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yani dumyat
Minmatar Tribal Liberation Force
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Posted - 2011.01.28 19:47:00 -
[31]
Originally by: Archbeholder Can anyone explaing to me why the official "35$=700kk" is totally OK and fine while everyone is so afraid of introduction of RMT(for non vanity items). So as long as it's 35$=700kk=golem its ok, but as soon as it becomes 35$=golem its not ok?
Main difference is that in the plex system nothing is spawned other than the plex itself. That means that it has no effect on the ammount of, isk or minerals in the game, which is important for market balance.
Now consider how many people are involved in making that golem, form the moon goo, low end minerals, component manufacture, datacore colection, making the ship itself and trading it on the market. If it simply becomes $35 for a golwm then the entire economy and all the people involved in it have been bypassed.
PLEX for PIZZA |

mkmin
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Posted - 2011.01.28 19:47:00 -
[32]
Vanity items should be okay as long as they are player designed and sellable for isk. CCP has put player designed as a low priority (i.e. never), but should be the only way vanity items should be acceptable to the players.
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Jisu Viscera
Minmatar Setenta Corp -Mostly Harmless-
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Posted - 2011.01.28 19:50:00 -
[33]
Originally by: yani dumyat Now consider how many people are involved in making that golem, form the moon goo, low end minerals, component manufacture, datacore colection, making the ship itself and trading it on the market. If it simply becomes $35 for a golwm then the entire economy and all the people involved in it have been bypassed.
You're assuming the market will halt because no one will have a reason to buy anything in-game when they could just go outside of it and buy it with real money instead. That's pretty absurd.
And the underlying issue you're talking about could easily be fixed by just making whatever was purchased outside of the game untradeable.
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yani dumyat
Minmatar Tribal Liberation Force
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Posted - 2011.01.28 20:24:00 -
[34]
Originally by: Jisu Viscera You're assuming the market will halt because no one will have a reason to buy anything in-game when they could just go outside of it and buy it with real money instead. That's pretty absurd.
And the underlying issue you're talking about could easily be fixed by just making whatever was purchased outside of the game untradeable.
So you want a golem that's appeared out of nowhere and is untradeable. Given that this golem would have to have a unique ID different to that of a normal golem you could almost call it a unique ship.
You want a shop where people can buy unique ships for RL cash that you can't buy with ISK? I'll give you the credit of intelligence and not explain why this is a really really bad idea.
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stoicfaux
Gallente
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Posted - 2011.01.28 20:35:00 -
[35]
Why re-invent the wheel? If you want micro-transaction success, then copy the Farmville model.
Create a viral Facebook app called EveVille and allow people to Mine, manage Industry and Manufacturing, and play the from EveVille. Tie EveVille directly into the Eve market and economy.
EveVille rewards the user with more stuff to decorate their planet with. Or to build ships to attack other PvP enabled planets with. Or add a simcity aspect to it and allow users to manage their populations with social policies, taxes, and bribes. Folks can create a utopia (or even a Sansha like distopia.)
If you really want to be lazy about it, license the farmville app and change all the graphics to be Eve related.
----- "Are you a sociopathic paranoid schizophrenic with accounting skills? We have the game for you! -- Eve, the game of Alts, Economics, Machiavelli, and PvP"
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Jisu Viscera
Minmatar Setenta Corp -Mostly Harmless-
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Posted - 2011.01.28 20:44:00 -
[36]
Edited by: Jisu Viscera on 28/01/2011 20:46:14
Originally by: yani dumyat Edited by: yani dumyat on 28/01/2011 20:34:54
Originally by: Jisu Viscera You're assuming the market will halt because no one will have a reason to buy anything in-game when they could just go outside of it and buy it with real money instead. That's pretty absurd.
And the underlying issue you're talking about could easily be fixed by just making whatever was purchased outside of the game untradeable.
So you want a golem that's appeared out of nowhere and is untradeable. Given that this golem would have to have a unique ID different to that of a normal golem you could almost call it a unique ship.
Why is this a bad thing? Your argument makes little, if any, sense.
Quote: You want a shop where people can buy unique ships for RL cash that you can't buy with ISK? I'll give you the credit of intelligence and not explain why this is a really really bad idea.
What makes that ship unique? It was bought in the store and is identical to the one you purchase in the game, except that it can't be traded so the market stays intact. You also brought ships into this, I never said anything about ships being purchasable outside of the game.
Don't insult my intelligence either. You're being dumb.
Quote: Edit to add that I really like the idea of vanity items, that's why I'm posting about this issue. MT has the potential to be off putting to a lot of people so I'm hoping CCP will do it right.
So why are you making a big deal of it without knowing ANYTHING beyond the basics about it? You're acting like everyone else who is afraid of change by coming up with the worst possible conclusions to this without having any shred of evidence that it would happen in the first place.
But I agree with you at least on the vanity item part.
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Ana Vyr
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Posted - 2011.01.28 20:49:00 -
[37]
You are already at a disadvantage in EvE against people willing to spend more money on extra accounts. Why is this any different?
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Archbeholder
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Posted - 2011.01.28 20:53:00 -
[38]
Originally by: Ana Vyr You are already at a disadvantage in EvE against people willing to spend more money on extra accounts. Why is this any different?
It says a lot about the difficulty of the game when you can easily manage ~4 game clients simultaneously 
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yani dumyat
Minmatar Tribal Liberation Force
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Posted - 2011.01.28 21:11:00 -
[39]
Originally by: Jisu Viscera
What makes that ship unique? It was bought in the store and is identical to the one you purchase in the game, except that it can't be traded so the market stays intact. You also brought ships into this, I never said anything about ships being purchasable outside of the game.
I'm talking about ships because someone specifically asked why buying a golem for $35 was any different to buying a plex and then spending the money on a golem.
It is unique because to make it untradeable it would have to have a different ID to a normal golem, otherwise when you package it the server would see it as the same as a normal golem. Ok slightly tenuous but it's only one small step from that to a truly unique ship.
Another point is that if a golem costs $35 to buy from CCP and 2 plex can be sold for 700 mill then CCP would be undercutting players by nearly a third. Can't see that being popular. Same economics applies to any tradeable item regardless of whether it's a golem or a jacket.
Originally by: Jisu Viscera
Don't insult my intelligence either. You're being dumb.
I quite specifically credited you with intelligence, it was not meant as an insult. Strange as it may seem not everyone on these forums throws out random insults for no apparent reason.
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Jisu Viscera
Minmatar Setenta Corp -Mostly Harmless-
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Posted - 2011.01.28 21:29:00 -
[40]
Originally by: yani dumyat It is unique because to make it untradeable it would have to have a different ID to a normal golem, otherwise when you package it the server would see it as the same as a normal golem. Ok slightly tenuous but it's only one small step from that to a truly unique ship.
Semantics. It's the same ship.
Quote: Another point is that if a golem costs $35 to buy from CCP and 2 plex can be sold for 700 mill then CCP would be undercutting players by nearly a third. Can't see that being popular. Same economics applies to any tradeable item regardless of whether it's a golem or a jacket.
See point about making them untradeable.
Quote: I quite specifically credited you with intelligence, it was not meant as an insult. Strange as it may seem not everyone on these forums throws out random insults for no apparent reason.
Then maybe I misinterpreted what you said. Still, that whole line was confusing. You're bringing things into the argument that I never once mentioned. So, maybe argue with those people and not me. My opinions are pretty clear.
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PTang
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Posted - 2011.01.28 22:10:00 -
[41]
I don't want vanity items.
I want vanity item blue prints for the smae prce as a single vantiy item might cost.
then other players that want said vanity item can buy them off me for isk, and never have to pay real cash.
not to mention I want to be able to pay with plex, so I can just buy ples with in-game money.
because I will never pay an extra $ to buy anything, ever. but I might if it's an investment, and I can do it with ingame money.
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Commander Amy Stewart
Caldari
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Posted - 2011.01.29 10:30:00 -
[42]
I want eyelash extenders for muPLEX!
At least some really good use for my plexes ... 
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Ai Shun
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Posted - 2011.01.29 11:45:00 -
[43]
Originally by: Destination SkillQueue It's a concern because it does nothing to improve my gaming experience, in fact it diminishes it. I pay for the sub, so I should be on equal footing with other subscribers, as far as the game is concerned. If this was a PvE game, I couldn't care less what you can buy, since I wouldn't be affected by any of it. Since EVE is all about player interaction, you having the ability to buy yourself advantages directly out of game is a big problem. Vanity items I don't mind, but gameplay advantages is a big no-no. The moment I have to pay extra in addition to the normal sub to stay competative with other players CCP can go **** themselves.
Why should a player who can invest more time in the game have an unfair advantage over a player who cannot? |

Commander Amy Stewart
Caldari
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Posted - 2011.01.29 12:01:00 -
[44]
Edited by: Commander Amy Stewart on 29/01/2011 12:02:24
Originally by: Ai Shun Why should a player who can invest more time in the game have an unfair advantage over a player who cannot?
Why should a player who can invest more money in the game have an unfair advantage over a player who cannot?
Still it already happens, we can buy 80 million SP characters for (PLEX for ISK) for $ and superior ships and modules too.
EVE and the world aren't fair, personal merit is just a small part of what determines your success. We should know that by now.
Post Scriptum: this is not criticism, just a wake up call for those who still think things should be 'fair'. |

Ai Shun
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Posted - 2011.01.29 12:11:00 -
[45]
Originally by: Commander Amy Stewart EVE and the world aren't fair, personal merit is just a small part of what determines your success. We should know that by now.
Exactly.
When I see the "RMT is unfair :crais:" type posts on a forum, I always have to ask the time related questions. Because typically the players who ***** about RMT/Microtransactions as being "unfair" won't consider their own inherent advantages.
Play with what you've got and make the most of it.
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Toros Revoke
Revoke Foundation
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Posted - 2011.01.29 13:57:00 -
[46]
So long as they re-introduce my old bathrobe and haircut I don't care what they do
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Patient 2428190
DEGRREE'Fo'FREE Internet Business School
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Posted - 2011.01.29 14:27:00 -
[47]
It should serve as an ISK sink, taking a straight ISK fee out the economy for vanity items.If you just happen sell PLEX to gather the ISK, so be it.
But of course, it won't happen that way. Why let a little thing called good game design and economy management take priority over making more money?
...Then when you stopped to think about it. All you really said was Lalala. |

Archbeholder
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Posted - 2011.01.29 16:11:00 -
[48]
Originally by: Patient 2428190 But of course, it won't happen that way. Why let a little thing called good game design and economy management take priority over making more money?
Too bad your mom isn't in charge of CCP.
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Commander Amy Stewart
Caldari
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Posted - 2011.01.29 17:41:00 -
[49]
Well as the vanity (and other?) items are going to be sold for (parts of) plex anyway I'm quite curious about what will be in the plex store.
Yes, they may be mini-transactions and someone payed RL cash for it, it doesn't mean you can't pay for it with your in-game ISK. As a result, players who buy plex to sell it in the game will get more ISK for their money too, which isn't neccessarily bad imo.
I like vanity items. I grinded FoW/UW in guildwars to get an armour set that didn't give any stats advantage at all, just for the looks. Yes I am like that.
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Didn't I Quit
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Posted - 2011.01.29 17:47:00 -
[50]
Edited by: Didn''t I Quit on 29/01/2011 17:48:08 nomnomnom i'll take 4 of those diamonte studded cod straps, a tempory sex and bloodline change for this weekends visit to jita, three of those furry megathrons, three sleeves worth of tattoos and a pink hat please
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