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Thread Statistics | Show CCP posts - 24 post(s) |

Malcanis
Caldari Vanishing Point. The Initiative.
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Posted - 2010.11.25 11:58:00 -
[1]
Still kind of meh about this, but what the hell, 5M SP reimbursed across 3 characters means that Malcanis' Law will apply in my favour.
It least it will shut up the endless threads about this, which is the major benefit from my point of view.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |

Malcanis
Caldari Vanishing Point. The Initiative.
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Posted - 2010.11.25 12:25:00 -
[2]
Originally by: Bartholomeus Crane Yes, but, but, I had all these bitter-vet arguments for keeping the learning skills! With CCP going all rational on me, what am I supposed to do with those?
Save them up and use them for keeping the overview.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |

Malcanis
Caldari Vanishing Point. The Initiative.
|
Posted - 2010.11.25 13:02:00 -
[3]
Originally by: Evil Zeb not so impressed. i have 6 accounts 4 of them will now train slower (33/25 split) and 1 will get its base charisma changed dispite for nearly 2 years me avoiding remaps as it dosnt help me.
thanks merry xmas to you too ccp
On the other hand the reimbursed SP will mean that you have more total non-learning SP for a very long time indeed.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |

Malcanis
Caldari Vanishing Point. The Initiative.
|
Posted - 2010.11.25 17:30:00 -
[4]
Originally by: Xybex
Originally by: Abdiel Kavash
Coming next year: Oh, scrap the mission feature, everybody will just get 20M ISK deposited in their wallets every hour.
Learning skills were not a feature. They were as fun as jabbing yourself in the eye every day for a month while you trained them up. They added nothing to the game. Nothing. Nothing. Nothing.
One could say the same for missions...
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |

Malcanis
Caldari Vanishing Point. The Initiative.
|
Posted - 2010.11.25 21:14:00 -
[5]
Originally by: MotherMoon Edited by: MotherMoon on 25/11/2010 21:07:39
Originally by: Patri Andari
Originally by: MotherMoon Edited by: MotherMoon on 25/11/2010 19:43:16 AS A 5+ YEAR PLAYER I HAVE JUST RESUBBED FOR THIS CHANGE! **** YEAH CCP!
learning skills do not make the make easier for older players.
removing them does not make it it so newer players are somehow going to catch up with my beefy 40million sp over night.
gogo ccp!
If I had played for 5+ years and only had 40mil SP to show for it, I too would be dancing. It shows you used the time to train some fun and instantly rewarding skills and now you get free max learning to boot.
You have won eve.
I've already got maxed out learning skills.
but not for the 1st 2years. yes it really does make that big a difference.
do the math it's ****ed up, I trained learning to 3/3 at start, and then just played normally. And i watched as my corpmates started to really pull ahead, it was nuts. So then I had to play for like 4 months maxing out learning skills at 2 year of playing this game.
Thankfully my corpmates gave me some plus 5's. but you know what? I didn't log in for those 4 months because it was SOOOO BORING.
"3/3" learnings are not possible, barring some very unlikely podding/non-updated clone events.
Until 2006 you had to train basics to 5 in order to train advanced at all.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |

Malcanis
Caldari Vanishing Point. The Initiative.
|
Posted - 2010.11.26 13:17:00 -
[6]
Originally by: Shandir The boost long term players are asking for in exchange for their patience and dedication is that these points aren't attached to attributes. A player can allocate them against skills that they are not mapped for - almost all the long term players (and many of the shorter term players) will be doing this. Skills they no doubt trained at higher speed than average will be reallocated to skills they don't want to remap for (probably charisma-based) This is the bone you're being thrown in addition to getting effectively 6m free skillpoints. If you consider the rate at which you'd train those cross-attribute skills, it will outweigh the 70-whatever SP/h you're losing on optimal remaps (only).
You're getting 6m free skillpoints (yes, they are free) just like everyone else will in effect be getting (all the newbies getting 6m SP worth of effect) AND you're getting to use points trained at medium-high speed for skills you would otherwise train at medium-slow speed.
Unless you've already trained every possible skill that you're not mapped for.
Jesus Christ, someone gets it.
Anyone who can't see that this is a massive real boost to older players should close their browser, pick up the phone and sign up for nightschool classes on basic maths.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |

Malcanis
Caldari Vanishing Point. The Initiative.
|
Posted - 2010.11.26 13:30:00 -
[7]
Originally by: Pottsey When did neural remaps get added to Eve?
Winter 08?
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |

Malcanis
Caldari Vanishing Point. The Initiative.
|
Posted - 2010.11.27 19:12:00 -
[8]
Originally by: AkJon Ferguson
Originally by: GUBZZ What the HELL are you talking about? I'm not getting 5.37M SP
Do me a favor, if you're going to be wrong, do it a little more quietly. Thanks.
Everybody is getting 5.37M free SP. Here is a summary of the devblog:
"Hi, I'm in Iceland, that's really cool! You all get 5.37M SP for Xmas! You must spend them on learning to the extent possible! You can spend the rest however you want! We're capping training speed at 2700SP/hr! Christians suck! HTFU!"
Listen, you're raging so hard about whatever it is that you're not even coherent any more. Put the paint thinner down, get some sleep and come back when you're feeling better.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |

Malcanis
Caldari Vanishing Point. The Initiative.
|
Posted - 2010.11.28 20:19:00 -
[9]
Originally by: Rupicolous
Originally by: Gallians
Originally by: Rupicolous Edited by: Rupicolous on 28/11/2010 18:26:03
Is there a new scheme to replace this, because more attribute points is the stupidest, most generic, pile of $h1t I've have yet to hear.
You've watered down the game before, so I sappose you will try again.
You are simply out of your god damn minds.
Do you really think this change is THE CHANGE that will put your average player count above 50 million ???
Shame on you, your average player count deserves to drop because of this.
Looks like the collateral damage will be minimized just enough to limit subscription cancellations but is this really what is best for the games' distinction.
I have an uncanny feeling that this game will look and feel very different 3 years from now and it will be accepted simply because change is good and change is growth but change shouldn't be the reason you throw something away.
Incorrect, their average player count deserves to increase because of this. And I have the feeling it will. Furthermore, Eve is very different today than it was 3 years ago, and I would say it is so for the better.
Please dont forget to contract me your stuff before you ragequit, Ill fondly remember you forever.
Once again i'll take you back to the beginning, you let me know when you understand what i was saying.
Purely on anecdotal evidence, it seems like a lot of people have or are planning to resub because of this.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |

Malcanis
Caldari Vanishing Point. The Initiative.
|
Posted - 2010.12.02 14:14:00 -
[10]
Originally by: Syrr Northrope
Originally by: Vechter Leider Thank you very much, CCP. It's a change for the greater good. It's surprising, however, that there are mixed emotions for something so beneficial for everyone.
How is the beneficial to me? I'm maxed 5/5, so it's a nerf for me plain and simple.
A nerf in the sense of you having more usable skillpoints than you otherwise would for the next 8 or 9 years.
Yeah that's easily the worst nerf ever. Oh me oh my, however will you cope under this crushing oppression? 
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |
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Malcanis
Caldari Vanishing Point. The Initiative.
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Posted - 2010.12.03 10:55:00 -
[11]
Originally by: Amhana Rhal Chiselhead has a point here. When I started at the end of 2007, I'll have to admit..... I was a bit overwhelmed by the scope of the skill training.
I am the exception to the rule here though, i had guidence to train my learning skills first to help "even the field" with my friends that started this game 2 months before me.
Once my learning skills were up to par, my other skills fell in to line nicely and I started catching up.
I started an alternate character about a year ago and was surprised to find that the alt recieved a 100% bonus to the speed of training skills up to 1.6 mil sp. I didn't remember having that with my main originally, but that boost was welcome.... I trained her learning skills first and remapped my skills acordingly.
Now that My alt is a year old, she has taken her place among the dangerous out there, in her own right. In my opinion, she would never have made it to where she is now without the bunus, the remaps, and the learning skills.
sure the 2+ mil "bonus" sp will serve us well, but will we ever catch our predecessors? We had a chance before.... now they will all be beyond us.
think about your pvp? the better skills/better cool head wins right? what if you can't ever catch them? SOL in my opinion.
I'm not clear on what you think has changed such that now you can't "catch up" whereas before you could?
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |

Malcanis
Caldari Vanishing Point. The Initiative.
|
Posted - 2010.12.05 16:57:00 -
[12]
Originally by: Ebisu Kami Edited by: Ebisu Kami on 03/12/2010 16:28:21
Originally by: Rip Minner Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players.
I still love this one and still think it applys to this as well.
I think this is one of the rare cases, where it either doesn't apply or the extend is so minimal, that it doesn't matter or the amount of benefit compared to now will not be shifted.
Older players will be getting a larger absolute advantage, although it could be argued that new players are getting a larger relative advantage.
That argument of course relies on new players being too foolish to realise they shouldn't train 5+5 straight away.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |

Malcanis
Caldari Vanishing Point. The Initiative.
|
Posted - 2010.12.10 14:11:00 -
[13]
Originally by: Mamba Lev We should be getting a free remap, it can't be hard, reset all our remap timers.
Um, why? You're getting millions of skillpoints that you can spend on off-remap skills, which reduces your need for a remap.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |

Malcanis
Caldari Vanishing Point. The Initiative.
|
Posted - 2010.12.15 16:02:00 -
[14]
Originally by: Eradiani Sure I get 4.5 million skill points to distribute, but I will be training 40-50 sp per hour slower.
With that 4.5M SP, that means you'll have more SP than you otherwise would for 3,750 days, just over 10 years.
How long do you intend to keep skill that particular character for? You'll have accumulated another 234,000,000 SP by then. Will you really care about training 50 SP/hr slower or quick when you have around 300 million SP?
Really?
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |
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