Pages: [1] :: one page |
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Obmud
Amarr A.W.M
|
Posted - 2010.12.27 14:31:00 -
[1]
Edited by: Obmud on 27/12/2010 14:31:59 My Skill setup is as follows, pretty much what it was when i left the game 3 years ago.
Cloaking V Covert Ops V Amarr Frig V Gallente Frig V Amarr Cruiser V Interdictors V
I'm starting to get the hang of the game again, and was wondering wether someone could give a short revamp on what has changed that is relevant to Stealth Bombers and alike Ships, some "tweaks" and "tricks" that dont work anymore ? Something that has improved for a squad of Stealth Bombers ? What got tweaked ? What changed the metagame for these niche Ships ?
I'm just picking up some Random Stuff over here at the forum, like SS dont work that well anymore, that Stealth bombers suck ass lately and so on...
Since my Skill Focus is heavily on these babies i would love to hear on how and if at all you can make them work in the current setting.
Any Advice or Input on where i could read up something other than the basic ISK guide (yes i've read the info in the ISK Guide) would be greatly welcomed.
Or in short, Why do YOU love your SB still ?
Edit: Typos -----------------------
omfgWtfPwnzord! |

Ultim8Evil
Black Serpent Technologies R.A.G.E
|
Posted - 2010.12.27 14:38:00 -
[2]
Bombers use Torps now, instead of Cruises. --------------------------------------------------------------------------------
|

Grimpak
Gallente The Whitehound Corporation Hounds of Anarchy
|
Posted - 2010.12.27 14:38:00 -
[3]
bombers spew torps. all bombers now have 3 launchers and no non-missile related damage bonuses. they use covert ops cloaks now.
best bang for the buck in every roaming gang for ships bigger than cruiser. get killed horribly by even T1 frigates since tanks are comparable to wet toilet paper.
option to sling bombs that only works on nullsec, more viable now that they had their cost massively reduced.
pecking order is kinda like purifier=hound>manticore>>>>>>>>>>>>>>>>>>>>>>>>>>shuttle>>>>>>>>>>>>>>nemesis. purifier has better grid and cargo for stuff, while the hound sacrifices grid and cargo for better cpu and mobility. both work well with bombs too. manticore is a nice makeshift ewar platform, while the nemesis only saving grace is thermal damage because of lack of cpu, compared to the manti, lack of grid compared to both purifier and hound, and the worst agility of all 4 bombers (nearly 2 seconds base worse than the 2nd worst agile bomber).
that's about everything about bombers. ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |

Obmud
Amarr A.W.M
|
Posted - 2010.12.27 14:45:00 -
[4]
Thx guys... way to go, i have the Cruise Missiles Skill then trained for basically nothing :P Argh that sucks.
Well, since Torpedo is a x8 Skill, is it necessary like it was back then to have it at V to rip anything ? That sucks. I never bothered to learn the skill... (why was it changed in the first place ?)
And can you use the SB in your experience as a Ninja Ratting machine to pick off BS Rats in 0.0 or even Highsec Lvl 5 missionfarming ? -----------------------
omfgWtfPwnzord! |

Sean Faust
Gallente Point of No Return Waterboard
|
Posted - 2010.12.27 15:58:00 -
[5]
Bombers use torps instead of cruise missiles now. They can also fit Covert Ops cloaks now. In addition, bomb launchers no longer use missile hard points so you can put one in your utility high slot, not gimping your fit. Due to their weapon system change, they are now virtually helpless vs. frigs of any kind. Their role has been repositioned as battleship killers. They can put out in the area of 600 DPS while launching torps from over 60km away, so with a damp on the target they're able to do it relatively safely.
|

Shootmenot dammit
|
Posted - 2010.12.27 16:07:00 -
[6]
Originally by: Obmud
Well, since Torpedo is a x8 Skill, is it necessary like it was back then to have it at V to rip anything ? That sucks. I never bothered to learn the skill... (why was it changed in the first place ?)
Most cookie cutter Stealth Bomber fits (for any of the hulls) include Arbalest Siege missile launchers and not T2, so you can probably skip Torpedo Specialization completely. It won't affect your T1 launchers at all.
Torpedo specialization is range 8 (like Large gunnery specializations), but Torpedoes, for some reason, is a range 4 skill (unlike Large gunnery options, which are Range 5), so it's not as painful to max if you feel like it.
|

Joe Starbreaker
M. Corp
|
Posted - 2010.12.27 17:50:00 -
[7]
They are completely and utterly changed.
1. They fire torpedoes and are great for killing battleships (or even ratting in 0.0, but watch out for the rat frigates!)
2. They can use the covert cloak and warp cloaked.
3. All four races have enough PG and CPU for 3 launchers, 1 bomb launcher, and covert ops cloak. The Manticore is no longer the best or obvious choice.
4. Bombs are significantly cheaper. You always carry them now, unless you're staying out of nullsec.
5. They are everywhere.
... |

Lancezh
Gallente A.W.M
|
Posted - 2010.12.28 12:14:00 -
[8]
Edited by: Lancezh on 28/12/2010 12:14:25 Thank you very much guys for the quick answers. One Question remains though for me. Is it a possible scenario to have someone in a BC / BS tank the spawns and me dish out DPS against the BS and Rat BC / Cruisers (i believe the dps crushes on them) ? Since 600volley damage excels my Dominix Fit by far and the involved risk / isk is much lower...
(Lancezh = Obmud)
|

Lyris Nairn
Caldari GoonWaffe Goonswarm Federation
|
Posted - 2010.12.28 12:20:00 -
[9]
One bomber can destroy an entire fleet of rifters. A few hurricanes can destroy and entire fleet of bombers.
|

Lancezh
Gallente A.W.M
|
Posted - 2010.12.28 12:31:00 -
[10]
Originally by: Lyris Nairn One bomber can destroy an entire fleet of rifters. A few hurricanes can destroy and entire fleet of bombers.
I'm slighty confused now. Rifters ? We are talking about tackling frigates right. The ones that are faster than any torpedo... or are you talking about the bombs now ?
|

Lyris Nairn
Caldari GoonWaffe Goonswarm Federation
|
Posted - 2010.12.28 12:37:00 -
[11]
Originally by: Lancezh
Originally by: Lyris Nairn One bomber can destroy an entire fleet of rifters. A few hurricanes can destroy and entire fleet of bombers.
I'm slighty confused now. Rifters ? We are talking about tackling frigates right. The ones that are faster than any torpedo... or are you talking about the bombs now ?
Yes, bombs. Which is what bombers do. They bomb the poor, unsuspecting rifters.
|

TimMc
Brutal Deliverance Extreme Prejudice.
|
Posted - 2010.12.28 14:48:00 -
[12]
Originally by: Lyris Nairn
Originally by: Lancezh
Originally by: Lyris Nairn One bomber can destroy an entire fleet of rifters. A few hurricanes can destroy and entire fleet of bombers.
I'm slighty confused now. Rifters ? We are talking about tackling frigates right. The ones that are faster than any torpedo... or are you talking about the bombs now ?
Yes, bombs. Which is what bombers do. They bomb the poor, unsuspecting rifters.
Unless those rifters are stationary running MWD, your bomb will do **** all. Bombs are pretty useless when you are alone except for an initial alpha before beating up a battleship with torps. Bombs shine when you have wings of bombers firing at once.
|

Baneken
Gallente School of the Unseen
|
Posted - 2010.12.28 16:11:00 -
[13]
Bombers by numbers:
align time/speed : hound 5.5s 355m/s manticore 5.6s 320m/s purifier 5.9s 328m/s nemesis 6.3s 330m/s
grid & cpu : purifier 56.25 / 372.5 hound 50 / 378.75 manticore 47.5 / 410 nemesis 47.5 / 383.75
EHP : nemesis 1690 purifier 1680 manticore 1608 hound 1505
Targeting range / sensor resolution / sensor strength: manticore 87.5km / 468.8mm / 20 nemesis 81.25km / 531.3mm / 18 purifier 75km / 562.5mm / 17 hound 68.75km / 625mm / 17
cargo hold / signature radius: purifier 260m3 / 37m nemesis 215m3 / 37m manticore 185m3 / 39m hound 195m3 / 43m
slots low/med/high(utility): purifier 3/3/3(2) nemesis 2/4/3(2) manticore 2/4/3(2) hound 3/3/3(2)
http://desusig.crumplecorn.com/sigs.html |

Darius Brinn
|
Posted - 2010.12.28 16:34:00 -
[14]
Edited by: Darius Brinn on 28/12/2010 16:34:17
Originally by: Baneken Bombers by numbers:
So...the Nemesis is the one who aligns the worst, the one with the least CPU, the one who targets the slowest, and to compensate for this, it has 10 more HP, it goes 10m/s faster than the slowest one (Manticore), and has the second biggest cargo bay.
Come on CCP, having the worst HAC line, the absolute worst Command ships, and the worst Recons is enough. Do we also have to endure having the worst Bomber?
|

Niklas
|
Posted - 2010.12.31 06:39:00 -
[15]
Edited by: Niklas on 31/12/2010 06:40:16
Originally by: Darius Brinn Edited by: Darius Brinn on 28/12/2010 16:34:17
Originally by: Baneken Bombers by numbers:
So...the Nemesis is the one who aligns the worst, the one with the least CPU, the one who targets the slowest, and to compensate for this, it has 10 more HP, it goes 10m/s faster than the slowest one (Manticore), and has the second biggest cargo bay.
Come on CCP, having the worst HAC line, the absolute worst Command ships, and the worst Recons is enough. Do we also have to endure having the worst Bomber?
The SB are so close to each other that complaining about differences is mainly just splitting hairs. A few % better or worse.
The real issue with the Nemesis is thermal damage, which nobody, especially ratters, leaves open as a hole. Serpentis, bloods, sanshas, guristas, angels, drones.. All do thermal, so thermal is always tanked. Ergo, the Nemesis sucks for one of the most popular uses of SB, ambushing ratters, because it doesn't have a hole to exploit.
If it weren't for that, it would be a perfectly fine ship, perhaps a few % less effective than others, but not terribly so. Certainly nothing like the difference between the races in some other classes.
|

ShahFluffers
Ice Fire Warriors
|
Posted - 2010.12.31 06:53:00 -
[16]
Originally by: Obmud Well, since Torpedo is a x8 Skill, is it necessary like it was back then to have it at V to rip anything ? That sucks. I never bothered to learn the skill... (why was it changed in the first place ?)
My torp skill is firmly "stuck" at lvl 4 (as is my cov-ops skill) and will never go any higher for I am comfortable with spewing torps out from 40km. As for why the change was done... it was done in the interest of balance (i.e. they were given a distinct role with a HUGE drawback).
Originally by: Obmud
And can you use the SB in your experience as a Ninja Ratting machine to pick off BS Rats in 0.0 or even Highsec Lvl 5 missionfarming ?
Oooooo... you have been gone awhile. Level 5 missions have all been moved into low-sec... as was "originally intended." With 0.0... yeah, you can still do that (watch out for the frigate rats though). _______________________
"Just because I seem like an idiot doesn't mean I am one." ~Unknown |

Darius Brinn
|
Posted - 2010.12.31 09:39:00 -
[17]
Edited by: Darius Brinn on 31/12/2010 09:46:09
Originally by: Niklas
The SB are so close to each other that complaining about differences is mainly just splitting hairs. A few % better or worse.
I find the differences to be rather more important than you consider them to be, but that's just me.
I am just initiating myself into Stealth Bombers (killed a Rapier-tackled Vagabond, not a bad start) and I'm still 11 days away from CovOps V (15% to Torpedo damage per level is HUGE), so my opinions might not be worth much.
I like Gallente just because, and I don't fancy training Minmatar or Amarr frigate just now, so the Nemesis has to do. I just wished it had 15 more CPU, dammit. Even 10 would do...
Originally by: Niklas The real issue with the Nemesis is thermal damage, which nobody, especially ratters, leaves open as a hole. Serpentis, bloods, sanshas, guristas, angels, drones.. All do thermal, so thermal is always tanked. Ergo, the Nemesis sucks for one of the most popular uses of SB, ambushing ratters, because it doesn't have a hole to exploit.
I am pretty aware of this. Still, not everybody fits for ratting. Several popular shield tanking ships (Drake, for instance) have low Thermal shield resist and not spectacular Thermal armor resists, so if they try to pad their 0% EM resist hole (and they do), Thermal ends up as a pretty decent damage choice for killing both shields & armor.
As I say, I might be wrong, but Thermal is situational and CAN be a good overall choice if you don't know what you'll be facing.
Quote: If it weren't for that, it would be a perfectly fine ship, perhaps a few % less effective than others, but not terribly so. Certainly nothing like the difference between the races in some other classes.
Being the least agile, the slowest targeter and having the lowest CPU seem (to me) worse handicaps than the damage choice. One race HAS to be the Thermal damage one. Logical, and nothing against that, even if the fact that most NPC rats do Thermal Damage seems to lack a bit of balance.
BUT, one race does not have to be much harder to fit, harder to align and harder to target with.
And as I said, this comes for Gallente together with the whole Hybrids issue, the worst Recons and Hacs (except Ishtar in PvE situations), etc.
|

Captain Nares
|
Posted - 2010.12.31 10:00:00 -
[18]
Originally by: Obmud
And can you use the SB in your experience as a Ninja Ratting machine to pick off BS Rats in 0.0 or even Highsec Lvl 5 missionfarming ?
There is trend to do lvl5 in lowsec on SB nowadays.
This the only PvE bomber thing which is viable, as far as I know.
|

Gemberslaafje
Vivicide
|
Posted - 2010.12.31 10:10:00 -
[19]
I've done a few plexes and things with 2 ishtars (or tengu's if you're rich) doing the tanking and Stealth Bombers delivering the DPS. Does work quite well, and especially with Tengus you can gtfo quite easily when shyte hits the fan. ---
Creator of the Eve Character Appraiser/Assembler: http://gemblog.nl/skill/ http://gemblog.nl/assembler/
Originally by: De'Veldrin Welcome to the ****ing sandbox
|

Siriani Blue
|
Posted - 2010.12.31 11:49:00 -
[20]
Edited by: Siriani Blue on 31/12/2010 11:49:26 One of the best pvp guides to the revamped Stealth bombers is by Valadeya and can be found here http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1202308
|

Grimpak
Gallente The Whitehound Corporation Hounds of Anarchy
|
Posted - 2010.12.31 12:52:00 -
[21]
Originally by: Darius Brinn Being the least agile, the slowest targeter and having the lowest CPU seem (to me) worse handicaps than the damage choice. One race HAS to be the Thermal damage one. Logical, and nothing against that, even if the fact that most NPC rats do Thermal Damage seems to lack a bit of balance.
the fitting issues with the nemesis is simply the fact that since it has less grid than a hound and less lows, you'll be hard pressed to do a MSE-mwd combo with bomb launcher, and if you try to setup a makeshift ewar platform, it lacks the manti's CPU to make full use of the 4 medslots.
add the agility issues, general low speed and you get why the nemesis isn't that great.
even the purifier, being like marginally slow, but with quite the agility is better on this department, and you can make it even more nimble and fast. ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |

Haniblecter Teg
F.R.E.E. Explorer The Initiative.
|
Posted - 2010.12.31 19:14:00 -
[22]
In a world of drake gangs, Nemsis' bonus to thermal bombs is king! ----------------- Friends Forever |
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |