
Veryez
Pator Tech School Minmatar Republic
26
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Posted - 2012.08.09 20:00:00 -
[1] - Quote
CorInaXeraL wrote:Ginger Barbarella wrote:CorInaXeraL wrote:Tried this in PVE and found it to be underwhelming. I'm better off using a type-specific than putting my bets on this.
PVP it's too slow to change, so...guess it doesn't quite have a niche yet. Fit two and cycle them. Very nice. But I hate boosters in general, so...  Yeah, fitting two when you're armor tanking takes that much more away from your cap (laserboats hurt here) and your openings for damage mods. I'd sooner not mess with them outright. I'm still better with EANM+specifics balanced based on need.
So you say you tried this? You realize you can't activate two of them at once, so why on earth would you fit two? Might as just leave the slot empty.
To those theory crafting, here are my impressions. It's good, but it's a niche module atm. With armor resistance phasing at lvl 0, it uses about 3 times the amount of cap of a hardner. Boost this to level 5 and it jumps to about 5.6 times the amount of cap. Since most armor tanks use weapons that use cap (or in the minmatar case are on ships with the smallest capacitors), it's use is situational.
It needs a skill to offset it's cap use, this would at least make 'armor resistance phasing' worth training.
If you know you're going up against a missile boat (drake/tengru), it's very good, as 60% unstacking nerfed resistance is something very noticible, but without the skill trained, it takes a long time to get there. Remember it starts off as good as a DC II and only gets better.
On my plated mega it effectively doubles the EHP over an ANP II against drakes/tengru's, but it requires a few fitting compromises. On my geddon it's not as effective since I normally remove the second EANM II to fit it (and it drops my fit from 606.25 CPU out of 606.25, something I love )
For PvE, I've played around with it on a kronos and a paladin, it works on the former (cap boosted), but I don't like it on the later (not cap boosted), but I really haven't tested it extensively. Obviously it's not too useful against omni damage NPC's like sleepers and sansha's.
To Liang, you might find it's cap use a bit of a challenge on a frigate, it's like putting 3 active hardners on, but I'd like to hear your experiences. I haven't tried it on anything below cruiser size. |