. - think a little bit. For those who misuderstood what i originally wrote, the point would basically be to create two levels of criminal flagging: - level 1 -> induced by warp scrambling/disrupting -> sentries do not shoot, but other players are free to shoot at you level 2 -> a physical aggression -> sentries and players are free to open fire at will.
Originally by: Von Schnopp
Please get a grip, we can't expect the whole EVE universe to conform to the whims of the pirates just because they get bored by camping gates. Mining for the same amount of time gets you bored as well only it requires more effort.
Mining and pirating are far from being the same thing, I don't believe that pirates expect to make billions doing what they do. I personnally try to pirate because i find it fun. The issue is not whether camping gates is boring or not, it's underlining the fact that the other forms of pirating - in this case ransoming - are dying and need a boost.
PS: cool idea about reducing insurance payouts in lower sec. systems
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Yurito
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Posted - 2005.01.08 08:55:00 -
[25]
here's a solution.. move out to 0.0! you do know that empire space was created for new players to get used to the game and earn enough money for a nice frigate.. in either case, you wanna pirate, go to a lawless space. you're not afraid, are you? O_o |
gofoi
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Posted - 2005.01.08 11:50:00 -
[26]
I've been in 0.0 for a long time, pirating and 0.0 are not the same thing
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Namuko Vegeta
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Posted - 2005.01.08 14:50:00 -
[27]
Thats right, Empire space is too big! narrow it down to maybe 10 systems and you'll be sure to get an exodus to 0.0
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Garnet Strife
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Posted - 2005.01.09 02:24:00 -
[28]
Originally by: Yurito here's a solution.. move out to 0.0! you do know that empire space was created for new players to get used to the game and earn enough money for a nice frigate.. in either case, you wanna pirate, go to a lawless space. you're not afraid, are you?
Why the hell do i see year + old chars in raven's NPC'ing in 0.4 and is carebears answer to everything "move to 0.0 are u afraid?!?
I WANT A SIG! |
Stetu
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Posted - 2005.01.09 08:47:00 -
[29]
OMG MAKE THIS GUY PRESIDENT OF CCP! ----------------------
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Wild Rho
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Posted - 2005.01.10 02:36:00 -
[30]
Edited by: Wild Rho on 10/01/2005 02:37:29
Originally by: Hardin
Originally by: Wild Rho
Originally by: Sassinak Hmm lets see now, possible solutions for empire pirating...
f10? local? asking around? being at your keyboard? asking corpmates who are in teh area?
You've got to be kidding right?!! That would involve them using their brains and even worse, making an effort
Hmmmm...
Wild Rho - you got to admit there are a few solutions to Empire ganking out there
Albeit Amarr Empire ganking...
I am a victim of an uncaring society, I'm the victim really
Originally by: j0sephine right on cue... ;s
I have the body of a supermodel. I just can't remember where I left it... |
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