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Thread Statistics | Show CCP posts - 2 post(s) |
Rented
Hunter Heavy Industries
21
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Posted - 2012.08.07 23:08:00 -
[1] - Quote
I find it strange such standard generalized whine with no perceivable aim or constructive purpose other than 'stuff used to be better somehow' can generate so many pages of debate. |
Rented
Hunter Heavy Industries
22
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Posted - 2012.08.08 01:56:00 -
[2] - Quote
Mors Sanctitatis wrote:Khergit Deserters wrote:OP, what specific changes do you suggest? (Not having been around when PVP was considered better, I have nothing to compare with). I'll probably be flamed to hell for this, but I'll bite- (in no particular order) Put all local into delayed mode Remove Warp To Zero, make every gate act as a warp bubble with a 15km radius. Even if you put a BM 100km behind it, you'll still come out of warp 15km from the gate. Problem solved. Remove Jump Bridges Remove Jump Freighters Repping anyone locks you out from docking/jumping for 60 seconds Increase aggression docking/jumping lock out to 60 seconds (this due to the increased relative HP of all ships and decreased peak DPS intended to 'prolong fights') Remove all non static warp disruption bubbles (e.g. dictor bubbles and HIC bubbles) Make probing more difficult, but more skill/technique based I can detail out each reason, but that's a good start. What do you think?
Put all local into delayed mode - I too would find this enjoyable, then all nullbears would quit and I wouldn't care anymore
Remove Warp To Zero, make every gate act as a warp bubble with a 15km radius. Even if you put a BM 100km behind it, you'll still come out of warp 15km from the gate. Problem solved. - Tedium levels increased by 300%
Remove Jump Bridges - Don't care.
Remove Jump Freighters - Don't care... but you realize this combined with warp-to-15km-only would murder any and all significant industry activity in low and null?
Repping anyone locks you out from docking/jumping for 60 seconds - This change is already incoming with the new crimewatch system.
Increase aggression docking/jumping lock out to 60 seconds (this due to the increased relative HP of all ships and decreased peak DPS intended to 'prolong fights') - I'm pretty sure this is exactly how it already is.
Remove all non static warp disruption bubbles (e.g. dictor bubbles and HIC bubbles) - Supercaps should be harder to pin down?
Make probing more difficult, but more skill/technique based - Don't care.
Overall you seem to be a huge fan of encouraging massive blobs to carry out every task, and reducing null to a deserted wasteland filled with endless tedium. |
Rented
Hunter Heavy Industries
22
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Posted - 2012.08.08 02:12:00 -
[3] - Quote
Pankas Carter wrote:Rented wrote:Overall you seem to be a huge fan of encouraging massive blobs to carry out every task, and reducing null to a deserted wasteland filled with endless tedium. Statu quo?
Touch+¬, but now with escorting freighters for hours on end, holding hands with your 200 closest friends whenever doing anything requiring you to stand still for 3 minutes for fear of imminent doom, and the promotion of caps and supercaps to the only ships that can actually go anywhere without using a titan bridge that don't give you the urge to claw out your own eyes. |
Rented
Hunter Heavy Industries
22
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Posted - 2012.08.08 02:58:00 -
[4] - Quote
drdxie wrote:So to summarize... you can't get any kills so CCP should make it easier for you
It's an interesting phenomenon that in EVE that when things are difficult for the 'hardcore' players they complain that the game is being made 'too easy for carebears'. On the other hand anything which makes slaughtering carebears easier is somehow seen as making the game more hardcore. |
Rented
Hunter Heavy Industries
24
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Posted - 2012.08.08 11:35:00 -
[5] - Quote
EVE is all about industry, there wouldn't be any ships without it!
Sounds pretty stupid right?
. . .
EVE is all about PVP, what else would the ships be used for?
JUST. AS. STUPID. |
Rented
Hunter Heavy Industries
24
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Posted - 2012.08.08 12:26:00 -
[6] - Quote
Lexmana wrote:Rented wrote:EVE is all about industry, there wouldn't be any ships without it!
Sounds pretty stupid right?
. . .
EVE is all about PVP, what else would the ships be used for?
JUST. AS. STUPID. You don't get it do you? Mining ore in a belt in competition with other miners trying to avoid gankers and thiefs hauling the ore to a station avoiding gakers where there are free factory slots and ideally a cheap office producing ships finding somewhere to sell ships at a good price is all done in competition with other players - hence it is PvP. Add to that wardecing your competition, hiring mercs to gank their miners and haulers so they move from your space and it is even more obvious. Now, you may also undercut their orders and fill all factory slots an buy up all the offices at the station to make them leave your market alone. How cannot you se that it is all about players competing with players - what we usually call PvP?
Everytime I see someone call market-spreadsheet-wars PVP it hurts my brain. Guess I must be PVP'ing for oxygen in Earth's atmosphere right now, eh? When I haul my desktop out of my carboard box behind McDonalds and go down to the homeless shelter I guess I'm PVPing for a bed near a window?
Just what exactly isn't PVP with this ridiculously stilted reasoning? Mining is PVP cause you took that veldspar before someone else did? Literally anything that involved isk ever must be PVP because of the absurdly miniscule affect it had on inflation and/or velocity of the currency? HA! Suck on that all you other people (everybody I guess?) who aren't meaningfully impacted by the mundane tasks that I do, I just PVP'd yalls!
Excuse me now while I hyperventilate whilst trying to oxygen-PVP my neighbors. Alternatively, YOU ATTEMPT TO EXPLODE INTERNET SPACESHIPS. |
Rented
Hunter Heavy Industries
24
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Posted - 2012.08.08 13:08:00 -
[7] - Quote
Tippia wrote:Rented wrote:Everytime I see someone call market-spreadsheet-wars PVP it hurts my brain. So you're assuming that the people undercutting you on the market, and occasionally buying your stuff and selling things to you, are not players? Quote:Just what exactly isn't PVP with this ridiculously stilted reasoning? The things you listed, for one, since none of them have anything to do with players. As for in-game activities, very few. That's kind of what makes EVE a PvP game: you are always competing with other players over limited resources. You have no instances or shards to ensure that what you want will always be available to you and that your pursuit of something are separate from other people's pursuit of the same thing. There are tons of games that are designed in such a way that what you're doing does not interfere with what other people are doing. EVE is very purposefully designed to ensure that what you're doing always interferes with other people, making every last activity (except maybe clicking the GÇ£request missionGÇ¥ and GÇ£complete missionGÇ¥ buttons) PvP in some way or another.
'Competing' for a rock of veldspar is just as meaningfully interactive as .01 isk-ing a market order. You stole those sells from the competition you say? So what! You also stole that veldspar rock from anyone who might've wanted it. Is every auctionhouse in every online game PVP now because you bought that magic sparkly pony before someone else did? In EVE we have a fancy market and can do that in both directions, yay!
Tippia wrote: you are always competing with other players over limited resources.
I've got bad news, resources aren't limited. Items appears like magic, isk rains from the sky, and those asteroids come right back. And taking a number and waiting in line for your seat on the gravy-train (even with creative usage of sharpies to change your number[Ha! Beat you by .01 isk!]) isn't PVP, not even including that 'limited resources' is frivilous and entirely meaningless to PVP even if it is applicable to the situation. By all means it's PVP if you kill someone and take their 'limited resources'... but that's entirely because you killed them.
To summarize, if two men are walking the shores of South Africa and the first man spots a giant flawless diamond laying in the sand, when the second man grabs it and runs away... no PVP has occured. |
Rented
Hunter Heavy Industries
25
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Posted - 2012.08.08 13:54:00 -
[8] - Quote
Lexmana wrote:Rented wrote: Some utter crap
Why do you even play EVE? I am asking because from your description of EVE you don't seem to like it that much. Maybe you are in the wrong place?
You somehow interpret my not accepting a delusionally open ended 'I got there first! Where ever that is...' definition of PVP as me not liking EVE? It'd be interesting if only it made sense. |
Rented
Hunter Heavy Industries
25
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Posted - 2012.08.08 14:16:00 -
[9] - Quote
Lexmana wrote:Rented wrote:Lexmana wrote:Rented wrote: Some utter crap
Why do you even play EVE? I am asking because from your description of EVE you don't seem to like it that much. Maybe you are in the wrong place? You somehow interpret my not accepting a delusionally open ended 'I got there first! Where ever that is...' definition of PVP as me not liking EVE? It'd be interesting if only it made sense. From your ranting it looks like you rather play a game where everything was sold and bought via NPC buy and sell order so you wouldn't have to deal with all the market PvP. Guess what, that is not EVE. Mineral prices, ships and for example ice products are directly affected by PvP in EVE. Sometimes by player cartels such as OTEC that has spiked the price on technetium and Hulks, and sometimes by direct intervention in the belts which tripled the price of oxygen isotopes for a long time. And part of the price increase in minerals is due to hulkageddon. Resources are not unlimited in EVE. If they were what do you think the price of a Hulk would be if there were infinite number of them on the markets? In EVE you have to adapt to circumstances like those mentioned above and also to direct competition in your market. At least I have to sometimes rethink my plans when I notice that I can't make a profit from selling a specific poduct in a specifik market because someone else has interfered. You don't seem to appreciate these things. But these are the things that make EVE stand out among MMOs. So what are you doing in EVE?
Reading sentences comprised of words to extract the ideas and expressions contained within appears beyond you. I'd recommend you forget everything I've said, except you apparently already have. |
Rented
Hunter Heavy Industries
25
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Posted - 2012.08.08 14:29:00 -
[10] - Quote
baltec1 wrote:Thats why the ice interdictions didn't cause a rise in cost of ice products. Oh wai...
Confirming Willy Wonkas magically infinite chocolate fountain suddenly become finite for some reason if the Oompa Loompas contract rabies. |
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Rented
Hunter Heavy Industries
25
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Posted - 2012.08.08 14:43:00 -
[11] - Quote
Lexmana wrote:Rented wrote: Reading sentences comprised of words to extract the ideas and expressions contained within appears beyond you. I'd recommend you forget everything I've said, except you apparently already have.
You essentially claimed that resources are unlimited in EVE and that resource and market PvP is meaningless. Well, that pretty much disqualifies the majority of what EVE has to offer. That is why I asked why you play EVE. Maybe you don't know?
A proper response usually comes afterwards, but I suppose if it's provided in advance that's okay too. |
Rented
Hunter Heavy Industries
25
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Posted - 2012.08.08 15:31:00 -
[12] - Quote
I'll try and break it down for you.
Lexmana wrote: You essentially claimed that resources are unlimited in EVE and that resource and market PvP is meaningless. Well, that pretty much disqualifies the majority of what EVE has to offer. That is why I asked why you play EVE. Maybe you don't know?
This is a closed question, there is no response because its pretenses have already determined the answer (which is immediately proven false). Not to mention none of them are actually based on anything I've previously stated.
Assumption: Rented believes resource and market PVP is meaningless. Assumption: The majority of EVE is resource and market PVP. Therefore: Rented believes EVE is meaningless. Assumption: If you believe something is meaningless, you wouldn't play it. Therefore: Rented wouldn't play EVE.
But indeed I am playing EVE, which would lead you to perhaps realize the method by which you've drawn your conclusion (which is proven to be false) is fundamentally wrong.
And yes, when you start spouting [sarcasm]sherlock-quality[/sarcasm] gems like this I absolutely start trolling (especially when you provide the proper answer of 'yeah, that dun make sense bro', in advance, for my convenience, without realizing it). It did however, provide me with the mild thrill of being able to respond somewhat recursively though. |
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