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Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Blastfizzle
R.A.G.E
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Posted - 2011.03.03 21:05:00 -
[211]
Lack of bump :( ___ Capsuleer 'Hired Goon' has SOLVED LAG. Support his thread in the Assembly Hall! |

Gaius Duilius
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Posted - 2011.03.03 23:59:00 -
[212]
Great idea! Ensures the game is playable in otherwise laggy situations and allows CCP to work on reducing lag without constantly being shouted at about how lag is breaking the game.
Originally by: klyeme I see 1 large problem in this.
While time for the people fighting would slow down, other areas left in the game wouldn't. This would allow large numbers of support ships to come to the aid of the fleet in that system, inducing a metagame "slow down the system so our reinforcements have something to reinforce when they get there."
The only solution I can see is to make the gates and cynos only allow jumps out of the system when the system goes into this state.
I like that idea especially since it will force the fight to be broken up across multiple systems, something CCP has said they want to see. Reinforcing fleets arriving on the scene too late will have to fight in near by systems unless they want to just sit around and wait for the temporal distortions to end. There should probably be some time delay between when a system enters bullet time and when it gets locked down, though. That way if you're planning to hot drop on someone, your bait fleet doesn't get hung out to dry when the system suddenly gets locked down.
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Arklan1
Fleet Coordination Commission
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Posted - 2011.03.04 00:08:00 -
[213]
exactly how i see it. bullet time engages, theres a window of oppurtunity to jump in system, after which only exiting is allowed and gates/cyno are locked, thus preventing the ever worsening of the bullet time effect, and potentially spreading the fight to other systems as fleets attempt to reach the locked system.
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Blastfizzle
R.A.G.E
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Posted - 2011.03.04 03:11:00 -
[214]
I'm a bump man! ___ Capsuleer 'Hired Goon' has SOLVED LAG. Support his thread in the Assembly Hall! |

Tarikan
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Posted - 2011.03.04 03:31:00 -
[215]
supported, would be a good idea and should at least be tried out on SiSi
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Blastfizzle
R.A.G.E
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Posted - 2011.03.04 14:16:00 -
[216]
Bump. ___ Capsuleer 'Hired Goon' has SOLVED LAG. Support his thread in the Assembly Hall! |

Blastfizzle
R.A.G.E
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Posted - 2011.03.04 16:36:00 -
[217]
Bump. ___ Capsuleer 'Hired Goon' has SOLVED LAG. Support his thread in the Assembly Hall! |

Blastfizzle
R.A.G.E
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Posted - 2011.03.04 17:19:00 -
[218]
Bump. ___ Capsuleer 'Hired Goon' has SOLVED LAG. Support his thread in the Assembly Hall! |

Blastfizzle
R.A.G.E
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Posted - 2011.03.05 07:19:00 -
[219]
Bump. ___ Capsuleer 'Hired Goon' has SOLVED LAG. Support his thread in the Assembly Hall! |

Blastfizzle
R.A.G.E
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Posted - 2011.03.05 16:17:00 -
[220]
Bump. ___ Capsuleer 'Hired Goon' has SOLVED LAG. Support his thread in the Assembly Hall! |
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Blastfizzle
R.A.G.E
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Posted - 2011.03.05 23:06:00 -
[221]
Bump. ___ Capsuleer 'Hired Goon' has SOLVED LAG. Support his thread in the Assembly Hall! |

Blastfizzle
R.A.G.E
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Posted - 2011.03.06 07:12:00 -
[222]
Bump. ___ Capsuleer 'Hired Goon' has SOLVED LAG. Support his thread in the Assembly Hall! |

Blastfizzle
R.A.G.E
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Posted - 2011.03.06 15:46:00 -
[223]
Bump. ___ Capsuleer 'Hired Goon' has SOLVED LAG. Support his thread in the Assembly Hall! |

Blastfizzle
R.A.G.E
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Posted - 2011.03.06 19:14:00 -
[224]
Bump. ___ Capsuleer 'Hired Goon' has SOLVED LAG. Support his thread in the Assembly Hall! |

Blastfizzle
R.A.G.E
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Posted - 2011.03.07 04:09:00 -
[225]
Bump. ___ Capsuleer 'Hired Goon' has SOLVED LAG. Support his thread in the Assembly Hall! |

Blastfizzle
R.A.G.E
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Posted - 2011.03.07 19:07:00 -
[226]
Bump. ___ Capsuleer 'Hired Goon' has SOLVED LAG. Support his thread in the Assembly Hall! |

Yu Lee
Infinite Improbability Inc -Mostly Harmless-
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Posted - 2011.03.07 23:27:00 -
[227]
nice idea
supported
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Blastfizzle
R.A.G.E
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Posted - 2011.03.08 04:20:00 -
[228]
Bump. ___ Capsuleer 'Hired Goon' has SOLVED LAG. Support his thread in the Assembly Hall! |

Blastfizzle
R.A.G.E
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Posted - 2011.03.08 19:15:00 -
[229]
Bump. ___ Capsuleer 'Hired Goon' has SOLVED LAG. Support his thread in the Assembly Hall! |

Blastfizzle
R.A.G.E
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Posted - 2011.03.08 20:19:00 -
[230]
Bump. |
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SammyullJackson
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Posted - 2011.03.09 02:58:00 -
[231]
You really should stop bumping... if it's a good idea, it'll stay afloat on it's own. Filling it with literally a full page of bumps just makes you (the OP) look bad.
That said, while it's a good idea, the problems with it have already been covered. There's no way you can justify slowing the whole game down whenever a big fleet engagement goes down, and the only other solution is to somehow prevent the metagaming (since time has slowed down in that system only, they just need to call their alliance in and wait for reinforcements). As said, this can be done by preventing jumps, but then this kind of ruins the strategy of having vanguards -- basically, you're forcing the attackers to either commit their full force or only part of it, since they won't be able to reinforce.
But heck, what am I saying, it's all been covered in this thread probably dozens of times already.
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Blastfizzle
R.A.G.E
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Posted - 2011.03.09 04:24:00 -
[232]
Bump. ___ Capsuleer 'Hired Goon' has SOLVED LAG. Support his thread in the Assembly Hall! |

GeeShizzle MacCloud
Caldari
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Posted - 2011.03.09 11:13:00 -
[233]
Originally by: SammyullJackson You really should stop bumping... if it's a good idea, it'll stay afloat on it's own. Filling it with literally a full page of bumps just makes you (the OP) look bad.
That said, while it's a good idea, the problems with it have already been covered. There's no way you can justify slowing the whole game down whenever a big fleet engagement goes down, and the only other solution is to somehow prevent the metagaming (since time has slowed down in that system only, they just need to call their alliance in and wait for reinforcements). As said, this can be done by preventing jumps, but then this kind of ruins the strategy of having vanguards -- basically, you're forcing the attackers to either commit their full force or only part of it, since they won't be able to reinforce.
But heck, what am I saying, it's all been covered in this thread probably dozens of times already.
yes i do believe those comments were made and i do believe that both were met with counters that logically solved them without any game breaking situations, in fact i believe they actually started to achieve what CCP wants from large scale fleet fight + reinforcements, and that was a broken up engagement consisting of the main fight with smaller secondary fights in surrounding systems. CSM Prop 1 CSM Prop 2 |

Blastfizzle
R.A.G.E
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Posted - 2011.03.09 20:00:00 -
[234]
Bump. ___ Capsuleer 'Hired Goon' has SOLVED LAG. Support his thread in the Assembly Hall! |

Blastfizzle
R.A.G.E
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Posted - 2011.03.09 20:30:00 -
[235]
Originally by: SammyullJackson You really should stop bumping... if it's a good idea, it'll stay afloat on it's own. Filling it with literally a full page of bumps just makes you (the OP) look bad.
"if it's a good idea, it'll stay afloat on it's own" - I wish that would be true, but my real life experience tells otherwise.
Anyway... statistics: 86.51% of players live in empire, 11.07% in nullsec, and 2.42% in w-space. (source - QEN Q3 2010 eveonline.com/community/QEN/QEN_Q3-2010.pdf) So I believe it could be said that only 10% of all players have regular experience with big fleet battles. (I'm not sure how FW fares, never dit that) To simplify things - 90% of people that watch Assembly Hall aren't really hurt by lag... and it ain't medialized enough to make them care. So they don't care. Example: I know nothing about what eunuchs want... I don't care about them and I don't hear about them. And I don't care about homosexuals either - but I surely hear about them. My point is: We have to keep reminding that lag exists to people that don't experience, just like we are reminded that homosexuals exist even when we are heterosexuals. I keep reminding this thread in alliance and fleet and local channels (I'm part of NC and live in LS-JEP), and I keep bumping this thread so that it is vissible. If you have other suggestions how to medialize this thread... I'm listening.
(Statement: I'm not homophobic or anything like that... as long as the people in my fleet keep the cap chain up AND LEAVE THE WRECKS FOR ME, I like them. And if I'm not the only one with full rack of salvagers I hate them, not caring for their religious/sexual/political orientation) ___ Capsuleer 'Hired Goon' has SOLVED LAG. Support his thread in the Assembly Hall! |

Blastfizzle
R.A.G.E
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Posted - 2011.03.09 22:25:00 -
[236]
Bump. ___ Capsuleer 'Hired Goon' has SOLVED LAG. Support his thread in the Assembly Hall! |

hired goon
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Posted - 2011.03.10 02:03:00 -
[237]
Originally by: Blastfizzle Bump.
Hey man. I do really appreciate your support for this idea. But I'm gonna ask you to stop bumping because;
a) If the forum mods see that string of bumps they might lock the topic. b) People are going to think you're my alt and I'm bumping my own thread. c) Posting without 'supporting' creates a kind of 'counter-support' which people can see when they look at how many replies vs how many supports the topic has. Topics that traditionally have many more replies than supports show that many more people disagree with the topic and are posting their arguments against it. d) I have my own method for gathering support and directing people here, that i'm constantly working on behind the scenes 
Thanks so much for your evidently enthusiastic support though! If you really want to help, the best way is to get as many people as you can to post and click "support" 
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Che Biko
Humanitarian Communists
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Posted - 2011.03.10 14:30:00 -
[238]
Playing slowly beats playing terribly/not at all.
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CCP Zymurgist
Gallente C C P

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Posted - 2011.03.10 17:06:00 -
[239]
Thread cleaned of spam. Please do not "bump" this thread, you are more than welcome to discuss the idea.
Zymurgist Community Representative CCP Hf, EVE Online Contact Us |
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Mielono
SWARTA
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Posted - 2011.03.12 08:32:00 -
[240]
Originally by: Culmen
A cat is like that carebear who sticks around only while there's food, and at best kills a few rats.A dog F*cking enforces NBSI, and deep down is slightly disappointed you aren't tak
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