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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
![Denidil Denidil](https://images.evetech.net/characters/1341558537/portrait?size=64)
Denidil
Red Federation RvB - RED Federation
401
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Posted - 2012.08.07 02:30:00 -
[1] - Quote
give me all your stuff, whiny ***** If you don't see a problem in 0.0 eroding into two big super-coalitions and a few hangers on in areas nobody cares about.. then you don't have brains. |
![Denidil Denidil](https://images.evetech.net/characters/1341558537/portrait?size=64)
Denidil
Red Federation RvB - RED Federation
413
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Posted - 2012.08.07 15:57:00 -
[2] - Quote
Richard Desturned wrote:I should be able to ridiculously abuse tactics to the point of breaking the game without recourse
Richard Desturned wrote:Kill All miners, who needs minerals anyway
Richard Desturned wrote:You're not playing the game the way I want it played! You're avoding letting me ********** all over my keyboard while i suicide you! WWWWHHAAAAA
you're a whiny little ***** Richard. HTFU. If you don't see a problem in 0.0 eroding into two big super-coalitions and a few hangers on in areas nobody cares about.. then you don't have brains. |
![Denidil Denidil](https://images.evetech.net/characters/1341558537/portrait?size=64)
Denidil
Red Federation RvB - RED Federation
413
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Posted - 2012.08.07 15:59:00 -
[3] - Quote
Anslo wrote:Richard Desturned wrote:Anslo wrote:Like I said before, get over it. If I want to explore low sec with probes, go into wormholes, engage in industry or trade in lowsec, or even rat or do missions to relax, I shouldn't have to deal with griefers all the time. I play this science fiction game for FUN, not life. "I want to go into the explicitly dangerous areas and not be shot because Sandbox" Dangerous because NPCs? Sure. Dangerous because a gang of 12 neck bears who can't make is in nul and enjoy ruining other people's days because they get stepped on in the real-world while serving fries to others to make their monthly troll-game payments? No. Get out.
you go into nullsec areas (w-space, or k-space) and you're at risk of being ganked. that is the design of the game. get over it. you want to do things with minimal risk (not no risk as some whiny bitches here are asserting high sec) stay in high sec.
highsec is, and should be, mostly-safe. soon as you leave mostly-safe space you're liable to get shot up. if you cannot deal with that then stay in ******* highsec. If you don't see a problem in 0.0 eroding into two big super-coalitions and a few hangers on in areas nobody cares about.. then you don't have brains. |
![Denidil Denidil](https://images.evetech.net/characters/1341558537/portrait?size=64)
Denidil
Red Federation RvB - RED Federation
413
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Posted - 2012.08.07 16:02:00 -
[4] - Quote
Richard Desturned wrote:Denidil wrote:you're a whiny little ***** Richard. HTFU. fairly hypocritical of you to post "HTFU" anywhere
i'm not the one whining about targets that can't shoot back being made harder to suicide. I'm not the one whining about CONCORD exploits being fixed. I'm not the one whining about highsec being too safe.
Nor am I the one whining about lowsec/nullsec being not safe enough, or that other people's way of playing the game may conflict with mine.
You are just as bad, if not worse, than the complete carebears. The carebears just want to be left alone, you on the other hand cannot stand the idea that if you suicide someone in highsec it is going to be costly - which has been part of the ******* game design from day one.
That doesn't stop freighters carrying lots of shiny loot from getting suicided, nor should it.
If you don't see a problem in 0.0 eroding into two big super-coalitions and a few hangers on in areas nobody cares about.. then you don't have brains. |
![Denidil Denidil](https://images.evetech.net/characters/1341558537/portrait?size=64)
Denidil
Red Federation RvB - RED Federation
413
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Posted - 2012.08.07 16:13:00 -
[5] - Quote
Richard Desturned wrote:Anslo wrote:No. I suggest you leave. You and your kind are what make this game have such a low population of players; because you pew at anything that moves, even in a tiny newb ship. For this game to thrive, PvP changes like what's happening should occur. Deal with it. 350k subscribers is not a "low population" in any way, shape or form, hope this helps
i'd like to see that be 700k, or 800k or more. that means CCP could hire more staff and speed of iteration would increase. if that means reducing (but not making impossible ) suiciding then I'm fine with that. if that means making resource gathering more exciting i'm ok with that (also because that probably means the ships we pew pew with will cost less because new players entering the resource gathering professions).
and if it means making gooniebabies cry.. then i'm DEFINITELY ok with it
[edit] i accidentally a few words If you don't see a problem in 0.0 eroding into two big super-coalitions and a few hangers on in areas nobody cares about.. then you don't have brains. |
![Denidil Denidil](https://images.evetech.net/characters/1341558537/portrait?size=64)
Denidil
Red Federation RvB - RED Federation
413
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Posted - 2012.08.07 16:26:00 -
[6] - Quote
can we give the "WoW vs EvE" **** a break? they're two entirely different games top to bottom, are not comparable. EvE will never have 12 million subscribers (nor does WoW anymore :P) nor should it.
But complaining that changes make (or people want) EvE more like WoW (or "hello kitty online") are ********, just as are complaints that someones 8bn isk shiny (loot pinata :P) raven navy issue got suicided.
Were the miners pretty whiny about hulkageddon: absolutely... but they were also right, which is why I argued on their side when it came to the EHP increase on ships. they were too ******* easy to suicide - it shouldn't be profitable to suicide based on just the manufacturing value of the ship. That clearly goes against the intended design of allowing suiciding.
However at the same time the gankbears (yes.. you're little better than carebears. seriously shoot something that shoots back) are little better - claiming that they made it impossible (false) to suicide them. nope it just takes 3 or 4 tornadoes to suicide a DCII+2x invul mackinaw. three catalysts should still be able to take out a 2xMLU hulk in .5
If you don't see a problem in 0.0 eroding into two big super-coalitions and a few hangers on in areas nobody cares about.. then you don't have brains. |
![Denidil Denidil](https://images.evetech.net/characters/1341558537/portrait?size=64)
Denidil
Red Federation RvB - RED Federation
413
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Posted - 2012.08.07 16:31:00 -
[7] - Quote
Richard and Tippia do have a point that this IS primarily a PvP game.. hell i don't pvp in any other MMO but I play eve to PVP. all my PvE activities are just for the purpose of funding my PvP.
anyway.. as i was saying - they have a point in that this is a PvP game. it will always be PvP centric. I'm for making the PvE more entertaining/harder/more cooperative to bring in players in - the "farms and fields" design initiatives. I supported the EHP buffing of the barges because of the cost vs reward ratio on suiciding barges was entirely out of whack.
However i think blaming PvPers in general for problems with the game is just wrong - as it is a pvp game. Gankbears are a problem, not all PvPers are gankbears.
If you don't see a problem in 0.0 eroding into two big super-coalitions and a few hangers on in areas nobody cares about.. then you don't have brains. |
![Denidil Denidil](https://images.evetech.net/characters/1341558537/portrait?size=64)
Denidil
Red Federation RvB - RED Federation
413
|
Posted - 2012.08.07 16:34:00 -
[8] - Quote
Simetraz wrote:CCP just need to remove gate guns from All gates EXCEPT the ones that border on high-sec.
Once you are in low-sec there is plenty of other restrictions to keep things in check.
I don't have a problem with gate guns being nasty on the border gate, after that welcome to low-sec.
i always thought gate guns in lowsec were sorta dumb. i suppose it deters instalocking tackle frigates, but there has to be a better way of doing that.
Richard Desturned wrote:Denidil wrote:seriously shoot something that shoots back donenext?
good boy, next you'll be putting your own pants on and you won't be whining! If you don't see a problem in 0.0 eroding into two big super-coalitions and a few hangers on in areas nobody cares about.. then you don't have brains. |
![Denidil Denidil](https://images.evetech.net/characters/1341558537/portrait?size=64)
Denidil
Red Federation RvB - RED Federation
413
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Posted - 2012.08.07 16:41:00 -
[9] - Quote
Richard Desturned wrote:Anslo wrote:No you just chase away new blood and, in turn, new infusions of money. You are undesirables and should be treated as thus. no, not really
i'm going to have to agree with you here Richard.. Anslo that was stupid.
Richard may be a bit over reacting to the high sec changes, but the simple fact is I don't know anyone who has been suicide ganked.. it isn't THAT much of an influence to the game.
the actual actions they take in the game aren't the problem. the high vs nullsec siege mentality on the forums IS the issue - and in that regard YOU'RE BOTH NOT HELPING. If you don't see a problem in 0.0 eroding into two big super-coalitions and a few hangers on in areas nobody cares about.. then you don't have brains. |
![Denidil Denidil](https://images.evetech.net/characters/1341558537/portrait?size=64)
Denidil
Red Federation RvB - RED Federation
413
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Posted - 2012.08.07 16:42:00 -
[10] - Quote
Richard Desturned wrote:Anslo wrote:I compare it to those two because they popped into my head while I typed. Aside from that, if one wishes to claim CCP is one of the "big boys," then it must be compared to the big boys of the MMO industry, being GW, WoW, et al. It isn't ignoring the other MMO's such as say, Vindictus or Star Trek Online (lol), as much as it is accurately categorizing it with, as you claim, other companies which stand on equal or greater footing with CCP and Eve Online in terms of population, capital gain, ROI, and these companies' bottom line. you're seriously trying to compare CCP to Blizzard and NCsoft I don't know what to say
he is rather dumb. If you don't see a problem in 0.0 eroding into two big super-coalitions and a few hangers on in areas nobody cares about.. then you don't have brains. |
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![Denidil Denidil](https://images.evetech.net/characters/1341558537/portrait?size=64)
Denidil
Red Federation RvB - RED Federation
413
|
Posted - 2012.08.07 16:48:00 -
[11] - Quote
Richard Desturned wrote:
it's not like NCsoft and Blizzard's R&D budgets likely exceed CCP's annual revenue by virtue of having a miles-long portfolio of successful games that predate CCP as a company
yup
i may not agree with you all the time, and i may give you **** for it.. but you're not dumb. he seems to be. If you don't see a problem in 0.0 eroding into two big super-coalitions and a few hangers on in areas nobody cares about.. then you don't have brains. |
![Denidil Denidil](https://images.evetech.net/characters/1341558537/portrait?size=64)
Denidil
Red Federation RvB - RED Federation
414
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Posted - 2012.08.07 17:23:00 -
[12] - Quote
Alavaria Fera wrote:Denidil wrote:Richard may be a bit over reacting to the high sec changes, but the simple fact is I don't know anyone who has been suicide ganked.. it isn't THAT much of an influence to the game. Not that it doesn't happen but there's a lot of miners and not all that many gankers in comparison. It's more about what happens if you all decide to cluster around that not-suspicious-at-all Typhoon with no tank...
i know it happens.. i see the killboard entries on eve-kill. my mining alt hasn't even ever been buzzed by a suicide's scout. but then.. i generally park her way out of the way where little to no one is and i pay attention. If you don't see a problem in 0.0 eroding into two big super-coalitions and a few hangers on in areas nobody cares about.. then you don't have brains. |
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