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Azmodeus Valar
Eve University Ivy League
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Posted - 2011.01.06 22:45:00 -
[1]
I know that this will just get a chorus of "You're trying to dumb down eve", but just try to read through my logic and see if it makes sense.
I would like to see medical clone costs (what you pay to get a new clone after you are podded, or your sp gets high enough for the next level), be completely removed.
Right now, only a complete idiot or a new player forgets to update their medical clone upon crossing the Sp threshold or getting podded. However, the costs of these clones do provide yet another isk cost to PVP, and the more isk cost to PVP, the less likely some people will be to participate. No matter how hardcore Eve is, a lot of players are very risk adverse.
Currently, if a bunch of 2-3 year old mission runners decided they wanted to take the plunge and try PVP, they could jump into rifters and head for combat. However, even with jump clones, they aren't just facing a 1m loss for a cheap rifter, but also an additional and much higher charge for their new medical clones if they get podded. For a lot of characters, the cost isn't much, but every extra bit is a further disincentive for PVP.
Additionally, its a very flawed game mechanic. The only people who ever lose SP are those that are forgetful, or new players unfamiliar with the concept. Punishing the forgetful is funny at times, but not conductive to maintaining subscription numbers, as some of these people probably quit in frustration after losing some SP. New players are the ones we want to stick with Eve, and any mechanic that may cause them to become frustrated and quit for no discernible benefit in gameplay is flawed.
Cons: It would remove an isk sink, but I imagine it is an incredibly small isk-sink when viewed across the entire Eve economy.
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Drake Draconis
Minmatar Shadow Cadre Shadow Confederation
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Posted - 2011.01.06 23:04:00 -
[2]
Are you that dense?
What's next... free insurance? free ships?
Seriously... where do you get off making such outlandish ideas over something you obviously do not understand?
At least the people who complain about high cost/high sp clones have a rational argument.
Yours is just utterly off the wall.
And to top that off your in EVE Uni member.
I would have thought the first thing they taught you was you don't fly what you cant afford to lose.
It's more to it than that... EVE is about risk vs cost.
Every time you go PVP your taking a risk... to offer free clones removes the risk and makes the whole affair more like WOW and less EVE.
You want WOW That bad? Quit... and go play WOW. ========================= CEO of Shadow Cadre http://www.shadowcadre.com ========================= |

Papa FireDance
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Posted - 2011.01.06 23:04:00 -
[3]
Edited by: Papa FireDance on 06/01/2011 23:09:12 I don't think I would mind making clones free, but you should still have to update them!
That's the consequence of death; if you forgot, you lose SP. That established mechanic I see no reason to take out. You are right about the old players; it's simply too costly to go have fun =P At no point in the game should you have to make another character so that it's not as expensive to pvp...
Quote: At least the people who complain about high cost/high sp clones have a rational argument.
Yours is just utterly off the wall.
And to top that off your in EVE Uni member.
I would have thought the first thing they taught you was you don't fly what you cant afford to lose.
Invest some SP in reading, dumbass, he's talking about clone cost FOR those people that have lots of SP not ships! Every time someone over 70 million SP gets podded, it costs 15+ million to get a new clone. Getting podded can happen when you go through the wrong gate...
Having clone costs so high makes PvP a very undesirable experience, even when using jump clones. I don't think high SP characters, like reformed carebears, should be punished because they've played the game so long. -----------------------------------
Every time your ships burns, it takes a thousand souls with it...but not you! |

Gallians
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Posted - 2011.01.06 23:09:00 -
[4]
Supported
And by the way, I think you are forgetting just how annoying these sigs are. |

Dr BattleSmith
PAX Interstellar Services
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Posted - 2011.01.06 23:30:00 -
[5]
The options provided and the costs associated punish a player the longer they are with the game.
If the player stays past the 70SP barrier then they are punished harder again.
This has no bearing on what ships they're flying or how they use their character.
It is not flexible and grossly inflates the costs at an every increasing rate.
This makes fun not.
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chatgris
Quantum Cats Syndicate
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Posted - 2011.01.06 23:40:00 -
[6]
Edited by: chatgris on 06/01/2011 23:40:08 Old players shouldn't be penalised for flying cheap tackle in 0.0. |

Ephemeron
The Dirty Dozen
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Posted - 2011.01.06 23:53:00 -
[7]
Counter-Proposal: double clone costs
Since the average isk/hour income has gone up considerably over the years, the costs of clones became too cheap and almost entirely insignificant. Furthermore, since the costs of standard +3 implants has gone down almost 75%, the loss of pod has become just a minor nuisance. Clone costs have to be increased to adjust for all the other cost reducing factors. People have to FEAR getting podded.
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Selinate
Amarr Wardens of the Void
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Posted - 2011.01.06 23:56:00 -
[8]
Not supported.
Not even sure why this was suggested in the first place.
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Vallek Arkonnis
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Posted - 2011.01.07 00:04:00 -
[9]
Instead of making clones free, just streamline it by having only one clone at a price of a percentage of your SP. I agree that it is rare for someone to forget to keep an updated clone, but that's part of the death penalty; pay isk to keep an updated clone or lose SP. Just remove the lose SP part and force the purchase of a clone. The net effect is the same as what we all do already, just less cumbersome.
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Anna Lifera
6....
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Posted - 2011.01.07 00:14:00 -
[10]
apparently, it's not enough for vets to have a total sp advantage over newbies, in experience, dps, tanking, ewar, and ship/mod options too. for some stupid reason, they think they're entitled to be pampered in eve. news flash--there's no newbie hump to get over on your way to the veteran gravy train.
here's an idea--don't get podded and don't train what u don't need if it's not even worth the cost to u. u knew full well what would happen if u were to train it that high. and most likely, no one forced u to either so it's your own fault. --- You're an asset to the community Anna. Thank you for your clear concise remarks. - Draek |

Papa FireDance
Minmatar
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Posted - 2011.01.07 01:25:00 -
[11]
I can understand the view that this is another drop in the bucket for "dumbing down EVE" so I suggest this alternative; instead of having to pay an exorbitant amount every time you die, make the current clone cost at 10x as much as now, but you don't need to pay again. You get that clone level permanently(your "rookie clone", the basic clone now given to you when you die.)
This way, you still have to pay out the ass. If you get podded 10 times in you current clone, it's paid for itself. From here, you can pay the difference to a new clone level to upgrade.
FOR INSTANCE: Basic Clone is 900k SP You want to upgrade to 2.5m SP It costs 6 million ISK Now, if you get podded, you'll end up in your station and still have a 2.5m SP clone. When you want to upgrade to your 4m SP clone, you pay the difference in cost between the two.
Thoughts? Flames? NERDRAGES? -----------------------------------
Every time your ships burns, it takes a thousand souls with it...but not you! |

Vertisce Soritenshi
SHADOW WARD OWN Alliance
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Posted - 2011.01.07 02:54:00 -
[12]
I have a better idea.
Stop dying.
Sig.Learning skills vote. |

Azmodeus Valar
Eve University Ivy League
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Posted - 2011.01.07 03:58:00 -
[13]
Originally by: Papa FireDance I can understand the view that this is another drop in the bucket for "dumbing down EVE" so I suggest this alternative; instead of having to pay an exorbitant amount every time you die, make the current clone cost at 10x as much as now, but you don't need to pay again. You get that clone level permanently(your "rookie clone", the basic clone now given to you when you die.)
This way, you still have to pay out the ass. If you get podded 10 times in you current clone, it's paid for itself. From here, you can pay the difference to a new clone level to upgrade.
FOR INSTANCE: Basic Clone is 900k SP You want to upgrade to 2.5m SP It costs 6 million ISK Now, if you get podded, you'll end up in your station and still have a 2.5m SP clone. When you want to upgrade to your 4m SP clone, you pay the difference in cost between the two.
Thoughts? Flames? NERDRAGES?
Something like this would also work. I just want to encourage more pvp, and allowing older players to do pvp in risky areas and cheap ships without the clone costs might cause people to get in more fun fights. Implants already provide a consequence for pod loss.
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Niklas
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Posted - 2011.01.07 10:39:00 -
[14]
I propose you are able to fire the resurrection technician that forgets to upgrade your clone automatically. You may have to fire a few, but eventually you'll get one that remembers to do his job. Might help to tip him a few millions now and then.
An option to automate an oft repeated selection is not dumbing down anything.
As for clone price, eh.. I do think the prices start getting out of whack when they go above 20mils, but other than that its not that big of a deal.
Of course ideally, if you want a cost assigned to death, I'd just say put a cost on the ship. Podkills have only ever been the equivalent of teabagging anyway.. Something you do to someone that is no threat at all to annoy them. Quite a juvenile mechanic, all in all. So you lost a ship? Thats X amount paid out in life insurance for the dead crew. Not as much as clones, since it is more frequent, and could have some small multiplier for character age. It would definitely make flying cheap ships more enticing after you have tens of millions of sp.
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Drake Draconis
Minmatar Shadow Cadre Shadow Confederation
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Posted - 2011.01.07 10:40:00 -
[15]
Edited by: Drake Draconis on 07/01/2011 10:41:48
Originally by: Papa FireDance
Invest some SP in reading, dumbass, he's talking about clone cost FOR those people that have lots of SP not ships! Every time someone over 70 million SP gets podded, it costs 15+ million to get a new clone. Getting podded can happen when you go through the wrong gate...
Having clone costs so high makes PvP a very undesirable experience, even when using jump clones. I don't think high SP characters, like reformed carebears, should be punished because they've played the game so long.
If you can't handle the threat of losing your SP's because of expenses... you should learn to play smarter.
That makes you the Dumbass here... not me.
EVE should be a game of challenges and risks... not "hello kitty online"
When you PVP... you should put your char's sp's on the line with the rest of us.
Making it "free" would make the whole cloning business pointless.
Top that off with the fact that larger SP clones while expensive... wouldn't take much to fund with just a bit of ratting... or some missioning.
If your that hard-pressed for ISK... your seriously screwing up. (15 Million? please... I make that in a single level 4 and then some... cry me a damn river)
PVP Should NEVER be free.... or very cheap... it should require effort... and hard work.
Practice... and experience makes it cheaper... but that should be earned... not given. ========================= CEO of Shadow Cadre http://www.shadowcadre.com ========================= |

Hirana Yoshida
Behavioral Affront
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Posted - 2011.01.07 11:00:00 -
[16]
Prices are about right for the lower tiers, it does get ridiculously expensive at the high-end. A single lost pod costs several days of subscription (1mo@350M), it is OK for T3 which at least offers some bling while losing days but a random smartbomb?
- Clone upgrade upon moving to higher tier should recoup some/all of previous installment. - If a bunch of bears want to try to show teeth and can't get a jumpclone, perhaps adjusting JC requirements is a better path or even a complimentary JC courtesy of one of the militias? - If a person is "forgetful" then hopefully he will learn his lesson, at least you get a second chance whereas forgetting your seatbelt in the real world rarely offers that luxury.
No to removal. Yes to higher tier adjustment.
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Drake Draconis
Minmatar Shadow Cadre Shadow Confederation
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Posted - 2011.01.07 11:04:00 -
[17]
Originally by: Hirana Yoshida Prices are about right for the lower tiers, it does get ridiculously expensive at the high-end. A single lost pod costs several days of subscription (1mo@350M), it is OK for T3 which at least offers some bling while losing days but a random smartbomb?
- Clone upgrade upon moving to higher tier should recoup some/all of previous installment. - If a bunch of bears want to try to show teeth and can't get a jumpclone, perhaps adjusting JC requirements is a better path or even a complimentary JC courtesy of one of the militias? - If a person is "forgetful" then hopefully he will learn his lesson, at least you get a second chance whereas forgetting your seatbelt in the real world rarely offers that luxury.
No to removal. Yes to higher tier adjustment.
I'm open to higher tiered adjustments as highlighted... but I cannot deny the fact that higher SP counts should indicate more experience and practice in the art of affording expensive toys...
Carebears who never PVP Before with that kind of level of SP would be pretty bloody rich enough to afford a few screw ups... even should have JC's by then... of which are easy to get thanks to a few JC corps. ========================= CEO of Shadow Cadre http://www.shadowcadre.com ========================= |

Skanthra
Minmatar Bath and Body Works Bed Bath and Beyond
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Posted - 2011.01.07 13:46:00 -
[18]
Originally by: Ephemeron Counter-Proposal: double clone costs
Since the average isk/hour income has gone up considerably over the years, the costs of clones became too cheap and almost entirely insignificant. Furthermore, since the costs of standard +3 implants has gone down almost 75%, the loss of pod has become just a minor nuisance. Clone costs have to be increased to adjust for all the other cost reducing factors. People have to FEAR getting podded.
This, really. |

Hemmo Paskiainen
Silver Snake Enterprise
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Posted - 2011.01.07 14:14:00 -
[19]
I always fit +4's for my 2 learning attributes. I have 100 mil sp so a clone cost 20m. My favourite ship to fly is the minmatar dictor, the sabre. Everytime i lose a clone it cost 70 mil. If clone costs wernt so expensive i would be encouraged to go out in small ships more and engage more. Fix Black Ops: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1204416 |

Dav Varan
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Posted - 2011.01.07 16:06:00 -
[20]
Originally by: chatgris Old players shouldn't be penalised for flying cheap tackle in 0.0.
Yes they should. Because they understand the risks and should know better.
I say remove medical clones alltogether. and make pods invulnerable to a.o.e. disruption and weapons.
You lose a pod its your own fault and you pay the price in sp.
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PLEXIN CARGO
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Posted - 2011.01.07 16:14:00 -
[21]
Not supported. I'd like the costs to be higher TBH
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Seamus Donohue
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Posted - 2011.01.07 16:28:00 -
[22]
I support a revisit of the higher-tier clone costs. __________________________________________________ Survivor of Teskanen, fan of John Rourke. |
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