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FloppieTheBanjoClown
The Skunkworks The Marmite Collective
2242
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Posted - 2012.08.17 19:21:00 -
[1] - Quote
Kentren wrote:So your argument is that it brings it closer in nature to shield tanking and a such since it might possibly actually balance the two types you will have nothing to do with it? I'd say the argument is it would remove some of the uniqueness from the two tanking philosophies.
Armor = slow, tough, more utility mids, and needs active or external reps Shield = large sig radius, agile, more upgrade lows, more vulnerable to larger weapons The Skunkworks is recruiting. -áhttps://forums.eveonline.com/default.aspx?g=posts&m=1540711#post1540711 |

FloppieTheBanjoClown
The Skunkworks The Marmite Collective
2242
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Posted - 2012.08.17 19:24:00 -
[2] - Quote
Now that I think about it, just shove a small armor repairer in one of your low slots. In between fights, you can slowly "regen" your armor, as the OP requests. The Skunkworks is recruiting. -áhttps://forums.eveonline.com/default.aspx?g=posts&m=1540711#post1540711 |

FloppieTheBanjoClown
The Skunkworks The Marmite Collective
2242
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Posted - 2012.08.17 19:25:00 -
[3] - Quote
Kentren wrote:See people assume you would loose all those things that made armor what it is why would you? No one said make a armor drake out of it? The point is, passive regen is a trait of shields. Trying to have one tank style mimic the other dilutes them both. Let them be unique. The Skunkworks is recruiting. -áhttps://forums.eveonline.com/default.aspx?g=posts&m=1540711#post1540711 |

FloppieTheBanjoClown
The Skunkworks The Marmite Collective
2243
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Posted - 2012.08.17 20:34:00 -
[4] - Quote
Juuce Box wrote:FloppieTheBanjoClown wrote:Now that I think about it, just shove a small armor repairer in one of your low slots. In between fights, you can slowly "regen" your armor, as the OP requests. Sooo, what your saying is you will trade a low slot to fit a small armor repper...Do you play eve just curious
Read what the OP suggests again and perhaps you'll understand what I was saying. The Skunkworks is recruiting. -áhttps://forums.eveonline.com/default.aspx?g=posts&m=1540711#post1540711 |

FloppieTheBanjoClown
The Skunkworks The Marmite Collective
2243
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Posted - 2012.08.17 20:39:00 -
[5] - Quote
Nikk Narrel wrote:Here is a thought on how to balance this idea.
Have it cannibalize the shields regen in order to function. Use rigs or mods that shift the percentage of shield regen to become armor regen instead. At 100% your shields stop passive regenerating entirely, but your armor has the strongest passive regen possible.
Armor repper and capacitor flux coils?
All the mods suggested so far exist, just not *quite* in the specified form. An undersized armor rep has the same effect as the proposed passive armor regen. The Skunkworks is recruiting. -áhttps://forums.eveonline.com/default.aspx?g=posts&m=1540711#post1540711 |

FloppieTheBanjoClown
The Skunkworks The Marmite Collective
2247
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Posted - 2012.08.20 13:56:00 -
[6] - Quote
Obsidiana wrote:A solo armor buff tank has a huge disadvantage in that it cannot rep itself at all. So don't fly armor buffer ships solo. Buffers in general aren't meant for extended solo operation: if you're flying a shield buffer and lose 80% of your shield, you've got quite a while to wait for the recharge, while you're hanging out alone in dangerous space.
This is what I don't understand about some people on these forums: the game provides a number of well-balanced ship fitting options, and they complain because --insert fitting here-- isn't well-suited to --insert activity here--. You aren't restricted to just one doctrine; I fly whatever fit suits my goals. The Skunkworks is recruiting. -áhttps://forums.eveonline.com/default.aspx?g=posts&m=1540711#post1540711 |

FloppieTheBanjoClown
The Skunkworks The Marmite Collective
2247
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Posted - 2012.08.20 14:03:00 -
[7] - Quote
Loius Woo wrote:Armor repper and capacitor flux coils?
All the mods suggested so far exist, just not *quite* in the specified form. An undersized armor rep has the same effect as the proposed passive armor regen.
No they don't.
Cause a passive armor regen would work even while you had ZERO capacitor the same way passive shield regen does. And there would be a PEAK regen just like shields, so a small armor repper would not do the same thing.
I think you don't understand how passive shield regen works....[/quote]
Why are you counting on regen when you have zero cap? Do you frequently sit in space with your capacitor tapped out, waiting on your shields to recover?
If you have time to let your shields build back up, you have time (and capacitor) to run an armor repper. So back to my original statement: you can already do this, just not in the way the OP envisions. The Skunkworks is recruiting. -áhttps://forums.eveonline.com/default.aspx?g=posts&m=1540711#post1540711 |

FloppieTheBanjoClown
The Skunkworks The Marmite Collective
2255
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Posted - 2012.08.21 14:12:00 -
[8] - Quote
Loius Woo wrote:If you are in a fight where there is cap warfare happening, and you are in a passive shield tanked ship, the cap drain doesn't affect your tank at all Except for those pesky shield hardeners shutting down, dropping your passive regen tank by 30% or more. Armor ships don't have that issue. Once again: diversity is a good thing. If you don't like the attributes of one fitting doctrine, go for another.
Also, cap boosters. Every active armor ship I fly (absolution, vengeance, and pilgrim are my favorites) is fitted with cap boosters.
Loius Woo wrote:So, it has nothing to do with recovering between fights, it has to do with surviving a fight at all.
So back to your original statement, you are wrong. Thats not what the OP is talking about and you still don't know how passive shield regen works.
I'll see your accusation of my not understanding passive regen and raise you a lack of reading comprehension. Behold:
Fleet Warpsujarento wrote:Sounds workable. Maybe not as as a way of actually tanking incoming DPS as with a passive shield Drake, but more as a way of not needing to dock and rep after every fight while flying an armor ship.
This would be especially useful in FW or Null, where dockable stations can be many jumps away.
At that point in the conversation, there had been NO talk of in-combat tanking. The OP had a half-formed idea of a passive armor tank at the expense of a cap penalty (which would be really hard on cap-starved Amarr laser boats), and there was the above quote about after-combat repping. The Skunkworks is recruiting. -áhttps://forums.eveonline.com/default.aspx?g=posts&m=1540711#post1540711 |
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