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Revolution Rising
Native Freshfood Minmatar Republic
361
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Posted - 2012.08.27 04:26:00 -
[31] - Quote
If you have no shields on the POS that's fine, as long as they beef up the defenses of the pos - guns, missiles, etc..
Why the **** do unmanned POS fire each gun randomly for instance ? The POS defense shouldn't be some crazy-stupid system like this. POS guns should pick a few random targets to lock up, pick one to fire at and ALL guns fire at that target.
This would increase the ability to survive for small corps defending against larger opponents. Fights could be going on between smaller and larger entities for longer in an area.
Small entity moves into nearby system and sets up a POS. The larger entity has trouble taking the POS down, giving the smaller entity more time for operations in the area. Pew Pew ensues. Later, the smaller entity creating a thorn in the preverbial side of the larger entity - the larger entity decides it's now worth it to call an op to get rid of these guys.
At present it's more like: Small entity moves into a system. Large entity sees them Large entity calls 2 carriers and 5 battleships and removes small entity. The end.
CSM7 Skype Leak
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Alx Warlord
SUPERNOVA SOCIETY Tribal Conclave
148
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Posted - 2012.08.29 00:05:00 -
[32] - Quote
Revolution Rising wrote:If you have no shields on the POS that's fine, as long as they beef up the defenses of the pos - guns, missiles, etc..
Why the **** do unmanned POS fire each gun randomly for instance ? The POS defense shouldn't be some crazy-stupid system like this. POS guns should pick a few random targets to lock up, pick one to fire at and ALL guns fire at that target.
This would increase the ability to survive for small corps defending against larger opponents. Fights could be going on between smaller and larger entities for longer in an area.
Small entity moves into nearby system and sets up a POS. The larger entity has trouble taking the POS down, giving the smaller entity more time for operations in the area. Pew Pew ensues. Later, the smaller entity creating a thorn in the preverbial side of the larger entity - the larger entity decides it's now worth it to call an op to get rid of these guys.
At present it's more like: Small entity moves into a system. Large entity sees them Large entity calls 2 carriers and 5 battleships and removes small entity. The end.
If you change how weapons are packed in pos it would almost sove this problem...
if instad of putting individual guns you put a "defensive station" ( structure where you fit manny guns and ecm and etc..) it would focus it fire on a single target...
lets say... if your POS have 50 defensive modules... it could spread its effectiveness between 50 targets...
but if you have 5 battlestations around the POS (each one with about 8 guns and extra ecm ) then 5 targets would have a much harder time... [Discussion] - New POS System (Construction Block Built - Starbasecraft) |

Reachok
Full Circle Research Corporation
7
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Posted - 2012.09.03 19:05:00 -
[33] - Quote
~sigh~
Lots of words.
Posted from in game and lost it all.
TL;DR: Make POS modular. Mooring is not the way to go
The bad guys went the other way, seriously.... |

yodayblack
Re-Awakened Technologies Inc
0
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Posted - 2012.11.11 04:44:00 -
[34] - Quote
This is what happens when you have people in charge that have zero idea what it means to live in a wormhole. Stop messing with wormholes the CSM was made to look like idiots several months ago when they went on a rampage because worm holes have ABC ore claiming that only Null sec should have ABC. Then when it was explained that worm holes are null sec they are just not their version of null sec they still threw a fit about it. Thank god CCP did not listen to them then. Stop making changes when the people who LIVE in the wormholes are not asking for a change. If high sec players demanded a change to Null Sec or threaten the way the large alliances play the game they would be shunned, laughed at, and there is no question that they would be completely ignored. So do the same thing and ignore these people who want to bring their play style to wormholes. We do not need Cap ships in C1-4s. We do not need 400 man fleets jumping through one worm hole. That is how you play this game not us. |

Mocam
EVE University Ivy League
183
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Posted - 2012.11.13 22:41:00 -
[35] - Quote
FloppieTheBanjoClown wrote:At this point we need to be talking about what we want to see in POS revisions rather than responding to rumors, speculation, and passing remarks by devs. Let's focus on contributing to the revisions so that CCP has a clearer picture of what players want to see.
Let's wait for the devblog that tells us their current direction before we go off fighting battles that are probably pointless.
edit: seriously, all this bluster about POS camping in w-space is rather silly, don't you think? It's not like they said you won't be able to put guns on the POS. Who's going to tank a properly-fitted POS just on the hopes you'll undock?
Ok - pretty easy.
POS's Flogging a Dead Horse
A fully modular design for POS's - that's an old thread including pictures for folks to look at to visualize the design idea. (yes, the discussion on this does go back to *BEFORE* 2006 -- it was a "dead horse" back then.)
Next - full control capabilities on access. Think like a network manager assigning rights and applying them to individuals, groups and system resources.
A modular design would resolve a lot. Access control at such granular levels would allow for very flexible use of all the resources. |

BearUkraine
Light Style
18
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Posted - 2012.11.17 17:56:00 -
[36] - Quote
The 1st biggest issue with POSes is access rights. The 2nd one is T3 ships. 3rd - repackage. The rest is ok. |

Terranid Meester
Tactical Assault and Recon Unit
68
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Posted - 2012.11.27 17:16:00 -
[37] - Quote
I can see a sort of modular pos, that has a shield but then will not have enough fittings to attach guns or anything else to it.
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AssassinationsdoneWrong
The Nexus 7's
18
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Posted - 2012.11.28 13:31:00 -
[38] - Quote
Two days before they launch any kind of POS interface/functionality/setup/station change I will be pulling all towers down and sitting in hisec with level 8 skills training. Tinfoil changed for anti-poop from the sky umbrella.
POS' will offline, skynet, shoot their owners, deny you access to your own stuff, forget to shoot attackers, reset their own passords etc etc.
How do we know this? Because EvE may be a Sandbox but CCP obviously doesn't use one EVER to test new "improvements" it seems (please don't say test server) and they haven't managed to get one launch perfect or even close to, ever.
Trillions will be lost, monuments will be scorched, summits will be held and (just as titan 5 skills are completing on my toons) we'll end up with POS towers again because they screwed it up.
To the naysayers saying it is ages away. We have been told in different threads that this timescale is around when CCP put their collective brain cells (two apparently on a good day) and discuss the finalisation of these "improvements".
Leave the WH's alone CCP, leave the station replacing POS' idea on the furthest backburner you can find until you can code the following 3 items : a) A pos that never skynets
b) A pos anchoring interface that doesn't look like it is Windows 3.1 compatible
c) A way of integrating any of the two previous improvements mentioned without the other one being affected.
Then maybe we'll have faith you can move to the next stage. Just maybe EVELOAN -áchannel is no longer attended. Contact me directly over secured loans needed. AdW
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Blastil
Black Thorne Corporation Black Thorne Alliance
25
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Posted - 2012.11.29 04:08:00 -
[39] - Quote
The removal of POS shields will NOT kill poses or wh corps. You just won't be able to leave ships outside of ship maintainance bays any more. I imagine the interface they're going to be looking at will make POS's very much like stations in that you can 'dock' with them, taking you out of combat while you're in them. The difference being between a POS and a real station is number of dock able ships, and features available while docked. |

Nylith Empyreal
Crowbar Industries.
167
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Posted - 2012.12.01 07:07:00 -
[40] - Quote
What happened to that beating a dead horse thread with modulated pos's that's what I'd like to see. "Oh, you can't help that," said the troll: "we're all mad here. I'm mad. You're mad." "How do you know I'm mad?" -ásaid the forumwarrior. "You must be," said the troll, "or you wouldn't have come here." |
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