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Scorpyn
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Posted - 2005.01.27 10:35:00 -
[31]
Many bug fixes, good.
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Kellyl
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Posted - 2005.01.27 10:36:00 -
[32]
Edited by: Kellyl on 27/01/2005 10:37:35 Edited by: Kellyl on 27/01/2005 10:37:06 "The Ares sports a new high slot and +25 CPU."
Erm, i was under the impression that the Ares was due an extra mid slot, not a high slot...
Is this a typo or is it really getting an extra high slot?
I was looking forward to switching my Taranis for my Ares...
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Hollborn
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Posted - 2005.01.27 10:48:00 -
[33]
Originally by: SkyLander Erm Sound bug??? I have had my sound turned off for the past 2 months, not like you really needed it anyway but Im getting tired of hitting escape then my sound rockets to 10 volume and blasts my ears if I have headphones on. The only way to change any settins now is to hit escape change what you want them relog back into the game.
Or you can press CTRL-ALT-SHIFT-F12 to get rid of the sound again.
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Kellyl
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Posted - 2005.01.27 10:52:00 -
[34]
Edited by: Kellyl on 27/01/2005 10:52:48
Originally by: Hollborn
Originally by: SkyLander Erm Sound bug??? I have had my sound turned off for the past 2 months, not like you really needed it anyway but Im getting tired of hitting escape then my sound rockets to 10 volume and blasts my ears if I have headphones on. The only way to change any settins now is to hit escape change what you want them relog back into the game.
Or you can press CTRL-ALT-SHIFT-F12 to get rid of the sound again.
^^ Bah, you beat me to it Loka :(
Or do what i do and add "audio=0" in the prefs.ini file.
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Loka
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Posted - 2005.01.27 10:52:00 -
[35]
Originally by: Hollborn Or you can press CTRL-ALT-SHIFT-F12 to get rid of the sound again.
or insert into your pref.ini the line "audio=0" to disable from start :) Increase also your loading time  _____________________________________ Dead or Alive
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corporal hicks
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Posted - 2005.01.27 11:05:00 -
[36]
Still no fix to the Ship Maintanece Bay. GREAT!!!!
" Stay Frosty "
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Dufas
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Posted - 2005.01.27 11:28:00 -
[37]
Transport Ship skill for advanced Industrials are now on the public market and are being sold by the NPC corporations that develop the ships
hmm what ships are these? and when are they gonna be on the market?
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The Cosmopolite
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Posted - 2005.01.27 11:38:00 -
[38]
Originally by: Dufas Transport Ship skill for advanced Industrials are now on the public market and are being sold by the NPC corporations that develop the ships
hmm what ships are these? and when are they gonna be on the market?
Tech 2 Indys - two types for each race. As the 'Industrial Construction' skill is also being released, it is a safe bet that they will be player-built only and one assumes their BPOs are being entered into the research lottery. (Though this is not said in the notes.)
The Cosmopolite
The Star Fraction - Executor CEO: Jade Constantine |

Kuolematon
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Posted - 2005.01.27 11:59:00 -
[39]
Originally by: Damien Vox Yay!!!! Now instead of getting complete crap loot from lvl 3 missions that have deadspace involved we now get NO loot unless we can fit it in our already loaded cargo holds. Whoever thought of that fix derserves an ice cream cone...
Holy ****! Why thank you for nerffing missions even more! How about make that deedspace missions dosen't drop ANY loot. This way people woundn't complain. Now that would be very nice!
I hope you fixed story line mission rewards too .. like I jump 32 jumps to get 800 pieces of Cap booster 20's. Yay!  _______________________________________________ My opinions aren't my corporations opinions.
(\_/) (x.x) This is what's left of Bunny, the rest tasted delicious. |

Mitchman
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Posted - 2005.01.27 12:09:00 -
[40]
Thank you CCP, now I don't need to wonder if I should bother doing missions or not. Deadspace used to be a drag, now I simply won't do missions anymore.
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zaltock
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Posted - 2005.01.27 12:12:00 -
[41]
imho intys shouldnt get extra high slots they should get extra mid slots only to cater for ew as that is sposed to be there main job web warp jamm etc for the big boys to catch up
as for dead space missions just remove the bonus time limit totally just keep the mission time thall make ppl happier if they wanna spend extra time snailing to loot cans they can
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Azryen
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Posted - 2005.01.27 12:16:00 -
[42]
actaully thats not a bad idea, no loot dropped in deadspace but improve the mission rewards in compensation.
Or at least get rid of most of the crap loot. Its such a waste to clean up 10-20 cans an not find a single useful thing, i'd prefer if nothing was droped and the odd time something did drop you'd be sure it would be good. Maybe have only tech2 and named items droped.
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Loka
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Posted - 2005.01.27 12:24:00 -
[43]
Taranis is now the only Elite Frigate, which can only fit 3 guns, nice . _____________________________________ Dead or Alive
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Lucre
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Posted - 2005.01.27 12:56:00 -
[44]
Some nice fixes (esp the right click delay, bumping, drone targetting and cargo).
But how about:
- module offlining at the POS maintenance bay (unless that's what meant by "undocking should work properly")
- all or nothing POS configuration privilege
- overloud decloak and warp noises
- 'module active' not bright enough on Ship UI
First two are non-trivial to solve but are vexing in the extreme to players. Second two should surely be extremely trivial to fix and have been much requested. Please for next time...?
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Sarkos
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Posted - 2005.01.27 13:29:00 -
[45]
What about the 'Consential War' that you promised? Where is it? We were told it was to be in the NEXT patch. Well, here is the next patch and where is it?
Stop making it SOON and make it NOW, a huge amount of people that were waiting for this promised fix are going to be very upset.
Either free the slaves or we will come and get them.
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Xssassin
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Posted - 2005.01.27 13:29:00 -
[46]
Quote: It is no longer possible to bookmark complex rooms. Complex room bookmarks will be disabled.
Bummer . That's going to make it very difficult to grab the loot and complete the mission in time for the bonus. But then again, if they haven't fixed the Station Containers as rewards bug then I'm not worried about completing on time anyway. I guess the reason they are doing this is to get people to do missions in groups. One ship kills the pirates while the other collects the loot.
Question on the multiple occurance of 'Should' in the list of fixes. Does that mean you haven't tested them properly and your expecting us to tell you if the work or not?
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meowcat
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Posted - 2005.01.27 13:51:00 -
[47]
The Ares sports a new high slot and +25 CPU.
I thought it was getting a midslot and 5 grid, which is what is actually needs... and what it originally had in the initial dev blog 
~~~~)\~~~~~\o/~~~~
yeah but no but yeah but no but |

Paw Sandberg
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Posted - 2005.01.27 14:15:00 -
[48]
the corp taxes are not in (again)
the eve mails bugs that make corp and aliance mails useless are not fixed (you know the one where the mails just disapear and/or gets deleted from everyone when 1 person deletes them) the chart bug is not fixed (you know the one when you are writing while docking/undocking and what you wrote turns into volapyk)
so basicly we are getting some new ships and keeping the bugs 
I am disapointed but after playing as long as I have I guess I should be used to it
Thank You Paw Sandberg
for all your BPC needs see http://oldforums.eveonline.com/?a=topic&threadID=55706&page=1
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VanVan
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Posted - 2005.01.27 14:24:00 -
[49]
Delays and more delays and when IT arrives big bugs not even been attempted to be fixed anyone else feels like they been taken for a ride by SOONtm ? 
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Magunus
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Posted - 2005.01.27 14:50:00 -
[50]
Woot! Projectiles might be useful! I don't even USE projectiles, and I'm happy about this one. ---
In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. -- Douglas Adams, 'The Restaurant at the End of the Universe' |

DB Preacher
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Posted - 2005.01.27 15:04:00 -
[51]
NO .... MORE .... BOUNCING
/me bounces around happily
That bug is the complete and utter bain of any fleet commanders life.
gg
dbp
Current RKK Ranking: (CAL4) Soldier
Drop by and say hi in Reikoku Forums.
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Albus
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Posted - 2005.01.27 16:01:00 -
[52]
Originally by: Higgous shame about no sound bug fix,

http://oldforums.eveonline.com/?a=topic&threadID=146307
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Nafri
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Posted - 2005.01.27 16:07:00 -
[53]
Originally by: Loka Taranis is now the only Elite Frigate, which can only fit 3 guns, nice .
We shouldnt fly gallente you know?
next time its the gallente assault frigs and cruisers ,-) Wanna fly with me?
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meowcat
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Posted - 2005.01.27 16:21:00 -
[54]
Edited by: meowcat on 27/01/2005 17:54:07 No, i still can't get over the Ares changes.
the ares was supposed to get a midslot and 5 grid. (on the original dev post). WHY did this change to CPU and a high slot????
i've never had a problem with CPU on the Ares, in fact i usually have a whole bunch of CPU wasted - because theres only 1 midlsot spare for ECM and not enough grid to fit guns with high CPU req's.
Now it still only has 30 base grid - the extra high slot will be completely blinkin useless.
Nobody puts launchers on a ship with hybrid bonuses.
edit: ah, you added a missile bonus. It's a sort-of-almost-proper missile boat now. Changes make sense. my bad.
~~~~)\~~~~~\o/~~~~
yeah but no but yeah but no but |

Nafri
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Posted - 2005.01.27 16:24:00 -
[55]
well dunno, could never test it since I didnt own a taranis 
thx CCP, your still funny Wanna fly with me?
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Karol Kei
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Posted - 2005.01.27 16:35:00 -
[56]
"Bookmarks in non-accepted missions or completed deadspace areas should no longer work."
This is a bad change, again.
Deadspace missions are boring timesinks, and as such I think it is failry safe to say that they are a failure compared to same missions if they were in normal space = deadspace is a failure. Someone seems to have decided to cover this failure up no matter the cost. Here we are witnessing the latest of the bad changes that does nothing to fix the underlying problem and everything to make deadspace missions even worse than they are.
CCP, read up: Take a step back and realize that deadspace has one fundamental problem - it is, and even more importantly it is perceived as a timesink. Players hate timesinks as they bore them out of their mind and then out of the game. You are concentrating on the little details, problems that exist because of the fundamental flaw. You are making a bad and stupid (yes, that's right) change one after another making the whole situation worse and worse. The reason for this is because you are denying the facts - deadspace is boring and people do tricks like the looting after the mission has been completed because of this. You should not fix looting, you should fix boring. Except that there are no infidels in...
What you need to do is fix the real issue - the fact that deadspace is a boring timesink - and witness the magic of all other little things going away as well, not only looting after the mission. Right now players are fighting the game, trying to make it less boring by going around the problem as best they can. People are trying not to be bored out of their mind by your product, that is - need I remind you? - supposedly designed as entertainment. And you, CCP on your part are making fix after fix to stop gap people avoiding being bored. This is stupid on two levels: 1. You are not fixing the issue and stopgapping will never end. 2. You are making the game worse step by step.
Instead of all this do what people told you to do from the beginning = fix the timesink issue. There is no other reason to not to do it, except the pride of the dev(s) that made the little mistake with the deadspace in the beginning, and the big mistake after everyone saw it was boring by starting to cover it up instead of fixing it.
There are number of ways to fix deadspace that have been suggested during the months that we have done deadspace missions. The concept is very nice, but right now there is a problem that break it and make it boring. This leads to all sorts of smaller problems as people are trying to adapt. As it is now, deadspace sucks and your fix will make it suck even more. As will the next one and one after that all the way till the end of time. It's a great shame.
Get on with the program, swallow your pride, admit the mistakes and fix the timesink issue. Every one is happy, even the dev that had to eat the humble pie.
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Matthew
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Posted - 2005.01.27 16:37:00 -
[57]
Originally by: Xssassin Question on the multiple occurance of 'Should' in the list of fixes. Does that mean you haven't tested them properly and your expecting us to tell you if the work or not?
Nothing is 100% certain of working properly until it goes live - no-matter how much you test it.
Originally by: VanVan Delays and more delays and when IT arrives big bugs not even been attempted to be fixed anyone else feels like they been taken for a ride by SOONtm ?
But other big bugs have been fixed. They're aiming for the patch to fix a few bugs completely, without causing new ones. Would you rather the alternative, where they put out half-baked fixes to all the bugs, that may or may not fix them, and may in fact introduce new bugs worse than those there already? Or maybe they shouldn't bother patching eve at all until they have every fix ever considered ready?
Originally by: DB Preacher NO .... MORE .... BOUNCING
/me bounces around happily
/me waits for the patch to cause DB Preacher to stop dead in mid-bounce 
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Tarm
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Posted - 2005.01.27 16:50:00 -
[58]
So I suppose that means Consentual wars aren't coming 'with the next patch'? We were hoping it was on its way. 
-------------------
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Altaireus
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Posted - 2005.01.27 17:09:00 -
[59]
the stupid missile intercept behavior is still there 
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Helplessandlost
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Posted - 2005.01.27 17:49:00 -
[60]
All looks good except as has been stated the Deadspace BM's not working after the mission is completed. This should not be changed as has been said how are we supposed to pick up all the loot scattered all over the place in time?
Check us out
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