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Mashie Saldana
Minmatar Veto Corp
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Posted - 2011.02.26 14:47:00 -
[1]
Remove security gain from every NPC in game except for normal lowsec belt rats (incursion NPCs shouldn't give any gain even if they happen to be killed in a lowsec belt).
If you do the crime you should also do the time in a suitably unpleasant area which happens to be lowsec, no more jump cloning back to your safe 0.0 home and undo the security hit in a few hours after behaving badly in empire.
Lowsec is like rockets - nobody uses that content anyways, why fix it?
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The Djego
Hellequin Inc.
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Posted - 2011.02.27 10:36:00 -
[2]
Interesting idea, might give more people a reason to go to low sec. It should include anomalies in low sec as well, since it is basically the same risk. ---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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Tsubutai
The Tuskers
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Posted - 2011.02.27 10:44:00 -
[3]
Edited by: Tsubutai on 27/02/2011 10:44:23 Sensible idea.
edit: and supported to boot!
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Laechyd Eldgorn
draketrain Test Alliance Please Ignore
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Posted - 2011.02.27 11:13:00 -
[4]
I agree that it makes kind of sense to remove sec gain from 0.0 rats. It's lawless space so why would empires care if you kill something there. In similar way I don't see why incursions would give CONCORD lp in 0.0. It's infested with sanshas anyway.
Other than that I do think whole criminal mechanics in eve really needs overall oomph in long term, because if you do crime in hi sec you get major security hit and you will be blown up by concord. Now if you cannot get security status up, fine, but you still need to get to hi sec to pirate stuff. Srs.
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Hirana Yoshida
Behavioral Affront
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Posted - 2011.02.27 11:25:00 -
[5]
Logic and reason from a pirate. The world must surely be on its last legs 
Need to scale up gain as rats are smaller and system security higher.
Preferably with an added complimentary system affording chance of achieving same gain as ratting but without the need to sweep a bazillion systems. Ex.: Concord agents in space (1 per constellation or so) giving out beacon-on-OV "missions" to destroy XX pirate lair.
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ShahFluffers
Ice Fire Warriors
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Posted - 2011.02.27 20:47:00 -
[6]
I like this idea.  _______________________
"Just because I seem like an idiot doesn't mean I am one." ~Unknown |

Wyke Mossari
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Posted - 2011.02.27 22:48:00 -
[7]
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Mimiru Minahiro
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Posted - 2011.02.27 23:06:00 -
[8]
No thank you.
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klyeme
The Mind's Eye Etherium Cartel
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Posted - 2011.02.28 04:17:00 -
[9]
I would like to be able to trade sec status
Example: A character with some excess (above 0.0) sec status could trade another player for isk (sec status for isk).
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Scatim Helicon
GoonWaffe Goonswarm Federation
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Posted - 2011.02.28 12:50:00 -
[10]
Interesting idea. How about going a step further - allow the player to determine how (s)he is rewarded.
Something like this: remove rat bounties, and instead make the rats drop tokens (maybe the existing dogtags, maybe some new item) which can be traded in either for a sec status increase or an ISK reward depending on who you hand them over to.
How would that change things?
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Mashie Saldana
Minmatar Veto Corp
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Posted - 2011.02.28 17:33:00 -
[11]
Originally by: Scatim Helicon Interesting idea. How about going a step further - allow the player to determine how (s)he is rewarded.
Something like this: remove rat bounties, and instead make the rats drop tokens (maybe the existing dogtags, maybe some new item) which can be traded in either for a sec status increase or an ISK reward depending on who you hand them over to.
How would that change things?
The idea is to remove sec gain from 0.0 and highsec to make lowsec different.
Make it feel at least a bit like a punishment when you are hunted all over lowsec trying to regain access to highsec.
Originally by: klyeme I would like to be able to trade sec status
Example: A character with some excess (above 0.0) sec status could trade another player for isk (sec status for isk).
We don't need a simple shortcut like isk to undo criminal deeds.
Lowsec is like rockets - nobody uses that content, why fix it?
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Selinate
Amarr Red Water Syndicate
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Posted - 2011.02.28 17:54:00 -
[12]
So this proposal is essentially an attempt to kick griefers out of high sec for a while so they can endure low sec instead of picking on highsec carebears?
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Mashie Saldana
Minmatar Veto Corp
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Posted - 2011.02.28 19:34:00 -
[13]
Edited by: Mashie Saldana on 28/02/2011 19:35:25
Originally by: Selinate So this proposal is essentially an attempt to kick griefers out of high sec for a while so they can endure low sec instead of picking on highsec carebears?
Nope it is to give us more targets in lowsec.
Lowsec is like rockets - nobody uses that content, why fix it?
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Manalapan
Dynasty Banking General Tso's Alliance
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Posted - 2011.02.28 20:29:00 -
[14]
Well with this same logic why does Concord pay you to kill rats in 0.0. No, we should not remove the security status gain from 0.0 rats because while it is lawless space Concord is happy with you killing hostile NPCs. Instead change the amount of security status gained as such.
Empire Rats : 100% Security Status Gain Null Rats: 50% Security Status Gain
Basically the justification for this would be the Empire rats are more of a direct threat to the Empires and as such it should be encouraged to focus on taking on those rats. The numbers are just off the top of my head you might want to separate out high sec and low sec and maybe not make the difference so much, but removing security status gain in 0.0 entirely should not happen. ------ Support Manalapan for CSM!
Fixing EVE The Player That Makes EVE Stronger
Manalapan Campaign |

Sofaking Weetawded
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Posted - 2011.02.28 21:28:00 -
[15]
Not supported at all.
What a ridiculous case of self-interest. "CCP, bring me more targets to play with, please!"
It is bad enough that the 0.0 alliance leaders' main interest is forcing more people into their arena, now the lowsec pirates are at it, too?
Oh wait...did I just fall for a troll? Oh well.
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Mimiru Minahiro
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Posted - 2011.02.28 21:36:00 -
[16]
Originally by: Sofaking Weetawded It is bad enough that the 0.0 alliance leaders' main interest is forcing more people into their arena, now the lowsec pirates are at it, too?
What?! People advocating for myopic boosts to thier play style or nerfs to others play styles in [mah] Assembly Hall??!!!  
Shocking.
The cool part is that the trolls, many times, dont start out as trolls so you can bet there is a substantial amount of crying behind the poaster's screens. This makes Assembly Hall 100000x better than "other" forums.
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Mashie Saldana
Minmatar Veto Corp
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Posted - 2011.03.01 13:52:00 -
[17]
As expected gankbears would be totally against this idea. 
Lowsec is like rockets - nobody uses that content, why fix it?
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Altarica
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Posted - 2011.03.01 15:49:00 -
[18]
I've never understood why CONCORD pay npc bounties anyway. CONCORD are there to police the capsuleers, not the npcs. If any thing the bounties should be paid by the empires whose space the npc's are in. Yes that means I'm in favour of pulling all npc bounties from 0.0.
On Security Status I think the OP is on the right lines but actually Security Status is only lost by killing capsuleers, why should it be regained at all by shooting npc's?
Security Status is CONCORD's method of recognising which capsuleers have performed criminal acts against other capsuleers so why not shift the regain of Security Status to acts against other capsuleers also?
Basically if you want your Security Status back, find and terminate some other capsuleer who has a criminal record. Should be a good way of generating PvP encounters should it not?
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The Djego
Minmatar Hellequin Inc.
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Posted - 2011.03.01 15:58:00 -
[19]
Originally by: Altarica Basically if you want your Security Status back, find and terminate some other capsuleer who has a criminal record. Should be a good way of generating PvP encounters should it not?
It is far to easy to exploit. ---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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Shandir
Minmatar EVE University Ivy League
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Posted - 2011.03.01 16:14:00 -
[20]
Supported. Give people reason to go to lowsec, and remove the strange fact that you can't really lose sec status in null by being bad, but you can gain it quickly.
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Baaldor
Igneus Auctorita Gentlemen's Agreement
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Posted - 2011.03.01 18:55:00 -
[21]
Edited by: Baaldor on 01/03/2011 18:57:14 Edited by: Baaldor on 01/03/2011 18:57:05
Originally by: Shandir Supported. Give people reason to go to lowsec, and remove the strange fact that you can't really lose sec status in null by being bad, but you can gain it quickly.
Hey dignus, you do realize that if you support something in the assembly hall, throwing a thumbs up helps.
And as far as null sec, please tell me who exactly maintains said naughty list.
I personally do not care.
EDIT:Actually this would create massive chaos and tears. Not to mention the jewbear population would just cave. I am all for this sort of strife.
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Dro Nee
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Posted - 2011.03.01 19:03:00 -
[22]
Edited by: Dro Nee on 01/03/2011 19:06:36
Originally by: Mashie Saldana Nope it is to give us more targets in lowsec.
Having lived the majority of my time in lowsec as a flashy pirate (and living off of my kills/ransoms)I always found that the casual, weekend warrior type, pvp'ers were my bread and butter. Both in terms of income and "good fights". A large percentage of those players ran solo or in 2-3man gangs and, as such, were a source of greater fun than getting 1-2kills before having to gtfo because of the 5-15man gang trailing the tackle.
By making lowsec the only place you can work off the sec hits of casual pvp, you will only see less and less casual players. Do you honestly think that the people who run missions in highsec 75% of the time (and can work off the small sec hits via thier L4's) will spend as much time making pew pew in lowsec if they risk not getting back to thier mission systems? IMO, the OP's idea is really a disincentive in the long run.
As those players start to diminish,so do the players like me because there are other options that are more fun. Eventually lowsec becomes nothing but gank corps, FW, and nullsec moon mining/logistics. Given the already large numbers of these in low space, I assume these are not the "targets" you were hoping to have.
While I can appreciate the drive to get more people into the belts, I do not think the OP was particularly well thought out in terms of long-term consequences.
Maybe I am just a gankbear though 
EDIT- I might get behind removing the sec gains from null, but definately not from high.
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Bagehi
Association of Commonwealth Enterprises R.A.G.E
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Posted - 2011.03.01 20:06:00 -
[23]
I really don't think you want the null sec factions not only taking up all the low sec moons but also creating safe areas in low sec where they can grind sec status up after taking someone else's POS.
This would increase traffic in low sec, but it wouldn't provide the benefit you seem to think it would. The low sec pirates simply do not have the numbers to mess with null sec alliances. You don't want a turf war with them.
This signature is useless, but it is red.
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Hirana Yoshida
Behavioral Affront
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Posted - 2011.03.01 20:18:00 -
[24]
Originally by: Bagehi ....
Pfft, 1 low-seccer = 10 null-seccers.
Bring it carebear 
Besides, the whole point is not just to get low traffic but to actually make sec. gain not quite so trivial. It is a completely wasted 'feature' when one can pirate on the weekends and be back in the black from bog standard ratting deep within a sea of cyno jammed systems .. might as well remove security gain for all its worth and let people press a button when they want back into Jita.
Besides, it makes perfect RP sense: Community service in to seek redemption from past crimes 
High-sec gain can stay, it is such obscenely low numbers as it is that it can only really be used to correct a point or two before driving a person insane.
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Ronan Connor
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Posted - 2011.03.01 21:20:00 -
[25]
Not supported in the original op.
The topic suggestion is a covered try to get victims to low sec.
If the author is authentic about punishment the only way would be to get less sec boost in low sec and no boost from null sec. The logic behind it sounds fair as well. In "no sec" area no security is needed and therefore no sec status gain for shooting rats. As the rats still are "enemies" to the factions, bountys are ok.
In the end i agree with the author that regainin sec status is to easy. For example ganking a hulk and recovering doesnt take nearly as long as re-earning the money for the miner. Miner are mostly newer players who arent as wealthy. Probably go broken with a gank. Therefore ganking a hulk should lead to 3 weeks or more hard ratting in low sec, similar to re-earning the ship.
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Malcanis
Alcohlics Anonymous
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Posted - 2011.03.01 21:37:00 -
[26]
Edited by: Malcanis on 01/03/2011 21:38:05
Originally by: Mashie Saldana Remove security gain from every NPC in game except for normal lowsec belt rats (incursion NPCs shouldn't give any gain even if they happen to be killed in a lowsec belt).
If you do the crime you should also do the time in a suitably unpleasant area which happens to be lowsec, no more jump cloning back to your safe 0.0 home and undo the security hit in a few hours after behaving badly in empire.
Agreed. Do the crime, do the time in a genuinely dangerous area, not in your safe, cynojammed station system.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |

Bagehi
Association of Commonwealth Enterprises R.A.G.E
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Posted - 2011.03.01 21:46:00 -
[27]
Edited by: Bagehi on 01/03/2011 21:49:44
Originally by: Hirana Yoshida
Originally by: Bagehi ....
Pfft, 1 low-seccer = 10 null-seccers.
Bring it carebear 
Besides, the whole point is not just to get low traffic but to actually make sec. gain not quite so trivial. It is a completely wasted 'feature' when one can pirate on the weekends and be back in the black from bog standard ratting deep within a sea of cyno jammed systems .. might as well remove security gain for all its worth and let people press a button when they want back into Jita.
Besides, it makes perfect RP sense: Community service in to seek redemption from past crimes 
High-sec gain can stay, it is such obscenely low numbers as it is that it can only really be used to correct a point or two before driving a person insane.
I brought it last night and all the little low sec babies ran. No, I didn't bring a blob, just 8 ships. The 15 man low sec gang (which included two faction ships) made excuses that the two logistics ships in my fleet meant I really didn't want a fight. I honestly thought we were about to lose the gang to them but they ran to high sec from us.
I lived in low sec for almost 2 years. I still raid low sec to this day. You can say what you want, we mop you guys up easily. With < 10 ships. Again, you really don't want null seccers sticking around for extended time in low sec because it will be bad for newer players... and it will inevitably end up with more escalations to hot drops in low sec which is bad for everyone.
This signature is useless, but it is red.
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Ephemeron
Caldari Provisions
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Posted - 2011.03.01 21:46:00 -
[28]
It is a reasonable request, considering that those who PvP in 0.0 get no sec penalties. So for pure 0.0 alliance people, it doesn't matter at all. Those that choose to kill in empire should deal with the consequences in empire.
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Bagehi
Association of Commonwealth Enterprises R.A.G.E
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Posted - 2011.03.01 21:55:00 -
[29]
Originally by: Ephemeron It is a reasonable request, considering that those who PvP in 0.0 get no sec penalties. So for pure 0.0 alliance people, it doesn't matter at all. Those that choose to kill in empire should deal with the consequences in empire.
Have you considered that we can farm a low sec system for sec status the same way we can a null sec system? My corp controlled (dominated) a low sec system for about a month when we were between alliances, and we are mostly industrials. That is what would happen to fairly big chunks of low sec. Null sec pilots have resources and manpower to throw at such things.
No one is pure 0.0 PVP anymore with Tech moons in low sec. You will end up with piles of cap pilots needing sec, which means you'll end up with systems populated by a bunch of caps and super caps grinding standings back up after a weekend of unpleasant POS bashes.
This signature is useless, but it is red.
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Mimiru Minahiro
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Posted - 2011.03.01 22:43:00 -
[30]
MAKE SEC STATUS MEAN SOMETHING!!!111oneone
DO THE CRIME DO THE TIME!!!1111eleventyone
Yeah because the multiple nerfs to sec status and recouping of sec status over the years have worked soooooo well at penalizing players who violence boats in highsec and lowsec! More of the same is evidently needed to combat the current-day onslaught of negative security people!!!
  
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Sepheir Sepheron
Between Ordeals
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Posted - 2011.03.02 00:31:00 -
[31]
Yeah.
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Lykouleon
Bad Kitty Inc.
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Posted - 2011.03.02 01:51:00 -
[32]
Edited by: Lykouleon on 02/03/2011 01:51:35 Real men just smart-bomb Raven outside of Jita 4-4 and then live the rest of their life in null vOv
+1 Don't click on this. No, really, don't, it'll make your eyes bleed. |

Omara Otawan
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Posted - 2011.03.02 02:08:00 -
[33]
Edited by: Omara Otawan on 02/03/2011 02:09:13
Not sure if it should go to these extremes. Maybe something like restricting to belt rats only, and giving 100% sec status update in hisec (or even 125%, only small fish there in belts anyway), 75% in lowsec, and 25% in nullsec?
In general worth exploring though, sec status loss is too easy to regain currently.
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Bossy Lady
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Posted - 2011.03.02 11:27:00 -
[34]
Originally by: Bagehi
Originally by: Ephemeron It is a reasonable request, considering that those who PvP in 0.0 get no sec penalties. So for pure 0.0 alliance people, it doesn't matter at all. Those that choose to kill in empire should deal with the consequences in empire.
Have you considered that we can farm a low sec system for sec status the same way we can a null sec system? My corp controlled (dominated) a low sec system for about a month when we were between alliances, and we are mostly industrials. That is what would happen to fairly big chunks of low sec. Null sec pilots have resources and manpower to throw at such things.
No one is pure 0.0 PVP anymore with Tech moons in low sec. You will end up with piles of cap pilots needing sec, which means you'll end up with systems populated by a bunch of caps and super caps grinding standings back up after a weekend of unpleasant POS bashes.
Sounds pretty good to me. How soon could we make this start happening?
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Mashie Saldana
Minmatar Veto Corp
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Posted - 2011.03.07 09:02:00 -
[35]
Originally by: Bossy Lady
Originally by: Bagehi
Originally by: Ephemeron It is a reasonable request, considering that those who PvP in 0.0 get no sec penalties. So for pure 0.0 alliance people, it doesn't matter at all. Those that choose to kill in empire should deal with the consequences in empire.
Have you considered that we can farm a low sec system for sec status the same way we can a null sec system? My corp controlled (dominated) a low sec system for about a month when we were between alliances, and we are mostly industrials. That is what would happen to fairly big chunks of low sec. Null sec pilots have resources and manpower to throw at such things.
No one is pure 0.0 PVP anymore with Tech moons in low sec. You will end up with piles of cap pilots needing sec, which means you'll end up with systems populated by a bunch of caps and super caps grinding standings back up after a weekend of unpleasant POS bashes.
Sounds pretty good to me. How soon could we make this start happening?
ASAP would be fine for me. 
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Marconus Orion
Global Criminal Countdown
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Posted - 2011.03.07 09:42:00 -
[36]
I agree. The only time you gain a sec status increase should be while in low sec.
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Dibsi Dei
Salamyhkaisten kilta
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Posted - 2011.03.07 15:31:00 -
[37]
Originally by: Bagehi No one is pure 0.0 PVP anymore with Tech moons in low sec. You will end up with piles of cap pilots needing sec, which means you'll end up with systems populated by a bunch of caps and super caps grinding standings back up after a weekend of unpleasant POS bashes.
why do capital pilots need standings
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Dream Nine
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Posted - 2011.03.08 07:31:00 -
[38]
Originally by: klyeme I would like to be able to trade sec status
Example: A character with some excess (above 0.0) sec status could trade another player for isk (sec status for isk).
Create alt. Trade security for 0 isk. Terminate alt.
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The Djego
Minmatar Hellequin Inc.
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Posted - 2011.03.08 09:04:00 -
[39]
Originally by: Dream Nine
Originally by: klyeme I would like to be able to trade sec status
Example: A character with some excess (above 0.0) sec status could trade another player for isk (sec status for isk).
Create alt. Trade security for 0 isk. Terminate alt.
This is actually considered as exploit: Linkage ---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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The Djego
Minmatar Hellequin Inc.
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Posted - 2011.03.14 09:49:00 -
[40]
bump ---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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Pinky Denmark
The Cursed Navy Important Internet Spaceship League
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Posted - 2011.03.14 13:14:00 -
[41]
Security status need to be easier. If Im not allowed to gank people easier in hi-sec the economy will be going nuts...
Maybe I should just be regenerating sec status pr hour instead of having to kill rats. Low Sec pirates shouldn't be able to just camp all day - come to 0.0 and work for your fun... -
I'm a nice guy!! But plz hook me up with some pew pew... |

The Djego
Minmatar Hellequin Inc.
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Posted - 2011.03.15 11:56:00 -
[42]
Originally by: Pinky Denmark ...come to 0.0 and work for your fun...
If you now replace "0.0" with "low sec", I could agree with you.
---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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Maz3r Rakum
The Imperial Fedaykin
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Posted - 2011.03.15 15:25:00 -
[43]
Great idea. If you can't loose sec status in 0.0 why should you gain it. 
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Pinky Denmark
The Cursed Navy Important Internet Spaceship League
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Posted - 2011.03.15 15:28:00 -
[44]
I do agree people in hi-sec should have stronger incentives to go to lowsec - but low sec pirates should be challenged too... Like having sentry guns damage multiplier be multiplied by the amount of people engaging in criminal activities hehe... And not being able to dock with GCC :p
Enjoy being a pirate... Shouldn't be as comfotable as it is -
I'm a nice guy!! But plz hook me up with some pew pew... |

Bagehi
Association of Commonwealth Enterprises R.A.G.E
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Posted - 2011.03.15 15:59:00 -
[45]
Originally by: Dibsi Dei
Originally by: Bagehi No one is pure 0.0 PVP anymore with Tech moons in low sec. You will end up with piles of cap pilots needing sec, which means you'll end up with systems populated by a bunch of caps and super caps grinding standings back up after a weekend of unpleasant POS bashes.
why do capital pilots need standings
Because no one does only one thing in Eve. Super cap pilots are a bit different, but even they need to get out of ships from time to time for implants. The characters who stay out of high sec are almost exclusively the low sec pirates who wear their -10s like badges of honor. Everyone else needs to be able to get into high sec from time to time, requiring sec status.
This signature is useless, but it is red.
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MatrixSkye Mk2
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Posted - 2011.03.15 16:29:00 -
[46]
Originally by: Sofaking Weetawded Not supported at all.
What a ridiculous case of self-interest. "CCP, bring me more targets to play with, please!"
It is bad enough that the 0.0 alliance leaders' main interest is forcing more people into their arena, now the lowsec pirates are at it, too?
Oh wait...did I just fall for a troll? Oh well.
The targets he's asking CCP bring him are the scum that already belong there in the first place (pirates that watch their sec status like anorexics watch their weight). This idea gets two thumbs up.
I'm pleasantly surprised this idea is coming from a pirate .
Grief a PVP'er. Run a mission today! |

Bagehi
Association of Commonwealth Enterprises R.A.G.E
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Posted - 2011.03.15 17:21:00 -
[47]
Originally by: MatrixSkye Mk2
Originally by: Sofaking Weetawded Not supported at all.
What a ridiculous case of self-interest. "CCP, bring me more targets to play with, please!"
It is bad enough that the 0.0 alliance leaders' main interest is forcing more people into their arena, now the lowsec pirates are at it, too?
Oh wait...did I just fall for a troll? Oh well.
The targets he's asking CCP bring him are the scum that already belong there in the first place (pirates that watch their sec status like anorexics watch their weight). This idea gets two thumbs up.
I'm pleasantly surprised this idea is coming from a pirate .
VETO are low sec pirates. Not high sec war deccers, or suicide gankers. They definitely do not watch their sec status other than to say collectively "we have -10 sec status" so I think you're thinking of a different group of people. Incidentally, neither would get dragged to low sec from this change. Suicide gankers are train, gank, dispose characters more often than not. High sec war deccers don't lose sec status because they use war dec mechanics. The characters this targets are almost exclusively null seccers who kill stuff in low sec occasionally. This is generally in the form of POS bashes, but occasionally targets on the low sec side of null sec entry points.
This signature is useless, but it is red.
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MatrixSkye Mk2
Minmatar
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Posted - 2011.03.15 20:45:00 -
[48]
Originally by: Bagehi VETO are low sec pirates. Not high sec war deccers, or suicide gankers. They definitely do not watch their sec status other than to say collectively "we have -10 sec status" so I think you're thinking of a different group of people. Incidentally, neither would get dragged to low sec from this change. Suicide gankers are train, gank, dispose characters more often than not. High sec war deccers don't lose sec status because they use war dec mechanics. The characters this targets are almost exclusively null seccers who kill stuff in low sec occasionally. This is generally in the form of POS bashes, but occasionally targets on the low sec side of null sec entry points.
You misunderstood my post. I never implied Veto watches its sec status. I know they don't and don't care for it. However, the pirates that DO watch their sec status would be forced to lo sec to get it fixed, and thus, it would theoretically translate to more targets for Veto and company. I think that's what the OP is referring to. And that I'm more than OK with.
Grief a PVP'er. Run a mission today! |

ezthumper
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Posted - 2011.03.15 21:08:00 -
[49]
Originally by: MatrixSkye Mk2
Originally by: Bagehi However, the pirates that DO watch their sec status would be forced to lo sec to get it fixed, and thus, it would theoretically translate to more targets for Veto and company. I think that's what the OP is referring to. And that I'm more than OK with.
Wait, are you saying they want to pass something to force targets to them?
HAHAHA, fantastic.
No, get off your lazy ****s.
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Don Pellegrino
Pod Liberation Authority
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Posted - 2011.03.16 03:59:00 -
[50]
Excellent idea. ____________________________________________
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Mashie Saldana
Minmatar Veto Corp
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Posted - 2011.03.17 00:58:00 -
[51]
Originally by: MatrixSkye Mk2 You misunderstood my post. I never implied Veto watches its sec status. I know they don't and don't care for it. However, the pirates that DO watch their sec status would be forced to lo sec to get it fixed, and thus, it would theoretically translate to more targets for Veto and company. I think that's what the OP is referring to. And that I'm more than OK with.
And that would be spot on, innocent people aren't going to have their sec status go down in the first place.
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Johnny Lou
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Posted - 2011.03.18 19:17:00 -
[52]
sounds good 
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Bagehi
Association of Commonwealth Enterprises R.A.G.E
|
Posted - 2011.03.18 19:24:00 -
[53]
Originally by: Mashie Saldana
Originally by: MatrixSkye Mk2 You misunderstood my post. I never implied Veto watches its sec status. I know they don't and don't care for it. However, the pirates that DO watch their sec status would be forced to lo sec to get it fixed, and thus, it would theoretically translate to more targets for Veto and company. I think that's what the OP is referring to. And that I'm more than OK with.
And that would be spot on, innocent people aren't going to have their sec status go down in the first place.
That is true. However, my point still remains that low sec will become more infested with null sec power blocks and that will lead to a rise in hot drops and large fleet warfare in low sec. I don't think that would be a good thing.
This signature is useless, but it is red.
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Baaldor
Igneus Auctorita Gentlemen's Agreement
|
Posted - 2011.03.18 20:28:00 -
[54]
Originally by: Bagehi
Originally by: Mashie Saldana
Originally by: MatrixSkye Mk2 You misunderstood my post. I never implied Veto watches its sec status. I know they don't and don't care for it. However, the pirates that DO watch their sec status would be forced to lo sec to get it fixed, and thus, it would theoretically translate to more targets for Veto and company. I think that's what the OP is referring to. And that I'm more than OK with.
And that would be spot on, innocent people aren't going to have their sec status go down in the first place.
That is true. However, my point still remains that low sec will become more infested with null sec power blocks and that will lead to a rise in hot drops and large fleet warfare in low sec. I don't think that would be a good thing.
Hey, targets are targets.
Let them role with it. It might turn out to be a lot of fun.
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Ophelia Ursus
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Posted - 2011.03.18 21:40:00 -
[55]
Originally by: Bagehi
You know the null sec cyno systems in low sec. They are pretty obvious to anyone as they are highlighted on the map when you select "recent cynos" and you never attack. You know where we are now, don't act like the only reason you don't attack is because we're hiding 20 jumps away. We're in your space already. Multiply that several times and you will have the situation you will be facing if this change goes through.
Just FYI, you're in R.A.G.E.
Ain't no one scared of you, bub. Signature removed. |

Alias 6322A
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Posted - 2011.03.19 22:02:00 -
[56]
This idea has some merit...
Lowsec population would definitely spike if it was the only place to gain security status (or it and hisec). Nullsec shouldn't give sec status since it is...well...0 security. I wouldn't screw with bounties though...the lower you go the higher the pay is fine.
Pirates would certainly see more prey (which is always good imo) there and it'd probably boost PvP in lowsec as well. I don't mind Incursions increasing sec status since in low/null there can be competition for them. More Incursions in low (with higher sec gains) would increase traffic too.
+1, research a little more but it has merit. The main thing to remember is this only slows down gankers (real pirates have better things to do...) but doesn't seriously deter it. It does however place a time value on whether or not to gank.
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Laechyd Eldgorn
Caldari draketrain Test Alliance Please Ignore
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Posted - 2011.03.20 10:09:00 -
[57]
Originally by: Pinky Denmark I do agree people in hi-sec should have stronger incentives to go to lowsec - but low sec pirates should be challenged too... Like having sentry guns damage multiplier be multiplied by the amount of people engaging in criminal activities hehe... And not being able to dock with GCC :p
Enjoy being a pirate... Shouldn't be as comfotable as it is
Being flashy is not comfortable in long term. People get big advantage being able to aggress you anywhere without being fired by sentries themselves, i.e. they can just aggress you with rifters at the gate. This docking you're talking about is somewhat meaningless, there's docking delay for everyone aggressing. If something needs adjustment, it's that one.
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Bagehi
Association of Commonwealth Enterprises R.A.G.E
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Posted - 2011.03.24 00:14:00 -
[58]
Edited by: Bagehi on 24/03/2011 00:14:12
Originally by: Ophelia Ursus
Originally by: Bagehi
You know the null sec cyno systems in low sec. They are pretty obvious to anyone as they are highlighted on the map when you select "recent cynos" and you never attack. You know where we are now, don't act like the only reason you don't attack is because we're hiding 20 jumps away. We're in your space already. Multiply that several times and you will have the situation you will be facing if this change goes through.
Just FYI, you're in R.A.G.E.
Ain't no one scared of you, bub.
That's a lot of bravado coming from an alt sitting in an NPC corp.
This signature is useless, but it is red.
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eliminator2
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Posted - 2011.03.24 18:06:00 -
[59]
got my count -----------------------------------------------
I met Eliminator1..... I chewed it up, and spat it out. Now, he is my minion.
I kill miners and mission runners people say, I call them target pra |

The Djego
Minmatar Hellequin Inc.
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Posted - 2011.03.29 10:14:00 -
[60]
bump ---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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Mashie Saldana
Minmatar Veto Corp
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Posted - 2011.04.16 16:48:00 -
[61]
Bump for the new CSM 
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YourMomPlayseve
|
Posted - 2011.04.16 22:29:00 -
[62]
******ed idea.
That means if you wanna learn pvp you have to do wardecs or blob in 0.0.
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DarkAegix
|
Posted - 2011.04.16 23:52:00 -
[63]
Interesting :) There are both tears, and fun to be had.
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Veshta Yoshida
PIE Inc.
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Posted - 2011.04.17 07:26:00 -
[64]
Sensible. Make community service the way of the future!
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Keras Authion
Science and Trade Institute
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Posted - 2011.04.17 07:45:00 -
[65]
Remove or lessen the sec gain from null rats. Why?
If you are bad you can just go back to the safe alliance space and fix your ss without any risk. Now if null didn't fix ss you'd have to:
a) rat in the highsec belts very inefficiently
b) go to lowsec belts and be in a danger of being ganked yourself
c) grind missions and risk losing your mission ship when someone decides to use their killrights. I'd say people would be more willing to get revenge if it felt like a revenge and not just a nuisance that's got over in 15 minutes at most when you lose a gankship.
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Kazuo Ishiguro
House of Marbles
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Posted - 2011.04.17 13:31:00 -
[66]
Thread needs some attention from CSM members imho. --- 34.4:1 mineral compression |

Aineko Macx
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Posted - 2011.04.17 13:48:00 -
[67]
This could actually work. Cautious support. ________________________ CCP: Where fixing bugs is a luxury, not an obligation. |

Tony Ockabasi
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Posted - 2011.04.17 13:57:00 -
[68]
This is strong plan |

Mashie Saldana
Minmatar Veto Corp
|
Posted - 2011.04.17 17:59:00 -
[69]
Originally by: Kazuo Ishiguro Edited by: Kazuo Ishiguro on 17/04/2011 13:54:45 Edited by: Kazuo Ishiguro on 17/04/2011 13:41:27 Thread needs some attention from CSM members imho.
My suspicion is that this would lead to lots of people running missions in lowsec in unprobeable Tengus. Of course, some of them would make mistakes from time to time...
Edit: if people would like to give some indication of where they usually go to regain sec status, I've started a poll on FHC: http://failheap-challenge.com/viewtopic.php?f=5&t=668
This will help us get an idea of whether making this change is likely to have much of an impact on people's habits.
Added to the OP, cheers.
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Amarr Priest
Amarr Legion of Darkness.
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Posted - 2011.04.17 19:09:00 -
[70]
Sec status is a fail penalty in my opinion, I think it should be removed or revamped and I have an idea that I will get to in a sec. We all know People who do crimes could care less about sec so if your thinking this will stop griefers or make pirates stop to think, think again.
If I was going to invent a real penalty I rather see a more real life practice put into the game. Fine the people who commit crimes. Now you would not have to pay the fine, The fine buys back your sec status kinda like a bounty on your sec status, so if you want to go pirate you don't have to worry about paying anything but if your not and want to keep your sec up you will have to pay large sums of isk. I'm thinking like 25 million for every 0.1 sec status. That will make you think twice about committing a crime.
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Orar Ironfist
Veto. Veto Corp
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Posted - 2011.04.18 05:20:00 -
[71]
Supported
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Aamrr
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Posted - 2011.04.18 05:46:00 -
[72]
If you're going to do this, get rid of the ******ed sec status penalty for repping flashies. My sec status has dropped more in the last month from that than any other source.
Actually, logistics and sec status interaction is crap overall. Fix logistics aggression.
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Pheusia
The Initiative.
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Posted - 2011.04.18 09:13:00 -
[73]
This simply makes sense. You can't lose se in 0.0 so there's no reason to gain it there either.
It will create much more gameplay than the silly "fines" idea above, plus we'll actually see people ratting in lo-sec again. This proposal is a win for everyone. Signed, Pheusia |

Amarr Priest
Amarr Legion of Darkness.
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Posted - 2011.04.18 10:00:00 -
[74]
Originally by: Aamrr If you're going to do this, get rid of the ******ed sec status penalty for repping flashies. My sec status has dropped more in the last month from that than any other source.
Actually, logistics and sec status interaction is crap overall. Fix logistics aggression.
Petition it and ccp will give it back, Being in the militia this comes up a lot and we found that if you petition they recognize its broken and will give you your sec status back. I've gotten mine back every time.
Also I don't think my fines idea is that bad, it actually makes you pay for your crime rather than be like oh I lost sec pffff I'll fix it in a day or two. Ratting is also the worst way to gain it back. Try running an incursion or run level 4 missions or go do exploration and kill overseers and faction guys. Centum 6/10 has 4 overseers, each give nice big chunks of sec status. I know why you want more people ratting in belts is cuz you want easy ganks. If you want more targets in your low sec, yell at ccp to increase rewards in low, but then you run into the problem of null sec alliances showing more interest in low for isk potential and so the endless debate goes on. You want pew pew in low just move over to Amamake You wont even have to worry about sec status there
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Hirana Yoshida
Behavioral Affront
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Posted - 2011.04.18 12:38:00 -
[75]
Originally by: Amarr Priest ...
Problem is that ISK is cheap (literally) whereas time is not. Were people allowed to just buy security you will be in worse shape than the current "rat in safety in NAP-land" .. besides, wouldn't really make sense RP wise unless you consider the Empires and Concord 3rd World banana republics where money talks.
Idea is for people who break the law and get negative security to be forced into doing community service (low-sec ratting) and not just their day-job (null ratting) which they are going to do anyway to fatten their wallets.
PS: It will make a lot more sense in conjunction with a low-sec revamp to truly make it the area of space the gentile fear and -10's fight perpetually over access to stuffzÖ
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Gypsio III
Dirty Filthy Perverts
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Posted - 2011.04.18 14:03:00 -
[76]
Good idea this. It always makes me laugh when I see a 0.0 dweller with a 5.0 sec status. I know what you've been doing. 
I wonder about the sec gain in highsec alternative though. Many (not all but many) missions give sec status gains. I've used them to fix sec status in complete safety, once I've grinded up to -4.0 or whatever I needed to not have the faction police get angry at me in that system, and it would quite easy for a suicide-ganker to manage sec in this fashion without having to go to lowsec. If nullsec doesn't give sec gain, neither should highsec missions, or missions at all (just lowsec anomalies and belts?)?
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Mashie Saldana
Minmatar Veto Corp
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Posted - 2011.04.18 14:27:00 -
[77]
Originally by: Gypsio III If nullsec doesn't give sec gain, neither should highsec missions, or missions at all (just lowsec anomalies and belts?)?
That is correct, as per the proposal, only lowsec belts should give sec status gain.
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Gavjack Bunk
Genos Occidere HYDRA RELOADED
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Posted - 2011.04.18 14:36:00 -
[78]
An excellent idea. And since this is in the Assembly Hall, CCP can falsely give the credit it for it to the CSM as well.
Everybody wins.
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Anna Lifera
6.... HAWK Alliance
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Posted - 2011.04.18 15:07:00 -
[79]
interesting concept...and how would this address alt usage to completely circumvent having to grind sec status back up in low sec, aka do the crime on one alt, grind easy isk outside of low sec on the other? because i've never had anyone answer this even once.  --- You're an asset to the community Anna. Thank you for your clear concise remarks. - Draek |

Mashie Saldana
Minmatar Veto Corp
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Posted - 2011.04.18 15:28:00 -
[80]
Originally by: Anna Lifera interesting concept...and how would this address alt usage to completely circumvent having to grind sec status back up in low sec, aka do the crime on one alt, grind easy isk outside of low sec on the other? because i've never had anyone answer this even once. 
You will eventually run out of alt slots. If you start recycling the alts you will get banned as per current rules.
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Kazuo Ishiguro
House of Marbles
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Posted - 2011.04.18 17:59:00 -
[81]
Originally by: Kazuo Ishiguro If people would like to give some indication of where they usually go to regain sec status, I've started a poll on FHC: http://failheap-challenge.com/viewtopic.php?f=5&t=668
This will help us get an idea of whether making this change is likely to have much of an impact on people's habits.
The poll currently indicates that out of those people who repair their sec status, a large majority do so in 0.0 space. So that gives some weight to this proposal. --- 34.4:1 mineral compression |

Vertisce Soritenshi
O.W.N. Corp OWN Alliance
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Posted - 2011.04.18 18:19:00 -
[82]
Edited by: Vertisce Soritenshi on 18/04/2011 18:18:47 If I had it my way I would say that a piracy killing in empire even just once results in an instant -5 sec status for all of empire. This negative sec status remains unchanged no matter what you do for at least 3 months after which you may slowly begin to increase your sec status.
You wanna be a pirate? Then be a pirate. Stay in lowsec or be concorded every time you enter highsec. Live on the fringes and pay more for your ships and modules because you want to be a pirate.
Piracy as it stands is too cozy of a profession. NO BOOBIES LEFT BEHIND! |

Ris Dnalor
Fleet of Doom RaVeN Federation
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Posted - 2011.04.19 01:12:00 -
[83]
excellent idea. :)
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Anna Lifera
6.... HAWK Alliance
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Posted - 2011.04.19 03:44:00 -
[84]
Edited by: Anna Lifera on 19/04/2011 03:45:22
Originally by: Mashie Saldana You will eventually run out of alt slots. If you start recycling the alts you will get banned as per current rules.
that's not what i meant. there's no recycling involved with one char staying -10 and doing the crimes while his carebear alt grinds all the needed isk in safer havens. there's no recycling or sec status repair needed at all since one just stays at -10 while the other is completely unaffected. so how's this gonna get fixed? --- You're an asset to the community Anna. Thank you for your clear concise remarks. - Draek |

Mashie Saldana
Minmatar Veto Corp
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Posted - 2011.04.19 09:50:00 -
[85]
Originally by: Anna Lifera that's not what i meant. there's no recycling involved with one char staying at low sec status and doing the crimes while his carebear alt grinds all the needed isk in safer havens. there's no recycling or sec status repair needed at all since one just stays at low sec status while the other is completely unaffected. so how's this gonna get fixed?
Well that would is the way of the outlaws.
This change is more for the gankbears that want to randomly suicide haulers/mission runners in highsec. They will have their easy out of jail card slightly nerfed.
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Opertone
World - of - Empire Cassiopeia.
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Posted - 2011.04.19 11:57:00 -
[86]
fully support
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Anna Lifera
6.... HAWK Alliance
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Posted - 2011.04.19 13:52:00 -
[87]
Edited by: Anna Lifera on 19/04/2011 13:55:35
Originally by: Mashie Saldana Well that would is the way of the outlaws.
This change is more for the gankbears that want to randomly suicide haulers/mission runners in highsec. They will have their easy out of jail card slightly nerfed.
translation: suicide ganking nerf, NOT criminal nerf, from -10s with high sec alts who just want to nerf other pirates because the -10s have to feel 100% safe. funny how u mentioned how "easy" it is for them, yet your case is no different. u just used different words so that carebears and risk-averse pirates alike can support it without looking like the real gankbears u talk so much about, which leads to:
Quote: Not supported at all.
What a ridiculous case of self-interest. "CCP, bring me more targets to play with, please!"
It is bad enough that the 0.0 alliance leaders' main interest is forcing more people into their arena, now the lowsec pirates are at it, too?
Oh wait...did I just fall for a troll? Oh well.
that pretty much summed it up right there--combine that with your "that is the way of the outlaws" and it's u and every supporter who r the "gankbears", especially when u want to keep your high sec alts safe just because u're too scared to be a target in the same space u use to farm easy killmails. nice try though 'cause i was giving u the benefit of the doubt at first.  --- You're an asset to the community Anna. Thank you for your clear concise remarks. - Draek |

Sutskop
PILSGESCHWADER Monkey Circus
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Posted - 2011.04.19 14:59:00 -
[88]
Originally by: Bagehi I lived in low sec for almost 2 years. I still raid low sec to this day. You can say what you want, we mop you guys up easily. With < 10 ships. Again, you really don't want null seccers sticking around for extended time in low sec because it will be bad for newer players... and it will inevitably end up with more escalations to hot drops in low sec which is bad for everyone.
lol. interesting that newer players usually go to 0.0 first. when we raid nullsec with maybe 10 ships (usually without logistics - I mean, 2 logistics for 6 ships, srsly? you beg that hard for ecm?) they usually don't fight unless their size is 50+
I support the original idea because, well, in nullsec you don't lose sec, so you shouldn't gain any either.
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Lagruna Zegata
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Posted - 2011.04.27 11:28:00 -
[89]
This idea is interesting and worth a further look. Some modifications may be necessary such as gaining sec in low-sec anomalies and...what about those few gate and station rats? Would definitely make low-sec a more active place (in good or bad ways as other posters stated).
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NomNom Brains
Hyper-Nova
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Posted - 2011.04.28 11:11:00 -
[90]
I went beg seven last summer and took me a solid week, six hours a day in a cloaky tengu to get above minus two... Halfway through day two I was about ready to blow my own brains out....
Trust me, the punishment is more than sufficient.... *shudders*
(Oh, and before the trolling over six hour days come in id just like to point out im an unemployed student... and it was summer. :D)
I like to eat glue and lead paint chips. Win. |
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Hermosa Diosas
The Scope
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Posted - 2011.04.28 11:26:00 -
[91]
Edited by: Hermosa Diosas on 28/04/2011 11:27:02 Lol nothing but a 'we need more targets' whine thread. Especially as your KB needs some serious loving..
As all you seem to be killing is pods and noob ships..
Pathetic, if you aint good enough to fight in low sec get out. Dont change something just cos you want easier targets.
Lets get more carebears ratting up their sec status in low sec so we have more easier targets in the belts...
Seriously....NO
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Karash Amerius
Sutoka
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Posted - 2011.04.28 23:33:00 -
[92]
This is one of those ideas that I haven't even read before, and agree with. Nice one Mashie. ========================= Karash Amerius - Operative - Sutoka Fighting Broke - A Eve Online Blog ========================= |

Montmazar
Autocannons Anonymous
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Posted - 2011.04.29 02:09:00 -
[93]
Edited by: Montmazar on 29/04/2011 02:12:36
Came expecting a long rant about how mean people are mean, left pleasantly surprised. Finally a good idea to boost low-sec.
edit to add:
Quote:
Lets get more carebears ratting up their sec status in low sec so we have more easier targets in the belts...
Hilariously poorly thought out rebuttal, there. Why would a "carebear" need to rat up sec status? This proposal only affects highsec gankers and the people who already live in lowsec, and judging by all the supports here, the latter group largely agrees with this proposal.
Pity the poor highsec gankers. . .They may suffer a day of risk in their EVE life.
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The Djego
Minmatar Hellequin Inc.
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Posted - 2011.06.10 15:24:00 -
[94]
bump ---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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Darryl Ward
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Posted - 2011.06.10 15:54:00 -
[95]
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Gizznitt Malikite
Agony Unleashed
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Posted - 2011.06.10 16:24:00 -
[96]
I think this is a well deserved boost to low sec.... |

El 1974
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Posted - 2011.06.10 17:41:00 -
[97]
Not supporting this idea to trick carebears into going into low-sec. You should get a higher security boost in highsec than in lowsec or 0.0. It makes no sense for Concord to give higher rewards for areas where it cares less.
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Mashie Saldana
Minmatar Veto Corp
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Posted - 2011.06.11 09:43:00 -
[98]
Originally by: El 1974 Not supporting this idea to trick carebears into going into low-sec. You should get a higher security boost in highsec than in lowsec or 0.0. It makes no sense for Concord to give higher rewards for areas where it cares less.
Carebears shouldn't have negative sec to start with so no trickery going on here. Also what is the point of getting massive sec gain in highsec when those who actually needs it can't enter those systems?
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Anna Lifera
6.... HAWK Alliance
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Posted - 2011.06.11 14:13:00 -
[99]
Originally by: Mashie Saldana Carebears shouldn't have negative sec to start with so no trickery going on here. Also what is the point of getting massive sec gain in highsec when those who actually needs it can't enter those systems?
try opening your eyes and looking at a perspective other than just from your -10. u see all the yellow skulls? they can rat in high sec because they were responsible enough to not let it drop that far. "oh noes! i didn't bother to care enough about my sec and now i can't get back to high sec!" u made your decision now deal with the consequences. or u can rat in the low sec u love so much; u do realize u can already do that right? --- You're an asset to the community Anna. Thank you for your clear concise remarks. - Draek |

Mars Theran
Caldari EVE Rogues EVE Rogues Alliance
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Posted - 2011.06.11 17:52:00 -
[100]
I have to disagree with this. Not because Pirates should have to Rep their status in Lowsec, but because they do it there or in 0.0 anyway, and based on system security increase profit while doing.
Now here's the dumb: What about highsec players who feel like Ratting to raise security status? Suddenly they have to go to Lowsec and Rat in places that are now over-run by Pirates, rather than just completely dominated by them. I'm not talking gankers or pirates in highsec either, I'm just talking players.
Here's what I think, again: No security repping for gankers and pirates at all. You want to rep your security, you stop being a criminal. It should take you days or weeks to have the opportunity again, based on where your security status is at. -5: Ten downtimes without a neg. security hit. -10: 30 downtimes. BAMM!!
Suffer. I don't care about your whining either. You play the game your way and suffer the consequences. I also think I should be able to gank you sans security status hit anytime and anywhere without Concord interference provided my status is above 0
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Veshta Yoshida
Amarr PIE Inc.
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Posted - 2011.06.11 18:16:00 -
[101]
Took the liberty of pirating (clever pun or what! ) the idea to incorporate into my low-sec vision thread.
Just too good to leave out.
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Mars Theran
Caldari EVE Rogues EVE Rogues Alliance
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Posted - 2011.06.11 18:25:00 -
[102]
As a counterproposal, I'd say remove security status gain in Nullsec. That should at least accomplish part of what you are looking for, and it makes sense. Nullsec has no Concord, and thus no reason for Security status gain, aside from popping rats. Either that, or reduce it to the equivalent security status gain you would get in Highsec, and make low the predominant area for quick security status gains.
I've never actually checked what the gains are per area, but I assume the tougher the rat, the higher the gain.
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Hirana Yoshida
Behavioral Affront
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Posted - 2011.06.14 15:04:00 -
[103]
Originally by: Anna Lifera ... You see all the yellow skulls?...
Compare owners of yellow skulls to shop lifters and reds to murderers .. one is a fine or community service and the other is hard time or task of helping to clean up a rough neighbourhood. Have you ever tried repairing more than a few digits by ratting in high-sec? Sure it can be done but chances are you'll be dead from slit wrists at the end of it .. it is like digging a trench with a table spoon.
Originally by: Mars Theran ...I've never actually checked what the gains are per area, but I assume the tougher the rat, the higher the gain.
Bounty and system security both factor in, which is why one has to be a bot or a moron to even consider repairing anything but a security-blip in low/high as things stand.
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Anna Lifera
6.... HAWK Alliance
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Posted - 2011.06.15 02:56:00 -
[104]
Edited by: Anna Lifera on 15/06/2011 02:57:16
Originally by: Hirana Yoshida Compare owners of yellow skulls to shop lifters and reds to murderers .. one is a fine or community service and the other is hard time or task of helping to clean up a rough neighbourhood. Have you ever tried repairing more than a few digits by ratting in high-sec? Sure it can be done but chances are you'll be dead from slit wrists at the end of it .. it is like digging a trench with a table spoon.
and what's your point with comparing reality to a science fiction game? well, other than confirm exactly why reds deserve what they brought on themselves. as for sec status repair, try to actually check all my kills. then check my sec status. and--whoa! guess what! i'm still here! does that boggle your mind?! maybe u just need to htfu and handle the consequences. can't handle a little punishment, go to 0.0 or quit...or in your case, sure, go ahead and /wrist...  --- You're an asset to the community Anna. Thank you for your clear concise remarks. - Draek |

Hirana Yoshida
Behavioral Affront
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Posted - 2011.06.15 06:51:00 -
[105]
Originally by: Anna Lifera .. well, other than confirm exactly why reds deserve what they brought on themselves....
That is just it, there are no consequences. You can go on a killing spree, tank your security and then go to the mens club (0.0) and get it back in nearly complete safety.
Looking at your kills I can understand why you oppose a change such as this. It would mean that you actually have to put yourself at risk instead of shooting unarmed ships and ratting sec in blue seas.
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Eperor
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Posted - 2011.06.15 11:29:00 -
[106]
Edited by: Eperor on 15/06/2011 11:29:27 suport this good idea, that will halp some ppl understand that sec status its important not just number in line.
forgot to suport :)
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Cpt Fina
Red Dwarf Mining Corporation space weaponry and trade
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Posted - 2011.06.15 12:00:00 -
[107]
I would support this but i would like to see the secstatus gained from low-sec rats increased slightly.
CCP should also look into other ways to raise one's sec status other than grinding rats. Killing outlaw players for example. This should have a major positive impact on ones secstatus imo.
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Anna Lifera
6.... HAWK Alliance
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Posted - 2011.06.15 13:41:00 -
[108]
Edited by: Anna Lifera on 15/06/2011 13:48:31
Originally by: Hirana Yoshida That is just it, there are no consequences. You can go on a killing spree, tank your security and then go to the mens club (0.0) and get it back in nearly complete safety.
Looking at your kills I can understand why you oppose a change such as this. It would mean that you actually have to put yourself at risk instead of shooting unarmed ships and ratting sec in blue seas.
with the 9001 afk-cloaking whine threads, i beg to differ; since they're too scared to continue when 1 red shows up in local, that's the equalizer right there.
u talk about risk...news flash--they're called kill rights, only u don't want to exercise your kill rights (even though it's much easier to do so in high sec) because u're too scared to since u can't hide behind a fleet. if u don't want to lift a finger to enforce that risk and have ccp do it instead then that's your fault for being lazy and scared.
not to mention, any -10 can circumvent their risks and consequences with an alt. i can understand why u'd still want a change such as this; u want high sec to be 100% safe, just like every other -10 here who wants to log on their high sec alt to afk isk print in safety, especially when they're waiting out an actual fight by shooing away their enemies with boredom.
and with all of your risk-aversion, u're asking ccp to put in more risks and consequences for your enemies, and at the same time, more safety and risk-free alt-hiding for yourselves. keep dreaming or htfu 'cause it ain't gonna happen. --- You're an asset to the community Anna. Thank you for your clear concise remarks. - Draek |

Hirana Yoshida
Behavioral Affront
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Posted - 2011.06.15 15:40:00 -
[109]
Edited by: Hirana Yoshida on 15/06/2011 15:41:19
Originally by: Cpt Fina I would support this but i would like to see the secstatus gained from low-sec rats increased slightly.
That is part of the original suggestion I think, to bring the gain up to approximately the same level as is currently possible in null .. it shouldn't become more of a timesink than it already is, balance is in the inherent risk involved in lowsec ratting.
Perhaps if we can persuade CCP to give us a viable bounty hunting system instead of the exploitable mess we have now the sec. for killing other pirates would make sense .. difficult to do without creating obvious loophole of smartbombing highsec to go instantly to -10 and then killing that alt repeatedly.
Originally by: Anna Lifera news flash--it's called automatic ship loss..
Valid if insurance was voided when Concord intervenes, until then it can not be used as argument as insurance skews the risk/reward heavily in your favour.
Originally by: Anna Lifera news flash--they're called kill rights..
We both know that carebears have neither the skills nor the inclination to pursue those right, if that was the norm then suiciders would have some other hapless guys to kick around .. might be valid if/when KR become tradeable commodities.
Originally by: Anna Lifera ..i can understand why...
I (Veshta Yoshida) am in the militia and rarely exit low-sec. Could care less about security in high-sec to be honest. As for alt use, yes they are a way to get around consequences in just about all areas of Eve. Since they are not exclusively by pirates in that capacity used the argument also be discarded.
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Portmanteau
CTRL-Q
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Posted - 2011.06.15 16:07:00 -
[110]
supported, as long as sec gains of lowsec rats are increased to match those of null sec rats that will be removed
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Erichk Knaar
Noir. Noir. Mercenary Group
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Posted - 2011.06.15 16:08:00 -
[111]
Good idea. Supported. No reason null should have sec gains if it doesn't have sec losses. I don't know about removing it from hisec though, as long as it's scaled appropriately (i.e. it takes forever).
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Swynet
State War Academy
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Posted - 2011.06.15 16:25:00 -
[112]
Originally by: Selinate So this proposal is essentially an attempt to kick griefers out of high sec for a while so they can endure low sec instead of picking on highsec carebears?
Just for this I'd say hell yeah twice. Their tears are more valuable than any carebeer kill, really.
CCP do it NAO 
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Anna Lifera
6.... HAWK Alliance
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Posted - 2011.06.15 23:59:00 -
[113]
Edited by: Anna Lifera on 16/06/2011 00:07:45
Originally by: Hirana Yoshida Valid if insurance was voided when Concord intervenes, until then it can not be used as argument as insurance skews the risk/reward heavily in your favour.
u neglected to mention the "reward" part relying completely on the target and u've forgotten the sec hit u already stated, which is obviously so painful for u.
Originally by: Hirana Yoshida We both know that carebears have neither the skills nor the inclination to pursue those right, if that was the norm then suiciders would have some other hapless guys to kick around .. might be valid if/when KR become tradeable commodities.
and what about their mains and the consequences of their decision to hide behind a weak char when carebearing it up? that's what i thought.
Originally by: Hirana Yoshida I (Veshta Yoshida) am in the militia and rarely exit low-sec. Could care less about security in high-sec to be honest. As for alt use, yes they are a way to get around consequences in just about all areas of Eve. Since they are not exclusively by pirates in that capacity used the argument also be discarded.
1. u say u're in fw and u could "care less" about security in high sec, yet u're whining about suicide ganking. wanna give that another try? 2. and not all suicide gank victims r exclusively newbies or pure carebears (without pvp alts) either so by your logic, any whines about suicide ganking, namely yours, r invalid. --- You're an asset to the community Anna. Thank you for your clear concise remarks. - Draek |

Tuvar Hiede
Caldari Quovis
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Posted - 2011.06.16 01:44:00 -
[114]
Spoken like someone who's never dug themself out of pirate status
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Lilith Velkor
Heretic Army B A N E
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Posted - 2011.06.16 02:02:00 -
[115]
Bump, good idea.
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Anna Lifera
6.... HAWK Alliance
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Posted - 2011.06.16 14:13:00 -
[116]
Originally by: Tuvar Hiede Spoken like someone who's never dug themself out of pirate status
exactly my point--and they don't want to find out. "oh noes grinding sec status is so hard! BAW!" so they just take the easy way out by hiding behind their high sec alt to afk, wait out, and avoid any actual fights while isk printing at the same time. can't war dec them 'cause they stay in an npc corp so when they face the consequences for doing so via suicide gank, they cry about the suicide gank and cry about nerfs to it. they want an easier mode...just for themselves. --- You're an asset to the community Anna. Thank you for your clear concise remarks. - Draek |

Morrigu Storm
D'tael Contracts
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Posted - 2011.06.16 19:47:00 -
[117]
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