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Conor Todaki
ASTER MINER
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Posted - 2011.01.19 19:12:00 -
[1]
I have got to say my passive drake was fine against sleepers in C3s before but now those neuts can kill my cap and hardeners making sites impossible. Too powerful me thinks?
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Rofl Stomp
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Posted - 2011.01.19 19:14:00 -
[2]
Originally by: Conor Todaki my passive drake
Quote: and hardeners
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Conor Todaki
ASTER MINER
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Posted - 2011.01.19 19:25:00 -
[3]
Originally by: Rofl Stomp
Originally by: Conor Todaki my passive drake
Quote: and hardeners
Mhhmm?
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Jamaican Herbsman
I Love You Mary Jane
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Posted - 2011.01.19 19:31:00 -
[4]
Is it passive setup if it uses cap?
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Kaya Divine
Gallente Kittens Factory
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Posted - 2011.01.19 19:31:00 -
[5]
Try shield resistance amplifiers.
Shoot your shot... |

Conor Todaki
ASTER MINER
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Posted - 2011.01.19 19:42:00 -
[6]
Originally by: Kaya Divine Try shield resistance amplifiers.
Hard to omni tank with those.
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Papa RainDance
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Posted - 2011.01.19 20:01:00 -
[7]
It's not that they are too hard, it's that they were too easy before. They fixed the sites to bring them to their intended difficulty, before the fix they were easy mode.
Good Hunting, -Papa
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"Non-essential personnel, abandon ship." Admiral Yakiya Tovil-Toba's last command |

crazygirly
Caldari Frontier Digital Nexus
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Posted - 2011.01.19 20:03:00 -
[8]
you were able to make so much isk, guess it'll take a little more effort now.
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Conor Todaki
ASTER MINER
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Posted - 2011.01.19 20:31:00 -
[9]
Originally by: crazygirly you were able to make so much isk, guess it'll take a little more effort now.
I have to use effort to make isk now??? Jesus.
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hrtherhj
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Posted - 2011.01.19 20:43:00 -
[10]
I lost my pimp tengu in a black hole as I took to long to align and the sleepers neuted my cap big time.

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Conor Todaki
ASTER MINER
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Posted - 2011.01.19 20:44:00 -
[11]
Originally by: hrtherhj I lost my pimp tengu in a black hole as I took to long to align and the sleepers neuted my cap big time.

ouch
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Dabusiness
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Posted - 2011.01.20 03:12:00 -
[12]
Peeps you are gonna need to start getting creative!
I've heard so much moaning about i can't solo c3/4 wormholes anymore! you were never meant to be able to solo them in the 1st place! C1/2 - yes solo c3/4 - small gang c5/6 - small fleet/ caps
I normally use RR Tengus to clear the initial spawn of any sites i do before bringing in caps and i think they are going to struggle even if i drop a launcher for a med cap transfer and spider 3 or 4 together.
I observed neuting patterns a little just before the patch and there seemed to be no fixed logic of how sleepers decide to neut. Sometimes all neuts were on 1 ship, sometimes across a couple, but i never noticed neuting change even when they changed targets. The only time it changed is if they went out of range and retargetted when back in range.
what you are experiencing in c4 and below isn't even close to the problems in c5/6. Corps that have spent time and a shed load of cash on setups that work are now finding major issues. Especially those members that cannot always be on for corp ops and used to solo a site in a carrier.
In some wormhole types this isn't going to be a big issue (Magnetars especially) as they have massive damage bonuses and can kill sleepers quickly. If your corp is setup to use carriers/dreads in sites all new tactics now need to be found as trying to tank 14 guardians whist being neuted by (if the figures are correct that sleeper guardian neut = 1.5x heavy neut) the equivalent of 21 heavy neuts is gonna be no mean feat.
From my corps perspective, I will have to ask a couple of them to cross train to archons as the Nid and Thanny don't look they will cut the mustard for triple carrier ops. Even with 3 carriers, we will probably need triple cap transfer on each on the off chance that 1 ship gets all the neuts. The dreads are all but useless, but we will test the "sniper" dread theory at some point
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Nanferr
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Posted - 2011.01.20 03:39:00 -
[13]
we just used 3 chimera. a little fitting change is all it takes to adapt =/
its not like we need all those shield transfers anyways.
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Daneel Trevize
Black Viper Nomads
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Posted - 2011.01.20 12:00:00 -
[14]
Originally by: Dabusiness
C3s can be soloed by T2 fit T3s. No one should be tanking 14 cap escalation BSs at once, you're doing it wrong. |

EBC James
Eve Bank of Commerce
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Posted - 2011.01.20 12:31:00 -
[15]
Originally by: Daneel Trevize
Originally by: Dabusiness
C3s can be soloed by T2 fit T3s. No one should be tanking 14 cap escalation BSs at once, you're doing it wrong.
yeah agree, im following him around now letting people know hes got no idea what hes doing lol
really bad advice bro, especially the parts about 2 and 3 energy transfer on your capitals xD
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Bibosikus
Gallente Universal Moose Federation
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Posted - 2011.01.20 12:41:00 -
[16]
Originally by: Daneel Trevize
Originally by: Dabusiness
C3s can be soloed by T2 fit T3s....
Confirming this. I spent two days on SISI with just T2-fitted active-tanking Legion & Tengu, soloing C2-C4 anoms & C3 sites. I put a report in the SISI channel. Neuting is not a problem in the areas I tested.
The irony is that "semi-passive" tanks that up till now have been *just* cap stable are not going to work. In complete contrast to what the scaremongers have been saying, a passive tank using hardeners/invuls will die, whereas active tankers just need to add a little more cap stability and they're fine.
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Dabusiness
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Posted - 2011.01.20 13:00:00 -
[17]
Originally by: Daneel Trevize
Originally by: Dabusiness
C3s can be soloed by T2 fit T3s. No one should be tanking 14 cap escalation BSs at once, you're doing it wrong.
I'm not doing anything wrong....its a question of time, patience and availability of corp members. 2 hours for 6 Guardians solo is not a good return on investment.
We've been in our wormhole for a year. We tried lots of different combinations, but the key issue was always DPS from the carriers. Thats why we switched to a Carrier followed by a Dread. solved all the problems for DPS and tanking 12 Guardians was a doddle. The neuting has scuppered Dread use (at least until we test sniper dreads).
Anyway...tanking was never the issue.......having enough cap to continue tanking is.
Assuming 10 sentries per carrier, my calculations say 3-4mins to kill a guardian. So it will come down to speed of killing to eliminate the threat of running out of cap....
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starnd
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Posted - 2011.01.20 20:06:00 -
[18]
Originally by: Dabusiness
I normally use RR Tengus to clear the initial spawn of any sites i do before bringing in caps and i think they are going to struggle even if i drop a launcher for a med cap transfer and spider 3 or 4 together.
did you test this setup? 4 tengus with 1 medium cap transfer? in c5? any other experience with tengu fleet in c5 sites/anoms?
am i right as i guess 1 sleeper bs neuts about 37,5 gj/sec? 1,5x large energy-neut II.
we got some respect right now and looking for some infos not to waste our whole fleet.
greetings
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Xituqtra
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Posted - 2011.01.20 20:15:00 -
[19]
[Chimera, cap spider] Reactor Control Unit II Damage Control II Federation Navy Co-Processor Federation Navy Co-Processor
Capital Shield Booster I Capital Shield Booster I Invulnerability Field II Invulnerability Field II Photon Scattering Field II Shield Boost Amplifier II Shield Boost Amplifier II
Capital Energy Transfer Array I Capital Energy Transfer Array I Capital Energy Transfer Array I Capital Energy Transfer Array I [empty high slot]
Large Egress Port Maximizer I Large Egress Port Maximizer I Large Egress Port Maximizer I
good luck 12k tank lots of cap
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Cipher Jones
Minmatar
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Posted - 2011.01.20 20:44:00 -
[20]
Quote: I've heard so much moaning about i can't solo c3/4 wormholes anymore! you were never meant to be able to solo them in the 1st place!
I don't usually take pop shots at CCP, but if that is truly the case then their game design is ****ing terribad.
Sad but true.
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trjcquee
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Posted - 2011.01.20 21:16:00 -
[21]
Originally by: Bibosikus The irony is that "semi-passive" tanks that up till now have been *just* cap stable are not going to work. In complete contrast to what the scaremongers have been saying, a 'passive' tank using hardeners/invuls will die, whereas active tankers just need to add a little more cap stability and they're fine.
What's ironic about it? |

Mrs Gordon
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Posted - 2011.01.25 19:23:00 -
[22]
I was one of 4 pilots in fleet, some with remote shiled and only 2 BS, 3 cruisers and 2 fregates on a radar site inside a class 3 WH have destroyed one Tengu (tank & resists fit) in seconds.. is that normal ? 
Some of them have warp scrambled me, all of them have cap netra my ship, in few seconds I loose all my capa with my stable fit, no way to go out, no way to use my shield booster anymore even with remote shield on me...
What the hell is that ? 
I do not matter loosing some Tengu during pvp, but not like that. 
We have lived in Class 3 WH, even tried Class 5 before the patch without any problem...
Does that mean that we now need at least 8 pilots all with remote to be able to live in Class 3 ?
How many Carriers do players will have to have in fleets for C5 or C6 after that patch ??? 
I have sent some petition about that 4 days ago but I still do not have any news from CCP.
If the only choice for small allys is to live in Class 1, I think I will prefer to stop EVE Online.  (already cancelled subscription for 4 of my accounts, will do the same for others if I have no news from CCP in a few days)
Fly safe
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Emperor Salazar
Caldari Remote Soviet Industries
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Posted - 2011.01.25 19:32:00 -
[23]
Originally by: Cipher Jones
Quote: I've heard so much moaning about i can't solo c3/4 wormholes anymore! you were never meant to be able to solo them in the 1st place!
I don't usually take pop shots at CCP, but if that is truly the case then their game design is ****ing terribad.
Sad but true.
yes it is terribad that they designed their Massive multiplayer game to encourage group play for greater rewards
You retar*ded or something?
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Flair Tachyon
Amarr Hollywood Minerals Inc.
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Posted - 2011.01.25 20:04:00 -
[24]
However the panic some of you spread is wildly exeggerated.
Especially when using Tengu you should be able to do all sites with shipcount equal to wormhole class. That means 3 for c3 for example. You should fit a passive buffer supported by good cap recharge and a remote rep. The idea is to be repairabe while being neuted and recovering quickly when the neuts move on to resume assisting your fleetmates.
If you are willing to spend the ISK you can still do c3 in a pimped out deadspace fitting solo.
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Seriously Bored
Minmatar
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Posted - 2011.01.25 20:24:00 -
[25]
Originally by: trjcquee What's ironic about it?
That passive shield fits are generally used because of their lack of reliance on cap, and that new neuting in wormholes actually makes using cap-hungry active tanks superior for soloing?
That sounds like "a state of affairs or an event that seems deliberately contrary to what one expects, and is amusing as a result." ùùùùù
Originally by: CCP Big Dumb Object When I nerf something, it takes 2-3 months for your dreams to be crushed.
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Flair Tachyon
Amarr Hollywood Minerals Inc.
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Posted - 2011.01.25 20:31:00 -
[26]
Relativly speaking those semi passive drakes are cap hungry. When you compare recharge to cap usage. And they cannot reduce/manage their cap usage.
Active tanks usually have a lot of cap regen and kann adjust their cap usage by pulsing the booster to compensate a good amount of neuting. Assuming you don¦t need to run the booster nonstop.
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Ja'Karrah
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Posted - 2011.01.25 21:01:00 -
[27]
you guys have all the tools possible to make things happen.
Step 1: Get EFT Step 2: Use your brain housing group Step 3: Make tight fits that complement each other
Every PvE event made by CCP has ways to make it easier.
*Tip have someone in your corp make fits to make your EvE experience more enjoyable
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Hiro Shingami
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Posted - 2011.01.25 21:18:00 -
[28]
Wait so... Grief successful?
STEP 1. Get hundreds of pilots (from small groups of 1-3 and larger corps from 50+ members) and encourage them to move into wormholes, specifically into c3's to c5's.
STEP 2. Let them get comfortable farming these wormholes by themselves or with small groups of tengu's and legions relying on the broken neut capabilities of the sleepers to keep themselves from running out of cap while having super massive deadspace fit active tanks...
STEP 3. Let 2 years go by to make sure Step 2 has had time to work in.
STEP 4. Introduce a new expansion...
STEP 5. Right before downtime put into the patch notes something totally non relevant to the new patch; with wording equivalent to "... And oh yeah... remember that broken neut thingy on the sleepers we never fixed from 2 years ago and let you all think we'd leave broken? Well yeah we decided to fix that, bye....."
So time to pack up your 2bill isk overpriced domination towers or try to adapt to the situation at hand by recruiting more ppl and getting epically scammed... Just sayin'
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drinking12many
Minmatar Nine Inch Ninja Corp
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Posted - 2011.01.25 21:24:00 -
[29]
Edited by: drinking12many on 25/01/2011 21:26:45 Edited by: drinking12many on 25/01/2011 21:24:22
Originally by: Flair Tachyon Relativly speaking those semi passive drakes are cap hungry. When you compare recharge to cap usage. And they cannot reduce/manage their cap usage.
Active tanks usually have a lot of cap regen and kann adjust their cap usage by pulsing the booster to compensate a good amount of neuting. Assuming you don¦t need to run the booster nonstop.
But many people like them as they are cheap. Your going to get ganked at some point its going to happen and given the choice Id much rather lose 60 mil drake than 1.6 bil Tengu. WH money is good but its not that good to keep losing deadspace fit T3s. Im sure we will adapt as most will but it does make life in a small corp/alliance a bit tougher as some nights we may have everyone on other nights maybe only 2-3. I love that we have to stay on our toes but we have to make enough ISK to be worth it or its back to carebear land where at least we know we can make money.
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Emperor Salazar
Caldari Remote Soviet Industries
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Posted - 2011.01.25 21:25:00 -
[30]
Originally by: Hiro Shingami Wait so... Grief successful?
STEP 1. Get hundreds of pilots (from small groups of 1-3 and larger corps from 50+ members) and encourage them to move into wormholes, specifically into c3's to c5's.
STEP 2. Let them get comfortable farming these wormholes by themselves or with small groups of tengu's and legions relying on the broken neut capabilities of the sleepers to keep themselves from running out of cap while having super massive deadspace fit active tanks...
STEP 3. Let 2 years go by to make sure Step 2 has had time to work in.
STEP 4. Introduce a new expansion...
STEP 5. Right before downtime put into the patch notes something totally non relevant to the new patch; with wording equivalent to "... And oh yeah... remember that broken neut thingy on the sleepers we never fixed from 2 years ago and let you all think we'd leave broken? Well yeah we decided to fix that, bye....."
So time to pack up your 2bill isk overpriced domination towers or try to adapt to the situation at hand by recruiting more ppl and getting epically scammed... Just sayin'
you're an idiot
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