WisdomPanda
Gallente Oberon Incorporated Morsus Mihi
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Posted - 2011.01.20 04:40:00 -
[1]
So much hate in this thread. Why is it always like this after every patch that has ever been applied to any interwebs enabled game ever? (That's rhetorical, don't answer.)
1) What steps are CCP taking to help combat the current botting issues? Will we be seeing some nice uber large negative wallets soon? (Please, Say yes)
2) Do you have any plans for reworking moon goo, and if so, how do you plan to offset existing costs? (Sov bills, pos fuels, ship losses, etc.)
3) Are there any plans to release player-freindly road maps for development? Would such road maps be open to community feed back? (Maps that actually track release/milestone dates, etc. Not just "Incursion here, Incarnia after that")
4) Mandatory "Moar ships!" question: With the recent "design your own ship" contest, are there plans to level that out by also creating matching race sets? Looking at most of the ships they have a very specific race they are targeted towards, it would seem illogical to release just an Amarrian ship, for example.
5) Can we expect any new Epic Arcs?
6) Can we expect any shake downs in PvP? (Black ops being good, certain bonuses being changed to more useful ones, etc.)
7) With the strong demand for logistical roles from incursion, are there any plans to expand on this? Logistics Battleships/Frigates?
8) Current technical issues aside, are there plans now or in the future to allow ships to dock to other ships? If not, why not?
9) With lag creating a situation where pilots can't war with each other, what steps are being taken to insure that more vertical performance can be ravaged from existing horizontal solutions?(Your words) Are there plans to enable a node to become multi-threaded should the system spike? If not, why not? What steps are being taken to automate the fleet fight tool? Etc.
10) With the Space Arms Race heading more and more towards capital ships, can we expect to see more variety from the capital fleet line up, or will CCP try and guide people more towards sub-capital class ships for the foreseeable future?
11) Can we expect to start seeing content from Incarnia popping up on dev blogs soon? If yes, how soon is soon? If not, why not?
12) With the character creator, assuming we will be able to purchase vanity items when we can walk in stations etc, will the image used in login/chats be static or will we be able to update it after buying fat lewt? (I just bought a quaffee hat for example, will I be able to go to the photo booth to make new poses to show it off in chats?)
13) And lucky last; How much goo could a moon goo mine if a moon goo could mine goo?
Side note: You guys probably don't hear it enough off these forums, but you guys are doing a pretty bang up job. The character creator was intuitive, easy to use and from what I've seen thus far, creates far more unique outcomes than the previous creator. If only every MMO developer was willing to keep their game graphically relative to the times instead of quietly hoping it would die out so they could try and sell those customers an entire "new" (term used loosely) game + paid expansions. :/
Although we could do with a ton of new content for it in later releases. ----- Cheesecake, Natures ultimate weapon. |