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CCP Spitfire

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Posted - 2011.01.27 13:02:00 -
[1]
EVE Online: Incursion 1.1.2 has been deployed. Please check the patch notes for full details of this release.
This thread is for general feedback on the patch. To report issues with it, please use the Issues thread.
Spitfire Community Representative CCP Hf, EVE Online |
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DejaPeaux
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Posted - 2011.01.27 13:07:00 -
[2]
I didn't ask me to put on a shirt...
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turbine2
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Posted - 2011.01.27 13:09:00 -
[3]
We gotta wear shirts? Aw man.
It'll be ties next.
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Stormchyld
Minmatar
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Posted - 2011.01.27 13:12:00 -
[4]
Originally by: DejaPeaux I didn't ask me to put on a shirt...
<< I agree.... there's no nudity shown so what's the problem?
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2011.01.27 13:15:00 -
[5]
CSPA for the Gate fixed, thanks!
/c
Secure 3rd party service | my in-game channel 'Holy Veldspar' |
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Destination SkillQueue
Are We There Yet
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Posted - 2011.01.27 13:25:00 -
[6]
Originally by: Stormchyld
Originally by: DejaPeaux I didn't ask me to put on a shirt...
<< I agree.... there's no nudity shown so what's the problem?
It's all marketing baby. In the future you'll get to buy a vanity expansion from CCP for 5 dollars per piece of cloth, that allows you to take off existing clothing content from your avatar. No dev time wasted and easy money for CCP.
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Takeshi Ryuu
Black Octopus Blind Octopus
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Posted - 2011.01.27 13:29:00 -
[7]
Well, some bright person decided to split "neutral" and "no standing at all" and added two separate options to the filter section in the overview settings, as if somebody would bother to filter by that criterion.
But that same bright person forgot to add separate options in the appearance/colortag section, or at least to revert the "neutral" colortag to apply to "no standing" pilots too as it did before the 1.1.0 patch.
It is still impossible to assign any colortag to pilots that are not in your contact list.
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Petunia666
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Posted - 2011.01.27 13:34:00 -
[8]
still colorless neuts? oh cmon ccp please fix this thing, thats a very important thing if u live in 0.0
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Tamma Pudan
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Posted - 2011.01.27 13:37:00 -
[9]
Well i gotta say i quite liked the red Mackinaw and the Golden-retriever. Brought a little colour to mindless ice mining :)
But now its gone for good again so im back to the normal dull gray.
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Sahga7
Caldari The Penetrators Demolition Notice
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Posted - 2011.01.27 13:38:00 -
[10]
I know its not really for here. But any word on when the beate Neocom and contracts interfaces will be available? I havent heard anything at all since the message that they weren't enabled
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Merc Psi
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Posted - 2011.01.27 13:41:00 -
[11]
Originally by: Petunia666 still colorless neuts? oh cmon ccp please fix this thing, thats a very important thing if u live in 0.0
Agreed.
Originally by: CCP Greyscale There will now be one overview category for "neutral contact" and one overview category for "not a contact", both of which will work in the normal way categories do (selectable background, selectable icon, all that jazz).
Apparently not Please get your stuff sorted CCP.
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Neddy Fox
Gallente FireStar Inc Majesta Empire
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Posted - 2011.01.27 13:44:00 -
[12]
Edited by: Neddy Fox on 27/01/2011 13:46:20 Neutrals do NOT get a neutral color tag in local.
So, what was this patch again? Just one to hide bra's ?
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Sverige Pahis
Caldari Random Selection. Tactical Narcotics Team
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Posted - 2011.01.27 13:46:00 -
[13]
Originally by: Takeshi Ryuu Well, some bright person decided to split "neutral" and "no standing at all" and added two separate options to the filter section in the overview settings, as if somebody would bother to filter by that criterion.
But that same bright person forgot to add separate options in the appearance/colortag section, or at least to revert the "neutral" colortag to apply to "no standing" pilots too as it did before the 1.1.0 patch.
It is still impossible to assign any colortag to pilots that are not in your contact list.
Oh wtf, seriously?
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DerArt1st
DEFCON. The Initiative.
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Posted - 2011.01.27 13:49:00 -
[14]
Edited by: DerArt1st on 27/01/2011 13:52:32
Quote: CCP Greyscale: There will now be one overview category for "neutral contact" and one overview category for "not a contact", both of which will work in the normal way categories do (selectable background, selectable icon, all that jazz).
[Angry]
WHERE?
Seriously, why cant i choose a color / tag for completely unknown characters = neutrals? But thanks a lot for the option to remove people from overview that are tagged as neutral in your addressbook. Whatever that is good for...
Dont remove features that are usefull and replace them with **** nobody needs. Thanks
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Takeshi Ryuu
Black Octopus Blind Octopus
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Posted - 2011.01.27 13:59:00 -
[15]
Edited by: Takeshi Ryuu on 27/01/2011 14:02:33 Actually, it seems that CCP fixed that neutral/no stand, but to see the new option in the appearance/colortag you need to "reset all" on appearance tab. Filters and other overview settings seems to be not affected by this.
Welcome to the world of the user-friendly interface.
I wonder if there is at least one sane person in the CCP's ui team.
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Jon McKee
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Posted - 2011.01.27 14:16:00 -
[16]
Originally by: CCP Greyscale -------------------------------------------------------------------------------- There used to be one overview category for "neutral pilot", which worked in the normal way categories do (selectable background, selectable icon, all that jazz). This showed all pilots who were either not contacts, or were neutral contacts.
There will now be one overview category for "neutral contact" and one overview category for "not a contact", both of which will work in the normal way categories do (selectable background, selectable icon, all that jazz). --------------------------------------------------------------------------------
You said you were fixing it, but like i said before you posted this, thats not how it worked on sisi, and now i patch and yep its the same as sisi, you didn't fix the background color. So how long do we have to waitr for thatr?
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Stormchyld
Minmatar
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Posted - 2011.01.27 14:23:00 -
[17]
Originally by: Destination SkillQueue
Originally by: Stormchyld
Originally by: DejaPeaux I didn't ask me to put on a shirt...
<< I agree.... there's no nudity shown so what's the problem?
It's all marketing baby. In the future you'll get to buy a vanity expansion from CCP for 5 dollars per piece of cloth, that allows you to take off existing clothing content from your avatar. No dev time wasted and easy money for CCP.
<< marketing is cool..... looking forward to breast tattoo's .... well... not if we *have* to wear shirts next time we do character changes... hmmmm... no government censorship!!... "free the twins" campaign begins .. :)
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DerArt1st
DEFCON. The Initiative.
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Posted - 2011.01.27 14:23:00 -
[18]
Originally by: Takeshi Ryuu Edited by: Takeshi Ryuu on 27/01/2011 14:02:33 Actually, it seems that CCP fixed that neutral/no stand, but to see the new option in the appearance/colortag you need to "reset all" on appearance tab. Filters and other overview settings seems to be not affected by this.
Welcome to the world of the user-friendly interface.
I wonder if there is at least one sane person in the CCP's ui team.
BIG THANKS!
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McCartney
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Posted - 2011.01.27 14:31:00 -
[19]
Although it is already mentioned many times here I *will* repeat it:
Please, bring back the old coloratgs/filters/states/standings/etc way of handling the OVERVIEW *AND* LOCAL regarding the Neutrals, that we all know very well are all unknown players! Or at least add another colortag: "no standing" one.
Whoever from CCP created this mess should be punished in public!
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Takeshi Ryuu
Black Octopus Blind Octopus
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Posted - 2011.01.27 14:39:00 -
[20]
McCartney, press "Reset All" on the "Appearance" page, and a new line for "no standing" will appear on "Appearance/Colortag". Somebody said that you could just move up/down some line there and the new option will appear without resetting.
<sarcasm directed at cpp>Isn't that obvious?</sarcasm directed at cpp>
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Swynet
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Posted - 2011.01.27 14:51:00 -
[21]
Originally by: turbine2 We gotta wear shirts? Aw man.
It'll be ties next.
I prefer rails/blasters adn wallente ships fixed than T-shirts we're ok on that one but, c'mon people it's aspace ship game, who cares of your char bobies or pects?

It's time to grow up now 
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Lilliana Truth
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Posted - 2011.01.27 15:13:00 -
[22]
I dont see the need for a shirt, smack a 12+ rating on the game and your done. Capsuleers spend most of their time in a pod anyways, why not show a little skin?
I too like the colourful Mining Barges, brings some colour to the game. It wasnt shiny gold so it was fine!
I also think blasters need some work. . .
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Mila Strelok
Minmatar Castigadores de Almas Exotic Masters
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Posted - 2011.01.27 15:16:00 -
[23]
Edited by: Mila Strelok on 27/01/2011 15:16:02 when will CCP fix the "Selected item" window size? every time I undock or log in EvE, this ****ing window resizes again at its own will >_<
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Kaalmar
Gallente Controlled Chaos
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Posted - 2011.01.27 15:18:00 -
[24]
Originally by: Petunia666 still colorless neuts? oh cmon ccp please fix this thing, thats a very important thing if u live in 0.0
THIS! -Kaal |

Stormchyld
Minmatar
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Posted - 2011.01.27 15:24:00 -
[25]
Originally by: Swynet
Originally by: turbine2 We gotta wear shirts? Aw man.
It'll be ties next.
I prefer rails/blasters adn wallente ships fixed than T-shirts we're ok on that one but, c'mon people it's aspace ship game, who cares of your char bobies or pects?

It's time to grow up now 
<< I agree with fixing other stuff... why spend time messing with avatars when they could be fixing actual issues with game mechanics and such? was a point I was trying to make. doesn't the rating change when you enter game? I know it has some kind of warning about it. if it isn't broken don't fix it imo... fix things that are broken... like gang bonuses after session changes
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Merc Psi
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Posted - 2011.01.27 15:24:00 -
[26]
With Takeshi's solution I get tags but still no color background for neuts. CCP, if it's not broken don't... ehm... break it?
Fix please.
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SuperSrsBsns
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Posted - 2011.01.27 15:25:00 -
[27]
I think a free standalone character creator (SPORE character creator) for people still deciding whether or not they're going to come back to EvE. (Or just for messing around.)
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MacroDeath
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Posted - 2011.01.27 15:25:00 -
[28]
Download has just trashed client. I am rebuilding it now
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OblivionDawn
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Posted - 2011.01.27 15:30:00 -
[29]
When is CCP gonna fix the issue with the amarr hoods? The whole point of me putting a hood on my guy on the character creator was to hide the fact thst his haircut sucks. |

Nomistrav
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Posted - 2011.01.27 15:31:00 -
[30]
Long Hair Options for males please. Oh wait? Didn't see the last fifty threads? Allow me to indulge in all caps so that we can be heard:
LONG HAIR OPTIONS FOR MALES, WE KNOW YOU HAVE IT BECAUSE IT WAS ON THE TEST SERVER
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JCache
Caldari
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Posted - 2011.01.27 15:32:00 -
[31]
Originally by: Stormchyld << I agree.... there's no nudity shown so what's the problem?
No nudity... well, there's your problem.  Sig removed. Needs more EVE related content. Zymurgist |

dhunpael
Caldari viperfleet
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Posted - 2011.01.27 15:34:00 -
[32]
Originally by: Swynet
Originally by: turbine2 We gotta wear shirts? Aw man.
It'll be ties next.
I prefer rails/blasters adn wallente ships fixed than T-shirts we're ok on that one but, c'mon people it's aspace ship game, who cares of your char bobies or pects?

It's time to grow up now 
If you watch close to the picture of the prostitutes ingame =>they have no shirt, can you please fix this to CCP?
Come one grow up.
This is a game played and build for adults, i'm sure it won't end in an orgy...
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neutrinone
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Posted - 2011.01.27 15:41:00 -
[33]
Something wrong with planetary system since this patch. My links need to be upgrade now for low capacity used... I guess the decimal generat a bug.
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RealmofDorkness
Amarr Pulse Industries
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Posted - 2011.01.27 15:48:00 -
[34]
but...but that was why I named my Retriever 'Golden'. 
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Nirnias Stirrum
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Posted - 2011.01.27 15:53:00 -
[35]
Edited by: Nirnias Stirrum on 27/01/2011 15:54:03 Yeh i had to rename mine from Golden Retriever to, Brown/GoldenRetriever.... its just not the same :( That said it now looks way better, not like a tonka toy anymore.
2 things that are REALLY bugging me is neutrals no longer showing up as flashy = sign with a gray background! FIX THIS, this is essential!
And the second is the docking bug in D2-HOS station! I log in,warp to POS and warp back to station and it says docking requested! then NOTHING happens! Despite 2 petitions, and 2 log files submitted to the bugs report. This still has not been fixed!
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Stormchyld
Minmatar
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Posted - 2011.01.27 15:59:00 -
[36]
<clipped for length
If you watch close to the picture of the prostitutes ingame =>they have no shirt, can you please fix this to CCP?
Come one grow up.
This is a game played and build for adults, i'm sure it won't end in an orgy...
<< aye... after having 2 of those worst looking toons in eve they look decent now. has CCP ever looked at some of the character names that people come up with? puhlease..... where does it end? free the twins!! ;)
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Gischuchwipall
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Posted - 2011.01.27 16:00:00 -
[37]
colorless neuts is a real pain in the butt for us that live in null.. change it back
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Tizona
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Posted - 2011.01.27 16:04:00 -
[38]
I created an overview tab specifically for war targets.
all i have selected for states is:
pilot has terrible standing pilot is an outlaw pilot is at war with your corporation/alliance.
funny... no flashy red shows up AT ALL in my overview.
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Sabr Sheppard
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Posted - 2011.01.27 16:12:00 -
[39]
Originally by: Tizona I created an overview tab specifically for war targets.
all i have selected for states is:
pilot has terrible standing pilot is an outlaw pilot is at war with your corporation/alliance.
funny... no flashy red shows up AT ALL in my overview.
Thats because as far as I can tell the overview uses AND operands instead of OR. Thus if a pilot has a sec status of 5.0 and is at war with your corp / alliance, those settings will not show the war target. The only way I've been able to work around this is by showing everyone. Also it's impossible to make an overview that shows fleet members as well. Banged my head quite a few times as I was looking at all the right settings and it not working.
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Crazy Dave
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Posted - 2011.01.27 16:25:00 -
[40]
Since my map isn't showing me where the incursions are at. I took a gamble and went to Deltole since it was rumored that an incursion was taking place there. Since I had no idea (aside from the patch notes and videos) what to really expect first hand. So I took off in my Minmatar attack shuttle (rare item of the imagination) and went to observe the incursion. When I arrived there I spent about 20 min watching a hoard of players attack this one shansha cruiser. They were using about 50 drones and every manner of weapons you can use in a high sec system. Guess what? Go on guess.... The shansha was able to completely absorb the damage. Its shields did not go below the 80% mark before they shot back up to 100%. Eventually though after about an hour of watching it and more ships showed up. The cruiser got popped. But far more player ships got converted in to artichoke looking capsules. Fortunately my attack shuttle wasn't targeted or attacked.
I started to look over the structures that were there and reading the info. The centralized structure was an automated shansha ship repair facility designed to, you guessed it, repair the shansha ships being attacked. After what I saw it was a very effective structure. Surrounding the repair structure I saw several other logistical support structures which according to the notes are used as IFF beacons for the repair facility so it can ID the proper ships to fix. They are also able to be hacked. Something no one was doing. Everyone was focused on assault and the unconscious desire to lose their expensive ships to pay attention to the structures. I wonder if hacking in to those logistical support structures might weaken the shansha enough to repel the incursion. Going by the common sense approach, if those are disabled then perhaps the shansha would lose the ability to nerf all the ships and gadgets in the affected system. But I'm not sure if that is the case. Might work might not. Something big has to be active to generate a field that can affect an entire system. If not, then perhaps CCP can work that in to the scenario. What ever the case. I do believe that those logistical posts are the key to repelling the shansha. Otherwise I think they are a bit on the too strong side for smaller corps to want to deal with.
Also the re/blue status line. Needs to be adjusted. IMHO the recovery time is way to fast for the shansha. As they are the invaders waring in a system that is occupied by others. If anything the blue line should be faster to recovery than the red. The shansha need to ferry in logistics not the other way around. stationing logistics takes time. The defenders have logistical support in the form of their corp's and stations.
After watching the battle and making my observations I went to the belts in that system to check things out. I found two shansha ships there in VI-2, or was it IV-2...Anyways While there they quickly took my attack shuttle (again a rare item of the imagination) So I ended up returning to (censored) in my brand new ibis and 1 unit of trit. You think with cost of living they would provide 2 units of trit.
Just my two bits worth.Cool
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Christopher AET
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Posted - 2011.01.27 16:27:00 -
[41]
Make-up for male characters. Particularly the Gallente as the backstory would support this as they are a permissive society.
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Aargolos
Minmatar Estrale Frontiers
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Posted - 2011.01.27 16:27:00 -
[42]
One small quip: CTRL-Q to quit.
I just want to quit, I DO NOT want to go back to the login screen. Thanks.
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Annasophia Smith
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Posted - 2011.01.27 16:28:00 -
[43]
Originally by: JCache
Originally by: Stormchyld << I agree.... there's no nudity shown so what's the problem?
No nudity... well, there's your problem. 
Eve should be clothing optional 
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Toros Okamura
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Posted - 2011.01.27 16:29:00 -
[44]
Originally by: Sabr Sheppard
Thats because as far as I can tell the overview uses AND operands instead of OR. Thus if a pilot has a sec status of 5.0 and is at war with your corp / alliance, those settings will not show the war target..
Yep, they should fix this instead of messing around with neutral standings. Who needs a "no standing"-setting anyway?
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Annasophia Smith
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Posted - 2011.01.27 16:33:00 -
[45]
Originally by: Aargolos One small quip: CTRL-Q to quit.
I just want to quit, I DO NOT want to go back to the login screen. Thanks.
Play in fixed window mode and then when you are ready to quit. Just go to the task bar, right click and select end. The window can be adjusted to any size just like any other windows window. Click and drag...hope this helps
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Crazy Dave
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Posted - 2011.01.27 16:37:00 -
[46]
I have to agree. about the whole nudity issue. If you cant have it clothing optional, then at least provide the women with G string clothing as an option. 
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Farrah Contractor
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Posted - 2011.01.27 16:40:00 -
[47]
Originally by: Annasophia Smith
Originally by: JCache
Originally by: Stormchyld << I agree.... there's no nudity shown so what's the problem?
No nudity... well, there's your problem. 
Eve should be clothing optional 
Eve is clothing optional. Ever think what everyone else in fleet is actually wearing on the other side of that screen? Beggars the imagination, doesn't it?
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Alexis Reah
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Posted - 2011.01.27 16:40:00 -
[48]
1) When I heard they were fixing the Neutral standing "bug" I got excited...little did I know they were intentionally screwing it up!
2) Too bad the Retrievers aren't golden anymore.
3) Why are we now suddenly worried about showing a little bit of skin? Whenever I'm podded my body is naked in space for everyone to see!
...Just saying.
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Stormchyld
Minmatar
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Posted - 2011.01.27 16:42:00 -
[49]
Edited by: Stormchyld on 27/01/2011 16:44:04
Originally by: Crazy Dave I have to agree. about the whole nudity issue. If you cant have it clothing optional, then at least provide the women with G string clothing as an option. 
<< I would be happy with just leaving them as they are now and not have the reuiring shirt thing.... altho I've heard they oversold station walking in Incarna.... bikini's or G strings would make it a lot more appealing imo :)
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Crazy Renegade
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Posted - 2011.01.27 16:43:00 -
[50]
Isn't neutral and no standing one and the same. I mean if you don't have a standing, that makes you neutral. I'm confused. 
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Daimian Mercer
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Posted - 2011.01.27 16:47:00 -
[51]
What about fleet bonuses?? (Warfare links)
I see nothing in the patch notes about fixing this. Is this not a priority for CCP? I would like to know if its even being addressed.
I know you can fix it by revoking and re-applying, but doing this on a gate fight and confirming it worked is a good way to die.
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Feline Ferocity
Caldari Agony Unleashed Agony Empire
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Posted - 2011.01.27 17:00:00 -
[52]
Edited by: Feline Ferocity on 27/01/2011 17:00:48
Originally by: Aargolos One small quip: CTRL-Q to quit.
I just want to quit, I DO NOT want to go back to the login screen. Thanks.
you can set this back to what it used to be, i have done it.
hit ESC > Shortcuts > General > clear the shortcut for log off, clear the short cut for quit game, then edit the shortcut for quit game by setting it Ctrl+Q.
done.
but yeah CCP please stop fixing stuff that isn't broken. like the overview and shortcuts jeebus christ.
bring back the old overview settings, BEFORE the new incarna/incursion whatever you wanna call it patches.
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Annasophia Smith
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Posted - 2011.01.27 17:02:00 -
[53]
Originally by: Daimian Mercer What about fleet bonuses?? (Warfare links)
I see nothing in the patch notes about fixing this. Is this not a priority for CCP? I would like to know if its even being addressed.
I know you can fix it by revoking and re-applying, but doing this on a gate fight and confirming it worked is a good way to die.
I think you might have missed the point of the incursion. I recomend reading the patch notes but more importantly watch the videos about the incursion. They were intentionally designed with the concept that no bonuses will be used and that all players will participate with a handicap that covers all ships, weapons, modules as well as implants. In short they were designed to be tougher than a C6 wormhole sleeper.
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Reteris
Caldari Eaglewrath Incorporated
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Posted - 2011.01.27 17:05:00 -
[54]
Originally by: JCache
Originally by: Stormchyld << I agree.... there's no nudity shown so what's the problem?
No nudity... well, there's your problem. 
Oh no, that'd be too easy Gotta "fill in the blanks". Work for that entertainment. heh.
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Joe McCrackman
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Posted - 2011.01.27 17:07:00 -
[55]
So, now i have to edit all my overview settings , about 25 for each account to add those with no standings like the neutral which mean no standings to my existings settings ? How difficult is it to think once before making such changes ? Why the hell don't you add those with standings set as optional and keep those who used to be neutral and now with no standings as default ? Noone i know sets standings to neutral standings are either good or bad rest has no standings and is neutral which mean neutral, no specific standings none nothig specific, neutral nothing interesting neutral, no standing, unset !
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Lord Thingol
Polish Mercenaries S.A.
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Posted - 2011.01.27 17:08:00 -
[56]
WTH, why are you changing things that dont need to be changed, overview, shortcuts, and MANY other things.
I wanted to turn on brackets, ohhh, i got skill tab, alt+z... nothing ! Why you cannot understand some players play this game for long time and dont want to fight with things that are not relevant.
Want to change something ? Make an easy way to configure overview according to needs, because everytime I need to reinstall eve (or it corrupts itself) I got ill.
Contents changes, I love it, all the new things are nice, but... please dont make worse things that worked fine...
Finally, please IMPROVE the game, don't CHANGE it.
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Stormchyld
Minmatar
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Posted - 2011.01.27 17:09:00 -
[57]
Edited by: Stormchyld on 27/01/2011 17:12:13 Edited by: Stormchyld on 27/01/2011 17:11:07
Originally by: Annasophia Smith
Originally by: Daimian Mercer What about fleet bonuses?? (Warfare links)
I see nothing in the patch notes about fixing this. Is this not a priority for CCP? I would like to know if its even being addressed.
I know you can fix it by revoking and re-applying, but doing this on a gate fight and confirming it worked is a good way to die.[/q
I think you might have missed the point of the incursion. I recomend reading the patch notes but more importantly watch the videos about the incursion. They were intentionally designed with the concept that no bonuses will be used and that all players will participate with a handicap that covers all ships, weapons, modules as well as implants. In short they were designed to be tougher than a C6 wormhole sleeper.
<< it's happening outside of incursions as well... when I have a session change... especially undocking.... no gang bonuses are given. and so far twice I've posted something here and had to go back and edit it because it's not putting my comments at the end.... and yes... I'm making sure I'm scolled all the way to the end of the quote
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Argonaught
Minmatar Cabbage Tea
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Posted - 2011.01.27 17:12:00 -
[58]
PI is still borked, they didn't fix routing from ecu to storage.
29964 units should be routed as 7491 x 4 cycles = 29964
Whats actually being routed is 9909 a routing loss of 20055 units (Note: Items being routed are done once an hour as routes aren't dynamic in that way)
It's all well and good fixing the ECU extraction rates but the materials aren't even making it out of there into storage.
CCP. What did you actually fix in PI on this patch?
Argo.
------------------------------------------------ Coming soon or never.sig |

Daimian Mercer
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Posted - 2011.01.27 17:14:00 -
[59]
Originally by: Annasophia Smith
Originally by: Daimian Mercer What about fleet bonuses?? (Warfare links)
I see nothing in the patch notes about fixing this. Is this not a priority for CCP? I would like to know if its even being addressed.
I know you can fix it by revoking and re-applying, but doing this on a gate fight and confirming it worked is a good way to die.
I think you might have missed the point of the incursion. I recomend reading the patch notes but more importantly watch the videos about the incursion. They were intentionally designed with the concept that no bonuses will be used and that all players will participate with a handicap that covers all ships, weapons, modules as well as implants. In short they were designed to be tougher than a C6 wormhole sleeper.
Thats alot of quoting.. lol
Actually if you might not be aware of the issue I speak of... With incursion's final patch, it broke fleet bonuses. I do not speak of the incursion effects. I am speaking of leadership skill bonuses and warfare links not being applied to fleet after a session change. Oddly the fleet bonuses were not broken on SiSi 2 days before the TQ patch on Tuesday.
|

Hlidskjalf
Dynamis New Eden
|
Posted - 2011.01.27 17:18:00 -
[60]
Quote: I think you might have missed the point of the incursion. I recomend reading the patch notes but more importantly watch the videos about the incursion. They were intentionally designed with the concept that no bonuses will be used and that all players will participate with a handicap that covers all ships, weapons, modules as well as implants. In short they were designed to be tougher than a C6 wormhole sleeper.
Pretty sure this is a troll, I'll bite anyway. The patch has rendered an entire category of skills (Leadership) unreliable, and priority is instead given to people making pictures without showing a bit too much flesh? I'm no coder, but surely you guys might have been able to fix something as ingrained, and simple as skills correctly applying after a session change in a 3 hour downtime?
For some reason this brings up an image of tetris - you got a gap on the low rows (your bug), but your busy trying to insert new content that isn't quite fitting, and because it ain't fitting, you can't fix your other bugs, and it piles on higher and higher until it topples the server. And then we all die. But not irl. 
|
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Elbow Deep
|
Posted - 2011.01.27 17:30:00 -
[61]
I have been quite happy with my avatar for the last 5 years. I totally screwed the pooch on this new creator. You (CCP) already gave us one chance to fix it, but to no avail for my ugly chic. Can we have one more "reset all" chance please?!? I am very disappointed with the new creator. Cargo pants and moon boots, really?! What happened to my blonde spiked hair an cybernetics? Do over?
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Stormchyld
Minmatar
|
Posted - 2011.01.27 17:37:00 -
[62]
Originally by: Elbow Deep I have been quite happy with my avatar for the last 5 years. I totally screwed the pooch on this new creator. You (CCP) already gave us one chance to fix it, but to no avail for my ugly chic. Can we have one more "reset all" chance please?!? I am very disappointed with the new creator. Cargo pants and moon boots, really?! What happened to my blonde spiked hair an cybernetics? Do over?
<< can redo tomorrow m8 ... http://www.eveonline.com/news.asp?a=single&nid=4367&tid=1
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Serge Bastana
Gallente GWA Corp
|
Posted - 2011.01.27 17:44:00 -
[63]
Originally by: Takeshi Ryuu Well, some bright person decided to split "neutral" and "no standing at all" and added two separate options to the filter section in the overview settings, as if somebody would bother to filter by that criterion.
But that same bright person forgot to add separate options in the appearance/colortag section, or at least to revert the "neutral" colortag to apply to "no standing" pilots too as it did before the 1.1.0 patch.
It is still impossible to assign any colortag to pilots that are not in your contact list.
Overview and Contacts List should have little to do with each other and what is the difference between neutral and no standing at all as far as the overview is concerned. Remove the reliance on the Contacts List, this has nothing to do with the Overview, who thought it should? Very poor idea. ------------------------------------------------ Quafe is people! |

Seraph Delta
|
Posted - 2011.01.27 17:52:00 -
[64]
Edited by: Seraph Delta on 27/01/2011 17:52:23 (deleted for now)
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Shaera Taam
Minmatar Minmatar Death Squad Broken Chains Alliance
|
Posted - 2011.01.27 18:03:00 -
[65]
Originally by: Stormchyld
Originally by: Elbow Deep I have been quite happy with my avatar for the last 5 years. I totally screwed the pooch on this new creator. You (CCP) already gave us one chance to fix it, but to no avail for my ugly chic. Can we have one more "reset all" chance please?!? I am very disappointed with the new creator. Cargo pants and moon boots, really?! What happened to my blonde spiked hair an cybernetics? Do over?
<< can redo tomorrow m8 ... http://www.eveonline.com/news.asp?a=single&nid=4367&tid=1
now that's a relief... maybe this will cut down on the "aaargh, im ugly!" posts im one of the "good job ccp!" people that *like* the char creator... the asian phenotype for vherokior kinda took me by surprise, since that was *not* my mental picture of my character, but i gotta admit that my new avatar is growing on me... and im confident that more clothes are on the way, probably with walking in stations itself. i doubt ccp will have much appreciation for their entire capsuleer population wearing nothing but cargo pants and moon boots!  __________________________________________________ Gravity: It's not just a good idea, it's the law!" --Adam Savage, Mythbusters |

Nice Rocks
|
Posted - 2011.01.27 18:06:00 -
[66]
I've had petitions in on multiple accounts that have been sitting for more than 4 days....when will these be answered.
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Morgassana
United Space Sphere Coalition United Front Alliance
|
Posted - 2011.01.27 18:10:00 -
[67]
in these patch notes : Build 214371 to 221279 addresses Patch Notes for Incursion 1.1.0
Boosters and Implants
Low-Grade Grail Omega radar sensor strength bonus is now calculated correctly. Using Mining Foreman Links in fleets caused the mining lasers cycle timer to go out of sync. This has been fixed.
I can say with out a doubt that the second line HAS NOT BEEN FIXED. several times in the past few days, either harvesting Ice or mining in general, several of our corporate fleet pilots experienced de-synch, ending up with full cargoholds on a single cycle etc etc
I'll try to reproduce this soonÖ
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Crazy Dave
Caldari SCAVENGERS
|
Posted - 2011.01.27 18:10:00 -
[68]
Originally by: Elbow Deep I have been quite happy with my avatar for the last 5 years. I totally screwed the pooch on this new creator. You (CCP) already gave us one chance to fix it, but to no avail for my ugly chic. Can we have one more "reset all" chance please?!? I am very disappointed with the new creator. Cargo pants and moon boots, really?! What happened to my blonde spiked hair an cybernetics? Do over?
The creator is a work in progress. Periodically you will be given the opportunity to re - do it as they add more options to the creator menu. There is more info on this in the forums. Be the kind of man that when your feet hit the floor each morning, the devil says " Oh crap, he's up!" |

Crazy Renegade
|
Posted - 2011.01.27 18:14:00 -
[69]
Originally by: Nice Rocks I've had petitions in on multiple accounts that have been sitting for more than 4 days....when will these be answered.
When they get done with the millions that were submitted before you.
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Minareu
|
Posted - 2011.01.27 18:49:00 -
[70]
Dear Mr. Spitfire,
It has been mentioned slightly once, but here goes again. I'm wondering if you actually read this ****. This is the first time I've complained about something in EVE, but theres a first time for everything.
1. PI is still borked 2. PI is still screwed up 3. PI is so borked, you could have left it clickfest before Incursion - imho, it was much better then than the current state 4. PI is losing its attractiveness to me, because it is screwed up. 4a. When I survey for a 3 day cycle, and 10 heads tell me they'll get 42k Noble metals I tend to click Install Program, because I need 36k per cycle. When I then go to check Output per hour, I ALWAYS go under the 42k, enough so that I have to jack it all in becuase I'm even lower than 36k WTF. 4b. Oh and then theres the thing about transport. My first cycle gets me say 128k units of Noble Metals. Pure maths here - 128k/hour = 1280mŠ/hour (at 0.01mŠ Volume) and not 1480 mŠ - I dont have a problem making a link that accomodates my first cycle plus a few others too, but at least get it right..... 5. Errrm, pulsating white (or light coloured) unsubmitted extractor heads on white hotspots - fail. 6. Do I really have to decommission and replace my control units because the hotspots are out of range every time I want to restart? 7. Placing an extractor head on a red scan, actually gives me more extraction 8. STOP
I dont wanna be an *******, this is my first time complaining, I am a working man, I dont have the time always to sit and spend an hour on 5 planets to move this **** all over the place to get my 36k per hour over a 3 day period. What exactly am I paying for here - patches and fail patches?? Please get it right.
// Rant over
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De Boeman
Amarr
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Posted - 2011.01.27 19:08:00 -
[71]
This is more of a question then actual feedback, i saw that there is gonna be a patch this friday and we get a 2nd change to get the character right. Im having some issues that i posted in the issues thread, and was wondering if for this patch there is also a grace period for the redo. So i can play and plunder true the patch notes to see if the issue im having actually got sorted out. Im kinda sick of making a petions and then redoing something that isnt gonna turn out the way i wanted it or the way i say it on my screen.
Tnx in advance for a anwser on that. Cheers
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Merc Psi
|
Posted - 2011.01.27 19:14:00 -
[72]
So CCP, will you fix the neut background and fleet bonuses issues next patch? Feedback please.
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Toshiro GreyHawk
|
Posted - 2011.01.27 19:39:00 -
[73]
OK ... it's like this ...
When you are trying to create a STILL portrait ... it would be most useful to do it from a STILL image.
Yes. You can make the characters change expressions and move their eyes, twitch their mouths and noses - all fine. EXCEPT WHEN I'M TRYING TO GRAB PART OF THEIR FACE SO I CAN CHANGE IT.
I try to grab part of their face and it moves right out from under me.
Then - when it comes to actually taking the picture - they're still looking around, blinking their eyes and I have to catch them at the right second - which is by guess and by golly since there's so much damn lag.
Then ... you're trying to drag the choices and ... oops ... even though your cursor is in the choices box - it grabs the character and twists them out of the position you'd put them in. Nothing like getting your character all lined up - then trying to pick a back ground and skewing them right around.
Now ... as to all those eyes ... after working on multiple characters ... outside of the fact that the pupils are bigger on some than others - I've yet to figure out just what the hell all those different samples do. It sure would be nice if there were a section in the User Guide telling you what each section did and how it worked.
The big problem here - is you guys released this tool before it was ready ... and now ... you've got all your users making what will soon be permanent changes with an unfinished product. Thus - even if you fix the damn thing somewhere down the pipe ... the damage already done from exhausted users just saying to hell with it and taking whatever's on their screen at the moment - will be done.
Now here - if you just had a Save button so that you could break off in the middle of what you were doing and come back to it later that would be great. I've spent hours trying to create a portrait I liked ... only to have to just take what I had or abort it all because I had to stop.
Now this last part isn't new - the old process had the same problem but even though they may not have allowed you to manipulate the specific aspects of the characters body the way the new one does - what you could do was a lot easier - and - I was able to get more expressive faces out of the old one than I can out of the one we have now.
Also - there are troubles in the portrait section where there's a stop at which you can't turn the characters head to it's left. You can make it look as far as you want to the right - but not to the left. Thus - all these portraits of the left side of characters faces as they look to the right.
What you really need to do - is fix this thing - and THEN let everyone redo their portrait.
This tool has a lot of potential, much more so than the old one - but it was released before it was ready - and that shows.
.
Orbiting vs. Kiting Faction Schools |

Raenni II
|
Posted - 2011.01.27 19:53:00 -
[74]
CRUSH CLIENT at gate cemping after lock atempt at enemy hurricane! And the same truble have 100 fleet members. ITS baddest patch at last time!
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Catari Taga
Centre Of Attention Middle of Nowhere
|
Posted - 2011.01.27 19:53:00 -
[75]
Originally by: Takeshi Ryuu I wonder if there is at least one sane person in the CCP's ui team.
You could ask that question if there actually was a UI team at CCP, but there is not. --
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FullNelson Mandella
|
Posted - 2011.01.27 19:54:00 -
[76]
Please F'ing fix the bugged indestructible logged-out perma-capsules already. Fix your object create/destroy methods in general.
I'd be embarrassed to work for CCP.
LT
|

Wolf Spyder
|
Posted - 2011.01.27 19:54:00 -
[77]
Originally by: Toshiro GreyHawk
OK ... it's like this ...
When you are trying to create a STILL portrait ... it would be most useful to do it from a STILL image.
Yes. You can make the characters change expressions and move their eyes, twitch their mouths and noses - all fine. EXCEPT WHEN I'M TRYING TO GRAB PART OF THEIR FACE SO I CAN CHANGE IT.
I try to grab part of their face and it moves right out from under me.
Then - when it comes to actually taking the picture - they're still looking around, blinking their eyes and I have to catch them at the right second - which is by guess and by golly since there's so much damn lag.
Then ... you're trying to drag the choices and ... oops ... even though your cursor is in the choices box - it grabs the character and twists them out of the position you'd put them in. Nothing like getting your character all lined up - then trying to pick a back ground and skewing them right around.
Now ... as to all those eyes ... after working on multiple characters ... outside of the fact that the pupils are bigger on some than others - I've yet to figure out just what the hell all those different samples do. It sure would be nice if there were a section in the User Guide telling you what each section did and how it worked.
The big problem here - is you guys released this tool before it was ready ... and now ... you've got all your users making what will soon be permanent changes with an unfinished product. Thus - even if you fix the damn thing somewhere down the pipe ... the damage already done from exhausted users just saying to hell with it and taking whatever's on their screen at the moment - will be done.
Now here - if you just had a Save button so that you could break off in the middle of what you were doing and come back to it later that would be great. I've spent hours trying to create a portrait I liked ... only to have to just take what I had or abort it all because I had to stop.
Now this last part isn't new - the old process had the same problem but even though they may not have allowed you to manipulate the specific aspects of the characters body the way the new one does - what you could do was a lot easier - and - I was able to get more expressive faces out of the old one than I can out of the one we have now.
Also - there are troubles in the portrait section where there's a stop at which you can't turn the characters head to it's left. You can make it look as far as you want to the right - but not to the left. Thus - all these portraits of the left side of characters faces as they look to the right.
What you really need to do - is fix this thing - and THEN let everyone redo their portrait.
This tool has a lot of potential, much more so than the old one - but it was released before it was ready - and that shows.
Just a thought.... Did you read the character creator thread? Cause in there is states that it is a work in progress and as they make additional changes to it you will be given an opportunity to modify or recreate your character to your liking. So sit back, relax and sip on some rum and coke or good ole draft root beer, which ever you'd like. Just don't sample the soup until its done cooking. It usually leaves a bad after taste. 
|

Glyken Touchon
Independent Alchemists
|
Posted - 2011.01.27 21:11:00 -
[78]
Originally by: patch notes Users can no longer proceed to the Portrait screen without equipping a shirt beforehand.
I'm thinking that Incarna may have an option to "take off outer" in station, and this is to nip a potential problem in the bud.
History slider- yay! Why didn't this make the initial CC release?
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Subbutex
|
Posted - 2011.01.27 21:26:00 -
[79]
And still wearing that hood. I verified that the very last build is installed. Il cleared cache (ingame) and reboot too. Dock-Undock... nothing. I hope that will be fixed by the server tomorrow.
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Swidgen
|
Posted - 2011.01.27 21:30:00 -
[80]
Originally by: Catari Taga You could ask that question if there actually was a UI team at CCP, but there is not.
The UI team answers to the QA team, and the QA team is one person: Helen Waite. So if you have a UI problem go to Helen Waite. |
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Zilero
|
Posted - 2011.01.27 21:35:00 -
[81]
The game Eve online is in theory a very cool thing.
In reality it sucks, everything lags out, the important parts of the game are unplayable and the non-important parts are the only ones CCP care about.
FAIL.
Very close to not extending my subscription, I've about had it with this unplayable piece of **** software.
-zil
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Stoned Dragonias
Amarr Southern Cross Empire Flying Dangerous
|
Posted - 2011.01.27 21:44:00 -
[82]
You almost got it right on the no standing options, now all you need to do is add a background color option and its done.
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LeJen
Minmatar The Initiative.
|
Posted - 2011.01.27 21:47:00 -
[83]
When are we going to see darker skin complexions for all? Or at least the Vheriokior? I while the darkest settings for the Brutor are okay, I'm actually thinking something more like Wesley Snipes.
Adding a smile onto your character, regardless of their bloodline/race/gender, would also be nice.
Great Job so far CCP!!
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GKO
|
Posted - 2011.01.27 23:25:00 -
[84]
someone get greyscale in here to fix background for neutrals. please. cookies greyscale?
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Jarin Atharis
|
Posted - 2011.01.28 00:06:00 -
[85]
Edited by: Jarin Atharis on 28/01/2011 00:06:39 Edited by: Jarin Atharis on 28/01/2011 00:06:29 Testing to see if my portrait was fixed...
Edit: it was!!! wooo!
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Farrah Contractor
|
Posted - 2011.01.28 00:07:00 -
[86]
The Incursion is Algintal constellation was down to 18% when I logged on briefly, and there's decent movement in Araz - much happier about this, as it looks like the regen rate is much better balanced now.
...at least for high-sec; It's going to take a bit of trialing to sort out how the meta-game impacts of piracy (fleets running incursions getting ganked by packs of pirates coming in) will impact on lowsec incursions.
Anyway: Thank-you CCP.
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Farrah Contractor
|
Posted - 2011.01.28 00:13:00 -
[87]
Originally by: Daimian Mercer
Originally by: Annasophia Smith
Originally by: Daimian Mercer What about fleet bonuses?? (Warfare links)
I see nothing in the patch notes about fixing this. Is this not a priority for CCP? I would like to know if its even being addressed.
I know you can fix it by revoking and re-applying, but doing this on a gate fight and confirming it worked is a good way to die.
I think you might have missed the point of the incursion. I recomend reading the patch notes but more importantly watch the videos about the incursion. They were intentionally designed with the concept that no bonuses will be used and that all players will participate with a handicap that covers all ships, weapons, modules as well as implants. In short they were designed to be tougher than a C6 wormhole sleeper.
Thats alot of quoting.. lol
Actually if you might not be aware of the issue I speak of... With incursion's final patch, it broke fleet bonuses. I do not speak of the incursion effects. I am speaking of leadership skill bonuses and warfare links not being applied to fleet after a session change. Oddly the fleet bonuses were not broken on SiSi 2 days before the TQ patch on Tuesday.
Yep, the core complaints are from people not involved in incursions, and trying to maintain the normal pace of fleet warfare in 0.0 and so forth. Gang/Fleet bonsues are not working reliably for them. Personally, I've had no problems running gang-linked Canes as Wing booster in Incursions, but just because I don't see the problem doesn't mean it doesn't exist.
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HeliosGal
Caldari
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Posted - 2011.01.28 00:50:00 -
[88]
Originally by: Farrah Contractor The Incursion is Algintal constellation was down to 18% when I logged on briefly, and there's decent movement in Araz - much happier about this, as it looks like the regen rate is much better balanced now.
...at least for high-sec; It's going to take a bit of trialing to sort out how the meta-game impacts of piracy (fleets running incursions getting ganked by packs of pirates coming in) will impact on lowsec incursions.
Anyway: Thank-you CCP.
large enough fleets with rr bs is what most 00 pirates use anyway or glass cannon bcs with ecm ( both of which and logis used for the incursion gangs) and that said ccp has done a 3-1-3 split with the incursions 3 always high sec 1 low sec and 3 null sec so really the low sec ones are nerfed compared to the rest another nerf for low sec while high and 00 get buffed.
CCP doesnt like piracy or the middle ground anymore
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Daesis Wrack
The Kairos Syndicate Transmission Lost
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Posted - 2011.01.28 01:48:00 -
[89]
Edited by: Daesis Wrack on 28/01/2011 01:54:09 Please, please change scan results back to dots instead of little invisible anchors. Nice change to the shadows, but it doesn't do much good if the scan results are invisible for a new reason.
Pleeeeeeeease?
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Floydd Heywood
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Posted - 2011.01.28 02:20:00 -
[90]
Tried Incursions today, liked it. My corp does wormholes and small gang warfare and that's cool, but this was a great opportunity to see epic fleet battles without joining a large 0.0 alliance. Even made 15m ISK and some LPs.
Until now sleepers were the best EVE had to offer in terms of PvE. The sanshas are a whole new level, requiring something that resembles actual tactics. Thumbs up, CCP 
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Talent Scout
|
Posted - 2011.01.28 03:06:00 -
[91]
Originally by: LeJen
Adding a smile onto your character, regardless of their bloodline/race/gender, would also be nice.
On the portrait screen you can grab the edges of your characters mouth/cheeks and make them smile or frown.
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Linda Flamewalker
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Posted - 2011.01.28 04:11:00 -
[92]
Still blackscreening.. nice.. where did that unsubscribe button go
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Perky C
|
Posted - 2011.01.28 07:14:00 -
[93]
Originally by: Stormchyld
Originally by: DejaPeaux I didn't ask me to put on a shirt...
<< I agree.... there's no nudity shown so what's the problem?
+1
It is not like harsh boobie action. I have as much nipple detail as a barbie girl
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Eleisha Clevon
|
Posted - 2011.01.28 07:18:00 -
[94]
Originally by: Lilliana Truth I dont see the need for a shirt, smack a 12+ rating on the game and your done. Capsuleers spend most of their time in a pod anyways, why not show a little skin?
I too like the colourful Mining Barges, brings some colour to the game. It wasnt shiny gold so it was fine!
+1 to both
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Zev Lothair
|
Posted - 2011.01.28 07:21:00 -
[95]
Originally by: Nomistrav Long Hair Options for males please. Oh wait? Didn't see the last fifty threads? Allow me to indulge in all caps so that we can be heard:
LONG HAIR OPTIONS FOR MALES, WE KNOW YOU HAVE IT BECAUSE IT WAS ON THE TEST SERVER
+1
give me hippy hair. I promise that I will be calmer with it
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Sam Starfall
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Posted - 2011.01.28 07:32:00 -
[96]
Originally by: Reteris
Originally by: JCache
Originally by: Stormchyld << I agree.... there's no nudity shown so what's the problem?
No nudity... well, there's your problem. 
Oh no, that'd be too easy Gotta "fill in the blanks". Work for that entertainment. heh.
isn't that "fill in the bumps"?
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Doctor Dodo
Caldari Dalek Tactical Industries
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Posted - 2011.01.28 07:35:00 -
[97]
Originally by: Eleisha Clevon
Originally by: Lilliana Truth I dont see the need for a shirt, smack a 12+ rating on the game and your done. Capsuleers spend most of their time in a pod anyways, why not show a little skin?
I too like the colourful Mining Barges, brings some colour to the game. It wasnt shiny gold so it was fine!
+1 to both
full agreement When I do something stupid it's a learning experience, when you do something stupid it's comedy. |

Lady Mirth
Minmatar Dalek Tactical Industries
|
Posted - 2011.01.28 07:48:00 -
[98]
Originally by: Zev Lothair
Originally by: Nomistrav Long Hair Options for males please. Oh wait? Didn't see the last fifty threads? Allow me to indulge in all caps so that we can be heard:
LONG HAIR OPTIONS FOR MALES, WE KNOW YOU HAVE IT BECAUSE IT WAS ON THE TEST SERVER
+1
give me hippy hair. I promise that I will be calmer with it
less elvis hair more hippy long man hair
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Serge Bastana
Gallente GWA Corp
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Posted - 2011.01.28 08:24:00 -
[99]
Well at least they listened about moving the dock option back to it's original position on the right click context menus. Hopefully they'll actually stop trying to change the UI where it's not required and make changes where it is. ------------------------------------------------ Quafe is people! |

Salpun
Gallente Paramount Commerce
|
Posted - 2011.01.28 09:27:00 -
[100]
When will incursion status be available to be seen out of game via API or Eve web site. We need to shame some 0.0 corps into defending there space. I think a spreading of the incursion to adjacent systems would make 0.0 more interesting.
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Andreus Ixiris
Gallente Mixed Metaphor
|
Posted - 2011.01.28 11:42:00 -
[101]
Once again, CCP, I'm going to ask that you unlock all clothing and hair art assets for use by all races.
I'm going to keep asking this until it happens. ----- Andreus Ixiris CEO, Mixed Metaphor
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Hestaby
|
Posted - 2011.01.28 14:10:00 -
[102]
Edited by: Hestaby on 28/01/2011 14:12:50 Edited by: Hestaby on 28/01/2011 14:12:37 I agree, give us the clothing option of all races and maybe I ll find a shirt that I like!
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Liorah
|
Posted - 2011.01.28 14:42:00 -
[103]
Originally by: Serge Bastana Well at least they listened about moving the dock option back to it's original position on the right click context menus. Hopefully they'll actually stop trying to change the UI where it's not required and make changes where it is.
I have a novel concept ... how about they let US sort and reorder our menus. The server doesn't care; it just needs to receive a command. The client doesn't care, because the proper command is attached to the proper item, whether it's first, last, or in the middle.
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ROXGenghis
|
Posted - 2011.01.28 16:15:00 -
[104]
For those asking about the gang bonus problems, there's an answer hidden deep within the general discussion forum:
:CCP:
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Minareu
|
Posted - 2011.01.28 17:01:00 -
[105]
Edited by: Minareu on 28/01/2011 17:03:41 I was ranting at fail last night after a hard day's work. Im still annoyed, but lets see if I cant be a little friendlier and state my problem in a nicer way. Maybe then the Devs will look into the problem : (PS, sorry if it still sounds a little synical)
I use 3 day cycles
My current cycle is complete, so I want to reset my extractor system. (Base Metals in w-space off Barren planet) OLD SETUP : Link between control unit & Launchpad, currently Local upgrade (378.93mŠ/hour out of a max of 500 mŠ/hour) transporting 37893 units
NEW SURVEY : Same Link, same control unit, same launchpad, same Hotspot
Base Metals Survey says 10 Heads extract 36873 units per hour avg with a peak first cycle of 121817 units and a last cycle of 21586 units Hit Install Program ........ Base Metals Survey NOW SAYS 10 Heads extract 34163 Units per hour avg with a peak 4th cycel of 76307 units and a last cycle of 19045 units. Link as above now says 100% 500mŠ per hour - upgrade link - Link now says 50% delete link ....... create link, upgrade to peak transport ..... oh wait peak transport was 76307, or was it 126748, which is what the control unit is now telling me under Products/Amount/Type (not routed) - cant upgrade to "only" 1000mŠ/hour, because Im transporting 126748. - Upgrade to next lvl 2000mŠ/hour - Finally, no overload - hit SUBMIT 63.37% of my route is being used to tranport 1267.48mŠ per hour - which surely is 126748 units of Base Metals per hour ..... but WAIT !!!
Oh my word, at least you fixed that part, sometimes ....
Couple other things,: white pulsating nonsubmitted circles on white hotspots is not a good idea? please increase the radius of the control units, its a pain in the bum moving the control units, not only in the bum, but also in the wallet, and the time it takes to relink, reroute and recalc everything if you have to move it all when the hotspot moves
Thank you for your time Mr Spitfire, ...........
maybe
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Girl X
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Posted - 2011.01.28 19:47:00 -
[106]
Originally by: Stormchyld
Originally by: DejaPeaux I didn't ask me to put on a shirt...
<< I agree.... there's no nudity shown so what's the problem?
Tell me please why can't I wear just the outer without the top? when you have both on you can't realy see the detail of top anyway so what is the point and seriously it is not like you can see it on the profile pic anyway and I'm sure walking around in a ST like that is still a long time away, and btw it would be cool if we can use the extra 3 pic you take after setup for profile pics too or rotate them once a week or month. What would by even more cooler is if you can chose to have your Aliance or Corp badge on the back of the jacket, and you could look in too having aliance/corp CEO setup up a uniform in there colors and the members can then pick if they want too wear Aliance, Corp or there own clothing setups. PS The Sims show more skin and is a kids game and why is there no short skirts or dresses like there was in the promo video?
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Silus Tirol
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Posted - 2011.01.29 03:40:00 -
[107]
It seems that if you uncheck the new filter 'Pilot has no standings', then the pilot MUST be in your contact list to appear on the overview -- including war targets and outlaws (global or personal aggression flags)! This is completely unacceptable. Unchecking the filter 'no standing' should not prevent other inclusive filters from working. This new 'no standing' filter should have the lowest possible priority and pull pilots off the overview _only_ if no other flag matches.
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ShipLooter
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Posted - 2011.01.29 05:38:00 -
[108]
how do I get into the Character Creation after the 1.1.2 patch
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Ban Doga
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Posted - 2011.01.29 07:41:00 -
[109]
It would be great if you could finally stop moving the dock option in the context-menu.
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Saunan Takanen
Gallente Halinallen veroparatiisi Inglorious Carebears
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Posted - 2011.01.29 13:38:00 -
[110]
Issue with drone groups when trying to launch them!
pre-launched group shows normal menu: Launching unstacked group of drones unlaunched group of stacked drones shows a bit different menu: Launching stacked group of drones
Anybody else having this issue? |
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Jacqueline Coeur
Gallente
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Posted - 2011.01.29 19:12:00 -
[111]
Originally by: Floydd Heywood Tried Incursions today, liked it. My corp does wormholes and small gang warfare and that's cool, but this was a great opportunity to see epic fleet battles without joining a large 0.0 alliance.
You have no idea what an epic fleet battle is.
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Sol Foundry
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Posted - 2011.01.29 19:38:00 -
[112]
My super-tiny portrait in the chat window renders weird. It makes me appear that I have a really goofy grin. I understand that these things happen when creating thumbnails, but what I would like to see is my portrait rendered in all applicable pixel dimensions in the pop up box that asks if I want to finalize my portrait. That way I can look at how it is rendered across all portrait sizes and decide if I am satisfied with it.
Thanks for giving us opportunities to re-customize as bugs get fixed. It is much appreciated.
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Tagana Shavar
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Posted - 2011.01.29 23:43:00 -
[113]
Just noticed that, just before finalizing a character's appearance, the large size portrait from the character screen is now shown in the dialog box instead of the smaller one from before - enabling me to make a much better assessment of whether my portrait's looking just the way I want it or not. Huge improvement, thanks for that CCP! 
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Kerfira
Kerfira Corp
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Posted - 2011.01.30 10:22:00 -
[114]
Killing: Great! Smuggling: Super! Scamming: Fantastic! Spying: Awesome! Drug Dealing: Hell Yeah! Slavery: Woohoo! ... A SLIGHT bit of Cleavage: WHAT? This is a MORAL game... Get thee out thou satanic influence!
CCP of course has the right to put the content in their game they want to, but when their choices appear to be flatly contradictory to the rest of the games atmosphere, at least they could have the decency to explain themselves...
Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
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Kerfira
Kerfira Corp
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Posted - 2011.01.30 10:25:00 -
[115]
Originally by: Talent Scout
Originally by: LeJen
Adding a smile onto your character, regardless of their bloodline/race/gender, would also be nice.
On the portrait screen you can grab the edges of your characters mouth/cheeks and make them smile or frown.
Actually, in many cases you can't... At most I've been able to make a character have a slight hint of a smile when dragging all the way to the top.
The smile, as many of the other moulding options seem to have some very strict limits put on them that prevents you from getting the effect you want. I feel that the limits are way TOO strict as there's actually not that big a range of shapes you can make as it is...
Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
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Tagana Shavar
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Posted - 2011.01.30 11:10:00 -
[116]
Originally by: Kerfira Actually, in many cases you can't... At most I've been able to make a character have a slight hint of a smile when dragging all the way to the top.
The smile, as many of the other moulding options seem to have some very strict limits put on them that prevents you from getting the effect you want. I feel that the limits are way TOO strict as there's actually not that big a range of shapes you can make as it is...
I thought this was nigh impossible myself, until I fiddled around some more and realized that when someone sports a big smile, often they're squinting slightly as well. I've been able to make some rather nice and non-creepy portraits if I also click just below their eyes and drag it up slightly. It won't 'fix' every face, but I've found it can make a big difference. 
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Keuka
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Posted - 2011.01.30 15:35:00 -
[117]
The Extractors are now AFU! One extractor with up to 10 extractor heads is now like trying to shove 100 pounds of crap through a garden hose! So - either up the capacity of the links, or go back to the old extractors where there was one link per extractor. Now I have to spend an unreasonably amount game time to mess around with planet commodities.
And the character creation? What a joke! I have more than one character on Eve - this character looks like a dork. He's supposed to be an American Indian, but looks more like a European punk with a mohawk. No tattoos, and an indian with a leather vest? He's supposed to be looking at the camera (at least that is how I took his portrait), but instead, he's looking off wondering why the hell am I paying for this crap.
Filing a petition only gets you a number with lip service attached to it.
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Chrystina Leigh
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Posted - 2011.01.30 16:10:00 -
[118]
Let's see patch 1.1.1 enforced the wear a shirt rule. Patch 1.1.2 took away the shortie T-**** so no one would be able to show their navel.
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Dorah Hawkwing
Old Galactic Earth Regiment Dragoon Federation
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Posted - 2011.01.30 21:13:00 -
[119]
Ok, been flying in fleets this afternoon, had my LP pool mounting, had to log to do some stuff. Logged in now, read incursion is over, and 0 payout of the LP inpool.
I have to be online for the whole incursion? What about work? Sleep? What kind of mechanic is this? As intended or is this a bug?
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Dorah Hawkwing
Old Galactic Earth Regiment Dragoon Federation
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Posted - 2011.01.30 21:19:00 -
[120]
Portrait generation: Ok, character generator saved the previous face as basis to rework it. Ok.
But portrait lost my previous pose/lighting/facial expression. Recreating from scratch is a lot of work. I was in overall content with my previous portrait. tweaked a little bit the face, but redoing the potrait option wich were fine.. I now simply press no when asked on login.
(PS: where are the old amarr clothes and hair styles? )
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Soldarius
Caldari Northstar Cabal R.A.G.E
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Posted - 2011.01.31 10:17:00 -
[121]
Oh, noez! The game won't play itself for me! What am I gonna doooooo?????!!!!! /head
No colors for neuts? Whatever did you all do before this was even an option? Why do you even need a special icon/color for neuts? The lack of a tag/color is plenty of indicator that you don't know that toon, and it is thus neutral.
That being said, why did CCP even bother with it? Waste of dev time.
Docking bug? Working as intended. When you click dock when more than 150km away from station, you should warp to within the docking ring (500m). If you are not within 500m, you will not dock. If you land outside the docking ring, it should automatically approach. Once in a while it doesn't. So approach the station!
Another possibility is you are waiting for a session change timer to expire. Go into your game settings and enable the session change timer indicator. It will appear at the upper left corner of the screen as a rotating circle right next to the system name whenever you system jump, dock, undock, bridge, log-in, change ships, board ship, exit ship, enter fleet, leave fleet, or clone jump. If the timer is active, you will not be able to do any of the things listed above.
If you clicked "warp to" and your ship warps to station without docking, what is the problem? What difference does it make if the game says you are docking and then you don't, when you haven't asked for it? If you were involuntarily docking, then it would be a note-worthy issue worth complaining publicly about. In this non-noteworthy case, submit a bug report and stiffle.
Originally by: CCP Shadow ...I cannot guarantee (my) sobriety or decency.
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Soldarius
Caldari Northstar Cabal R.A.G.E
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Posted - 2011.01.31 10:31:00 -
[122]
Edited by: Soldarius on 31/01/2011 10:31:34
Originally by: Morgassana in these patch notes : Build 214371 to 221279 addresses Patch Notes for Incursion 1.1.0
Boosters and Implants
Low-Grade Grail Omega radar sensor strength bonus is now calculated correctly. Using Mining Foreman Links in fleets caused the mining lasers cycle timer to go out of sync. This has been fixed.
I can say with out a doubt that the second line HAS NOT BEEN FIXED. several times in the past few days, either harvesting Ice or mining in general, several of our corporate fleet pilots experienced de-synch, ending up with full cargoholds on a single cycle etc etc
I'll try to reproduce this soonÖ
Let me get this right. You're complaining that your cargoholds are getting filled with only one cycle? More power to you.
I've been looking at the toon pics posted around the forums. Clearly many of you have crappy computers that need to be upgraded. I found the character generator to be flawless in performance, though lacking in clothing and hair options. Everything worked as advertised and intended. I am very happy with my character portrait. So happy in fact that when I got the popup saying I was flagged for a redo, I selected "Do not show this again." and hit "Cancel".
Sure I would like the ability to rotate between a couple different portraits. But is that really important? No. I just bothered to try and make mine look good before hitting "Next".
People will complain about anything given the opportunity.
To be fair, the only problems I have had with any of Incursion were with text editing in text-blocks (mail, etc.), and the Incursion 1.0.0 overview bug. Bug reports were submitted, and problems were solved. Overall I am very happy with CCPs performance and customer support. I don't agree with everything they do. But when I have had issues, they have been very good to me.
edit: oh god I double posted again.
Originally by: CCP Shadow ...I cannot guarantee (my) sobriety or decency.
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Renegade Leader
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Posted - 2011.01.31 15:42:00 -
[123]
I would like to see a better selection on glasses and the addition of hat wear and gloves. belt worn or shoulder slung armaments would be nice to have also.
I tried a pair of glasses and discovered I didn't want them. When I tried to get rid of them I discovered that they are like an STD. Once you get it you cant shake it.
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Zygmunt Ground
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Posted - 2011.01.31 20:50:00 -
[124]
IÆm a bit disappointed there arenÆt more incursions available to run. High-sec ones are quickly swamped with people and are dispersed within hours.
We all know running these in low-sec require some massive coordination or steep ship sacrifices. From the progress made I suppose the just about everyone agrees the risk-reward isnÆt there. Null-sec is only really available to the entity controlling that area.
Today there are only two of them up, none in high-sec.
It is a great feature and for the first time in a long time I have been enjoying PvE. Shame I donÆt have a choice right now, however.
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Miss Rabblt
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Posted - 2011.02.01 08:33:00 -
[125]
looks like this new char generator made whole Eve universe to group of brothers :D
every man chars look very similar. about 90% have black glasses and look like drug dealers :D
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prospector oen
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Posted - 2011.02.01 09:44:00 -
[126]
do some thing useful with low sec incursions
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Captain Oscar
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Posted - 2011.02.01 16:53:00 -
[127]
Short name for Sansha Incursion = SI
Ok I am realizing this whole Sansha Incursion thing is just dumb. Why do you ask. Well for people who are mining or doing missions, we get severe penalties for being in the system when the stupid SI ships are around we get killed by rats easy in the belts. They should make it where you say you want to join the fight and apply the system penalties to those people only. This whole thing is made way overpowered and no single person can do anything to stop the SI ships they are too powerful!
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Halvus
Minmatar Sons Of 0din C0NVICTED
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Posted - 2011.02.02 07:16:00 -
[128]
Great work on the character creator, and thanks for the re-do.
Will you be adding the ability to change a character's height? This isn't too important right now but it would be if we had Incarna, otherwise everyone will be the same size.
Halvus
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BugraT WarheaD
Astromechanica Federatis
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Posted - 2011.02.02 09:33:00 -
[129]
Hi CCP (and hi Forum folks ^^),
Well i want to say that this 1.1.2 fixed lots of things, but i think that lowered the Sansha's Rate of re-controling a constellation was a mistake, Some won't last more than a day ... Nerfing that was a really bad thing, can't you chack this ? or the actual rate will stay forever?
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Floydd Heywood
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Posted - 2011.02.02 10:13:00 -
[130]
Originally by: Renegade Leader I tried a pair of glasses and discovered I didn't want them. When I tried to get rid of them I discovered that they are like an STD. Once you get it you cant shake it.
Just click the x and they're gone Seriously, 99% of the people complaining about the CC are obviously just too thick to use it. Which is quite remarkable, given how intuitive and easy it is to use and understand.
Btw, the one type of character that always looks similar regardless of race is the a**hole-pimp-type: dark sunglasses, shaven skull or short hair. And that's because those guys do all look the same in RL. If you create a bad motherf***er out of the hiphop video clips you'll look like one.
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Althos Silverwing
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Posted - 2011.02.02 13:23:00 -
[131]
Ok, mine is a little off topic but I have not found a place to mention this:
I am using the exact same setup as I was 5 months ago. Same computer, Same ISP, same Connection to Modem. Nothing has changed on that aspect. Only thing that has changed is that I could not update my Client from 5 Months ago, had to download the newest one from the site.
So far, in 2 days, I have been unable to connect at all. EveHQ works fine, has no problems with connecting with the Server, but the Client does not see the server. It states Status is Unknown. When I can Look at EveHQ and see how many pilots are online but the Client itself cannot? Seriously, WTF do i pay money for if I cannot play the game.
Who needs money, I just want a fleet of Hulks I Can control from one main ship and watch them bring me the ore i so love to look at. |

Imperator Sinntha
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Posted - 2011.02.04 01:41:00 -
[132]
2-3 weeks later...still waiting for my hood to re-appear...nothing in the Feb. 3rd patch notes about this issue of disappearing hoods
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Vilgan Mazran
Aperture Harmonics K162
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Posted - 2011.02.04 02:20:00 -
[133]
Incursions seem pretty cool in general, but still need some tweaking.
Lowsec/nullsec incursions the risk/reward ratio doesn't seem profitable enough. It is above anoms, but not enough to justify the hassle and logistics involved. Or alternatively, just run them in highsec with no risk and only slightly reduced reward (just being able to use super pimp ships is a 30% difference in speed already). Also, high sec incursions actually get finished where as nullsec and lowsec incursions don't really.
Likewise, the risk/reward on highsec incursions seems overly profitable.
Finally, highsec incursions seem to finish too quickly, and null/lowsec ones finish too slowly.
Personal thoughts: Slightly reduce highsec income, greatly increase the time to complete a highsec incursion, GREATLY increase low/nullsec profit, make null/low ones easier to complete. low/nulls don't need to be faster really but regenning on a ship death when we all want pvp seems a bit absurd.
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Starzi Woman
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Posted - 2011.02.04 17:45:00 -
[134]

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Arwen Ariniel
Gallente Shaolin Legacy Preatoriani
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Posted - 2011.02.04 23:09:00 -
[135]
Edited by: Arwen Ariniel on 04/02/2011 23:15:13 Edited by: Arwen Ariniel on 04/02/2011 23:09:52 Not a rant or a troll, just a sincere thank you to CCP!
After recreating my character, I got the crazy idea of trying the look of my character on myself in rl.
And the response on it has been overwhelming, everyone's loving it :p
I'm pretty sure this was not an intended use of the character creator, but thank you anyways CCP, you made one female player quite happy! And I'm totally looking forward to Incarna so i can try out new fashion idea's before doing them in rl :D
My new awesome look thanks to CCP --- If it floats, and it doesn't say 'quack', sink it! |

Sister Steal
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Posted - 2011.02.05 02:31:00 -
[136]
Edited by: Sister Steal on 05/02/2011 02:34:49 .
The creator should have two steps:
- the first is the physical modelling part that can be done only once (or two). - the second changes the mood (smiling, frawning,...), hairs, cloths, makeup and position that we could redo as often as we want (or limited to 3-5 per years to limit bandwith).
This would permit us to change our persona personality as we play differently over time but still have the same character.
Originally by: Kerfira Killing: Great! Smuggling: Super! Scamming: Fantastic! Spying: Awesome! Drug Dealing: Hell Yeah! Slavery: Woohoo! ... A SLIGHT bit of Cleavage: WHAT? This is a MORAL game... Get thee out thou satanic influence!
CCP simply follows (sic) the current morale: showing killing, stealing, etc in movies or news is ok. But sex and love must be banned. I am still struggling to understand why as the reasons I find make me uneasy.
PS: The issue about missing ship/blueprints icons is still not resolved or even acknowledged http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1457432
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Nijaza
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Posted - 2011.02.09 01:45:00 -
[137]
can we be able to turn the drone damage notifications off? Were not all drone-heads
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Hakaru Ishiwara
Minmatar Republic Military School
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Posted - 2011.02.10 17:38:00 -
[138]
Feedback: CCP breaks and foobars more existing features than they add quality content. This has been and will always be standard operating procedure until their QA department grows a pair and gets a better budget.
I had high hopes when CCP took a moment and pushed back the release of the full Incursions feature set, back in November. CCP, as a development organization, still has much work to do.
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