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Author |
Thread Statistics | Show CCP posts - 7 post(s) |

Jack bubu
Trans-Solar Works
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Posted - 2011.01.23 18:34:00 -
[1]
Currently Players: 60,513
Lets see how much we can get till the usual peak at around 20:00 EVE-Time. |

Mya Klingofer
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Posted - 2011.01.23 18:42:00 -
[2]
EVE is dying! |

Zwyggy Zythum
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Posted - 2011.01.23 18:44:00 -
[3]
Originally by: Jack bubu Currently Players: 60,513
Lets see how much we can get till the usual peak at around 20:00 EVE-Time.
Half of that number are bots. |

Xailia
Unsteady Corporation
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Posted - 2011.01.23 18:45:00 -
[4]
I'm a bot! |

Major Snitch
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Posted - 2011.01.23 18:47:00 -
[5]
That is not the record sir Eve online lost it to World of Tanks gets your fact right............Wargaming.net Developers Team is glad to announce that World of Tanks has set up the new world record for the maximum number of users playing concurrently on the same game server. The peak of 74,536 online players was recorded on January 5, 2011 by the Russian release version of World of Tanks. As a point of comparison I grabbed this from Wikipedia: On June 6, 2010, Eve Online claimed a new record for the maximum number of simultaneous pilots online with 60,453 concurrent accounts logged on to the same server.
So as you can see, 74,000 is a big number and something worth being proud about. Here is to hoping that WoT grows and changes as time goes by so that in 7 years they are still setting records.
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Jack bubu
Trans-Solar Works
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Posted - 2011.01.23 18:49:00 -
[6]
Originally by: Major Snitch That is not the record sir Eve online lost it to World of Tanks gets your fact right............Wargaming.net Developers Team is glad to announce that World of Tanks has set up the new world record for the maximum number of users playing concurrently on the same game server. The peak of 74,536 online players was recorded on January 5, 2011 by the Russian release version of World of Tanks. As a point of comparison I grabbed this from Wikipedia: On June 6, 2010, Eve Online claimed a new record for the maximum number of simultaneous pilots online with 60,453 concurrent accounts logged on to the same server.
So as you can see, 74,000 is a big number and something worth being proud about. Here is to hoping that WoT grows and changes as time goes by so that in 7 years they are still setting records.
yes, because sitting in a lobby is exactly the same
0/10 |

Siigari Kitawa
Gallente Senex Legio Get Off My Lawn
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Posted - 2011.01.23 18:49:00 -
[7]
Originally by: Major Snitch Edited by: Major Snitch on 23/01/2011 18:48:36 That is not the record sir Eve online lost it to World of Tanks gets your fact's right............Wargaming.net Developers Team is glad to announce that World of Tanks has set up the new world record for the maximum number of users playing concurrently on the same game server. The peak of 74,536 online players was recorded on January 5, 2011 by the Russian release version of World of Tanks.  As a point of comparison I grabbed this from Wikipedia: On June 6, 2010, Eve Online claimed a new record for the maximum number of simultaneous pilots online with 60,453 concurrent accounts logged on to the same server.
So as you can see, 74,000 is a big number and something worth being proud about. Here is to hoping that WoT grows and changes as time goes by so that in 7 years they are still setting records.
Yeah but Eve doesn't have ships that disappear in a bush -- or in the open for that matter (cloaking doesn't count for this discussion lol.) |

M'ktakh
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Posted - 2011.01.23 18:51:00 -
[8]
Originally by: Mya Klingofer EVE is dying!
Well, we need some rather complex data analysis to determine this.
Because what you need to look at is not the first time derivative of PCU, its the "acceleration", or the second time derivative. True expansion will only occur if the second time derivative is at least positive. |

baltec1
Antares Shipyards Phalanx Alliance
|
Posted - 2011.01.23 18:51:00 -
[9]
Originally by: Major Snitch That is not the record sir Eve online lost it to World of Tanks gets your fact right............Wargaming.net Developers Team is glad to announce that World of Tanks has set up the new world record for the maximum number of users playing concurrently on the same game server. The peak of 74,536 online players was recorded on January 5, 2011 by the Russian release version of World of Tanks. As a point of comparison I grabbed this from Wikipedia: On June 6, 2010, Eve Online claimed a new record for the maximum number of simultaneous pilots online with 60,453 concurrent accounts logged on to the same server.
So as you can see, 74,000 is a big number and something worth being proud about. Here is to hoping that WoT grows and changes as time goes by so that in 7 years they are still setting records.
Could anyone tell me how WOT is any different to Halo reach? You have the lobby and then games which only let in so many people. |

Major Snitch
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Posted - 2011.01.23 18:53:00 -
[10]
Edited by: Major Snitch on 23/01/2011 18:53:23 who care's The op stated a fact that was wrong Eve online is not the current record holder period.............. |
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Tamahra
Gallente Danke fuer den Fisch
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Posted - 2011.01.23 18:57:00 -
[11]
Originally by: Major Snitch Edited by: Major Snitch on 23/01/2011 18:53:23 who care's The op stated a fact that was wrong Eve online is not the current record holder period..............
Eve is still the record holder for the most people being online at the same time on a single game shard ^^
If you count games with people sitting in lobbies, then Counter-Strike or even Battlefield BC 2 would have beaten your tank game record by a long way, but then again, they dont count their users being in a lobby. |

Doddy
Burning Vendetta
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Posted - 2011.01.23 18:57:00 -
[12]
Originally by: Major Snitch Edited by: Major Snitch on 23/01/2011 18:53:23 who care's The op stated a fact that was wrong Eve online is not the current record holder period..............
Er the op never said it was. I just took it to mean lets set a record for eve. Of course this has been the same thing as a record in the past but the op leaves it entirely ambiguous so you are really nitpicking over nothing. |

baltec1
Antares Shipyards Phalanx Alliance
|
Posted - 2011.01.23 18:57:00 -
[13]
Originally by: Major Snitch Edited by: Major Snitch on 23/01/2011 18:53:23 who care's The op stated a fact that was wrong Eve online is not the current record holder period..............
Halo reach got well over a million online at the same time with the same setup so that would you wrong too no? |

Jack bubu
Trans-Solar Works
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Posted - 2011.01.23 19:01:00 -
[14]
Players: 61,574
1 Hour to go till estimated peak |

Jenny Spitfire
Caldari
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Posted - 2011.01.23 19:01:00 -
[15]
Wow. This is just so wow. +2 from me.  |

andeira
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Posted - 2011.01.23 19:02:00 -
[16]
hehe just logged on and saw the high number and I was like WTF!! I had just been on forums and not even seen 1 topic about it |

knickersoffalot
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Posted - 2011.01.23 19:04:00 -
[17]
Originally by: baltec1
Originally by: Major Snitch Edited by: Major Snitch on 23/01/2011 18:53:23 who care's The op stated a fact that was wrong Eve online is not the current record holder period..............
Halo reach got well over a million online at the same time with the same setup so that would you wrong too no?
over 1 mill on a single server all fighting at the same time?
No.
Get out. |

Jovan Geldon
Gallente Lead Farmers Kill It With Fire
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Posted - 2011.01.23 19:07:00 -
[18]
Originally by: baltec1 Halo reach
GET OUT |

Major Snitch
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Posted - 2011.01.23 19:07:00 -
[19]
Edited by: Major Snitch on 23/01/2011 19:08:09 i hope Eve Online does reclaim world record but sadly i dont think they will get more then 74,536 on........i ask but to be clear World Of tank beat eve and hold the record for most on a single sever ....and the russian sever number 80% play eve or have played eve lol..... |

I Love Boobies
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Posted - 2011.01.23 19:08:00 -
[20]
Edited by: I Love Boobies on 23/01/2011 19:08:29 61,885 now... |
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Tippia
Sunshine and Lollipops
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Posted - 2011.01.23 19:08:00 -
[21]
Originally by: knickersoffalot over 1 mill on a single server all fighting at the same time?
No.
Yes. Halo Reach is "one server" compared to WoT in much the same was as WoT is "one server" compared to EVE.
In other words: both comparisons are nonsensical because you're not comparing the same thing. |

baltec1
Antares Shipyards Phalanx Alliance
|
Posted - 2011.01.23 19:08:00 -
[22]
Originally by: knickersoffalot
Originally by: baltec1
Originally by: Major Snitch Edited by: Major Snitch on 23/01/2011 18:53:23 who care's The op stated a fact that was wrong Eve online is not the current record holder period..............
Halo reach got well over a million online at the same time with the same setup so that would you wrong too no?
over 1 mill on a single server all fighting at the same time?
No.
Get out.
Making a point nubcake
TBH if its not like eve in that all of those people are in game and iteracting with eachother it shouldn't count. |

Perramas
Caldari Pan Caldarian Ventures
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Posted - 2011.01.23 19:11:00 -
[23]
EVE has lobbies just like World of Tanks, they are called stations. And at any time there are tens of thousands of inactive players just sitting in stations for hours on end doing nothing.
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Major Snitch
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Posted - 2011.01.23 19:11:00 -
[24]
man why are you argueing this when it documeted you are wrong ......as of now World Of Tank holds the Pccu world record Period,,,,....................................
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Jack bubu
Trans-Solar Works
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Posted - 2011.01.23 19:12:00 -
[25]
Originally by: Perramas EVE has lobbies just like World of Tanks, they are called stations. And at any time there are tens of thousands of inactive players just sitting in stations for hours on end doing nothing.
yet WoT is limited to 15v15 battles
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Major Snitch
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Posted - 2011.01.23 19:14:00 -
[26]
It's 14vs 14 gets your facts right......and no lag...............
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Tippia
Sunshine and Lollipops
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Posted - 2011.01.23 19:14:00 -
[27]
Originally by: Major Snitch man why are you argueing this when it documeted you are wrong ......as of now World Of Tank holds the Pccu world record Period.
Because it's not documented and never will be ù mainly because no useful comparison between the two numbers can be made since WoT isn't "one server" in the same sense as for EVE. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

KaarBaak
Minmatar Sebiestor Tribe
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Posted - 2011.01.23 19:14:00 -
[28]
Originally by: baltec1
TBH if its not like eve in that all of those people are in game and iteracting with eachother it shouldn't count.
Yeah, technically it should be the max number on a node simultaneously.
Circumstances rule men; men do not rule circumstances. --Herodotus, Histories
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Major Snitch
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Posted - 2011.01.23 19:21:00 -
[29]
i would love it if Eve online came up with the same battle system like WoT some were in the game like a tourney area or some thing similar
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Tippia
Sunshine and Lollipops
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Posted - 2011.01.23 19:23:00 -
[30]
Originally by: Major Snitch i would love it if Eve online came up with the same battle system like WoT some were in the game like a tourney area or some thing similar
Just go do it.  ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
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Ivor Reganold Biggen
Minmatar
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Posted - 2011.01.23 19:24:00 -
[31]
My mum just logged her alt's on...
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The Geoman
Gallente Anarchos Syndicate
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Posted - 2011.01.23 19:27:00 -
[32]
The numbers are continuing to tick up. We've still got some time before it should peak.
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Mashie Saldana
Minmatar Veto Corp
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Posted - 2011.01.23 19:27:00 -
[33]
62200 now.
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Major Snitch
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Posted - 2011.01.23 19:29:00 -
[34]
Edited by: Major Snitch on 23/01/2011 19:29:25 i would love too but i think CCP are set in there ways beside we mainly plan 2 years out .... it's better to start in a company on the ground up with new projects.....but from what i have seen of world of Darkness very nice looks to be new a winner and on the edge programing
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Aldarica
Spinal Discipline
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Posted - 2011.01.23 19:31:00 -
[35]
Originally by: Jack bubu
Originally by: Perramas EVE has lobbies just like World of Tanks, they are called stations. And at any time there are tens of thousands of inactive players just sitting in stations for hours on end doing nothing.
yet WoT is limited to 15v15 battles
So what, it's the PCU number we are talking about. For single server (shard).
Anyway, although WoT beats EVE it's good to see that this game is still live and kicking!
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Major Snitch
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Posted - 2011.01.23 19:32:00 -
[36]
we need 74,536 to beat the record
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Vorll Minaaran
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Posted - 2011.01.23 19:33:00 -
[37]
Originally by: Major Snitch Edited by: Major Snitch on 23/01/2011 18:53:23 who care's The op stated a fact that was wrong Eve online is not the current record holder period..............
No one said in this topic, that EVE hold the world record. "Period."
You are chasing shadows.
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Captain Megadeath
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Posted - 2011.01.23 19:35:00 -
[38]
Edited by: Captain Megadeath on 23/01/2011 19:35:40 Bad luck boys, whether you like it or not, people sitting in a lobby is not the same as people playing on a single shard. No matter what obscure companys PR company says.
EvEs 62,500 (19:33) is far superior that World of Failtanks 28 (14v14).
Originally by: Cat o'Ninetails my name actually is short for catherine
Yeah, Katie Door perhaps...... lol
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Mya Klingofer
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Posted - 2011.01.23 19:35:00 -
[39]
62,503!
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Major Snitch
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Posted - 2011.01.23 19:36:00 -
[40]
lol the name of topic is new PCU record .....and making sure the facts are facts fanboy.............. 
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Jack bubu
Trans-Solar Works
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Posted - 2011.01.23 19:39:00 -
[41]
62,651

(ignore the WoT troll)
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Aldarica
Spinal Discipline
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Posted - 2011.01.23 19:40:00 -
[42]
Originally by: Major Snitch lol the name of topic is new PCU record .....and making sure the facts are facts fanboy.............. 
It's ok, I am sure OP meant EVE's PCU record... not world.
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Tippia
Sunshine and Lollipops
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Posted - 2011.01.23 19:40:00 -
[43]
Originally by: Major Snitch lol the name of topic is new PCU record .....and making sure the facts are facts
àand the fact of the matter is that it's a record! ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Fractal Muse
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Posted - 2011.01.23 19:41:00 -
[44]
62,651 as I log in.
That's pretty wild.
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Shaalira D'arc
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Posted - 2011.01.23 19:43:00 -
[45]
Awesome.
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quave
Caldari Agent-Orange
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Posted - 2011.01.23 19:51:00 -
[46]
Edited by: quave on 23/01/2011 19:51:48 63,050 
Still time left for more i hope. |

Darth Skorpius
m3 Corp Fidelas Constans
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Posted - 2011.01.23 20:08:00 -
[47]
Originally by: KaarBaak
Originally by: baltec1
TBH if its not like eve in that all of those people are in game and iteracting with eachother it shouldn't count.
Yeah, technically it should be the max number on a node simultaneously.
which im pretty sure eve wins, with over 3k on one node (battle for lxq) ____________________________________________
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Iamien
Democracy of Klingon Brothers R.A.G.E
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Posted - 2011.01.23 20:12:00 -
[48]
63138
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Illwill Jill
Gallente Epic high security space carebear corporation
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Posted - 2011.01.23 20:25:00 -
[49]
Edited by: Illwill Jill on 23/01/2011 20:27:04 Eve is dying!
Edit: Current PCU on 63170 players.
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Mary Jane Watson
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Posted - 2011.01.23 20:28:00 -
[50]
Edited by: Mary Jane Watson on 23/01/2011 20:28:03 http://www.eve-offline.net |
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Steve Thomas
Minmatar
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Posted - 2011.01.23 20:36:00 -
[51]
yep were now down from the peak. so all the east euros are logging out for the night.
Congrats all around!
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Gnulpie
Minmatar Miner Tech
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Posted - 2011.01.23 20:38:00 -
[52]
About time!
Congratulations :) |

Night Epoch
Ishuk-Raata Enforcement Directive
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Posted - 2011.01.23 20:48:00 -
[53]
Congratulations CCP on what will clearly be a new PCU record.
confirming that EVE is dying.
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Niccolado Starwalker
Gallente Shadow Templars
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Posted - 2011.01.23 20:53:00 -
[54]
And CCP/EVE does it again! Congrats with the new record! 
Originally by: Dianabolic Your tears are absolutely divine, like a fine fine wine, rolling down your cheeks until they flow down the river of LOL.
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CCP Explorer

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Posted - 2011.01.23 21:43:00 -
[55]
Yes, there was a new record tonight. I'm gathering the number right now and will post them.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer

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Posted - 2011.01.23 21:46:00 -
[56]
It was on 6 Jun that I last posted on the (then) new record.
The new record is 63,170 pilots online at 20:23 GMT on 23 Jan 2011.
Record history:- 63,170 pilots online at 20:23 GMT on 23 Jan 2011
- 60,453 pilots online at 19:53 GMT on 6 Jun 2010
- 56,817 pilots online at 20:15 GMT on 24 Jan 2010
- 56,021 pilots online at 20:44 GMT on 10 Jan 2010
- 54,446 pilots online at 20:48 GMT on 3 Jan 2010
- 54,181 pilots online at 20:26 GMT on 6 Dec 2009
- 53,850 pilots online at 20:29 GMT on 15 Mar 2009
- 51,675 pilots online at 19:52 GMT on 8 Feb 2009
- 48,065 pilots online at 20:17 GMT on 18 Jan 2009
- 47,207 pilots online at 19:54 GMT on 11 Jan 2009
- 45,186 pilots online at 20:41 GMT on 4 Jan 2009
- 43,697 pilots online at 20:25 GMT on 21 Dec 2008
- 42,711 pilots online at 19:51 GMT on 9 Mar 2008
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP StevieSG

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Posted - 2011.01.23 21:48:00 -
[57]
Originally by: Ivor Reganold Biggen My mum just logged her alt's on...
I love you guys.

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Corozan Aspinall
Party Time Inc.
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Posted - 2011.01.23 21:50:00 -
[58]
Its a shame market transactions in Jita were lagged by as much as 15 minutes. 
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CCP Explorer

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Posted - 2011.01.23 21:52:00 -
[59]
Originally by: Corozan Aspinall Its a shame market transactions in Jita were lagged by as much as 15 minutes. 
Yes, we will be investigating that.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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Corozan Aspinall
Party Time Inc.
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Posted - 2011.01.23 21:56:00 -
[60]
Originally by: CCP Explorer
Originally by: Corozan Aspinall Its a shame market transactions in Jita were lagged by as much as 15 minutes. 
Yes, we will be investigating that.
Was the node cap extended or malfunctioning this evening in Jita btw? There seemed to be a few hundred more in there than usual. 
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Br41n
Amarr Ministry of War
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Posted - 2011.01.23 21:57:00 -
[61]
Offtopic on the world PCU claim:
Actually ur all wrong its not WOT altough they claim but the horrible thing called second life that has the highest PCU, they had over 85000 somewhere in june 2009
Ontopic:
Damnit lag is horrible already we dont need more ppl ~~~~~~~~~~~~~~~~~~~~~ Pinky: Gee, Brain. What are we going to do tonight?
Brain: The same thing we do every night, Pinky. Try to take over the world. ~~~~~~~~~~~~~~~~~~~~~ |
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CCP Explorer

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Posted - 2011.01.23 21:57:00 -
[62]
Originally by: Corozan Aspinall
Originally by: CCP Explorer
Originally by: Corozan Aspinall Its a shame market transactions in Jita were lagged by as much as 15 minutes. 
Yes, we will be investigating that.
Was the node cap extended or malfunctioning this evening in Jita btw? There seemed to be a few hundred more in there than usual. 
System cap in Jita was bumped this week to 1,800 pilots following optimisations that were deployed in Incursion 1.1. (The previous cap in Jita was 1,600.)
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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Destination SkillQueue
Are We There Yet
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Posted - 2011.01.23 22:01:00 -
[63]
Congratz on the new record. 
Fake edit: Noooooo!, what the hell happened to my portrait. It's wrong and my eyes are now closed for some reason. Sigh, I really hope you include the ability to take new photos at a later date. 
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Jagga Spikes
Minmatar Spikes Chop Shop
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Posted - 2011.01.23 22:01:00 -
[64]
cheers and lets hope for many more thousand little "deaths" for EVE :) ________________________________ : Forum Bore 'Em : Foamy The Squirrel - [jedi handwave] "There is no spoon." |
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CCP Explorer

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Posted - 2011.01.23 22:10:00 -
[65]
Originally by: Destination SkillQueue Congratz on the new record. 
Fake edit: Noooooo!, what the hell happened to my portrait. It's wrong and my eyes are now closed for some reason. Sigh, I really hope you include the ability to take new photos at a later date. 
I've let the devs know.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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Caiman Graystock
Caldari Massively Mob
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Posted - 2011.01.24 00:18:00 -
[66]
and 1700 in Yulai on the same night, must have pushed the limits of the server somewhat, blog please.
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Major Snitch
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Posted - 2011.01.24 01:53:00 -
[67]
Edited by: Major Snitch on 24/01/2011 01:53:55 Congrats on the new Eve online record .....it's a game personal record it not the PCCU world record which is still 74,536 ................... And for all you fanboy's i back my comments with prove: http://mpogd.com/news/?ID=7452, http://www.gamasutra.com/view/pressreleases/67307/World_of_Tanks_Beats_PCCU_Record.php , http://www.gamershell.com/companies/wargaming_net/806748.html , http://www.spawnpoint.com/news/28099/World_of_Tanks_Beats_PCCU_Record ,http://www.bluesnews.com/s/117420/world-of-tanks-asserts-server-record http://www.escapistmagazine.com/news/view/106708-World-of-Tanks-Claims-New-Concurrent-User-World-Record as alway's am here to tell the truth.........
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Grimpak
Gallente Noir. Noir. Mercenary Group
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Posted - 2011.01.24 01:55:00 -
[68]
Originally by: Major Snitch Edited by: Major Snitch on 24/01/2011 01:53:55 Congrats on the new Eve online record .....it's a game personal record it not the PCCU world record which is still 74,536 ................... And for all you fanboy's i back my comments with prove: http://mpogd.com/news/?ID=7452, http://www.gamasutra.com/view/pressreleases/67307/World_of_Tanks_Beats_PCCU_Record.php , http://www.gamershell.com/companies/wargaming_net/806748.html , http://www.spawnpoint.com/news/28099/World_of_Tanks_Beats_PCCU_Record ,http://www.bluesnews.com/s/117420/world-of-tanks-asserts-server-record http://www.escapistmagazine.com/news/view/106708-World-of-Tanks-Claims-New-Concurrent-User-World-Record as alway's am here to tell the truth.........
ffs fix your damn links.
and I thought WoT was instanced. ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |

Zhim'Fufu
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Posted - 2011.01.24 01:57:00 -
[69]
Originally by: Caiman Graystock and 1700 in Yulai on the same night, must have pushed the limits of the server somewhat, blog please.
yeah I would particularly like to read a blog about the event in yulai. Between the high number of players and the minimal lag something right has happened in server optimizations.
Need details plx. 
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M3ta7h3ad
Caldari Phrixus Mot
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Posted - 2011.01.24 02:03:00 -
[70]
Originally by: Zhim'Fufu
Originally by: Caiman Graystock and 1700 in Yulai on the same night, must have pushed the limits of the server somewhat, blog please.
yeah I would particularly like to read a blog about the event in yulai. Between the high number of players and the minimal lag something right has happened in server optimizations.
Need details plx. 
+1 dev blog wanted! Really impressed at the responsiveness despite 1700+ in local. ----- If you kill all the wolves, your gonna end up with a crapload of bunnies, and by bunnies I mean stupid people
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heheheh
Phoenix Club
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Posted - 2011.01.24 02:07:00 -
[71]
Grats on the new record folks. Long may it keep going up and up.
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Aunty Nora
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Posted - 2011.01.24 02:09:00 -
[72]
Originally by: Major Snitch Edited by: Major Snitch on 24/01/2011 01:53:55 Congrats on the new Eve online record .....it's a game personal record it not the PCCU world record which is still 74,536 ................... And for all you fanboy's i back my comments with prove: http://mpogd.com/news/?ID=7452, http://www.gamasutra.com/view/pressreleases/67307/World_of_Tanks_Beats_PCCU_Record.php , http://www.gamershell.com/companies/wargaming_net/806748.html , http://www.spawnpoint.com/news/28099/World_of_Tanks_Beats_PCCU_Record ,http://www.bluesnews.com/s/117420/world-of-tanks-asserts-server-record http://www.escapistmagazine.com/news/view/106708-World-of-Tanks-Claims-New-Concurrent-User-World-Record as alway's am here to tell the truth.........
No one even mentioned the world record, you just assumed, you stupid idiot. Plus that not s ingle shard, so its not even the same record lol
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Karak Terrel
As Far As The eYe can see Chained Reactions
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Posted - 2011.01.24 02:14:00 -
[73]
Congrats to the new world record -- please consider to visit our w-space system, cake will be served immediately. |

Aldarica
Spinal Discipline
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Posted - 2011.01.24 02:19:00 -
[74]
Edited by: Aldarica on 24/01/2011 02:19:31
Originally by: Aunty Nora No one even mentioned the world record, you just assumed, you stupid idiot. Plus that not s ingle shard, so its not even the same record lol
WoT is played on single shard and therefore its PCU record is valid. But yeah, this is EVE's top score and really it's all that matters.
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Kengutsi Akira
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Posted - 2011.01.24 02:21:00 -
[75]
Edited by: Kengutsi Akira on 24/01/2011 02:23:45 Edited by: Kengutsi Akira on 24/01/2011 02:22:30
Originally by: Major Snitch i would love it if Eve online came up with the same battle system like WoT some were in the game like a tourney area or some thing similar
yeah cause those fights where you literally cant do damage to anyone else is the game are great.
Originally by: Major Snitch Edited by: Major Snitch on 23/01/2011 19:29:25 i would love too but i think CCP are set in there ways beside we mainly plan 2 years out .... it's better to start in a company on the ground up with new projects.....but from what i have seen of world of Darkness very nice looks to be new a winner and on the edge programing
WoD is CCP too 0/10 troll points there
Originally by: Major Snitch lol the name of topic is new PCU record .....and making sure the facts are facts fanboy.............. 
k, just making sure trolls are trolls troll lol
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Karak Terrel
As Far As The eYe can see Chained Reactions
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Posted - 2011.01.24 02:27:00 -
[76]
Originally by: Aldarica WoT is played on single shard and therefore its PCU record is valid.
WoT is not even an MMO. The only thing thats massive in WoT is the stupidity of its players that try to troll this forums with their imaginary world record. -- please consider to visit our w-space system, cake will be served immediately. |

Adaris
Gallente
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Posted - 2011.01.24 02:33:00 -
[77]
It seems January has consistantly been a major time of activity in the player-base. *******
- ISK ME UP -
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Major Snitch
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Posted - 2011.01.24 02:41:00 -
[78]
Edited by: Major Snitch on 24/01/2011 02:44:38
Originally by: Karak Terrel
Originally by: Aldarica WoT is played on single shard and therefore its PCU record is valid.
WoT is not even an MMO. The only thing thats massive in WoT is the stupidity of its players that try to troll this forums with their imaginary world record.
lol Prove me wrong ........and for the record i love Eve online its a great game but the truth the truth .........how much prove you want am not saying WOT is better then eve online or the reverse am just saying eve online lost its record it is now 74,536. and it's well know in the gaming industry that it is now the standing record . And it is a MMO .......what you want me to lie and tell you it false ... sorry it's a fact ......
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Zhim'Fufu
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Posted - 2011.01.24 02:42:00 -
[79]
Originally by: Adaris It seems January has consistantly been a major time of activity in the player-base.
Everyone is broke from the holidays so they have lots of time at home to kill. 
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Akchillies
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Posted - 2011.01.24 02:43:00 -
[80]
damn
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Slapchop Gonnalovemynuts
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Posted - 2011.01.24 02:57:00 -
[81]
Originally by: Major Snitch Edited by: Major Snitch on 24/01/2011 02:44:38
Originally by: Karak Terrel
Originally by: Aldarica WoT is played on single shard and therefore its PCU record is valid.
WoT is not even an MMO. The only thing thats massive in WoT is the stupidity of its players that try to troll this forums with their imaginary world record.
lol Prove me wrong ........and for the record i love Eve online its a great game but the truth the truth .........how much prove you want am not saying WOT is better then eve online or the reverse am just saying eve online lost its record it is now 74,536. and it's well know in the gaming industry that it is now the standing record . And it is a MMO .......what you want me to lie and tell you it false ... sorry it's a fact ......
It is not the same at all.. In EVE everyone is actually logged in to the same exact 'game in progress'. In games like world of tanks and whatnot, yeah there may be 74k people logged in to the servers, but are there 74k people playing the same GAME? Tell me, what is the truth there. I suspect that there are actually thousands of concurrent games in progress with 30 or so people in each game. EVE is really unique in the aspect that we are all playing the same game in the same world at the same exact time, NO other game does that, and if there is one, please enlighten us to these 'facts'... --------------------------------------------
Quote: EVE-Online... Too rough for ya? Don't like it? GTFO...
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Major Snitch
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Posted - 2011.01.24 03:07:00 -
[82]
You Fanboy's .....make me laugh so much .......here my challage to you ......prove me wrong with facts......i have stated my facts with sites and article which talk about the new record....... and Eve is divide in noid/cluster/blades .....but it still one sever ...... here let me give you some lie and false statement so you feel better...... the american army is not outside Baghdad....... the holocauast never happen.......the moon landing was fake.......there do you feel better 
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Karak Terrel
As Far As The eYe can see Chained Reactions
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Posted - 2011.01.24 03:10:00 -
[83]
Originally by: Major Snitch And it is a MMO .......what you want me to lie and tell you it false ... sorry it's a fact ......
Fact is it is a deathmatch game with less features than current established shooters offer. So it is not even a state of the art deathmatch game. It is in FACT a bad joke of a deathmatch game. The only reason i can think of why someone in the marketing would call this a MMO is because they are ashamed to actually compare it to similar games because it would look like a pile of crap that lacks 10 years of evolution.
One could think no one is so stupid to actually waste his time with such a pile of crap, but if you look at the facts actually 74,536 do at the same time. -- please consider to visit our w-space system, cake will be served immediately. |

Idicious Lightbane
Percussive Diplomacy
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Posted - 2011.01.24 03:17:00 -
[84]
Originally by: Major Snitch You Fanboy's .....make me laugh so much .......here my challage to you ......prove me wrong with facts......i have stated my facts with sites and article which talk about the new record....... and Eve is divide in noid/cluster/blades .....but it still one sever ...... here let me give you some lie and false statement so you feel better...... the american army is not outside Baghdad....... the holocauast never happen.......the moon landing was fake.......there do you feel better 
So..... Counterstrike, Halo, Call of Duty, Starcraft etc. (insert and endless list of popular deathmatch games) are MMO's. I can't recall being able to walk through a door in Halo into a another ongoing match with 50 guys, start killing them and they call in more friends that 'walk' in from other ongoing fights/lobby's 
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Major Snitch
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Posted - 2011.01.24 03:17:00 -
[85]
Why are you compairing the game who cares about the game inside mechanic's player like diffent things about both games..... i will say it again its about the record of players on on one time on one sever.......eve online no longer hold the title this is the new title The peak of 74,536 online players was recorded on January 5, 2011 by the Russian release version of World of Tanks............i would care if it was a game about fish ....dirt.... my point is the new record to beat is 74,536 ............  
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Slapchop Gonnalovemynuts
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Posted - 2011.01.24 03:19:00 -
[86]
Originally by: Major Snitch stuff
No fanboyism from me, I am just stating the fact that EVE is fundamentally different from other games, and you cannot really make a direct correlation with EVE peak user counts and other games that are not in the same vein. Another thing that is really muddying these waters is the term 'mmo'. There are a lot of games that are taking on the label of 'mmo' that are truly not mmo's in the traditional term. In a 'traditional' mmo, there is a persistent world in which players interact together. Most mmo's have multiple 'shards' to handly large player counts. So WoW has hundreds of shards, EVE has ONE. World of tanks is a lot more like a FPS in that each 'game' tales place over a relatively short amount of time with a restricted number of users. Game designers these days are slapping 'mmo' on pretty much any multiplayer game out there these days, so with that said, I am certain that years ago there were more people playing counterstrike at one time than there have ever been in eve or wot. And if we really want to split hairs, I am pretty sure that second life beat the 75k mark a few years ago making all of this a moot point anyway. --------------------------------------------
Quote: EVE-Online... Too rough for ya? Don't like it? GTFO...
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Major Snitch
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Posted - 2011.01.24 03:35:00 -
[87]
Edited by: Major Snitch on 24/01/2011 03:36:00
Originally by: Slapchop Gonnalovemynuts
Originally by: Major Snitch stuff
No fanboyism from me, I am just stating the fact that EVE is fundamentally different from other games, and you cannot really make a direct correlation with EVE peak user counts and other games that are not in the same vein. Another thing that is really muddying these waters is the term 'mmo'. There are a lot of games that are taking on the label of 'mmo' that are truly not mmo's in the traditional term. In a 'traditional' mmo, there is a persistent world in which players interact together. Most mmo's have multiple 'shards' to handly large player counts. So WoW has hundreds of shards, EVE has ONE. World of tanks is a lot more like a FPS in that each 'game' tales place over a relatively short amount of time with a restricted number of users. Game designers these days are slapping 'mmo' on pretty much any multiplayer game out there these days, so with that said, I am certain that years ago there were more people playing counterstrike at one time than there have ever been in eve or wot. And if we really want to split hairs, I am pretty sure that second life beat the 75k mark a few years ago making all of this a moot point anyway.
thank you for your intillagent comments am just telling you what the game industry reporting that 74,536 is the new number to beat..I get hundred of mails every day from writers,programmers, etc. am lucky guy i get paid to play games and give them my research (gameplay) experience and they write article ,survey, etc blah blah how do you think story writer's get there information lol any way that what am hearing and its being talked about in the industry .....
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Vabjekf
Caldari
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Posted - 2011.01.24 03:44:00 -
[88]
The only connection between all those WoT players is that they are connected to the same stat tracking server. The same could be said for any game that plays on steam.
WoT is not an MMO any more than alien swarm is.
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Capn' Krunch
Gallente Life. Universe. Everything. Clockwork Pineapple
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Posted - 2011.01.24 03:54:00 -
[89]
Originally by: Vabjekf WoT is not an MMO any more than alien swarm is.
This.
I think this right here is the crux of the matter. I think game producers are slapping the mmo title on anything that is played online with other people thinking that applying the label will somehow make any run of the mill multi-player game into a mmo. Sad part is, it may not turn the game into a mmo, but I think this practice is redefining the meaning of mmo into something that cannot truly claim the 'massive' moniker. >-------------------------------------------------< Asteroids are my breakfast cereal. |

Dorkfan
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Posted - 2011.01.24 04:01:00 -
[90]
Edited by: Dorkfan on 24/01/2011 04:04:17 Edited by: Dorkfan on 24/01/2011 04:03:36
Originally by: Major Snitch Edited by: Major Snitch on 24/01/2011 03:18:00 Why are you compairing the game who cares about the game inside mechanic's player like diffent things about both games..... i will say it again its about the record of players on on one time on one sever.......eve online no longer hold the title this is the new title The peak of 74,536 online players was recorded on January 5, 2011 by the Russian release version of World of Tanks............i wouldn't care if it was a game about fish ....dirt.... my point is the new record to beat is 74,536 ............  
I got to say that game looks like alot of fun!!! But deff not a mmo, if it was, every game that has other ppl online playing it would be a mmo. Battle Ground Europe "WW2 Online" is a good ww2 mmo. WoT is no more a mmo then Boarderlands imo.
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Medidranda Livoga
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Posted - 2011.01.24 04:21:00 -
[91]
Honestly, it is a bit more a "massive multiplayer" than 4 player co-op games, just saying (15vs15 and later on maybe also 30vs30). Even though I also agree that it isn`t a MMO (at least yet), it`s fun and addictive online game.
Plus basic game is free and stuff like aimbotting and wallhacking are are impossible which makes it more tolerable than your run of the mill FPS with hackers galore. They are adding competition features and trying to fix spotting mechanics which are the sore spot of this game atm. I think they made a mistake with selecting Bigworld game engine which brings some unfortunate limitations to this version of the game.
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Tommy Blue
Executive Intervention Controlled Chaos
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Posted - 2011.01.24 05:02:00 -
[92]
All of you "WoT isn't an MMO" people need to actually understand what the game will become before you bash its title.
First, its in BETA. CLOSED BETA. The game is still being fulled optimized. So of course its not a 'fully realized game' yet.
Not an MMO? As of right now, of course it isn't. But the MMO portion of the game is going to be released later. Like a whole map of Europe and different factions fighting for control of regions.
Maybe do more research before you yell and scream about something you know nothing about.
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harry varmint
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Posted - 2011.01.24 05:06:00 -
[93]
Would have loved to add to that total , but I can't
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Vabjekf
Caldari
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Posted - 2011.01.24 05:09:00 -
[94]
Originally by: Tommy Blue All of you "WoT isn't an MMO" people need to actually understand what the game will become before you bash its title.
First, its in BETA. CLOSED BETA. The game is still being fulled optimized. So of course its not a 'fully realized game' yet.
Not an MMO? As of right now, of course it isn't. But the MMO portion of the game is going to be released later. Like a whole map of Europe and different factions fighting for control of regions.
Maybe do more research before you yell and scream about something you know nothing about.
I know quite a good deal about the game as i have played it for months.
They promise some interesting sounding things, we will see how they implement them.
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Iamien
Democracy of Klingon Brothers R.A.G.E
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Posted - 2011.01.24 05:11:00 -
[95]
Edited by: Iamien on 24/01/2011 05:13:16
Originally by: Tommy Blue All of you "WoT isn't an MMO" people need to actually understand what the game will become before you bash its title.
First, its in BETA. CLOSED BETA. The game is still being fulled optimized. So of course its not a 'fully realized game' yet.
Not an MMO? As of right now, of course it isn't. But the MMO portion of the game is going to be released later. Like a whole map of Europe and different factions fighting for control of regions.
Maybe do more research before you yell and scream about something you know nothing about.
You can't call it closed beta when the russian version is released and the english version is just a licensed copy with lagtime in patch deployment. Also, anyone who wants to get in the "closed beta" can.
It is the same as those korean itemshop mmos that get licensed in english by a third party and in which patches lag by 6 months+ because one translator has the job of translating everything.
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Marlona Sky
Global Criminal Countdown
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Posted - 2011.01.24 05:40:00 -
[96]
Originally by: Siigari Kitawa Yeah but Eve doesn't have ships that disappear in a bush -- or in the open for that matter (cloaking doesn't count for this discussion lol.)
Navy Megathron would like to have a word with you.
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Obsidian Hawk
RONA Legion RONA Directorate
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Posted - 2011.01.24 05:53:00 -
[97]
Dear all all WoT fans, when your game can fit 1300 people into i area for battle then i will be impressed. Until then you just still have only 15 v 15 battles in single rooms.
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I Love Lesbians
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Posted - 2011.01.24 06:35:00 -
[98]
Originally by: Major Snitch Edited by: Major Snitch on 24/01/2011 03:18:00 Why are you compairing the game who cares about the game inside mechanic's player like diffent things about both games..... i will say it again its about the record of players on on one time on one sever.......eve online no longer hold the title this is the new title The peak of 74,536 online players was recorded on January 5, 2011 by the Russian release version of World of Tanks............i wouldn't care if it was a game about fish ....dirt.... my point is the new record to beat is 74,536 ............  
How about this one nublet
You are still wrong.
Quote: Peak concurrent users rose 5% to 81,156 during Q1
<< still more than the WOT login server
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forkbomb
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Posted - 2011.01.24 06:35:00 -
[99]
I am pleased to announce that counter strike source has broken WoT's PCU record with 82k Users online.
Also, it appears that in counter strike source you can play with more people at the same time than in WoTs
how does it feel to be out 'massived' by an fps -_-
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Xantor Bludberry
Amarr
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Posted - 2011.01.24 06:59:00 -
[100]
Originally by: Major Snitch ... the holocauast never happen...... 
I demand a ban for that bastard! 
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Major Snitch
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Posted - 2011.01.24 07:49:00 -
[101]
Edited by: Major Snitch on 24/01/2011 07:50:55
Originally by: Major Snitch You Fanboy's .....make me laugh so much .......here my challage to you ......prove me wrong with facts......i have stated my facts with sites and article which talk about the new record....... and Eve is divide in noid/cluster/blades .....but it still one sever ...... here let me give you some lie and false statement so you feel better...... the american army is not outside Baghdad....... the holocauast never happen.......the moon landing was fake.......there do you feel better 
just like you fanboy's making up lie's this was my statement i quoted ....you sir should get ban ......am sorry if you are a shallow minded person who wet's himself........... who feels to make up statement out of contexts. and you are a fake.....just like your post 
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Abdiel Kavash
Caldari Paladin Order Fidelas Constans
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Posted - 2011.01.24 08:21:00 -
[102]
WoT, come back when you have 3,200 people in the same area shooting at each other. And your servers live to tell the tale. ---
Originally by: Sporked EVE IS DYING RUN TO THE HILLS! WE MIGHT HAVE TO ENGAGE WITH OTHER PEOPLE IN THIS MMO! THEY MIGHT SHOOT AT US WHILE WE ARE BUSY HOLDING HANDS AND FROLICKING! AAAAAAAAAAAAAAA
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CCP Spitfire

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Posted - 2011.01.24 08:21:00 -
[103]
Blatant trolling posts removed.
Please try to keep the discussion civil.
Spitfire Community Representative CCP Hf, EVE Online |
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Masatoshi Hamada
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Posted - 2011.01.24 08:43:00 -
[104]
I noticed! It is exciting that this Eve has become very popular. When Incarna probably be released we'll get you 70 000 people logged in?
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Penjual Sayur
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Posted - 2011.01.24 08:49:00 -
[105]
Edited by: Penjual Sayur on 24/01/2011 08:51:00
Originally by: Tommy Blue All of you "WoT isn't an MMO" people need to actually understand what the game will become before you bash its title.
First, its in BETA. CLOSED BETA. The game is still being fulled optimized. So of course its not a 'fully realized game' yet.
Not an MMO? As of right now, of course it isn't. But the MMO portion of the game is going to be released later. Like a whole map of Europe and different factions fighting for control of regions.
Maybe do more research before you yell and scream about something you know nothing about.
WoT is not an MMORPG, beta or not (yeah most ppl missed the RPG part). You can argue ppl dont RP anymore, but that's a different topic. For now as it is, eve holds the record.
And you said it, MMO(TPS/FPS) portion will come later. Thus at this moment it is not an MMO. Maybe YOU need to understand WoT better. It's an instanced deathmatch game, period.
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Jenos Idenian
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Posted - 2011.01.24 09:27:00 -
[106]
Originally by: Tommy Blue All of you "WoT isn't an MMO" people need to actually understand what the game will become before you bash its title.
First, its in BETA. CLOSED BETA. The game is still being fulled optimized. So of course its not a 'fully realized game' yet.
Not an MMO? As of right now, of course it isn't. But the MMO portion of the game is going to be released later. Like a whole map of Europe and different factions fighting for control of regions.
Maybe do more research before you yell and scream about something you know nothing about.
Fine but its still not an MMO atm, maybe it will become one who knows. People are more ****ed about people who dont know what they are talking about comparing WoT to EvE when as of now they are 2 completely different types of game. 1 is Counter Strike in tanks with an upgrade system thrown and the other is a fully persistent MMO on 1 server/shard
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Pearre Dash
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Posted - 2011.01.24 09:28:00 -
[107]
WoT is a "MMO" in the sense that the "character" (your tech tree) is concurrent, and that you connect to a login server which has thousands of players at once for when you go play a very basic deathmatch game (they really need more gamemodes), and it has true Korea-style grinding. Literally 300-800 games in a single tank, depending on skill or luck, later in the tech tree to advance.
It's an awful game but I can't stop playing, since I have some sweet tanks at last.
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Jowen Datloran
Caldari Science and Trade Institute
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Posted - 2011.01.24 09:33:00 -
[108]
Edited by: Jowen Datloran on 24/01/2011 09:34:29 What WoT is or is not is of little relevance to the fact that Second Life holds the throne regarding PCU.
-- Mr. Science & Trade Institute - EVE Lorebook - Mysteries of W-space |

Too Quacky
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Posted - 2011.01.24 11:07:00 -
[109]
Sorry, I much preferred the game around the 15000 mark!
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Jack Paladin
Solar Storm Sev3rance
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Posted - 2011.01.24 11:30:00 -
[110]
Pretty impressive, grats to CCP 
You havn't broken the PCU though until the Data Centre calls your CEO to say your servers are in the process of a meltdown xD
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Aunian Sunglass
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Posted - 2011.01.24 11:32:00 -
[111]
Originally by: CCP Explorer It was on 6 Jun that I last posted on the (then) new record.
The new record is 63,170 pilots online at 20:23 GMT on 23 Jan 2011.
Record history:- 63,170 pilots online at 20:23 GMT on 23 Jan 2011
- 60,453 pilots online at 19:53 GMT on 6 Jun 2010
- 56,817 pilots online at 20:15 GMT on 24 Jan 2010
- 56,021 pilots online at 20:44 GMT on 10 Jan 2010
- 54,446 pilots online at 20:48 GMT on 3 Jan 2010
- 54,181 pilots online at 20:26 GMT on 6 Dec 2009
- 53,850 pilots online at 20:29 GMT on 15 Mar 2009
- 51,675 pilots online at 19:52 GMT on 8 Feb 2009
- 48,065 pilots online at 20:17 GMT on 18 Jan 2009
- 47,207 pilots online at 19:54 GMT on 11 Jan 2009
- 45,186 pilots online at 20:41 GMT on 4 Jan 2009
- 43,697 pilots online at 20:25 GMT on 21 Dec 2008
- 42,711 pilots online at 19:51 GMT on 9 Mar 2008
Gratz on the new record guys, looks like 75k pilots is comming closer fast :)
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Kelkam
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Posted - 2011.01.24 11:34:00 -
[112]
I predicted 70k players slowly shrinking until Incarna. Then, if it's done right, 200k-300k users for Incarna a month or two after release. From there idunno.
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Aldarica
Spinal Discipline
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Posted - 2011.01.24 11:34:00 -
[113]
Originally by: Obsidian Hawk Dear all all WoT fans, when your game can fit 1300 people into i area for battle then i will be impressed.
God no, blobs in WoT would kill that game for me! Also I cannot imagine twitch based game with 1000k+ players all piled up in one area. We'll probably have to wait another decade for such thing to become technically possible.
About the question is WoT an MMO or not... well, game is somewhere in between atm. "World" is not persistant but it will be once the clan wars are introduced. However, all other important things are persistant: tank crews (skills), XP and credits gained, as well as player's progression through different tier vehicles, equipment and modules.
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Jack Paladin
Solar Storm Sev3rance
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Posted - 2011.01.24 11:35:00 -
[114]
Originally by: Kelkam I predicted 70k players slowly shrinking until Incarna. Then, if it's done right, 200k-300k users for Incarna a month or two after release. From there idunno.
Incarna will be huge, no doubt of that. Can the servers handle it? 
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Hawk TT
Caldari Bulgarian Experienced Crackers RED Citizens
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Posted - 2011.01.24 11:39:00 -
[115]
There will be completely different set of servers dedicated for Incarna...so, don't worry.
Originally by: Jack Paladin
Originally by: Kelkam I predicted 70k players slowly shrinking until Incarna. Then, if it's done right, 200k-300k users for Incarna a month or two after release. From there idunno.
Incarna will be huge, no doubt of that. Can the servers handle it? 
___________________________________ BECKS
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Karak Terrel
As Far As The eYe can see Chained Reactions
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Posted - 2011.01.24 15:37:00 -
[116]
Originally by: Aldarica About the question is WoT an MMO or not... well, game is somewhere in between atm. "World" is not persistent but it will be once the clan wars are introduced. However, all other important things are persistent: tank crews (skills), XP and credits gained, as well as player's progression through different tier vehicles, equipment and modules.
Gods! What has MMO to do with persistence, skills, XP and credits? Thats more the RPG part of MMORPG but WoT claims to have the MMO part which is about MASSIVE amounts of players that simultaneously play on the same shard INGAME not in a lobby. -- please consider to visit our w-space system, cake will be served immediately. |

Grez
Neo Spartans Laconian Syndicate
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Posted - 2011.01.24 16:56:00 -
[117]
Why are people comparing an instanced 'MMO' to EVE Online? EVE Online still holds the PCU record for a single unsharded universe. WoT is sharded, hence, doesn't hold the title. Simple as that.
If you want to talk about sharded, then World of Warcraft might want a word with you. ---
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Baneken
Gallente School of the Unseen
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Posted - 2011.01.24 17:25:00 -
[118]
Originally by: Medidranda Livoga
Plus basic game is free and stuff like aimbotting and wallhacking are are impossible which makes it more tolerable than your run of the mill FPS with hackers galore.
Yeah, right, just keep telling your self that.  
http://desusig.crumplecorn.com/sigs.html |

Aldarica
Spinal Discipline
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Posted - 2011.01.24 17:46:00 -
[119]
Edited by: Aldarica on 24/01/2011 17:52:37 Question is one game instanced or not is not important: if WoW had... say, 100k of concurrent users on one of its separated servers, Blizzard could claim world PCU record and no one sane could deny that. Also it doesn't matter how many people can fight in single battle, it's different topic.
Bottom line: WoT is running on cluster of servers acting as one - same as EVE. Server (and only that server - no help from third parties) is keeping track of all users and battles simultaneously played - again same as in EVE. So it's really simple... WoT had ~74.000 of players logged (btw: alts in WoT are practically non-existant, in fact EULA strictly prohibits multiaccounting), while EVE's new record is ~63.000.
Sure EVE is overall MUCH 'bigger' game than WoT, but again, it's only PCU number we were talking about.
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Tippia
Sunshine and Lollipops
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Posted - 2011.01.24 19:03:00 -
[120]
Originally by: Grez Why are people comparing an instanced 'MMO' to EVE Online? EVE Online still holds the PCU record for a single unsharded universe. WoT is sharded, hence, doesn't hold the title. Simple as that.
If you want to talk about sharded, then World of Warcraft might want a word with you.
Sharding and instancing are different things. WoW is heavily sharded and instanced. WoT is somewhat sharded and, from what I've read, instanced. EVE is neither. Even so, the WoT population record is on a single shard, and that's nice and allà
àof course, seeing as how WoT is about as much of an MMORPG as Halo or CoD at the moment (i.e. it's just a modern MP game), that kind of puts it out of the running anyway, and even if it was an MMO, it still doesn't have the PCU record, as others have already pointed out. 
Originally by: Aldarica Question is one game instanced or not is not important
It makes for quite a significant difference, since instancing vastly reduces the load and complexity of the system ù it completely removes any notion of having a single world. If I were in an unkind mood, I'd even go so far as to say that instancing (as it has been implemented so far) disqualifies games from adhering to the "massive" part of MMOà  ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
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Major Snitch
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Posted - 2011.01.24 19:18:00 -
[121]
Edited by: Major Snitch on 24/01/2011 19:20:41 Here we go again ........like i said prove me wrong not your personal feeling on it.... my facts...prove.....example: http://mpogd.com/news/?ID=7452 http://www.gamasutra.com/view/pressreleases/67307/World_of_Tanks_Beats_PCCU_Record.php http://www.gamershell.com/companies/wargaming_net/806748.html http://www.spawnpoint.com/news/28099/World_of_Tanks_Beats_PCCU_Record http://www.bluesnews.com/s/117420/world-of-tanks-asserts-server-record http://www.escapistmagazine.com/news/view/106708-World-of-Tanks-Claims-New-Concurrent-User-World-Record that's just 5% of the talk and chatter on the new record .............and again prove your statement am trying to get some permission's to post some mail from a couple gaming industry leaders again getting you cold hard facts ........you fanboys need to learn how to back you statements up with prove... 
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Tippia
Sunshine and Lollipops
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Posted - 2011.01.24 19:25:00 -
[122]
Originally by: Major Snitch and again prove your statement
It already has been proven. You can stop spamming the same irrelevant crap over and over again. 
ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Major Snitch
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Posted - 2011.01.24 19:30:00 -
[123]
Edited by: Major Snitch on 24/01/2011 19:33:34 show me the prove all i see your opinion, and a person who fail's to see the truth brfore his eyes .... i say again back your statement up with prove ............
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Lork Niffle
Gallente External Hard Drive
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Posted - 2011.01.24 19:36:00 -
[124]
As said, if the WoT is true, then Battlefield 2 beats even that with about million as a PCU.
Was in Jita last night, lag wasn't that bad. Great to a see another record broken on the regular basis. ------------------------------------- The system issues man. |

Tippia
Sunshine and Lollipops
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Posted - 2011.01.24 19:39:00 -
[125]
Edited by: Tippia on 24/01/2011 19:41:05
Originally by: Major Snitch show me the prove all i see your opinion
That's because your fanboism blinded you to posts #61, #95, #103, and just basic logic that shows WoT isn't even in the running regardless at the momentà
Look, I'm sure it's a very nice little non-massive multiplayer team-deathmatch arena game, but the fact of the matter is that it's roughly 10,000 users (not to mention an entire game genre) short of holding any kind of record, and no amount of research failure the part of of their PR department will change this.
Come to think of it, how distributed are those Xbox Live/PSN-connected game servers anyway? ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Major Snitch
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Posted - 2011.01.24 19:53:00 -
[126]
Edited by: Major Snitch on 24/01/2011 19:54:25 Edited by: Major Snitch on 24/01/2011 19:53:29 wow you are just a troll... . lol i have played WOT maybe 5 hours thats it for a research story...... compared to 5 years of eve which i play every day mind you .......i belive in the truth .......the truth is eve online is not the current PCCU record holder for a single sever so you dont get confused that means (Peak con-current users).....Look i can link Hundreds of site that say World of Tanks has set up the new world record for the maximum number of users playing concurrently on the same game server. The peak of 74,536 online players was recorded on January 5, 2011 by the Russian release version of World of Tanks. go to bing search and type in search for pccu record holder tell me what you get .....the same thing i been saying the new single sever PCCU to bet is 74,536
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Slapchop Gonnalovemynuts
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Posted - 2011.01.24 19:57:00 -
[127]
Originally by: Major Snitch go to bing search and type in search for pccu record holder tell me what you get .....the same thing i been saying the new single sever PCCU to bet is 74,536
And I can go to bing and type in 'ancient aliens created man' and find thousands of web pages saying that is the truth as well. That doesn't change the facts as we know them.
I want to know why you keep ignoring second life, however, as the 80k + users they claim is far and above the 74k of WoT. --------------------------------------------
Quote: EVE-Online... Too rough for ya? Don't like it? GTFO...
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Major Snitch
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Posted - 2011.01.24 20:00:00 -
[128]
Edited by: Major Snitch on 24/01/2011 20:03:11 and if your proof mean the post the dev posted that's Personal best on game not world record. they never stated world record and please if am wrong CCP...... connect me i would be the first inline to put the word out ........but again the record to beat is 74,536 ........
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Slapchop Gonnalovemynuts
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Posted - 2011.01.24 20:06:00 -
[129]
Edited by: Slapchop Gonnalovemynuts on 24/01/2011 20:06:50 SO yeah...
I just went and typed in 'mmo peak concurrent user record' on googel, bing, and yahoo.
Tell me what YOU see in the results, because I am seeing pages of EVE stuff and ONE mention of WoT which is an article on wargaming.net. ONE source claiming it is a world record does not make it the truth.
After some more digging I managed to find more mentions of WoT, but THEY ALL TRACE BACK TO THE WARGAMING.NET ARTICLE. --------------------------------------------
Quote: EVE-Online... Too rough for ya? Don't like it? GTFO...
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Disteeler
Perkone
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Posted - 2011.01.24 20:11:00 -
[130]
Edited by: Disteeler on 24/01/2011 20:16:27 Edited by: Disteeler on 24/01/2011 20:15:09 So, where in WoT do you interact with all the players? I mean, outside the 15 vs 15 battles. Which place in the game is the "massive" of WoT?
Putting a "world of" before something, doesen't automatically transforms a online game into a mmog.
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Lork Niffle
Gallente External Hard Drive
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Posted - 2011.01.24 20:12:00 -
[131]
Is the WoT just the number of people logged on? That seems to be what they are reporting, which means they haven't beaten EVEs. For what WoT is reporting World of Warcraft or Starcraft will be higher than WoT, which means nothing to brag about. And means that EVE hold the PCCU for a single game world, rather than server. ------------------------------------- The system issues man. |

Major Snitch
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Posted - 2011.01.24 20:15:00 -
[132]
why is it so hard to admit the truth ..........if eve online has set a new record don't you think it would be the number one topic of the industry......gamer article ... gamer storys......mmo fan site's ......no all you will find is WOT has the record at the moment ...when Eve online does beat the record should happen with release of Incarna..... i would proudly post it everwhere ..... but it would be the truth .... right now the truth is the number to beat is 74,536 ....
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Tippia
Sunshine and Lollipops
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Posted - 2011.01.24 20:16:00 -
[133]
Originally by: Major Snitch the truth is eve online is not the current PCCU record holder for a single sever so you dont get confused that means (Peak con-current users)
No, the truth is that you haven't bothered to read what people are writing and that you keep repeating the same silly PR spiel over and over again.
Quote: i belive in the truth
So why don't you accept it, and why do you so adamantly refuse to read the sources that prove you wrong and argue the facts in those sources?
Quote: Look i can link Hundreds of site that say World of Tanks has set up the new world record for the maximum number of users playing concurrently on the same game server.
àand the research failure on their part doesn't change the fact that they're 10k short of the actual record. Also, quoting a bazillion sites that all quote the same (poorly researched) press release doesn't mean that there are more sources ù it's still just one source (and even that one offers next to nothing to back up its own assertions).
Btw, the fact that they're calling it "PCCU" rather than the actual term "PCU" is another issue with that sourceà Concurrent is a single word. <ad hominem>If they can't even get the word right, how can we trust the numbers of their PR department?</ad hominem>  ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Lork Niffle
Gallente External Hard Drive
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Posted - 2011.01.24 20:17:00 -
[134]
Those 74,000 can't all actually interact with each other in a single world though only 28 at a time, which is what EVE can do with it's 63,000. ------------------------------------- The system issues man. |

Disteeler
Perkone
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Posted - 2011.01.24 20:17:00 -
[135]
Originally by: Major Snitch why is it so hard to admit the truth ..........if eve online has set a new record don't you think it would be the number one topic of the industry......gamer article ... gamer storys......mmo fan site's ......no all you will find is WOT has the record at the moment ...when Eve online does beat the record should happen with release of Incarna..... i would proudly post it everwhere ..... but it would be the truth .... right now the truth is the number to beat is 74,536 ....
what a troll man XD
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Karak Terrel
As Far As The eYe can see Chained Reactions
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Posted - 2011.01.24 20:17:00 -
[136]
Originally by: Major Snitch the truth is...
Of course you "know the truth"..
/me gets some distance to this guy -- please consider to visit our w-space system, cake will be served immediately. |

Slapchop Gonnalovemynuts
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Posted - 2011.01.24 20:20:00 -
[137]
Originally by: Major Snitch more stuff
Why are you insisting on comparing apples to oranges.
And anyway, wargaming.net is the only one that is saying it is a world record, most of the articles I am reading specify that it is a record for WoT and say nothing about other games.
WoT is about as 'massive' a MMO as TF2 or BlOPs, you cannot put them in the same category at all. Stop harping on it, as you seem to be the only person who is insisting this.
You keep mentioning articles, where are they? The ones I am finding are all just regurgitating what wargaming.net says, and nowhere do I see any 'excitement' over this like you are describing. Please, enlighen us with some real evidence instead of just blowing us off with a 'google it' reply... Lets see some links to these 'industry articles' you are talking about. --------------------------------------------
Quote: EVE-Online... Too rough for ya? Don't like it? GTFO...
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Major Snitch
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Posted - 2011.01.24 20:21:00 -
[138]
Originally by: Lork Niffle Those 74,000 can't all actually interact with each other in a single world though only 28 at a time, which is what EVE can do with it's 63,000.
lol so your tell me you can be in a system and interact with 63,000 lol.......no wait  eve seperated by noids/cluster you dont truly interact with all 63,000 under one the blade would explode    
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Slapchop Gonnalovemynuts
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Posted - 2011.01.24 20:25:00 -
[139]
Originally by: Major Snitch
Originally by: Lork Niffle Those 74,000 can't all actually interact with each other in a single world though only 28 at a time, which is what EVE can do with it's 63,000.
lol so your tell me you can be in a system and interact with 63,000 lol.......no wait  eve seperated by noids/cluster you dont truly interact with all 63,000 under one the blade would explode    
Oh but we CAN! I can create a contract and give goods to any one of those 63k logged in users, I can start up a converstaion, hell I can even fly my ship to where any one of those 63k people are and we can go fish-kiss at the sun if we want. No we cannot all get into the same system, but we most definitely ARE in the same world and cant most definitely interact with each other in so many ways which are impossible in games which have 'instanced' interaction like WoT. --------------------------------------------
Quote: EVE-Online... Too rough for ya? Don't like it? GTFO...
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Major Snitch
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Posted - 2011.01.24 20:25:00 -
[140]
you got to love eve online fanboy's there the best in all the MMO ,,,,,,,,,,,,,never boring 
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Lork Niffle
Gallente External Hard Drive
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Posted - 2011.01.24 20:26:00 -
[141]
WoT can definitely not do it either though, it's maximum is 28, EVEs current record is over 2000.
The 63000 all exist on the same persistent world WoT don't.
WoT reported it wrong, they meant it's for themselves. World of Warcraft would hold the record WoT says they do at about 250,000. ------------------------------------- The system issues man. |

Tippia
Sunshine and Lollipops
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Posted - 2011.01.24 20:28:00 -
[142]
Originally by: Major Snitch lol so your tell me you can be in a system and interact with 63,000 lol.......no wait  eve seperated by noids/cluster you dont truly interact with all 63,000 under one the blade would explode    
Yes, you can indeed ineract with all 63,000 350,000+ users in the EVE universe at once, regardless of whether they're in the same system, on the same node, and regardless of whether they're online or not.
We do it every hour of the day. It's what makes EVE special.
Welcome to EVE. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Aldarica
Spinal Discipline
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Posted - 2011.01.24 20:33:00 -
[143]
Edited by: Aldarica on 24/01/2011 20:36:33
Originally by: Lork Niffle Those 74,000 can't all actually interact with each other in a single world though only 28 at a time, which is what EVE can do with it's 63,000.
Uh. Since when 60k+ of EVE players can interact with each other, all in the same time (except via the chat)? It's not like we can shoot people in the adjacent separated zone (aka solar system)... let alone whole galaxy.
One more thing: I am not familiar with BF2 or CoD multiplayer but I understood that those games are NOT hosted on single server cluster responsible -among other things- for all damage calculations, players movement control etc, which is the case with EVE and WoT. Is this correct?
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Major MouseTrap
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Posted - 2011.01.24 20:34:00 -
[144]
sir you are showing you limited knowledge on how a massive online game on a single sever works ........tell me there expert.....how many blades are there whats the max heat ratio per blade how do you divide it into cluster etc....  there is no way you can interact being able to play with or agianst (not chat logs) with 63,000 in one cluster no game can...........still funny tho  
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Minsc
Gallente A.W.M
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Posted - 2011.01.24 20:38:00 -
[145]
Originally by: Major Snitch why is it so hard to admit the truth ..........if eve online has set a new record don't you think it would be the number one topic of the industry......gamer article ... gamer storys......mmo fan site's ......no all you will find is WOT has the record at the moment ...when Eve online does beat the record should happen with release of Incarna..... i would proudly post it everwhere ..... but it would be the truth .... right now the truth is the number to beat is 74,536 ....
The truth is that ALL of the links you posted, and any others that I could find separately all point back to Wargaming.net's original press release. So it's not dozen's of sites saying "Hey WoT broke a new PCU record" it's dozen's of sites "Hey we got this press release from wargaming.net claiming that they broke the PCU record"
Also their PCU claim does not stand up to EVE's or even Second Life's peak as there is no persistent world aspect to the game. If you're just comparing persistent character data then COD:Blops or any other modern FPS that retains character info would be a contender.
If all of the players logged into the game don't have the possibility to interact with each other without being restricted by the game design itself then it doesn't apply.
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Lork Niffle
Gallente External Hard Drive
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Posted - 2011.01.24 20:40:00 -
[146]
Originally by: Major MouseTrap there is no way you can interact being able to play with or agianst (not chat logs) with 63,000 in one cluster no game can
So how does WoT beat even that? ------------------------------------- The system issues man. |

Minsc
Gallente A.W.M
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Posted - 2011.01.24 20:42:00 -
[147]
Originally by: Major Snitch
Originally by: Lork Niffle Those 74,000 can't all actually interact with each other in a single world though only 28 at a time, which is what EVE can do with it's 63,000.
lol so your tell me you can be in a system and interact with 63,000 lol.......no wait  eve seperated by noids/cluster you dont truly interact with all 63,000 under one the blade would explode    
Of course it would explode, but there is nothing in the game itself stopping that from happening. Also I can send an eve-mail to anyone on the cluster, I can set up or accept a contract for/from anyone on the cluster or buy and sell on the market to/from anyone. Also I can use a locator agent to find anyone on the cluster and then fly over and blow them up if I so choose. The potential is there to interact with every single other player on the cluster given the opportunity, whether it's feasible or not.
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Tippia
Sunshine and Lollipops
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Posted - 2011.01.24 20:42:00 -
[148]
Originally by: Aldarica Uh. Since when 60k+ of EVE players can interact with each other, all in the same time (except via the chat)?
Ever since it was launched. "Interaction" is not the same thing as "shooting", and some of the things we can do to each other happen across the entire game world without the people involved even being online at the moment.
Originally by: Major MouseTrap there is no way you can interact being able to play with or agianst (not chat logs) with 63,000 in one cluster no game can
àexcept for EVE, since we do it on a daily basis. But again, if we actually want to look at interaction, we're not limited to the 63k PCU, but rather to the 350k+ accounts (or, perhaps more accurately, the 600k+ characters).
In your search for "the truth", maybe it's time you learn a bit about how EVE works, don't you think? It might help you understand what the truth of the matter isà  ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Mike TheMiner
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Posted - 2011.01.24 20:43:00 -
[149]
Contgrats on breaking the record Eve, Nice one.
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Disteeler
Perkone
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Posted - 2011.01.24 20:44:00 -
[150]
Edited by: Disteeler on 24/01/2011 20:46:56
Originally by: Aldarica Edited by: Aldarica on 24/01/2011 20:36:33
Originally by: Lork Niffle Those 74,000 can't all actually interact with each other in a single world though only 28 at a time, which is what EVE can do with it's 63,000.
Uh. Since when 60k+ of EVE players can interact with each other, all in the same time (except via the chat)? It's not like we can shoot people in the adjacent separated zone (aka solar system)... let alone whole galaxy.
Well, tecnically you can affect a lot of players by blowing up poses and taking territory, cornering a local market, scaming though a contract, etc. You are really directly interacting with them, even if they are not online. It's not just the chat. I mean, eve is the apex of currect mmos if you understand them as virtual worlds, not as some sort of a multiplayer games on steroids with limited concurrency battles.
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Major Snitch
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Posted - 2011.01.24 20:51:00 -
[151]
lol i give up .......go follow ......you blind lemming.......on the plus side i got a couple writers willing to do a story on the Eve Online community.....now sady i most go and finish my research .......troll on   
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Minsc
Gallente A.W.M
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Posted - 2011.01.24 20:52:00 -
[152]
Originally by: Aldarica Edited by: Aldarica on 24/01/2011 20:36:33
Originally by: Lork Niffle Those 74,000 can't all actually interact with each other in a single world though only 28 at a time, which is what EVE can do with it's 63,000.
Uh. Since when 60k+ of EVE players can interact with each other, all in the same time (except via the chat)? It's not like we can shoot people in the adjacent separated zone (aka solar system)... let alone whole galaxy.
One more thing: I am not familiar with BF2 or CoD multiplayer but I understood that those games are NOT hosted on single server cluster responsible -among other things- for all damage calculations, players movement control etc, which is the case with EVE and WoT. Is this correct?
All at the same time is irrelevant, and technologically impossible with current hardware. The ability for every single player to interact with every other single player at any time is all that is required. And no i'm not talking about chat. I'm talking market transactions or contracts or in-space interactions.
Also are you sure that WoT handles all of it's damage calculations on the server? If it's more akin to an FPs it makes more sense to do that client side. Also the amount of data/calculations required to track 18 players a side is exponentially less than even 19 or 20. Look at some of eve's massive battles should tell you how much more complex and data intensive even 200vs200 would be.
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Tippia
Sunshine and Lollipops
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Posted - 2011.01.24 20:57:00 -
[153]
Originally by: Major Snitch lol i give up
So you finally understood that 81k > 74k? Good for you! Did you also understand why EVE does the things you can't believe it does? I sure hope so, because it does some pretty nifty stuff that no other game does.
Hope your source critique in your research is better than what you employed here, or you'll have some pretty harsh criticism coming your way. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Karak Terrel
As Far As The eYe can see Chained Reactions
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Posted - 2011.01.24 20:58:00 -
[154]
Originally by: Major Snitch on the plus side i got a couple writers willing to do a story on the Eve Online community
So you are actually (or pretend to be) some sort of journalist? That may explain why you copy/repeat some opinions which came from a single source without actually understanding its content. Thats probably what journalism is all about today. -- please consider to visit our w-space system, cake will be served immediately. |

Di Mulle
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Posted - 2011.01.24 21:01:00 -
[155]
Originally by: Major Snitch lol i give up .......go follow ......you blind lemming.......on the plus side i got a couple writers willing to do a story on the Eve Online community.....now sady i most go and finish my research .......troll on   
...lol...lol...i can imagine that... research lol
I love this style !!
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Zora'e
Amarr Nocturnal Dementia
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Posted - 2011.01.24 21:18:00 -
[156]
Originally by: Major Snitch
Originally by: Lork Niffle Those 74,000 can't all actually interact with each other in a single world though only 28 at a time, which is what EVE can do with it's 63,000.
lol so your tell me you can be in a system and interact with 63,000 lol.......no wait  eve seperated by noids/cluster you dont truly interact with all 63,000 under one the blade would explode    
I can, at any time, locate any individual in the game, fly to their location and if they are in space, shoot them. I can do this with every single individual in this game. Furthermore, if they are in a fight, I can enter that fight without their permission and shoot them or help them. I am not limited to a MEASLY 14 -vs- 14 fight. At any time (I reiterate this) anybody can join into a fight and interfere with it, regardless of who is fighting. Can that be done in WoT when their 14 -vs- 14 room is filled? No? Hmm seems to be a significant difference to me then. In fact, it seems to me that calling WoT a MASSIVELY MULTI-PLAYER game is a misnomer as there is nothing massive about a 14 -vs- 14 battle.
Now, when WoT can approach the epic lag fests EVE can.. in a single battle.. which anyone can STILL join in on.. then and ONLY then will it be considered a MMO game. Until then.. it is really just a highly instanced FPS with severe limitations to the number of combatants.
Have a nice day. Cupcake. -
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warpod
Amarr People Desintegration Project
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Posted - 2011.01.24 21:29:00 -
[157]
yay
new record.
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Major Snitch
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Posted - 2011.01.25 05:13:00 -
[158]
Edited by: Major Snitch on 25/01/2011 05:14:15
Originally by: Major Snitch Edited by: Major Snitch on 24/01/2011 20:03:11 and if your proof mean the post the dev posted that's Personal best on game not world record. they never stated world record and please if am wrong CCP...... connect me i would be the first inline to put the word out ........but again the record to beat is 74,536 ........
and still nothing from any DEV .......... i would let this die but thanks to player like Tippia am going out of my way to let everyone know the truth and if your going to quote me Tippia Don't make one up or take a statement out of context just proves my point fanboy are like bugs that need to be stepped on the current PCCU record for a single sever is 74,536 ........you can cry ,scream flame and troll away but the truth is always the truth........very evil people in the past have always tried to censor or hide the truth to the masses .....  
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Adrasta
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Posted - 2011.01.25 05:21:00 -
[159]
Originally by: Zora'e
Originally by: Major Snitch
Originally by: Lork Niffle Those 74,000 can't all actually interact with each other in a single world though only 28 at a time, which is what EVE can do with it's 63,000.
lol so your tell me you can be in a system and interact with 63,000 lol.......no wait  eve seperated by noids/cluster you dont truly interact with all 63,000 under one the blade would explode    
I can, at any time, locate any individual in the game, fly to their location and if they are in space, shoot them. I can do this with every single individual in this game. Furthermore, if they are in a fight, I can enter that fight without their permission and shoot them or help them. I am not limited to a MEASLY 14 -vs- 14 fight. At any time (I reiterate this) anybody can join into a fight and interfere with it, regardless of who is fighting. Can that be done in WoT when their 14 -vs- 14 room is filled? No? Hmm seems to be a significant difference to me then. In fact, it seems to me that calling WoT a MASSIVELY MULTI-PLAYER game is a misnomer as there is nothing massive about a 14 -vs- 14 battle.
Now, when WoT can approach the epic lag fests EVE can.. in a single battle.. which anyone can STILL join in on.. then and ONLY then will it be considered a MMO game. Until then.. it is really just a highly instanced FPS with severe limitations to the number of combatants.
Have a nice day. Cupcake.
WoT is fun. Eve is ****e.
Oh crap this is the official forum... I mean wot is ****e! ofc I meant that...
Have a nice day spinning your ship in the station tho its great fun because non-tent is what mmo's are all about right?
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Katarlia Simov
Minmatar Cowboys From Hell
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Posted - 2011.01.25 08:24:00 -
[160]
Originally by: Major Snitch Edited by: Major Snitch on 25/01/2011 05:14:15
Originally by: Major Snitch Edited by: Major Snitch on 24/01/2011 20:03:11 and if your proof mean the post the dev posted that's Personal best on game not world record. they never stated world record and please if am wrong CCP...... connect me i would be the first inline to put the word out ........but again the record to beat is 74,536 ........
and still nothing from any DEV .......... i would let this die but thanks to player like Tippia am going out of my way to let everyone know the truth and if your going to quote me Tippia Don't make one up or take a statement out of context just proves my point fanboy are like bugs that need to be stepped on the current PCCU record for a single sever is 74,536 ........you can cry ,scream flame and troll away but the truth is always the truth........very evil people in the past have always tried to censor or hide the truth to the masses .....  
No, its not the truth. And you're not a repressed Fox Mulder-style truth seeker.
Eve is a single shard, with no instances. One single world. Everything happens in that world. The market, contracts, chat, mail and similar are global and allow interaction between any player logged in with any other. You have an eve account. Go and start a contract and choose a station 100 jumps away. That is one player interacting with another on the other side of the galaxy, but still in the same world.
What you are failing to understand, or indeed read, is that every WoT game is its own tiny contained world. When the game ends, the world is destroyed, then re-created for the next one. You cannot leave something on a map, and then come back to it months later. You cannot break through the wall of one battle, and participate in another one. You are stuck within the confines of that one tiny 28 person world.
That is why its not the same thing.
If you want to look for the maximum number of uses connected to a single tracked database, then the big file sharing networks (gnutella etc), as well as Steam, XBLive and GfW have you beat by literally millions. That's the model that WoT has.
A server tracks your stuff and connects you with other people's stuff.
But you can't be playing Gary's mod and then keep running until you break into someone else playing Day of Defeat. Just because the same server connects them, its not the same world.
If you can't move from one player populated part of the world to another by any means, then you are not in the same world.
Also, please don't come to the Eve Online official forums spouting at best questionable information about how another game is so much better and then accuse anyone who argues with you of fanboying. It's not just hypocritical, because you're obviously fanboying for WoT, but its also incredibly stupid. Eve-O forums have Eve fan boys. But sadly Eve's players have a real nasty habit of being the smartest out there. They don't put up with bull****. And you are spreading it. So GL with that.
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HeliosGal
Caldari
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Posted - 2011.01.25 10:17:00 -
[161]
so more high sec bears
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Tippia
Sunshine and Lollipops
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Posted - 2011.01.25 10:22:00 -
[162]
Originally by: Major Snitch and still nothing from any DEV
Still incorrect. Read the posts I directed you toward. The current PCU record sits at 81k users. WoT, with its 75k, is not the record holder, no matter how much their PR department wants it to be so.
Quote: Don't make one up or take a statement out of context
I never have. I pick the parts you are wrong about and answer them.
You are the one who keeps trying to tell people that 75k is more than 81k. You are the one who's trying to "hide the truth". You are the one who cannot provide any kinds of argument against this higher number.
Now. Could you please provide the slightest shred of an argument as to why we shouldn't consider a 81k PCU to be higher than a misspelled 75k PCU? Why should we believe that the lower of these two numbers holds the record?
Quote: you can cry ,scream flame and troll away but the truth is always the truth
So why don't you stop doing it and accept the truth: that WoT with its 75k is several thousand users short of the actual record? ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Infinity Ziona
Minmatar Cloakers
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Posted - 2011.01.25 10:25:00 -
[163]
The amount of people that can interact with each other at the same time is approximately 2000 (which causes massive lag and is pretty much unplayable as a game).
EvE is similiar to WoT in that it requires you to log off a node and then log into another node before you can interact. The session change is the lobby so to speak.
CCP have been inflating their concurrent users online by allowing people who are sleeping, working, doing other things to remain in game for up to 23.5 hours per day.
In short the concurrent users online count is a lie. Its more like users over a 23.5 hour period counter. --------------------------------------------- Hate Bots / RMT? Do something worthwhile and good for EvE and cause tears and anguish for others, while doing absolutely nothing yourself! Join up. |

ollobrains
5th Front enterprises Chain of Chaos
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Posted - 2011.01.25 10:27:00 -
[164]
I agree with infinity this game is growing but very slowly only because ccp has failed 3 things
More space More varied PVE More wormhole expansions
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Tippia
Sunshine and Lollipops
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Posted - 2011.01.25 10:38:00 -
[165]
Originally by: Infinity Ziona The amount of people that can interact with each other at the same time is approximately 2000 (which causes massive lag and is pretty much unplayable as a game) 350,000.
àif by people you mean "accounts", otherwise it's some 600,000. Again, interaction in EVE goes beyond being in the same system as someone else and can happen at infinite distances and without people even being online. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Infinity Ziona
Minmatar Cloakers
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Posted - 2011.01.25 11:27:00 -
[166]
Edited by: Infinity Ziona on 25/01/2011 11:27:40
Originally by: Tippia
Originally by: Infinity Ziona The amount of people that can interact with each other at the same time is approximately 2000 (which causes massive lag and is pretty much unplayable as a game) 350,000.
àif by people you mean "accounts", otherwise it's some 600,000. Again, interaction in EVE goes beyond being in the same system as someone else and can happen at infinite distances and without people even being online.
So I guess then, based on your own argument, that World of Warcraft would outdo EvE, since players in BG's from other servers and raiders / instancers cooperate to complete content together which converts into gear and thus affects each server individually.
Thats very similiar to what you describe above and thus every server must be linked by this interaction and thus all server contribute to concurrent users online? Ergo, WoW breaks the record? --------------------------------------------- Hate Bots / RMT? Do something worthwhile and good for EvE and cause tears and anguish for others, while doing absolutely nothing yourself! Join up. |

Tippia
Sunshine and Lollipops
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Posted - 2011.01.25 11:34:00 -
[167]
Edited by: Tippia on 25/01/2011 11:34:26
Originally by: Infinity Ziona So I guess then, based on your own argument, that World of Warcraft would outdo EvE, since players in BG's from other servers and raiders / instancers cooperate to complete content together which converts into gear and thus affects each server individually.
I have no idea how WoW works, how data is shared across shards in that game, or what "BG's" mean or so I couldn't comment on that one.
All I'm saying is that while I'm online, I can massively affect your gaming experience from across the galaxy and whether you are online or not. We certainly do not have to be in the same system to interact, and this interaction is not just limited to server-wide chat ù it includes actual in-game changes in the world that you will have to respond to. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Syna Anima
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Posted - 2011.01.25 11:54:00 -
[168]
Well done CCP!!! Great game you deserve it. Now go back and buff up the cap on Jita to over 9000!!! :D Yeah thanks for the raised cap at 1.800, Jita was desperately needing it.
As for the WoT troll, instanced games = epic fail. World of Tanks? Really? EvE Online should not even bother arguing with such games.
Looks like 100k people at once will not be a surprise by the time Incarna is released. What?!
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Disteeler
Perkone
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Posted - 2011.01.25 12:14:00 -
[169]
EvE is not instanced. EvE is zoned, way different concept. And this is way you can directly or indirectly interact with everybody.
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Infinity Ziona
Minmatar Cloakers
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Posted - 2011.01.25 12:45:00 -
[170]
Originally by: Tippia Edited by: Tippia on 25/01/2011 11:34:26
Originally by: Infinity Ziona So I guess then, based on your own argument, that World of Warcraft would outdo EvE, since players in BG's from other servers and raiders / instancers cooperate to complete content together which converts into gear and thus affects each server individually.
I have no idea how WoW works, how data is shared across shards in that game, or what "BG's" mean or so I couldn't comment on that one.
All I'm saying is that while I'm online, I can massively affect your gaming experience from across the galaxy and whether you are online or not. We certainly do not have to be in the same system to interact, and this interaction is not just limited to server-wide chat ù it includes actual in-game changes in the world that you will have to respond to.
I've been here since 2003 and I cannot remember a single time that you have affected my gaming experience in even a trivial way, let alone a massive one.
--------------------------------------------- Hate Bots / RMT? Do something worthwhile and good for EvE and cause tears and anguish for others, while doing absolutely nothing yourself! Join up. |
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Aodha Khan
Minmatar Ma'asei Merkabah Naraka.
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Posted - 2011.01.25 13:59:00 -
[171]
I remember all the Eve is dying posts 1 year after release. Oh how those people look stupid now.
Well done CCP! 
Power is not something that is granted - it is something to be taken. |

Djeedjee Beckhally
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Posted - 2011.01.25 14:48:00 -
[172]
Originally by: Jack bubu Currently Players: 60,513
Lets see how much we can get till the usual peak at around 20:00 EVE-Time.
Yes, it's time for a second live EVE server.
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Luminos
Durid is 4 Fite
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Posted - 2011.01.25 15:16:00 -
[173]
Originally by: Infinity Ziona So I guess then, based on your own argument, that World of Warcraft would outdo EvE, since players in BG's from other servers and raiders / instancers cooperate to complete content together which converts into gear and thus affects each server individually.
Thats very similiar to what you describe above and thus every server must be linked by this interaction and thus all server contribute to concurrent users online? Ergo, WoW breaks the record?
To be fair, WoW doesn't let you choose who you interact with; any cross-server activities are on a completely random basis. As opposed to EvE where any player could, at any time, hunt you down and station camp you until the end of the fiscal quarter.
Also, last I checked nobody in their right mind would even want to raid cross-server. 
But technically, if you define 'can interact' as the existence of the (slightest) possibility to interact with somebody else, WoW broke six figure PCU years ago. ______
I feel as though I could do anything. For example, stab this cheese knife into the Self-Taught Man's eye. |

Karak Terrel
As Far As The eYe can see Chained Reactions
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Posted - 2011.01.25 15:42:00 -
[174]
Originally by: Infinity Ziona The session change is the lobby so to speak.
It is really amazing how you try to bend stuff to make it fit to your arguments. -- please consider to visit our w-space system, cake will be served immediately. |

Tippia
Sunshine and Lollipops
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Posted - 2011.01.25 16:28:00 -
[175]
Originally by: Infinity Ziona I've been here since 2003 and I cannot remember a single time that you have affected my gaming experience in even a trivial way, let alone a massive one.
So in other wordsà
You have never used the market. You have never used contracts. You have never been in a corp. You have never owned or operated a POS or an outpost. You have never been in a sov-holding alliance. You have never used a public S&I slot. You have never been in a war.
etc. etc. etc.
All of these are things that happen across systems, across logins, and present arenas where the actions of one set of players can does affect other players' game beyond those borders.
Now, I can either assume that you have indeed done some or all of the above, and that you know full well that this happens continuously, but that you want to limit the meaning of "interaction" for some odd reason, or that you have had an account for 8 years but have absolutely zero idea about the gameà
àso why is it that you hold such a restricted view on what interaction means, and why do you think it's limited to just what goes on in a single system?
Oh, andà Quote: The session change is the lobby so to speak.
àno, since all these interactions are still happening alongside the session change (and since session changes happen without people changing systems). The "lobby" of EVE is, at best, the login screenà but of course, even when you're there, people are still interacting with you. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Katarlia Simov
Minmatar Cowboys From Hell
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Posted - 2011.01.26 00:26:00 -
[176]
Edited by: Katarlia Simov on 26/01/2011 00:27:02
Originally by: Infinity Ziona
I've been here since 2003 and I cannot remember a single time that you have affected my gaming experience in even a trivial way, let alone a massive one.
A quick look at your employment history tells me you have been in a fairly large number of corps.
For whatever reason, lots of times you have left a corp and joined a new one.
What circumstances lead to each change ? The original corp sucked maybe ? Or the new one offered you something better ? Were you kicked ? Whatever happened, other players made you move from place to place.
Your actions were influenced by the actions of other players.
Have you never gone out to 0.0 to kill people for giggles ? Or moved to 0.0 to mine in peace and made money ? Gone to low-sec to pirate, or seek a little danger ? Stayed in high-sec because of its relative safety ?
All of these actions are driven by the presence or absence of certain players in certain locations. Maybe you never knew their names, but you knew you could get a fight in HED-GP, or that you could mission in peace somewhere else.
The other players effected what you did.
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Infinity Ziona
Minmatar Cloakers
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Posted - 2011.01.26 03:31:00 -
[177]
Edited by: Infinity Ziona on 26/01/2011 03:33:15 WOT: Lobby - Zone, Zone, Zone, Zone
EvE: Zone - Lobby(Session Change) - Zone - Lobby (SC) - Zone
Its fundamentally the same thing in that each zone can only handle a set amount of players and each zone has a discrete number of characters in it.
Whether you go into a session change to get into another zone or go to a lobby to get into another zone is irrelevent.
As for bending the facts to fit, I disagree. Trying to link up EvE into one whole interactable area based on passive and indiscernible player actions such as non player to player trade and non-player specific changes (such as Tippia dropping a TCU in some far off system that will have almost no affect on Infinity) is nonsense.
The truth is, player to player interaction, and concurrent player interaction in one 3D interactive area is currently limited to about 2000 players and leads to suboptimal gameplay (severe and usually unplayable lag).
CCP's Concurrent Users Online Spin is just Spin.
Edit: Oh yeah, my employment history, I was CEO of all those corporations and apart from Privateers where I invited people to join (but never played interactively with them) they were all 1 man corporations set up to declare war on someone somewhere.
--------------------------------------------- I AM BETTER THAN YOU. |

Plokk
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Posted - 2011.01.26 03:35:00 -
[178]
As Major Snitch said .... 'World of Tanks' holds the world record . It were over 76k . Peace o/
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