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Thread Statistics | Show CCP posts - 5 post(s) |
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CCP Zymurgist
Gallente C C P
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Posted - 2011.02.24 18:32:00 -
[1]
CCP Big Dumb Object is here to tell us about new and updated DED Complexes in his latest dev blog, Out of the Shadows: New Faction Modules and Updated Complexes.
Zymurgist Community Representative CCP Hf, EVE Online Contact Us |
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PTang
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Posted - 2011.02.24 18:44:00 -
[2]
Edited by: PTang on 24/02/2011 18:46:26 woot!
edit: more seriously this is awesome! I got to the line "just because your fourth grade teacher told you lies about the Apatosaurus" and just had to post! this has to be one my favorite dev blogs ever. thanks for making an old player very happy with this roll out ccp. : )
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DmitryEKT
Point of No Return Waterboard
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Posted - 2011.02.24 18:46:00 -
[3]
IBC
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Legolas Greenleaf
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Posted - 2011.02.24 18:51:00 -
[4]
Awesome
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Arthfael Virpio
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Posted - 2011.02.24 18:51:00 -
[5]
the next update would be named The Trooper right ; )
that's just awesome ;))
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Meissa Anunthiel
Redshift Industrial Rooks and Kings
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Posted - 2011.02.24 18:52:00 -
[6]
Edited by: Meissa Anunthiel on 24/02/2011 18:54:29 What?
What exactly do you mean? What do you mean: one faction?
Do the old DED sites disappear? What happens to the antimatter channeler? (old buddy of mine) Does the spread of faction items through different classes of site change? One faction??? What becomes of the current faction items? Do all non matari factions get new sites but not the matari ones since they already are covered? are there new faction items?
What exactly is going on? ----- Member of CSM 2, 3, 4 and 5. Feel free to contact me with queries. Convo, evemail or join the "meissaCSM" in-game channel. |
Obsidian Hawk
RONA Legion RONA Directorate
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Posted - 2011.02.24 18:55:00 -
[7]
Have you fixed the serpentis 4/10 where the first room doesnt spawn any rats yet?
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Mashie Saldana
Minmatar Veto Corp
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Posted - 2011.02.24 19:02:00 -
[8]
Yay, so finally we will get all those never seeded deadspace modules of various grades.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2011.02.24 19:03:00 -
[9]
more loots is always a good thing
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XXSketchxx
Gallente Remote Soviet Industries
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Posted - 2011.02.24 19:04:00 -
[10]
Very Excited!
Thank you!
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Gun Hog
Caldari APEX ARDENT COALITION Controlled Chaos
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Posted - 2011.02.24 19:05:00 -
[11]
This is something I have REALLY been wanting! Sounds great, BDO! _______________________________________________
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Serum
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Posted - 2011.02.24 19:13:00 -
[12]
Up the Irons!!!
Love the Section headers! That which we do in life, Echoes in Eternity. |
Trinneth
Knights of Nii The 20 Minuters
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Posted - 2011.02.24 19:16:00 -
[13]
Excellent - good to see some old features getting a little love.
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IceAero
Amarr Shadow Company
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Posted - 2011.02.24 19:21:00 -
[14]
uhhh....ITT: not enough info.
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Tulsa
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Posted - 2011.02.24 19:21:00 -
[15]
Is the guy that wrote this blog like 12 ?
Nice to see the content , nice to see the accelerated mini-expansions, thumbs down to the blog content
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Marconus Orion
Global Criminal Countdown
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Posted - 2011.02.24 19:24:00 -
[16]
Cool.
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Darth Vapour
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Posted - 2011.02.24 19:24:00 -
[17]
More faction mods, whoopee. Having more then 200 different modules to increase my thermal armor damage resistance is not nearly enough. Clearly this is far more important then dozens of ship types being completely useless.
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Mr LaForge
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Posted - 2011.02.24 19:24:00 -
[18]
Was the author on crack when he wrote it? Because I want some.
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GM Horse
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Posted - 2011.02.24 19:29:00 -
[19]
What a Killers dev blog.
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CCP Jasonitas
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Posted - 2011.02.24 19:30:00 -
[20]
Originally by: Mr LaForge Was the author on crack when he wrote it? Because I want some.
CCP Big Dumb Object is high on life. I hope.
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Alice Katsuko
Terra Incognita Intrepid Crossing
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Posted - 2011.02.24 19:39:00 -
[21]
Looks awesome, and hope that this means more PvE stuff like new anomalies and hacking/archeology sites are in the works.
These might have already been answered, but two quick questions:
I recall reading a while back that the Pirate Entrapment Array was broken at release of Dominion, and did not in practice increase the chance of a DED complex spawn. Has this been fixed?
Will there be something similar to DED complexes for rogue drones at some point in the future, or will DED complexes continue to be restricted solely to the pirate factions?
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GIGAR
Caldari
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Posted - 2011.02.24 19:40:00 -
[22]
Cool! But can we side with Pirates next, instead of being CONCORD's pets? :(
------------ "I've yet to meet one that can outsmart bullet." - Heavy Weapons Guy |
Aineko Macx
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Posted - 2011.02.24 19:44:00 -
[23]
Damn, that writing causes brain hemorrhage and stuff...
So the TL;DR is: - introduction of the missing DED sites between levels 6-10 - new faction (probably rather 'complex') items from those new sites ________________________ CCP: Where fixing bugs is a luxury, not an obligation. |
andeira
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Posted - 2011.02.24 19:45:00 -
[24]
awesome devblog 10/10 would read again and whatever he was smoking I want to have as well only thing it lacked was pretty graphs -------------
Originally by: Stitcher For frak's sake, it took millions of years of evolution for that brain to get inside your skull, would it kill you to actually USE the damned thing?
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Stick Cult
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Posted - 2011.02.24 19:48:00 -
[25]
Awesome devblog, awesome news.
Needs more graphs. About dinosaurs.
Originally by: CCP Tuxford my bad. Rest assured I'm being ridiculed by my co-workers.
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Herschel Yamamoto
Agent-Orange Nabaal Syndicate
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Posted - 2011.02.24 19:54:00 -
[26]
That was one special dev blog. *shakes head*
When do we get a list of the new items?
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Leviathan Do'Urden
Minmatar
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Posted - 2011.02.24 19:55:00 -
[27]
More DED makes me happy! also I like the use of Iron Maiden songs in the headers!
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Bagehi
Association of Commonwealth Enterprises R.A.G.E
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Posted - 2011.02.24 20:06:00 -
[28]
IBC and wow.
This signature is useless, but it is red.
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Frabba
GoonWaffe
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Posted - 2011.02.24 20:11:00 -
[29]
Originally by: Alice Katsuko
I recall reading a while back that the Pirate Entrapment Array was broken at release of Dominion, and did not in practice increase the chance of a DED complex spawn. Has this been fixed?
Seconding this. The player perception right now is that these upgrades are broken. Can CCP confirm that these upgrades are in fact working as intended? |
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CCP Big Dumb Object
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Posted - 2011.02.24 20:12:00 -
[30]
Originally by: Aineko Macx Damn, that writing causes brain hemorrhage and stuff...
So the TL;DR is: - introduction of the missing DED sites between levels 6-10 - new faction (probably rather 'complex') items from those new sites
Yes. If your goals were to communicate directly and succinctly, you could say that.
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