| Pages: [1] 2 3 :: one page |
| Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Meeogi
Amarr Lone Star Privateers
|
Posted - 2011.01.26 19:09:00 -
[1]
Watching the incursion trailer... sansha roaring in ... gates not secure... trade and commerce debilitated...gave me goose bumps.
But this isn't that at all is it. Concord still in effect? wth... trade, hauling bots, can still proceed unimpeded. Tear harvesters are given a wonderful tool to destroy entire gangs.
Solution is simple....remove concord from incursion systems. -10 pirates still wont be able to farm in highsec. Gate guns can still work, fleets can defend themselves.
I see CCP is hard at work trying to "figure out how to solve the problem"..your trying to hard. Remove concord in incursion systems
Incursion players will be safer without concord in incursion systems,and it makes since for them not to be there.
Why would you need concord in an incursion system?...no one is going to be mining...no one is going to be missioning...no one should be taking a freighter through there...as a different route is easily accomplished.
Pirates will still be announced with a big red skull if they shoot anyone else....whats the problem. |

Sader Rykane
Amarr Midnight Sentinels Midnight Space Syndicate
|
Posted - 2011.01.26 19:11:00 -
[2]
Do you truly believe this is a good idea?
I mean really.
You can say this with a straight face?
|

hinch
Gallente Hole Diggers United Front Alliance
|
Posted - 2011.01.26 19:16:00 -
[3]
Makes perfect sense to me.
The system is invaded ffs what the hell is concord doing there at all. Unless they're gonna pew pew the sansha too (they are after all outlaws/pirates too)
|

Colonel Telford
|
Posted - 2011.01.26 19:16:00 -
[4]
I have to actually agree with the op from an RP perspective, if concorde is there to gank the r-reppers why the hell are they not ganking the hell out of the sanshas?
On the flip side, the gm's would be inundated with tears from ignorant players screaming wth was concorde when i was being gank in ma freighter.
|

Sader Rykane
Amarr Midnight Sentinels Midnight Space Syndicate
|
Posted - 2011.01.26 19:17:00 -
[5]
Originally by: hinch Makes perfect sense to me.
The system is invaded ffs what the hell is concord doing there at all. Unless they're gonna pew pew the sansha too (they are after all outlaws/pirates too)
No one should be allowed to dock, and all goods within stations should be confiscated for the duration of the Incursion.
Oh boy imagine if that happened in Jita....
|

Meeogi
Amarr Lone Star Privateers
|
Posted - 2011.01.26 19:25:00 -
[6]
Originally by: Sader Rykane Do you truly believe this is a good idea?
I mean really.
You can say this with a straight face?
Sit down...and think about it. it also would solve the problem of larger fleets stealing the encounter form a fleet thats been there. CCP wants more pilots in losec? what better way to let them stick a toe in the water.
A high sec incursion is an island surrounded by high sec systems..... leave the meet up system in concords hands, fleets can group in safety.
sure...there will be people trying to score kills. but they will be stuck in incursion space....and flagged. instead of fleets being koncorded..1 or 2 may get hit. With the incursion public channel...all will be able to se whos doing what.
The sites require sometimes 40 - 50 pilots. Thats one hell of a sqaud for a pirate gang to take out, and it will add competition for sites. as is... who ever does the most dps gets it without a fight. at least give us a choice to fight for it. |

Hesperius
|
Posted - 2011.01.26 19:25:00 -
[7]
Originally by: Meeogi Solution is simple....remove concord from incursion systems. -10 pirates still wont be able to farm in highsec. Gate guns can still work, fleets can defend themselves.
I support this idea.
|

Meeogi
Amarr Lone Star Privateers
|
Posted - 2011.01.26 19:27:00 -
[8]
Originally by: Colonel Telford
I have to actually agree with the op from an RP perspective, if concorde is there to gank the r-reppers why the hell are they not ganking the hell out of the sanshas?
On the flip side, the gm's would be inundated with tears from ignorant players screaming wth was concorde when i was being gank in ma freighter.
The incursion systems are extremely easy to see. it would be no different then lowsec now. yeah there will be morons. but they "woops" fly through lowsec anyways. Just announce it...and add one of those cute warnings before they jump into one. |

okst666
|
Posted - 2011.01.26 19:42:00 -
[9]
Edited by: okst666 on 26/01/2011 19:43:00 another fine solution would be a switch in eve online.
[ ] PvP
When set to off - no player can shoot at you. When on...well its on and players can shoot you.
edit: To make abuse of that switch harder, make it switchable once in a year.
|

Kwisat Haderach
Minmatar ReallyPissedOff Guinea Pigs
|
Posted - 2011.01.26 19:46:00 -
[10]
NO. Because most pirates aren't like "So there's a fleet of 20 in an incursion, let's engage them", most are "There's a fleet of 20 in an incursion, let's make sure we have 30 and engage them right after a new sansha wave pops and they have aggro".
Life is a joke, but I don't feel like laughing |

Cecilia McMinerton
|
Posted - 2011.01.26 19:47:00 -
[11]
/Signed would pretty much solve it.
|

Barakkus
|
Posted - 2011.01.26 19:52:00 -
[12]
Originally by: Sader Rykane Do you truly believe this is a good idea?
I mean really.
You can say this with a straight face?
Yes. - - [SERVICE] Corp Standings For POS anchoring
|

Meeogi
Amarr Lone Star Privateers
|
Posted - 2011.01.26 19:55:00 -
[13]
Originally by: Kwisat Haderach NO. Because most pirates aren't like "So there's a fleet of 20 in an incursion, let's engage them", most are "There's a fleet of 20 in an incursion, let's make sure we have 30 and engage them right after a new sansha wave pops and they have aggro".
you already have a free intel channel ... they will be seen. Sure it could happen... but the sansha are shooting them as well. and the ships in fleets are already ecm/logistic out. AND THEY HAVE A CHANCE. 30 man pirate fleets with security high enough to get there will be tough. null alliances could do it. but it wont be common. RR LOLCONCORD is common...and will only increase.
For them to do that will require a large effort... As will fleets fighting each other for sites....and damn sure wont be an easy free gank athon
rr bs fleets with ecm is tough..and thats what you have to have to run an incursion. |

Barakkus
|
Posted - 2011.01.26 20:02:00 -
[14]
Edited by: Barakkus on 26/01/2011 20:02:12
Originally by: Meeogi 30 man pirate fleets with security high enough to get there will be tough. null alliances could do it. but it wont be common. RR LOLCONCORD is common...and will only increase.
Nah, it's called an Orca(s) cloaked at a safe waiting for pods to show up. You can fit a couple BCs in an Orca, wouldn't be too difficult to stage the ships in station with a freighter alt either. Lots of pirates have highsec alts for Jita shopping, and plenty have their Orca alts for easy suicide gank deployment too. - - [SERVICE] Corp Standings For POS anchoring
|

ivar R'dhak
|
Posted - 2011.01.26 20:31:00 -
[15]
Jeez OP. Wise up! Your scenario is already in-game, it¦s called low-sec Incursions. Guess why nobody goes there.
______________ Mal-¦Appears we got here just in a nick of time. What does that make us?¦ Zoe-`Big damn heroes, sir.` Mal-¦Aint we just.¦ |

Yabba Addict
|
Posted - 2011.01.26 20:32:00 -
[16]
Edited by: Yabba Addict on 26/01/2011 20:33:03 Orcas or freighters, it won't change the fact that the incursion fleet would still have a chance. The incursion fleets will have remote rep and ecm, the sanshas will be targeting either side and it makes sense from a RP perspective. This would encourage strangers to actually use the incursion channel to form up fleets, rather than corps doing the incursions, which i'm guessing is what ccp actually hoped for. As it stands now the fleets stand no chance whatsoever when (and i mean WHEN, not IF) the open fleets get some tear harvester smartbombing anything in range. But here's the problem...Incursions have already gone live on tranquility, they won't make that big a change now, and it was pointless (and i think bannable from sisi? not sure, never used it) to involuntarily pew and invoke concordoken on sisi, so they never recieved this type of feedback before it was too late.
I don't want to be human! I want to see gamma rays! I want to hear X-rays! I want to smell dark matter! Do you see the absurdity of what I am? I'm a machine! And I can know much more. |

Barakkus
|
Posted - 2011.01.26 20:36:00 -
[17]
Originally by: Yabba Addict Edited by: Yabba Addict on 26/01/2011 20:33:03 Orcas or freighters, it won't change the fact that the incursion fleet would still have a chance. The incursion fleets will have remote rep and ecm, the sanshas will be targeting either side and it makes sense from a RP perspective. This would encourage strangers to actually use the incursion channel to form up fleets, rather than corps doing the incursions, which i'm guessing is what ccp actually hoped for. As it stands now the fleets stand no chance whatsoever when (and i mean WHEN, not IF) the open fleets get some tear harvester smartbombing anything in range. But here's the problem...Incursions have already gone live on tranquility, they won't make that big a change now, and it was pointless (and i think bannable from sisi? not sure, never used it) to involuntarily pew and invoke concordoken on sisi, so they never recieved this type of feedback before it was too late.
I personally am all for lack of concord.
People forget that the invading "pirates" will be susceptible to Sansha attack as well.
They knew about it, I just don't think they figured it would be terribly widespread until they got a chance to do something about it. I don't envy the programmers that have to deal with this mechanic, I'm sure "fixing" it is going to be hell. - - [SERVICE] Corp Standings For POS anchoring
|

ReclyeMe
|
Posted - 2011.01.26 20:43:00 -
[18]
I think its a good idea. Sure the pirate might have an orca that they can move to the system, but unlike normal high sec the orca would be at risk (very small risk). I think I would be more worry about gate camps, so I might make the incurstion sites themself Concord free. Concord can still protect the rest of the system just not be around the incurstion sites.
|

Yabba Addict
|
Posted - 2011.01.26 20:51:00 -
[19]
Edited by: Yabba Addict on 26/01/2011 20:51:42
Originally by: ReclyeMe I think its a good idea. Sure the pirate might have an orca that they can move to the system, but unlike normal high sec the orca would be at risk (very small risk). I think I would be more worry about gate camps, so I might make the incurstion sites themself Concord free. Concord can still protect the rest of the system just not be around the incurstion sites.
Thinking about it thats probably the only way that ccp are gonna be able to fix this, IF they fix it, but i ain't hopeful. Broken is ccp's speciality
I don't want to be human! I want to see gamma rays! I want to hear X-rays! I want to smell dark matter! Do you see the absurdity of what I am? I'm a machine! And I can know much more. |

Corporal Punishment08
NosWaffle Nostradamus Effect
|
Posted - 2011.01.26 20:53:00 -
[20]
This is not the first time this has been brought up, I hope you all know. But yeah, makes sense and is a good idea. Should be done, but probably won't.
With this implementation, there should be warnings given to people who set a course that has incursioned systems in it. Also, they should be treated as 0.0, so that your autopilot still takes the safest route. Also, the local faction navys/police should still be active in said systems. Gate guns and station guns too. Just no Concord ships uberpwning.
|

Meeogi
Amarr Lone Star Privateers
|
Posted - 2011.01.26 22:40:00 -
[21]
No it wont be like low sec. Navys will still attack.and its surrounded by high sec space that will keep lower security gangs out. easiest idea to implement...takes care of most concerns. |

Captain Die
Suicide by Cop
|
Posted - 2011.01.26 22:42:00 -
[22]
Originally by: Sader Rykane Oh boy imagine if that happened in Jita....
It'd be done in 10 minutes. --- DIE |

the plague
Caldari Provisions
|
Posted - 2011.01.26 22:50:00 -
[23]
Edited by: the plague on 26/01/2011 22:50:56 As much as I hate to say it, the OP is right about this. Concord presence should be much reduced or removed altogether from incursion systems -- it's the only thing that makes any sense.
EVE is already complicated enough. The last thing we need is for CCP to code some type of convoluted work-around for the RR problem, which will almost certainly further complicate things and introduce even more issues. In this particular case the solution is both simple and obvious.
|

Syphon Lodian
Gallente
|
Posted - 2011.01.26 22:55:00 -
[24]
Makes sense from an RP standpoint. Not much else.
Incursions are virtually random on which systems they invade, so it would be utter chaos for a mechanic that is sub-par and not meant to last to begin with. Is it really worth it? I think not. Maybe for the "easy kill" pirates it is, but not for everyone else.
|

Boltorano
Fourth Circle Total Comfort
|
Posted - 2011.01.26 22:59:00 -
[25]
Those CONCORD ships are specially dedicated to smite capsuleers who break the rules. They're too busy waiting to pounce on you for ganking a noob ship to help.
|

JitaPriceChecker2
|
Posted - 2011.01.26 23:08:00 -
[26]
To many risk awersed people in today's society.
Its sick.
|

baltec1
Antares Shipyards Phalanx Alliance
|
Posted - 2011.01.26 23:11:00 -
[27]
Jita will run out of drakes within the week at this rate
|

Rin Vires
Gallente RinCorp
|
Posted - 2011.01.26 23:16:00 -
[28]
Originally by: Syphon Lodian Makes sense from an RP standpoint. Not much else.
Incursions are virtually random on which systems they invade, so it would be utter chaos for a mechanic that is sub-par and not meant to last to begin with. Is it really worth it? I think not. Maybe for the "easy kill" pirates it is, but not for everyone else.
^This. All Incursions would become is a gankfest. That's it. There is no way in hell that a reward sized fleet can tank the rats AND a pirate fleet. And you know that no-balls killmail hugging "pirates" would swarm and blob those things in a heartbeat if they could. Everyone would stop doing them within a day. And Incursion zones would become vacant versions of low sec until the Incursion moved on.
This would throw the economy out of whack with certain areas becoming unusable randomly, and trade routes being detoured. In theory, it would be neat. But in reality this is a BAD idea. --- You're in the topic. Topic is in the forum. Troll is in the forum. |

baltec1
Antares Shipyards Phalanx Alliance
|
Posted - 2011.01.26 23:26:00 -
[29]
Originally by: Rin Vires
Originally by: Syphon Lodian Makes sense from an RP standpoint. Not much else.
Incursions are virtually random on which systems they invade, so it would be utter chaos for a mechanic that is sub-par and not meant to last to begin with. Is it really worth it? I think not. Maybe for the "easy kill" pirates it is, but not for everyone else.
^This. All Incursions would become is a gankfest. That's it. There is no way in hell that a reward sized fleet can tank the rats AND a pirate fleet. And you know that no-balls killmail hugging "pirates" would swarm and blob those things in a heartbeat if they could. Everyone would stop doing them within a day. And Incursion zones would become vacant versions of low sec until the Incursion moved on.
This would throw the economy out of whack with certain areas becoming unusable randomly, and trade routes being detoured. In theory, it would be neat. But in reality this is a BAD idea.
Join a corp and do it..
|

Meeogi
Amarr Lone Star Privateers
|
Posted - 2011.01.26 23:28:00 -
[30]
All Incursions would become is a gankfest. That's it. There is no way in hell that a reward sized fleet can tank the rats AND a pirate fleet. And you know that no-balls killmail hugging "pirates" would swarm and blob those things in a heartbeat if they could. Everyone would stop doing them within a day. And Incursion zones would become vacant versions of low sec until the Incursion moved on.
This would throw the economy out of whack with certain areas becoming unusable randomly, and trade routes being detoured. In theory, it would be neat. But in reality this is a BAD idea.
I disagree..... these arn't noob missions...you have to have a PVP omni fleet to do them...or you all die..been watching it for 2 days.
To take out a 30 man rr/ecm fleet your going to need one...not to mention they are getting shot at as well.
It wouldn't be a gank fest, Like you say. Navy's would still be shooting and security status would be plummeting. not to mention...if you've been into an incursion system..you get added to an incursion channel... you would be seen and reported.
Sure, there will be pvp "gasp" But I think anyone serious about running incursions would take it rather then a smart bombing fleet killer. The meet up systems are already there....thats where you can group up in safety. The trade routes will be moved...unless they are bots or stupid.
Its a good idea. |
| |
|
| Pages: [1] 2 3 :: one page |
| First page | Previous page | Next page | Last page |