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Thread Statistics | Show CCP posts - 5 post(s) |
Apollo Gabriel
Brotherhood Of Fallen Angels Etherium Cartel
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Posted - 2011.03.10 19:02:00 -
[1321]
when at a moon, you can still Warp to it (instead of just approach). you don't go anywhere, but still.
***** Signature may appear without warning! ***** Please do not feed the trolls, it builds dependency.
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HeIIfire11
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Posted - 2011.03.10 19:30:00 -
[1322]
Originally by: Baron Munchousen yea
Wow..that is one ugly mug
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Glyken Touchon
Independent Alchemists
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Posted - 2011.03.10 21:39:00 -
[1323]
Originally by: Aurora Nyx
The huge ammounts of lag and screen freeze (especially while in-warp) if you open up a pilots info window (to check sec status for example) and it loads the standings tab with every faction/corp/agent they have standings towards PLUS their logo/portraits, even if the last time you brought up someones page it was for the bio.
maybe 3 collapsed folders in the tab - Faction, Corp, Agent, with the contents loading if/when they're opened?
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Khrillian
Minmatar Infinitus Sapientia
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Posted - 2011.03.14 08:16:00 -
[1324]
I wish...
I could skip the industry job confirm window I could skip the factory select window (just select the factory at the station where the BP is and pick the slot with the lowest time) I could run 10 identical jobs with a single click There was an automatic open cargo/take all button I could prevent the market from refreshing I could get simple (cached) market data on mouseover I could sell the same item in many stations at the same price with a single click I could buy a bunch of items below preset prices with a single click I could hotkey almost anything (ex: click, ctrl+s, type price, enter places a sell order with specified settings)
Common theme: Making everything less of a clickfest. Manufacturing and trading should be about making strategic choices, not about arthritis.
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Destination SkillQueue
Are We There Yet
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Posted - 2011.03.14 11:21:00 -
[1325]
Originally by: Khrillian I wish...
I could skip the industry job confirm window I could skip the factory select window (just select the factory at the station where the BP is and pick the slot with the lowest time) I could run 10 identical jobs with a single click There was an automatic open cargo/take all button I could prevent the market from refreshing I could get simple (cached) market data on mouseover I could sell the same item in many stations at the same price with a single click I could buy a bunch of items below preset prices with a single click I could hotkey almost anything (ex: click, ctrl+s, type price, enter places a sell order with specified settings)
Common theme: Making everything less of a clickfest. Manufacturing and trading should be about making strategic choices, not about arthritis.
You can already prevent the market from refreshing by uncheking an option in the market settings tab.
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Johnny Dexter
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Posted - 2011.03.14 12:32:00 -
[1326]
Make the game remember my bridge password so I wouldn't have to re-enter it after every single God forsaken jump!
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Pantorus Necraliss
Minmatar Giza'Msafara
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Posted - 2011.03.14 16:55:00 -
[1327]
Edited by: Pantorus Necraliss on 14/03/2011 17:00:01
There is problems when we write on Eve Gate a mail/post an event on calendar/else.
(Eve Gate) = (Tranquility)
L'Empire = l& #39;Empire Tchanges = & eacute;changes rFgles = r& egrave;gles a = & agrave; TlevTes = & eacute;lev& eacute;es ...
(I've add the space after the & to show the problem) The problem seems to come at text validation, cause the problem arrive when we read the mail on tranquility, but also on Gate... - Giza'Msafara recrute, entrez dans une corporation au background solide. |
vistaga
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Posted - 2011.03.14 17:25:00 -
[1328]
pos equipment i think there should be. * moorrage buoy to dock any ship to so it does not float away ie cant be bumped out one ship per buoy * pos tracter/salvage turret * pos cloaking jammer say 2 minute cycle * repulser turret
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Thomas Gallant
Gallente Jupiter Space Mining Corporation
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Posted - 2011.03.14 18:33:00 -
[1329]
Update the "last online" list to show days, as it it now "last week" means over a day "last month" means over a week, most games just say X days sense last online, and that would be nice to know in some cases.
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Sable Blitzmann
Minmatar Massively Dynamic
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Posted - 2011.03.15 19:47:00 -
[1330]
Edited by: Sable Blitzmann on 15/03/2011 19:48:32 I'd like local, and perhaps other non-corp/alliance channels to show the corp and alliance of the characters under their names. Kinda like how the forums do it: there's the portrait, then the name, then the corp and alliance under it. There's plenty of space for it. This would only be in the member list to the right, not the chat box to the left...
Alrternatively, make it corp and alliance tickers rather than the whole thing.
Also, it would be nice if the characters names in chat were colored depending on your standings. Like, people in your corp would be green, alliance would be blue, people with bad standing would be orange/red, people in fleet would be purple... etc. Maybe use the overview color settings for this...
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2011.03.15 21:14:00 -
[1331]
Hey, guess who's reading threads like these ? CCP Team BFF, that's who Love the name of the project... "Little Things" (That Bother) _
Make ISK||Build||React||1k papercuts _
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Bill Serkoff2
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Posted - 2011.03.16 20:29:00 -
[1332]
* Rogue drone frigates & cruisers have no turrets even though they fire, it's lame * My drones have no turrets either, they shoot a beam from their centerpoint, gross * Missile bays don't show up on my ship like turrets, lame * Salvagers, tractors and all other high-slot items don't show up on my ship, come on CCP this is easy * Mega Pulse turrets have tiny-ass beams, smaller than the medium focused pulse, it's ugly * Autocannons shouldn't fire in bursts in the animation * Why can't I stop mid-warp
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Harpax
Caldari Newfie Shed
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Posted - 2011.03.16 21:03:00 -
[1333]
Trying to reprocess modules and having only some actually reprocess. The rest are stuck "All items are busy". Un-docking & Re-docking fixes for now.. anoying.
Your signature is too large. Please resize it to a maximum of 400 x 120 with the file size not exceeding 24000 bytes. If you would like further details please mail [email protected] - Mitnal |
NovaCat13
Gallente Cepheid Industries
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Posted - 2011.03.16 21:09:00 -
[1334]
Edited by: NovaCat13 on 16/03/2011 21:10:32 Flying through your warp tube animation crooked... yeah I mean my Catalyst is shaped one way... doesn't mean it flies that way through the tube too... speaking of which, when watching others come out of warp, why do they have to spin out of it? They don't just come face first out of it and stop...
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Cresalle
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Posted - 2011.03.16 22:02:00 -
[1335]
*Please auto-minimize the map control window when opening the map from the scanner window. *The tactical overlay was broken in the last expansion. The current ship is now sometimes (usually when switching ships) hilighted as an object and objects at a distance, such as stargates, etc are sometimes given a line, which flickers like and is annoying. Seems like balls are randomly(?) not being disposed of when they should.
Think that's most of what I've got for the time being, apart from things I've posted elsewhere. I'm gonna stop posting in here for now unless some good ones pop up. Do your best, please.
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Jack BingKaria
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Posted - 2011.03.16 22:08:00 -
[1336]
situation: in ship A, looking at ship maintaince array to board ship B.
Normal situation: you click board ship B and ship A gets places in the array.
Irritating problem: sometimes A stays in space, reason: you are too far from the ship array, or it just doesnt get moved, when you are within range anyway. Highly annoying, because you can not step back into ship A for 30seconds and then store it in the array and then step into ship B.
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Rion Deteisan
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Posted - 2011.03.16 22:13:00 -
[1337]
Corp medals should be deletable (if not rewarded) and revolvable.
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Aaron Barton
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Posted - 2011.03.17 04:20:00 -
[1338]
Oh wow, look at this thread. Longer than a Titan and sweeter than a carebear's tears.
Anyway, onto my little grievances. Apologies if they've been mentioned before.
* Small rails appear to fit within the ship model instead of actually on the turret hardpoint. Like, they're sunken within the ship instead of on it. Doesn't affect anything other than visual OCDness.
* Some of the tech 2 ships aren't colored properly. Like, the Cerberus isn't Lai Dai bronze and orange while the Golem and Manticore and Hawk and other Lai Dai ships are. Don't know if there's a similar situation with ships from the other three empires - I'm not as familiar with those.
* On the underside of the Vengeance and Retribution, near the rear and the engines, there are two pipes or pipelike structures that aren't symmetrically placed and aligned. Looks funny.
* Seventh turret placement on the Harbinger. Would be nice if the lower turret was moved just to the center on the underside of the ship. Even better would if - as the ship texture indicates - an eighth turret hardpoint was added. |
Aamrr
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Posted - 2011.03.17 04:40:00 -
[1339]
Edited by: Aamrr on 17/03/2011 04:45:31 As an Amarrian pilot, I am begging you from the bottom of my heart:
Give us some way to deal with partially damaged crystals! When a pilot of any other race purchases ammunition, they can buy a full set for each of their turrets, and when they run out, they'll all run out simultaneously.
Amarrian pilots all know the pain of having one of your crystals pop in a mixed set -- we have to ungroup our weapons, swap the damaged crystal out from the fitting window, regroup them, and then start firing again. What's the point of a weapon system that doesn't have to reload when you've got this to deal with?
Worse still, if you manage to return from your combat, you can't take a stack of fresh ammunition and load it into your guns, or sell the leftovers on the market. Once unpackaged, crystals are "used goods" and nobody wants to deal with them, because they won't have a set that will break at the same time.
Give us some way to reprocess a damaged crystal and use the result to fix up an undamaged crystal. Maybe some "Scorch M Powder" or "Imperial Navy Scorch M Powder" we could get from reprocessing them? This should happen at 100% efficiency though: Other races don't need to train skills to resell their ammunition.
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Cypher V
Minmatar Critical Mass Technologies
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Posted - 2011.03.17 05:35:00 -
[1340]
Edited by: Cypher V on 17/03/2011 05:35:21 The fact I got the 1338th post, and not the 1337 one.
No No, 1339th. ****>
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Holy One
Party Time Inc.
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Posted - 2011.03.17 09:44:00 -
[1341]
i noticed in the last newsletter one of the questions related to improving the drone management ui. god please. its terribad.
BBQ makes me hungry for more... |
Malcanis
Caldari Alcohlics Anonymous Scum Alliance
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Posted - 2011.03.17 10:27:00 -
[1342]
MoTD in fleet channels.
You have no idea how useful this would be.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |
Buzzmong
Aliastra
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Posted - 2011.03.17 14:11:00 -
[1343]
Edited by: Buzzmong on 17/03/2011 14:11:38 As I don't think it's been brought up in quite a while:
Swap the Helios hull back to it's rather lovely Creodon Malus version and not the current horrible ugly Imicus version please?
For anyone who doens't know what I'm on about: Old lovely Helios. New horrible Helios.
Thanks.
--------------------------------- Go Web! Go! |
Tialanna
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Posted - 2011.03.17 16:05:00 -
[1344]
Originally by: Buzzmong Edited by: Buzzmong on 17/03/2011 14:11:38 As I don't think it's been brought up in quite a while:
Swap the Helios hull back to it's rather lovely Creodon Malus version and not the current horrible ugly Imicus version please?
For anyone who doens't know what I'm on about: Old lovely Helios. New horrible Helios.
Thanks.
Wow. If the Helios still looked like that, I wouldn't be thinking about selling mine :P
Personal pet peeves: (some already mentioned)
Missile group graphics - why do I 'fire' a single blob of missiles originating somewhere from under the skin of my ship?
Where are these massive cruise launchers I just had installed?
Missile hit graphics - why do the incoming missiles travel straight through my ships defenses and detonate somewhere in the middle of Deck C?
There's damage drones, Ewar drones, MINING drones but no salvage, hacking or archaeology drones.
Too small to read, un-resizable font in the UI
Recurring RSI from right-click-on-item, scroll-to-find-the-tiny-"sell"-option-and-hope-you-don't-miss, left-click-to-sell, click-or-hit-enter-to-sell, repeat-for-the-next-two-thousand-items. Why can't we select a bunch of stuff, then choose "sell all" and take our chances that the sell price will be remotely fair?
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Terri Lam
Center for Advanced Studies
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Posted - 2011.03.17 17:42:00 -
[1345]
Originally by: Tialanna
Originally by: Buzzmong Edited by: Buzzmong on 17/03/2011 14:11:38 As I don't think it's been brought up in quite a while:
Swap the Helios hull back to it's rather lovely Creodon Malus version and not the current horrible ugly Imicus version please?
For anyone who doens't know what I'm on about: Old lovely Helios. New horrible Helios.
Thanks.
Wow. If the Helios still looked like that, I wouldn't be thinking about selling mine :P
Regarding the Helios, this proposal has been around for a while, check it out
Why can I not open two saved fittings for the same ship type at the same time? When someone links two Megathron fits I want to be able to click on both of them and have both open, not just one open and the second click be ignored.
Please and thank you.
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Flynn Fetladral
BlackSite Prophecy
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Posted - 2011.03.17 19:14:00 -
[1346]
Edited by: Flynn Fetladral on 17/03/2011 19:18:11 I'd really like to see some of the more important or all preferences stored to the 'cloud' on the EVE Server. It's a pain in the butt when you have to wipe the preferences.
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Dudley Manlove
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Posted - 2011.03.17 19:20:00 -
[1347]
I would like the ability to remove character portraits from pilot list frame (right side) in chat windows, allowing for more entries to be visible without having to scroll, similar to how the chat frame (left side) behaves.
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rootimus maximus
Caldari
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Posted - 2011.03.17 19:39:00 -
[1348]
- As the meta level of an item increases, it should be better across all stats than all lower meta levels.
- The font. Nuff said.
- It'd be nice to have a POS layout interface so that the OCD amongst us can place all our modules neatly, without messing around with those silly arrows that we currently have to use.
- It'd be nice to have an option that, when the market screen is closed, collapses all the groups.
- We can't repackage items at a POS, nor re-fit subsystems.
- Granted, this isn't so much as a papercut as it is a severe head trauma complete with blood spurting everywhere and lots of grey matter on the ground, but I want to be able to completely customise my right-click menu. I can appreciate that others might want add <thing> to overview and the like, but I don't want it there.
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Jack BingKaria
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Posted - 2011.03.17 20:50:00 -
[1349]
Edited by: Jack BingKaria on 17/03/2011 20:52:21 Edited by: Jack BingKaria on 17/03/2011 20:51:14 give the integrated and augmented drone bpc's you can find from SIGNATURES, 30 a 50 runs to make it more worthwhile and IN LINE with other 0.0 signatures. Increase the drone parts drop on sentients and from cans in drone regions, again to make the loot in line with other 0.0 regions loot tables.
Put a bounty on the sentients, since they are NOT Dropping any alloys, so they get in line with faction npc's from other regions.
Add t2 rigs bpc's to drone region faction spawns and signatures.
Add new faction ships into the game, with bpc dropping in drone region, that have bonus on controlling drones or drone speed/damage/range/resistance.
Put more drone modules in game, that can be fitted on ships and put faction types of these drone modules also in game, which get in the loottables of the sentients drone faction spawns.
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CCP Soundwave
C C P Alliance
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Posted - 2011.03.17 21:02:00 -
[1350]
Originally by: Akita T Hey, guess who's reading threads like these ? CCP Team BFF, that's who Love the name of the project... "Little Things" (That Bother)
Yep, we're here
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