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Thread Statistics | Show CCP posts - 1 post(s) |

KaZaam
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Posted - 2005.01.10 10:40:00 -
[1]
Post'em if you got'em! PvP, PvE, mining.. all of them! Personally i'm most intrested in a PvE setup, and wondering if there is one viable for missions. Level.2's perhaps? 
(link for the sticky)
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Cadman Weyland
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Posted - 2005.01.10 11:34:00 -
[2]
ive been trying this out.
7 x 125 rails (iron, anti and iridium ammo), 1 rocket launcher (defenders) usuall med slot gear, s shield booster, sensor booster etc.
Seems pretty effective, though im not convinced the sensor booster does much. Can still lock inties in under 5 secs with or without it.
Director of Empire Ops and Chief Carebear |

Mahq Mur
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Posted - 2005.01.24 08:07:00 -
[3]
You can laugh at me, I use it for mining in 0.5-0.7.
Hi: 4x125mm Railguns (2 tungsten, 2 antimatter); 1xGatling Pulse laser (safe ammo space); 2xMining Tech 2 (as far as the cap can take it, 3 will suck your comr dry lol); 1xStd missile Launcher (pirahna light).
Med: Small shield booster, roid scanner, cap recharge rate
Lo: Basic Co-pro
worst case i face during mininig - 2 merlins + 5 condors i cleared them out, but suffer some shield damage. They all spawn within 25km from me, and i have to stop mining to concentrate on fighting and safe some cap for shield boosting.
However, i would like to know how to config this comr for Rogue drones in 1.0 deadspace. I went there twice nearly died there.....damn, what a disgrace.
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Typherin laidai
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Posted - 2005.01.24 08:31:00 -
[4]
Originally by: Mahq Mur You can laugh at me, I use it for mining in 0.5-0.7.
Hi: 4x125mm Railguns (2 tungsten, 2 antimatter); 1xGatling Pulse laser (safe ammo space); 2xMining Tech 2 (as far as the cap can take it, 3 will suck your comr dry lol); 1xStd missile Launcher (pirahna light).
Med: Small shield booster, roid scanner, cap recharge rate
Lo: Basic Co-pro
worst case i face during mininig - 2 merlins + 5 condors i cleared them out, but suffer some shield damage. They all spawn within 25km from me, and i have to stop mining to concentrate on fighting and safe some cap for shield boosting.
However, i would like to know how to config this comr for Rogue drones in 1.0 deadspace. I went there twice nearly died there.....damn, what a disgrace.
Is this a joke or do you really mine in your destroyer ?
The only thing I can think of is that your getting yourself used to a ship made of Paper so that you wont be ****ed when you buy your first barge 
Typherin LaiDai Care Negotitations Expert level 5
'Give me a position of power and I'l abuse it in an instant' |

Mahq Mur
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Posted - 2005.01.24 08:42:00 -
[5]
Yep, thats why I said laugh at me. I DO mining in this paper ship.
As I brew destroyer skill further, it makes me like it so much that I'll hang on it until I get my cruiser skill.
Also, if I can do lucrative stuff out of this paper ship, why not?
Hmmm, I'm thinking of putting Tech 2 stuff to this ship.....
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Typherin laidai
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Posted - 2005.01.24 08:55:00 -
[6]
Rofl, please dont, And mining in a destroyer doesn't quite count as lucrative :) 
I feel sorry for any man Mining ... urr never mind in a destroyer with 2 Miner II .. ..
Lol convo me in game and il give you a cruiser but Only the grounds you never mine again  Typherin LaiDai Care Negotitations Expert level 5
'Give me a position of power and I'l abuse it in an instant' |

BrerLapin
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Posted - 2005.01.24 12:59:00 -
[7]
Their just jealous you though of it first bud.
2x Mining Laser II's & a CU VaporLaser. 1x 125 Compressed, 1 x 75mm Prototype (Pluto/Iridium/AM) & a Standard Missile Launcher with Bloodclaws.
Shield booster, Tech II Shield extender & EM & Heat hardeners.
Processor.
I mine ridicolously fast & never had any problems at all with 3-4 coming at me at a time. AFAIC its the only way to get three mining lasers on the go before training cruiser, Im going to crunch the numbers on the Osprey which should be much better due to the yield but I am only 11 days old anyhoo :D The perversity of the Universe tends towards a maximum - O'Toole's Corollary of Finagle's Law |

Typherin laidai
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Posted - 2005.01.24 13:30:00 -
[8]
/me Sighs
Me reads the post again....
Bigger Sigh Typherin LaiDai Care Negotitations Expert level 5
'Give me a position of power and I'l abuse it in an instant' |

Mahq Mur
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Posted - 2005.01.25 05:46:00 -
[9]
Originally by: BrerLapin Their just jealous you though of it first bud.
2x Mining Laser II's & a CU VaporLaser. 1x 125 Compressed, 1 x 75mm Prototype (Pluto/Iridium/AM) & a Standard Missile Launcher with Bloodclaws.
Shield booster, Tech II Shield extender & EM & Heat hardeners.
Processor.
I mine ridicolously fast & never had any problems at all with 3-4 coming at me at a time. AFAIC its the only way to get three mining lasers on the go before training cruiser, Im going to crunch the numbers on the Osprey which should be much better due to the yield but I am only 11 days old anyhoo :D
Osprey....yay! My ultimate goal!
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Stregone
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Posted - 2005.01.25 06:17:00 -
[10]
I mined in my Comorant before I got an osprey, so 
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Ryoji Tanakama
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Posted - 2005.01.25 09:28:00 -
[11]
Just tried this last night. At work now so cant double check, appologise if i get a mod name wrong.
High: 7 125mm scout, 1 rocket launcher
Med: 1mn ab II, Small shield booster II, Annointed EM hardener, Named cap recharger
Low: Rail dmg mod II (magnetic something)
Has much spare cpu and uses 66/66 grid at my current skills.
Lead ammo in guns i think for about 20km optimal. ab keeps distance and all mods will run for ages. If anything does get close fire up the rockets.
~ Ryoji Tanakama |

Gian Bal
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Posted - 2005.01.25 11:31:00 -
[12]
mining is boring, m'kay?
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Mallagen
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Posted - 2005.01.25 12:02:00 -
[13]
Ok, fine, ninjamining in a corm isn't impossible, 5 EP-S Gaussians (figuring a CoPro II in the lone low slot). But how and why would one want to do such a thing? 
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d'hofren
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Posted - 2005.01.25 12:41:00 -
[14]
I once practiced fly by tacking with a corp mate flying a corm.
For a laff he fitted a couple of nos and sucked the cap out of me as I approached him. My cap was at about 60% when I started my run, (This must of been the third or so run I made). He locked my on the approach and had me almost dry in a few seconds. My mwd runs out of juice as it starts a new cycle and I was left with nothing but interia to take me out of range. I think he got two railgun volleys in on me and I finally pulled out of range with about 40% armour left. Any missiles that hade been chasing me would have caught me a few seconds later.
Ever since I have wondered how viable a corm might be in a solo BS support role. It would be interesting to try the same experiment with a inty against a similar setup.
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Mahq Mur
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Posted - 2005.01.25 13:30:00 -
[15]
Originally by: Stregone I mined in my Comorant before I got an osprey, so 
Say, would you kindly put your Osprey ultimate mining config to the forum also? 
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Mahq Mur
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Posted - 2005.01.25 13:32:00 -
[16]
Originally by: Gian Bal mining is boring, m'kay?
Well, should re-phrase it pal. Mining is a kind of "Zen"  same as fishing, you know?
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Typherin laidai
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Posted - 2005.01.25 13:43:00 -
[17]
No Typherin LaiDai Care Negotitations Expert level 5
'Give me a position of power and I'l abuse it in an instant' |

lythos miralbar
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Posted - 2005.01.25 13:47:00 -
[18]
Gate camping setup =
High :- 7x 150mm prototype gauss guns + AM Mids :- 2x sensorbooster II, webber, 20km disrupter Low :- micro aux power core
General flying around looking for a fight =
High :- 7x 150mm prototype gauss guns + AM Mids :- 20km disrupter, webber, 1X multipsec jammer, 1x galentine jammer (anti taranis grrrr) Low :- micro aux power core
The first is normally used with support.. you can disrupt almost anything, but if you catch an inty and it fights, its toutch and go if the other guy knows what hes doing.
The seconds is for general roaming around PvP. You'll be able to decimate taranis's with this. Just lock and fire on em ASAP.. then wait till he gets in close and web/scramble/jam them..
If you listen very carefully you can almost hear the taranis pilot scream as he realises hes going to lose his inty.. and theres NOTHING he can do about it.. muuuhhahahahahha 
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Mahq Mur
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Posted - 2005.01.25 14:08:00 -
[19]
Originally by: Ryoji Tanakama Just tried this last night. At work now so cant double check, appologise if i get a mod name wrong.
High: 7 125mm scout, 1 rocket launcher
Med: 1mn ab II, Small shield booster II, Annointed EM hardener, Named cap recharger
Low: Rail dmg mod II (magnetic something)
Railguns do have flaw on swamps (>10) of close-range rogue drones......and I still do not have a solution for it.
I use gatling pulse lazer (radio s), and it does help me to eliminate some weak ones. But I do not like to mount all pulse lazer in my comr. To my surprise, all my railguns missed!!!
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Cracken
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Posted - 2005.01.25 14:53:00 -
[20]
Setup for pvp:
Hi's: 5x125mm rails, 2x cap vampires, 1x stnd missle launcher with flameburst or piranha ligh missles or a rocket launcher with defenders
Mids: Best webber you can buy, caprecharger (or named if you have cpu problems), 20k disruptor, Small shield booster 2
Lows: 1xmapc
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Ryoji Tanakama
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Posted - 2005.01.25 16:13:00 -
[21]
Originally by: Mahq Mur
Originally by: Ryoji Tanakama Just tried this last night. At work now so cant double check, appologise if i get a mod name wrong.
High: 7 125mm scout, 1 rocket launcher
Med: 1mn ab II, Small shield booster II, Annointed EM hardener, Named cap recharger
Low: Rail dmg mod II (magnetic something)
Railguns do have flaw on swamps (>10) of close-range rogue drones......and I still do not have a solution for it.
I use gatling pulse lazer (radio s), and it does help me to eliminate some weak ones. But I do not like to mount all pulse lazer in my comr. To my surprise, all my railguns missed!!!
The afterburner will keep slower drones in rail range and so long as your tank lasts the rockets should be enough for faster ones. however, try short-range ammo and swap a mid slot for a tracking comp.
~ Ryoji Tanakama |

Mahq Mur
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Posted - 2005.01.26 04:51:00 -
[22]
Originally by: Ryoji Tanakama
The afterburner will keep slower drones in rail range and so long as your tank lasts the rockets should be enough for faster ones. however, try short-range ammo and swap a mid slot for a tracking comp.
Hmmm, correct me if I'm wrong. I think AB n shield booster consume too much of the cap, & I don't think they can work together. I'll sacrifice the AB for a tracking comp.
But hey, I think rocket launcher might helps on the RoF (not sure though) cos I use std launcher with 12.75s firing rate! 
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Ryoji Tanakama
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Posted - 2005.01.26 11:07:00 -
[23]
You should be able to run the afterburner for a LONG time. The booster will eat up cap but you should have plenty of time before you run too low and have to warp out.
The only trouble I've had is from stationary turrets due to their range.
~ Ryoji Tanakama |

Papermate
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Posted - 2005.01.26 15:26:00 -
[24]
7 ion blaster tech2 1 rocket launcher 1mn ab tech2 2 webbers, 1 warp scrambler cap relay.
Any1 who comes close goes bye bye :D
"Master of Papercuts" |

Shinshi Casoyako
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Posted - 2005.01.26 16:01:00 -
[25]
Originally by: Mahq Mur You can laugh at me, I use it for mining in 0.5-0.7.
Hi: 4x125mm Railguns (2 tungsten, 2 antimatter); 1xGatling Pulse laser (safe ammo space); 2xMining Tech 2 (as far as the cap can take it, 3 will suck your comr dry lol); 1xStd missile Launcher (pirahna light).
Med: Small shield booster, roid scanner, cap recharge rate
Lo: Basic Co-pro
Looks roughly the same as me only I use 3 named miner 1 and cargo expander. I mine in an osprey now but fiting 3 miners on a ship is the best I could do when I could not fly cruiser yet (can fly raven now). If I dont fit my cormarant with that setup I usually go for:
7X 150mm prototype with Uranium charges 1x arbalast rocket launcher with ether defenders or rockets
1x small shield booster 1x afterburner 2x crap
1x something
This normally cuts through any frig out there with ease. Seriously Have I Not Said How I Can Assist Some One You Are Killing Online? |

Mahq Mur
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Posted - 2005.01.27 02:17:00 -
[26]
Originally by: Papermate 7 ion blaster tech2 1 rocket launcher 1mn ab tech2 2 webbers, 1 warp scrambler cap relay.
Any1 who comes close goes bye bye :D
Smart move on using blaster with webber to compensate the disadvantage of turret gun tracking speed flaw.
However, this setting I think best in a catalyst (Gallente destry) rather than comr. May be I'm too concious about the thin armour in a comr...
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BrerLapin
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Posted - 2005.01.27 09:00:00 -
[27]
Thats why the comorant has those lovely shields :p The perversity of the Universe tends towards a maximum - O'Toole's Corollary of Finagle's Law |

ELECTR0FREAK
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Posted - 2005.01.27 11:46:00 -
[28]
Blasters have great tracking, you don't even need a webber to keep your enemy still, though it will help a bit. Put a MWD on your Corm, fit it out with lots of blasters, and use it as a mini-blasterax.
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Mahq Mur
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Posted - 2005.01.27 13:54:00 -
[29]
I notice the comr has no shield resistance on EM, should I get a magnetic scattering amplifier to enhance it?
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R31D
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Posted - 2005.02.04 21:26:00 -
[30]
You guys can actually get 7x 150mms on it!!! I should really get a MAC
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