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Logan Starrange
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Posted - 2011.02.15 12:33:00 -
[1]
OK...so my first cruiser went down in a mission that sent me to a low sec area....I wore that with good grace.... I didn't understand the implications and it set me back a week. I skilled a Battlecruiser and kept running level 1 missions until I could aford the upgrade and stayed in high sec doing missions. Pretty standard learning curve I expect with new players.
So I am mission running in my BC in high sec and other players are poaching my kills... I scan one... when he turns red on me.... I outclass him by ship type and fire upon him..... he leaves the encounter area and I continue to farm my zone. It seems he either refit for PvP or jumped ships and came back, froze me in place and took me apart. Now I don't mind the learning curve. But it is not fun for a struggling new player to be deliberately poached upon in high sec areas and lose 9 days progress because someone with 3 years of skills can change out a ship and re-enter the area in pvp mode. If such senior players poach on new players and the gameplay allows it.... Soon there will be no new players....and a fun game will die
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Kitty McKitty
Gallente Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2011.02.15 12:41:00 -
[2]
Don't give them an opportunity to fire on you and you will be fine. Don't take any cans/wrecks that don't belong to you and watch out for them tampering with your cans (think this is fixed or soon to be). Even if they turn red to you don't shoot at them. Don't even respond to them in local because they construe calling them morons for picking on noobs as 'tears'. ~~~
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Logan Starrange
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Posted - 2011.02.15 12:53:00 -
[3]
I understand the idea that predators won't care much for complaint.... My disappointment was that the game seems to allow a player to refit ship after starting a fight. If he had not refit to pvp I might have escaped.
Instead it seems he refit and came back at me, salvaged my wreak and set me back 9 days in a high sec starter area.
Not a fun gameplay experience in any MMO.
If the game hadn't kept him red-flagged after he had refit... It would have been a new encounter and he would have had concord to deal with for piracy.
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My Postman
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Posted - 2011.02.15 13:02:00 -
[4]
What Kitty said + don¦t do L1¦s in Battlecruisers.
L1: Frigs, Destroyers, Assault Frigs, Cruisers. L2: Assault Frigs, Cruisers, Battlecruisers, HAC¦s L3: Battlecruisers, HAC¦s, Battleships. L4: HAC¦s, T3, Battleships, Marauders.
Hope this helps.
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Chuckles McLaughy
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Posted - 2011.02.15 13:07:00 -
[5]
In EVE, concord is not there to protect you. They are there to deal consequences to certain actions. In EVE, the only one that is there to protect you is yourself. Aggression timers generally run 15 minutes. This means exactly what it implies. For 15 minutes after aggression begins, the parties involved can shoot at one another, change ships and shoot at one another, dock up and taunt one another etc.
Once again, you and only you are responsible for your safety. If you shoot at someone after they steal something from you, the fault is yours and yours alone for instituting armed conflict.
Basic rules for eve carebears. Don't shoot at a player even if they are red, Don't steal anything from another player (and always make sure the can you put things into, is actually yours and not a flipped can). Anything else, makes you a target.
p.s. Oh I forgot, undocking also makes you a target, if someone wants you bad enough (for any, or no reason).
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Ildryn
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Posted - 2011.02.15 13:11:00 -
[6]
Originally by: Logan Starrange OK...so my first cruiser went down in a mission that sent me to a low sec area....I wore that with good grace.... I didn't understand the implications and it set me back a week. I skilled a Battlecruiser and kept running level 1 missions until I could aford the upgrade and stayed in high sec doing missions. Pretty standard learning curve I expect with new players.
So I am mission running in my BC in high sec and other players are poaching my kills... I scan one... when he turns red on me.... I outclass him by ship type and fire upon him..... he leaves the encounter area and I continue to farm my zone. It seems he either refit for PvP or jumped ships and came back, froze me in place and took me apart. Now I don't mind the learning curve. But it is not fun for a struggling new player to be deliberately poached upon in high sec areas and lose 9 days progress because someone with 3 years of skills can change out a ship and re-enter the area in pvp mode. If such senior players poach on new players and the gameplay allows it.... Soon there will be no new players....and a fun game will die
Outclassed him huh? lol
You failed rule #1, #2 Never fly what you can't afford to lose/replace.
Don't trust anyone to be your idea of fair.
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hellsknights
Interstellar Brotherhood of Gravediggers The 0rphanage
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Posted - 2011.02.15 13:57:00 -
[7]
Simple enough in EvE you never need to engage anything you chose not to. If you dont steal anything or fire upon another character he cant shoot at you unless hes trying to gank you.
Learn your lesson and repeat, now thats EvE.
YAaAaaaaAaaRRrRrRrrR
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Miss Rabblt
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Posted - 2011.02.15 13:58:00 -
[8]
Edited by: Miss Rabblt on 15/02/2011 13:59:51 Am i right you at least 16 days in game ("set me back a week" and "lost 9 day progress")? And you still haven't any ideas about SP clones???? i'm sorry to say it but you seriously need to look around. And at least after 1 death you HAD TO guess "something is wrong" and went reading forums of spam HELP channels....
and please don't cry about lerning curve for new players. Eve lost learning skills (one of strategic parts of this game which i never complained of) because of "new players don't want to spent time to learn, they want to start flying carriers after 1 hour of game"
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Bal'Ayle
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Posted - 2011.02.15 14:00:00 -
[9]
outclassing by ship type is a bad way to fight in pvp, you need to learn that bigger guns miss smaller ships so even if he is in a frigate he can completely evade your every attack depending on what you are fitting. as for pvp you engaged him and waited around for him to come back. thats just plain ignorant, how do you know for instance he wasn't coming back in a battleship or a better fit BC?
once somone steals from you, there are only three things to do. 1 fight back and kill them 2 destroy everything you dont want stopping them from looting your things 3 leave the area and come back later (not advisable if there are mission specific items as they will be stolen and sold back to you)
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Amaya Thorn
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Posted - 2011.02.15 14:05:00 -
[10]
Originally by: Miss Rabblt
and please don't cry about lerning curve for new players. Eve lost learning skills (one of strategic parts of this game which i never complained of) because of "new players don't want to spent time to learn, they want to start flying carriers after 1 hour of game"
ololol are you being serious? 
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Brego Tralowski
Gallente Outpost 99
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Posted - 2011.02.15 15:32:00 -
[11]
Originally by: Logan Starrange OK...so my first cruiser went down in a mission that sent me to a low sec area....I wore that with good grace.... I didn't understand the implications and it set me back a week. I skilled a Battlecruiser and kept running level 1 missions until I could aford the upgrade and stayed in high sec doing missions. Pretty standard learning curve I expect with new players.
So I am mission running in my BC in high sec and other players are poaching my kills... I scan one... when he turns red on me.... I outclass him by ship type and fire upon him..... he leaves the encounter area and I continue to farm my zone. It seems he either refit for PvP or jumped ships and came back, froze me in place and took me apart. Now I don't mind the learning curve. But it is not fun for a struggling new player to be deliberately poached upon in high sec areas and lose 9 days progress because someone with 3 years of skills can change out a ship and re-enter the area in pvp mode. If such senior players poach on new players and the gameplay allows it.... Soon there will be no new players....and a fun game will die
Get yourself a clone, with enough SP cover so if you get blown up/podded you don't loose any SP you have been skilling up in the past week. ALWAYS keep your clone updated, they are cheap enough to have . -----------------------------------------------
Swords Horses and Heavy Metal, the only way to fly. |

Logan Starrange
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Posted - 2011.02.15 15:32:00 -
[12]
I have seen it on other forums in other games...... Fools trolling to say that someone is crying
In fact I made it clear that I lost a ship in a pvp zone by accident and wore it in good grace.
My complaint is that people of 3 years experience can patrol a high sec player starter area, start a fight, change to a pvp spec that outmatches the 1 1/2 month old player and rejoin the fight. There is no fairness in that. Any fool that thinks it is just part of the game for a new player to be set back by 20% of their time spent in game by that is simply trolling.
My point was that a player should not be able to provoke a fight in a pve spec, run away and change to pvp, then return.
It is simply not fun for a player to work so hard for ship and equipment gains to have a 3yr geared player beef up and take it away.
Sure....If you have been playing for years and know the tricks....you can get through.... But new players, the lifeblood of any game.....are set back 9 days in reasonable attempts to keep their loot, having a player of 3 years change to a pvp spec after deliberately provoking them to allow for combat.
Sorry that us new players don't know all the rules yet. Perhaps if you help us rather than laughing at us you might have a chance at keeping your game alive.
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Syndryna
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Posted - 2011.02.15 15:45:00 -
[13]
Originally by: Logan Starrange There is no fairness in that.
This is Eve. Everything's fair.
Originally by: Logan Starrange Any fool that thinks it is just part of the game for a new player to be set back by 20% of their time spent in game by that is simply trolling.
Then you're labeling all the Dev's fools, because this game is specifically designed this way. It means HTFU or GTFO.
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Gavjack Bunk
Gallente PCG Enterprises Huzzah Federation
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Posted - 2011.02.15 15:48:00 -
[14]
Technical point, noob is not the same as newb. You sounds like you're coping better than most people. Great success so far. At some point in the future you can go back there and protect the newbies if you like.
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Logan Starrange
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Posted - 2011.02.15 15:52:00 -
[15]
To those that replied genuinely, I thank you. Much of what you speak of I learned through that encounter. It is the ability to change ship or equpitment in high sec areas that I was bothered by.
I am sure I will keep my current ship longer.
I am sure that one day I will punish the pirate or those like him.
My dismay is that noob players can be preyed upon within the game rules. I feel simply that in high sec, or at least certain systems, a player should be restricted from modifying his ship if he/she is going to return to battle. In low sec areas the idea that "All is fair in love and war" applies.
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Syndryna
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Posted - 2011.02.15 15:56:00 -
[16]
Originally by: Logan Starrange
My dismay is that noob players can be preyed upon within the game rules. I feel simply that in high sec, or at least certain systems, a player should be restricted from modifying his ship if he/she is going to return to battle. In low sec areas the idea that "All is fair in love and war" applies.
Truly this would be an awful idea. Every time you undock you're not safe. Remember that always and you'll stop losing ships.
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Logan Starrange
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Posted - 2011.02.15 16:03:00 -
[17]
Originally by: Syndryna
Originally by: Logan Starrange There is no fairness in that.
This is Eve. Everything's fair.
Originally by: Logan Starrange Any fool that thinks it is just part of the game for a new player to be set back by 20% of their time spent in game by that is simply trolling.
Then you're labeling all the Dev's fools, because this game is specifically designed this way. It means HTFU or GTFO.
If you were a dev and believed this way. Yes.... I would label you a fool. Any Dev that believes the game should be stacked against new players.....Yes.... I would label them a fool.
A game only survives by replacing and increasing its player base. Make that game un-fun or unfairly stacked against that new player base and the game will die.
I don't believe the games intention was for players to sit and poach upon new players. I simply state that this is an area in which players do. In fact I believe that the designers would correct it if they knew it made for bad game play.
But YES.... I label you a FOOL. ...Have a nice day:P
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Enik3
High Flyers RED.OverLord
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Posted - 2011.02.15 16:11:00 -
[18]
As you've learned, there are people in Eve that like to prey on other people's mistakes. Not everyone would be content with that game play, but it's a dynamic environment and to each his own.
The fact is that PVP is almost completely avoidable in highsec. If you get can-flipped or someone ninja salvages your loot, and you don't want to risk your ship, then just swallow your pride and go about your business. If you fire on that person then you'd best be prepared to lose.
And for every noob that rage quits there are nine others that are fascinated by the challenge. I don't think Eve's subscription numbers are at risk.
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Mighty Dread
Minmatar
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Posted - 2011.02.15 16:24:00 -
[19]
I certainly understand your frustration. In essence it's a situation where the only person who stands to lose is you the new player. So it's either accept being robbed or accept being robbed and blown up. The advice under current mechanics will be to choose the former. However that doesn't mean the game mechanics are fair to the new player. It seems to insinuate that new players are just there to be fodder for the more experienced ones.
Simple fix would be to not allow aggroed thief to dock or otherwise change ships during countdown aggression timer. That way there is no steal in small ship and return once aggroed in larger more powerful ship.
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Syndryna
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Posted - 2011.02.15 16:33:00 -
[20]
Originally by: Logan Starrange
If you were a dev and believed this way. Yes.... I would label you a fool. Any Dev that believes the game should be stacked against new players.....Yes.... I would label them a fool.
A game only survives by replacing and increasing its player base. Make that game un-fun or unfairly stacked against that new player base and the game will die.
I don't believe the games intention was for players to sit and poach upon new players. I simply state that this is an area in which players do. In fact I believe that the designers would correct it if they knew it made for bad game play.
But YES.... I label you a FOOL. ...Have a nice day:P
Then you're just another noob idiot. This is specifically the way the game is designed. On purpose. Feel free to go look at Dev posts if you disbelieve. This isn't Hello Kitty Online. Go back to it if you can't handle the game. But this game has survived for several years already and is as strong as ever. So essentially you have 2 choices. Go back to HKO, or HTFU and stop whining on the forums.
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War Kitten
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Posted - 2011.02.15 16:41:00 -
[21]
Sorry, but all of Eve is a "pvp zone". There are no safe areas, there are just some areas with more consequences than others.
Also, you started the fight, not the other guy. He only gave you an invitation that you readily accepted when he stole from your wrecks. Had you ignored him, you would still have your ship.
Pro-tip for any pvp game: Read up on all the rules and mechanics before you engage in it. Otherwise you just learn the hard way.
And yeah, the game is not noob-friendly. It rewards intelligence, research and thought.
Welcome to Eve.
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Buzz Narrenschiff
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Posted - 2011.02.15 16:59:00 -
[22]
Edited by: Buzz Narrenschiff on 15/02/2011 17:03:05 Here's the problem with "noob protection" measures. They wear off.
Lets say we have these nice strict coded in rules for...only the noob systems. No canflipping, no combat, no evil bad guys, etc. Eventually, you will class yourself "out" of noobzone protection, by whatever metric CCP uses to decide. Now, you're in the big evil EVE world, AND you have bad habits you for from living in noob protection land. Add into that, since you've accumulated some sort of wealth and assets in Noobland, your first "hit" will be that much more painful.
The way EVE is now works excellent for this harsh, cold world. You lose your cheap frigate and easy to replace t1 gear because you don't know can mechanics....well, now you know them, and the loss isn't a momentous setback. Now, you lose a half-faction fit BC you saved for in the hypothetical "safe noobland" for the same reasons...
ps: get this whole "PvP spec" thinking out of your head. That's WoW talk. The only thing approaching "spec" in EVE is your training plan. Jumping in a new ship is not changing spec.
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Brynhilda
Amarr Gun Metal Hit Sqaud
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Posted - 2011.02.15 17:02:00 -
[23]
I've pirated against n00bs quite a few times and there is no greater joy in learning that n00bs learned from their mistakes and thank me.
You need to be more flexible. Sure, you lost a 30m Battlecruiser but it could be far more worse.
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Ingvar Angst
Amarr Omni Industrial Coalition Crooked Cross
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Posted - 2011.02.15 17:14:00 -
[24]
Originally by: Brynhilda I've pirated against n00bs quite a few times and there is no greater joy in learning that n00bs learned from their mistakes and thank me.
You need to be more flexible. Sure, you lost a 30m Battlecruiser but it could be far more worse.
I was talking with someone that was with a corp-mate doing a level 4... he had the npcs fully engaged when his corp-mate turned around and blew him away. Said he lost a 1.5 billion isk ship due to that corp-killing.
I can only imagine other horror stories out there.
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Barakkus
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Posted - 2011.02.15 17:40:00 -
[25]
Check this article out:
http://wiki.eveonline.com/en/wiki/Criminal_Flagging_System
You will get a better understanding of how the mechanics of being able to shoot people in highsec works, probably help you stay out of messy situations later. - - [SERVICE] Corp Standings For POS anchoring
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Syndryna
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Posted - 2011.02.15 18:49:00 -
[26]
Originally by: Ingvar Angst
Originally by: Brynhilda I've pirated against n00bs quite a few times and there is no greater joy in learning that n00bs learned from their mistakes and thank me.
You need to be more flexible. Sure, you lost a 30m Battlecruiser but it could be far more worse.
I was talking with someone that was with a corp-mate doing a level 4... he had the npcs fully engaged when his corp-mate turned around and blew him away. Said he lost a 1.5 billion isk ship due to that corp-killing.
I can only imagine other horror stories out there.
Might want a better corp recruiting process then.
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BKM Industries
Mercenaries 4 Hire Not Another Scary Alliance
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Posted - 2011.02.15 18:54:00 -
[27]
Originally by: Logan Starrange I understand the idea that predators won't care much for complaint.... My disappointment was that the game seems to allow a player to refit ship after starting a fight. If he had not refit to pvp I might have escaped.
Instead it seems he refit and came back at me, salvaged my wreak and set me back 9 days in a high sec starter area.
Not a fun gameplay experience in any MMO.
If the game hadn't kept him red-flagged after he had refit... It would have been a new encounter and he would have had concord to deal with for piracy.
Once you shoot at him he had 15min to attack you. Seeing you let him get away you should have either docked and waited out the timer or expect a fit.
On a side note never use a pve ship for pvp. I love it when people come into my L4's when I do them I just go change ship and track them down. Granted they all run like hell when they see I reshiped. ~ 3rd party service
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Borun Tal
Minmatar Space Pods Inc
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Posted - 2011.02.15 19:04:00 -
[28]
So you learned the hard way. Suck it up and don't make the same mistakes again. 
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Brynhilda
Amarr Gun Metal Hit Sqaud
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Posted - 2011.02.15 19:20:00 -
[29]
Originally by: Ingvar Angst
Originally by: Brynhilda I've pirated against n00bs quite a few times and there is no greater joy in learning that n00bs learned from their mistakes and thank me.
You need to be more flexible. Sure, you lost a 30m Battlecruiser but it could be far more worse.
I was talking with someone that was with a corp-mate doing a level 4... he had the npcs fully engaged when his corp-mate turned around and blew him away. Said he lost a 1.5 billion isk ship due to that corp-killing.
I can only imagine other horror stories out there.
I can only wonder why he needed help in a Level 4 mission while piloting a 1.5b ship.
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Kerien Shien
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Posted - 2011.02.15 19:28:00 -
[30]
Edited by: Kerien Shien on 15/02/2011 19:30:25 Few years ago, i faced the same thing. Exept i was flying my first battleship, with expensive meta 4 guns, doing a lvl 4 mission took me about 2 hours..
Then someone warps in, steals from me with a puny frigate!
Well, everyone can guess how that ended. Got ****d so badly i will always remember it, and that was how i learned eve's rule number 1.
After a weeks emoragequit, i managed to swallow my pride and started the game again. Now pvp is actualy fun, and pve is just a nesessary evil. But each time I undock, I still think "can i afford to lose this", if i cant, i dont undock with it. Be it how safe and secure.
My point being, better face the cold, hard, and empty space sooner than later. They actualy have a tutorial mission where you are supposed to die..
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