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Rodj Blake
Amarr PIE Inc.
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Posted - 2010.11.29 11:39:00 -
[61]
I don't want Incarna to be an FPS
But I do want it to affect the wider game. And I do want to be able to risk things.
I want to be able to sabotage an opponent's ship (ie prevent it warping or redocking for x minutes after undocking). Failure might mean lower attibutes for a period of time.
I want to be able to hack into a rival's computer to see what's in their hangars or wallet. Since computers use direct neural interfaces, failure might mean skill loss akin to what happens when you lose your T3 ship.
These activities would require new skills, and of course more new skills would be needed to stop them happening.
Obviously, none of this will make it into the game, but at least Incarna will offer us the possibility of INTERNET WALKING, so it must be worthwhile.
Dulce et decorum est pro imperium mori.
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Drakarin
Gallente Absentia Libertas Solus
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Posted - 2010.11.29 13:52:00 -
[62]
I do hope there are FPS type activities, true freedom, in Incarna. It'll broaden the horizon and allow for a much richer and dynamic scene, especially when boarding ships becomes possible.
Obvioulsy being able to turn spaceship fighting into an fps is impossible, so this would be a way to garner a new crowd and also please the sci-fi players who want a bit of fps action in their MMORPG experience.
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2010.11.29 13:57:00 -
[63]
Optimal outcome: Incarna is good enough to add some more immersion for those currently playing EVE who want it, but empty enough that it doesn't bring the hordes of casuals that CCP wants, so development focus goes back to the main game. -
I wish I was a three foot tall doll with a watering can and heterochromatic eyes |

Bhattran
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Posted - 2010.11.29 14:07:00 -
[64]
Originally by: Jennifer Starling Edited by: Jennifer Starling on 29/11/2010 11:03:33
Even IF Incarna would only include: * characters * clothes * mini-games * customizable bars * offices (as were shown on the fanfest vid)
I'd already be happy. It would be nice to walk out of ship and meet your in-game friends as characters, not just ships with some vaguish 2D portrait. And I hope the characters will also have gestures, poses, expressions. The character options as used in Clear Skies vids would be perfect, perhaps CCP could take a look at that!
Next to that I hope the offices will have whiteboards that you can actually use, like guildwars has the option to write and draw on the minimap to explain tactical plans. It would make some more technical issues a lot easier to discuss.
Since you just listed what they 'promised' (however long ago) that is about where our collective expectations start at and have to decline as they actually try to make that all happen.
I want/demand much more or it will be just a useless way to add more microtransactions to EVE, which means they just beef up that aspect of it which is still a nothing 'product'. There are already several stupid MT 'vr' world/'games' where you can run around socializing, spending money in the cash shop, and playing dumb mini-games.
If it not only takes you 'off the grid' but away from access to it then it is a big time waster with little to no redeeming value to EVE, and no MT don't mean EVE gets better.
Example, if you can't update your market orders from a wrist device/other tech while out of pod then playing mini-games in EVE is about as useful as playing tetris on your old phone with no way to access EVE:Internet Spaceships.
--WIS/Incarna/Ambulation where microtransactions come to play, and uh bars.-- |

Joshua Deakin
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Posted - 2010.11.29 15:22:00 -
[65]
Originally by: Captain Futur3 I know that they said there will be bars and minigames and stuff like that, so dont misunderstand me. I just cant believe that this will be all. They are working on this for more than 4 years and when i saw the CCP team constellation and how many teams are working on icnarna, then i have to look at other full games like Oblivion, Gothic and so on which have content that is 100times (not 2 times, not 10 times, not even 20 times but 100!!! times) more than what CCP has already announced about incarna.
They've been brainstorming for 3+ years so they've only done serious work for like 6 months...
I'm basing this on the serious lack of functionality and polish on the new character creator. Don't get me wrong, the results can be very good if enough effort is put into creating a char, but there are so many niggles and omissions that it hasn't even entered the pre-alpha phase. A beta should be quite playable with some bugs still remaining, but the current version with almost no art being final is just starting to get off the ground.
I'm seriously not waiting for much. I'm hoping I'm wrong but I doubt there's much more content than we have heard of. |
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