
Thrak
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Posted - 2005.01.12 19:58:00 -
[1]
Most skills 5 here. And blasterthron is unusable - rail setups inferior.
Rails need: Powergrid reduction, hybrids already have the highest CPU in game. Gun powergrid needs to come down, not ship powergrid go up (or you end up in a situation ala Apoc, where it can fit large reps like candy because the powergrid got boosted to fit the guns rather than vice versa).
Cap use reduction. Plain and simple the cap use needs lowering, try halving it and work from there?
25% tracking bonus - rails track terribly on anything other than the megathron.
Blasters need: Grid reduction, cap use reduction (more heavily than with rails due to ROF), ~50% tracking bonus. Range increase - range is obviously an intergral part of a blasterthron tactic. Not a huge increase, infact I would suggest knocking taking current optimal + falloff and splitting it in two, half optimal half falloff - that way the different ammos are actually of use to a blasterthron pilot. Having neutrons hit out to a max of 20-25km is a viable idea, considering they cost so much to fit atm.
Dominix needs: An extra slot somewhere (low would be good to compensate for the crappy grid, mid maybe a little too much) Typhoon and Armageddon have one more slot than both the Scorp and Dominix already - altho the Scorps 8 midslot 'extreme' configuration compensates for this in sheer usefulness, the Dominix has no equivalent benefit.
Small powergrid bonus, and possibly an agility and speed boost, allowing it to move into drone range more easily.
Megathron needs: Tracking bonus exchanged for something else - because at the moment it is NOT a bonus, with the current state of hybrids it is essential. With the changes to hybrid outlined above, shouldn't be an issue and allows the dom to be confident using rails and blasters as well. Options should be a MWD bonus as outlined elsewhere (20% less cap reduction /level, eventually reaching zero).
Megathron and Dom also needs a little polishing elsewhere to make up for the absolute cack bonus of extra structure. If CCP want to finish balancing ships this needs addressing.
Anyways, this will fix the gallente BSs to some extent, however until the cap use of lasers is shunted up, laser powergrid lowered and apoc + geddon powergrid lowered to match, megapluse tracking nerfed and projectiles fixed, the balance will still tip towards amarr.
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