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Cindjin
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Posted - 2011.02.22 12:49:00 -
[1]
Just curious as to why I never see a loadout of a Typhoon with Cruise Launchers.... only Torps. Is it strictly a DPS issue? I like the idea of Cruise Launchers for better Range... any input? Thanks all!
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Plentath
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Posted - 2011.02.22 12:54:00 -
[2]
EFT warriors who've never realised that higher DPS means nothing if you're spending twice as long getting into range.
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Cygnus Zhada
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Posted - 2011.02.22 13:01:00 -
[3]
It depends on what the situation is. if pve then cruise (but you'd be better off using a mael for that). Solo or small gang pvp you fit torps because if you can't tackle it it doesn't matter if you can hit it (bar falcons). In big mobile fleets you won't use torps, but then you probably won't use typhoons anyway.
--- Stultorum infinitus est numerus.
EVE tutorials
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Cindjin
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Posted - 2011.02.22 14:13:00 -
[4]
Then again I suppose I could just use T2 Long Range Torps for the best of both worlds....
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Evil Stare
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Posted - 2011.02.22 14:52:00 -
[5]
No, not really. Just use cruise for pve.
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Goose99
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Posted - 2011.02.22 16:21:00 -
[6]
Originally by: Cindjin Then again I suppose I could just use T2 Long Range Torps for the best of both worlds....
That's more like the worst of both worlds. There's a reason no one use them. |

Pr1ncess Alia
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Posted - 2011.02.22 16:31:00 -
[7]
because whether or not you are using the ship for pvp or pve there is a better ship to use for whatever your application is if torps do not fit the bill.
if you want a minnie bs for missions, go use a mael
if you want a cruise msl bs for missions, go use a raven
if you want a pvp boat and you are still asking that question, you have no business flying a battleship
--- Players are losing faith and loyalty in CCP due previous expansions not living up to player expectations. The CSM and CCP agreed that expectation management can be improved |

Goose99
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Posted - 2011.02.22 17:22:00 -
[8]
Originally by: Pr1ncess Alia because whether or not you are using the ship for pvp or pve there is a better ship to use for whatever your application is if torps do not fit the bill.
if you want a minnie bs for missions, go use a mael
if you want a cruise msl bs for missions, go use a raven
if you want a pvp boat and you are still asking that question, you have no business flying a battleship
Phon makes a fine pvp ship, more so than pest or mael.
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tagen young
Caldari The Night Witch
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Posted - 2011.02.22 17:38:00 -
[9]
The typhoon has found its niche as either a great RR battleship or short range face melter.
I would argue that for longer range combat the tempest and maelstrom work better.
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Kneebone
Heathens' Harbor
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Posted - 2011.02.22 18:18:00 -
[10]
The Phoon is a wonderful mix of all that is right and wrong with the Minmi. It is highly skill intensive because it uses 3 weapon systems. Sure all battleships can use lights and mediums, well expect the Rohk, but the Phoon can also use Heavies/Sentries. The Geddon can as well, but it also just has to worry about lasers. The Phoon can go projectice and missile.
Me personally I wouldn't wanna get stuck within 24km of a well skilled Phoon pilot.
And yes they are great in RR gangs. It could just be that the purpose of your life is to server as a warning to others. |

kyrv
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Posted - 2011.02.22 18:29:00 -
[11]
Cruise deal 1k dps with correct ammo and torps 1.5-2.5k per volleys, however non-webbed static targets 30km's plus which are moving cruise missiles are best.
Cruise need a tune up
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Athena Silk
Stimulus Rote Kapelle
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Posted - 2011.02.22 23:57:00 -
[12]
Originally by: Goose99
Originally by: Pr1ncess Alia because whether or not you are using the ship for pvp or pve there is a better ship to use for whatever your application is if torps do not fit the bill.
if you want a minnie bs for missions, go use a mael
if you want a cruise msl bs for missions, go use a raven
if you want a pvp boat and you are still asking that question, you have no business flying a battleship
Phon makes a fine pvp ship, more so than pest or mael.
He means a cruise missile PvP boat, not just a PvP boat in general.
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Headerman
Minmatar Metanoia. Test Alliance Please Ignore
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Posted - 2011.02.23 00:31:00 -
[13]
Originally by: kyrv Cruise deal 1k dps with correct ammo and torps 1.5-2.5k per volleys, however non-webbed static targets 30km's plus which are moving cruise missiles are best.
Cruise need a tune up
At least 1k with cruises and arty.
Personally i would LOVE to try this fit out @ 150km from a target...
[Typhoon Fleet Issue, New Setup 1] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Signal Amplifier II Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Tracking Enhancer II
Large Shield Extender II Pith X-Type Heat Dissipation Field Pith X-Type Ballistic Deflection Field Sensor Booster II, Targeting Range
Cruise Missile Launcher II, Paradise Fury Cruise Missile Cruise Missile Launcher II, Paradise Fury Cruise Missile Cruise Missile Launcher II, Paradise Fury Cruise Missile Cruise Missile Launcher II, Paradise Fury Cruise Missile Cruise Missile Launcher II, Paradise Fury Cruise Missile 1400mm Howitzer Artillery II, Tremor L 1400mm Howitzer Artillery II, Tremor L 1400mm Howitzer Artillery II, Tremor L
Large Core Defence Field Extender I Large Core Defence Field Extender I Large Core Defence Field Extender I
Garde II x5 Warrior II x5 Hornet EC-300 x5
locking range of 152km, 900 DPS, cruises with a 152km range, artillery with 124km optimal and 57 fall off. about 650 DPS without the drones though.
<3 Phoon fleet issue
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Ravenclaw2kk
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Posted - 2011.02.23 05:17:00 -
[14]
A properly fit torp typhoon hits for (at least) 1000dps, Does 1000m/s on MWD, has 100k EHP (minimum) coupled with plenty of free mids for e-war and plenty of powergrid for a heavy neut. All other t1 ships pale in comparison for fights within 15km range. The only downside is all the training, you need to train t2 heavy drones (or sentries) t2 torps as well as t2 heavy ACs.
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Songbird
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Posted - 2011.02.23 07:42:00 -
[15]
with heavy ac's in 15 km range you'd be using t1 ammo , faction for pvp. T2 ac's are not mandatory
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Ravenclaw2kk
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Posted - 2011.02.23 09:12:00 -
[16]
Originally by: Songbird with heavy ac's in 15 km range you'd be using t1 ammo , faction for pvp. T2 ac's are not mandatory
Well, t2 torps and t2 drones are not mandatory in that sense, but you still need to train the t1 skills. And by training the t2 variant you get a lot more dps out of it. Not to mention you can use "Rage" Torpedoes which give you a huge amount of damage when used in conjunction with TPs and Webs. Typhoon vs. any armour tanked BS, you really need to be using Quake projectiles, Rage Torpedoes and sentries to get the most out of the ship.
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Julien Brellier
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Posted - 2011.02.23 11:32:00 -
[17]
I have a cruise fitted Phoon that dishes out over 500DPS at 98km range. It also uses it's 435m/s speed to keep range. It can do any L4 in the game, it just takes time to chew through things sometimes.
*disclaimer* I usually use an 800mm AC Maelstrom to blitz :p
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Deerin
Minmatar Murientor Tribe
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Posted - 2011.02.23 11:42:00 -
[18]
Since you've asked for it here it is. It is not only Cruise but Cruise + sentries. So quite skill intensive. This is set for sansha. Change ammo, hardeners and drones according to mission and you are good to go.
[Typhoon, Cruise + Sentry] Ballistic Control System II Ballistic Control System II Large Armor Repairer II Large Armor Repairer II Armor Thermic Hardener II Armor EM Hardener II Thermic Plating II
Heavy Capacitor Booster II, Cap Booster 800 Phased Weapon Navigation Array Generation Extron Omnidirectional Tracking Link I Omnidirectional Tracking Link I
Cruise Missile Launcher II, Paradise Fury Cruise Missile Cruise Missile Launcher II, Paradise Fury Cruise Missile Cruise Missile Launcher II, Paradise Fury Cruise Missile Cruise Missile Launcher II, Paradise Fury Cruise Missile Cruise Missile Launcher II, Paradise Fury Cruise Missile Drone Link Augmentor I [empty high slot] [empty high slot]
Large Sentry Damage Augmentor I Large Warhead Rigor Catalyst I Large Warhead Rigor Catalyst I
Hornet II x5 Curator II x5 ------------------------------------------- Die Amarr Die!!! |

Newbie Ned
Real Nice And Laidback Corporation
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Posted - 2011.02.23 11:48:00 -
[19]
Originally by: Pr1ncess Alia because whether or not you are using the ship for pvp or pve there is a better ship to use for whatever your application is if torps do not fit the bill.
if you want a minnie bs for missions, go use a mael
if you want a cruise msl bs for missions, go use a raven
if you want a pvp boat and you are still asking that question, you have no business flying a battleship
And if you really want to use Torps for PvE use a Raven - the bonuses mitigate the torp range issue (depending on mission ofc). I tried the phoon for all these things and end up going back to the Raven for PvE.
As others have said the phoon is a great PvP boat in some situations, although skill intensive, and very flexible. Try something different from cookie cutter and surprise people - it's fun!! |

Cindjin
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Posted - 2011.02.23 13:05:00 -
[20]
Thank you for all the input. I should have been more specific in my original post: I mainly am focusing this ship for PvP at the moment.
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Cipher Jones
Minmatar
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Posted - 2011.02.23 14:17:00 -
[21]
Honestly, here is the real answer no one had the balls to post.
If you post a cruise phoon, here or BC, you will be accused of trolling and flamed.
The reality of the situation is that the typhoon takes a long time to skill into a good fit because it has 3 way split damage. Its an armor tank with no bonus so you need good armor skills. A properly fitted (cruise) phoon will shred missions as fast as a maelstrom.
In PvP its a little more cut and dried, the torp phoon is a much better choice. I really would never expect to see a PvP cruise phoon fit.
Once you have missile skills, projectile skills, armor tanking skills, and drone skills you have been playing eve for long enough to know how people will react to a cruise phoon build. You know how to use it and don't bother posting about it as you would rather use it to run missions than cause forum fights.
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De'Veldrin
Minmatar Self Preservation Society the 2nd Dead Terrorists
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Posted - 2011.02.23 14:36:00 -
[22]
At the risk of being flamed to hell and back for the fit (cause SOMEONE SOMEWHERE will find a reason to hate it)
[Typhoon Fleet Issue, Mj÷llnir (Missions)]
5x Cruise Missile Launcher II (Wrath Fury Cruise Missile) 2x Dual 650mm 'Scout' Repeating Artillery I (Republic Titanium Sabot L) Drone Link Augmentor I
Phased Weapon Navigation Array Generation Extron Sensor Booster II 2x Cap Recharger II
Damage Control II Armor Thermic Hardener II Armor Kinetic Hardener II 2x Federation Navy Large Armor Repairer Imperial Navy Energized Adaptive Nano Membrane 2x Caldari Navy Ballistic Control System
2x Large Capacitor Control Circuit I Large Auxiliary Nano Pump I
5x Hammerhead II 5x Light Shield Maintenance Bot I 5x Garde II
Swap drones, ammo, and hardeners as required for the mission you are about embark on.
Eve HQ stats: 576 DPS (645 if something gets close enough you can hit it with the Autocannon ~ 23k for me) Tank 637 DPS for 2 minutes, or 318 Cap Stable. 91k EHP.
You could, if you manage aggro instead of doing what I do (fly in, aggro everything, and chew my way through it), probably drop one repper and replace it with another BCU, which would up the DPS without autocannon to 635. --Vel
Originally by: Blacksquirrel
This is EVE. PVE can happen anywhere at anytime. Be prepared.
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