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Fu Thing
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Posted - 2011.02.26 17:59:00 -
[1]
Hulkageddon 3 killed 1719 exhumers, 717 barges, 288 bill in damage.
So far Hulkageddon 4 has killed 771 exhumers, 580 barges, 188 bill in damage. Less than two days to go.
Guess maybe the thrill factor is a little lower than last time? Can only hope this event will die eventually anyway.
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Thurasi Agalder
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Posted - 2011.02.26 18:13:00 -
[2]
Originally by: Fu Thing Hulkageddon 3 killed 1719 exhumers, 717 barges, 288 bill in damage.
So far Hulkageddon 4 has killed 771 exhumers, 580 barges, 188 bill in damage. Less than two days to go.
Guess maybe the thrill factor is a little lower than last time? Can only hope this event will die eventually anyway.
Or people were smart and left their Hulks in the hangers.
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Dian'h Might
Minmatar Cash and Cargo Liberators Incorporated
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Posted - 2011.02.26 19:11:00 -
[3]
Edited by: Dian''h Might on 26/02/2011 19:12:06 1) The only way to submit kills is by giving the board your api and waiting. Quite a few people who were unwilling to give out their api have probably gotten the final blow in a lot of ganks, so the kill isn't counted on the board.
2) Last hulkageddon was during the summer, so more people less busy with school and stuff
3) More miners are starting to pay attention and/or tank their hulks. - - - Dian'h Might - C&Ps resident "internet kleptomaniac" |

Helicity Boson
Amarr The Python Cartel. The Defenders of Pen Island
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Posted - 2011.02.26 19:29:00 -
[4]
it'd be more accurate to compare this edition to the last winter edition (number 2) rather than the summer edition, where everyone is off work.
side note, yes there will be a summer edition again this year as well.
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Nebuch ad Netzar
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Posted - 2011.02.26 22:27:00 -
[5]
Originally by: Helicity Boson it'd be more accurate to compare this edition to the last winter edition (number 2) rather than the summer edition, where everyone is off work.
side note, yes there will be a summer edition again this year as well.
What? Didn't sell enough hulk BPC's this time?
You must be making a fortune on those...
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Jones Bones
Heretic Army
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Posted - 2011.02.26 22:53:00 -
[6]
1. Killboard is API only. 2. Insurance changes made using larger class vessels significantly more expensive. 3. Many of the informed player base took note after the massacre that was HG3. 4. I like pudding.
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Xylengra
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Posted - 2011.02.26 23:25:00 -
[7]
Originally by: Nebuch ad Netzar What? Didn't sell enough hulk BPC's this time?
You must be making a fortune on those...
I know I made a fortune in the few weeks leading up to it. 
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Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
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Posted - 2011.02.27 04:36:00 -
[8]
Originally by: Xylengra
Originally by: Nebuch ad Netzar What? Didn't sell enough hulk BPC's this time?
You must be making a fortune on those...
I know I made a fortune in the few weeks leading up to it. 
"fortune" is a relative term. |

fgft Athonille
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Posted - 2011.02.27 05:00:00 -
[9]
Originally by: Dian'h Might
1) The only way to submit kills is by giving the board your api
helicity killed the event with this
and now people have proven it
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Echo Mae
Caldari State War Academy
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Posted - 2011.02.27 06:16:00 -
[10]
Originally by: Helicity Boson it'd be more accurate to compare this edition to the last winter edition (number 2) rather than the summer edition, where everyone is off work.
side note, yes there will be a summer edition again this year as well.
I look forward to this. It is always enjoyable watching hulks implode. |

Helicity Boson
Amarr The Python Cartel. The Defenders of Pen Island
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Posted - 2011.02.27 07:36:00 -
[11]
Originally by: Echo Mae
Originally by: Helicity Boson it'd be more accurate to compare this edition to the last winter edition (number 2) rather than the summer edition, where everyone is off work.
side note, yes there will be a summer edition again this year as well.
I look forward to this. It is always enjoyable watching hulks implode.
Me too! I really hope Zedrik and I can implement more fancy automated stuff like achievements and profile pages for it, which will just make everything even more fun and easy :D
That said I'm very very pleased with the event thusfar, damage done is above my own estimations for the winter edition and this time I have the comfort of knowing that:
a) All kills are legit b) The kills shown are less than the actual number of people asploded
The API deal has been an experiment, and it's been succesful, we will be keeping this method.
Hopefully CCP will implement the kill-only API key before summer so more people are willing to share it. I can understand some people would not trust me with a full API key, even though I have nada interest in anything but the kills; this is eve afterall.
Lots of folks seemed to be having a grand old time, I've gotten a lot of positive feedback through various channels, and it seems the shift in perception from "oh god you're a meanie" to "hey wow, you're running a fun event and everyone that is smart wins" is well underway.
Maybe we will yet educate the masses!
That said it's not over yet! I'm watching with rapt attention to see if theHermit or leroxee of the bastards will catch up to Burseg Sardaukar they were far behind him but are now catching up!
This is gonna be a neck and neck race to the finish line!
When things are done, zedrik will be working his database magic to determine the winners (no more manual counting for me yay!) And then I will finally be able to see my own damned assets again when I've handed out the delicious prizes!
And after that I'm going to have to sit down and begin designing HAG5 and all the features I want for it.
A terrorist's work is never done it seems.
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Jones Bones
Heretic Army
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Posted - 2011.02.27 16:04:00 -
[12]
Originally by: fgft Athonille
Originally by: Dian'h Might
1) The only way to submit kills is by giving the board your api
helicity killed the event with this
and now people have proven it
Trust me, that API fed board does not even begin to tally the true number of victims for HG4.
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Anne Civre
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Posted - 2011.02.28 06:21:00 -
[13]
Originally by: Jones Bones
Trust me
HAHAHAHAHAHAHA!!!!!
Whew...
I needed that :)
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Ramma Lamma DingDong
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Posted - 2011.02.28 07:04:00 -
[14]
Edited by: Ramma Lamma DingDong on 28/02/2011 07:04:15 Why stop at summer? Why not one for every season? Aww Hell let's just have one for ten days out of every month. Not like it has much of an impact on anything anyway.
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CaptainSyler
Minmatar Brutor Tribe
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Posted - 2011.02.28 10:10:00 -
[15]
sowhat i mined the hole week didnt see any hulkageddon 
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Misanth
RABBLE RABBLE RABBLE
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Posted - 2011.02.28 13:31:00 -
[16]
Originally by: Helicity Boson Hopefully CCP will implement the kill-only API key before summer so more people are willing to share it. I can understand some people would not trust me with a full API key, even though I have nada interest in anything but the kills; this is eve afterall.
That goes for all killboards, so that API kill would/should be highly sought after. Not sure why CCP hasn't made different 'classes' of the API and just stick to the limited (which is quite limited) and the full (which is overly full).  -
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Toovhon
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Posted - 2011.02.28 14:40:00 -
[17]
Or perhaps the sheer intense lameness of targeting T1 industrials bored people. Just a thought... -- Frog blast the vent core! |

Fu Thing
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Posted - 2011.02.28 17:41:00 -
[18]
Don't know what the reasons are, maybe it is the API key thing, but the numbers are seriously down even with all the new categories of ships that were added to the event. It's summer now in half the world so I'm not buying that as a reason. I mined ice most of the last weekend and nobody even tried to gank me. Two of these events a year is overkill, especially if the bloodbath turns out to be a blood sprinkle.
Good luck though. This event must be a monster to put together. I can only admire the energy of the creators.
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Sullen Skoung
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Posted - 2011.02.28 18:23:00 -
[19]
Originally by: Ramma Lamma DingDong Edited by: Ramma Lamma DingDong on 28/02/2011 07:04:15 Why stop at summer? Why not one for every season? Aww Hell let's just have one for ten days out of every month. Not like it has much of an impact on anything anyway.
I said this in another thread, but they should save up the prizes and find essentially the peak month that has the most ppl playing at one time (IE when a expansion drops) or just a regular peak month, and do a hulkageddon month. The miners couldnt realisticly save up enough minerals to last the entire month, and it would make an actual impact.
It would be better if somehow, you were able (impossible I know) to keep it secret, that way you catch ppl by surprise and dont just put their hulks in station.
Helicity, Id like to see the losses posted too. Im curious to see how many ships are sacrificed to get the kills lo
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Kengutsi Akira
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Posted - 2011.02.28 18:25:00 -
[20]
Honestly I think I know why (rules aside) why they dont stop this from happening. Theyve BEEN looking for an ISK sink to pour the numerous isk faucets in this game into, and this actually is one. Moreso I think for the attackers than the defenders. The attackers are definately going to lose their ship, whereas the defenders have a chance to lose theirs.
But in both ways, people are going to be replacing the ships/mods/etc so they will be spending money, and sinking isks. ------------------------------------ "You know, my foot oughta vandilize your ass" |

Grumpymunky
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Posted - 2011.03.01 01:41:00 -
[21]
Originally by: Kengutsi Akira Honestly I think I know why (rules aside) why they dont stop this from happening. Theyve BEEN looking for an ISK sink to pour the numerous isk faucets in this game into, and this actually is one.
No. It isn't.
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Kengutsi Akira
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Posted - 2011.03.01 01:47:00 -
[22]
Originally by: Grumpymunky
Originally by: Kengutsi Akira Honestly I think I know why (rules aside) why they dont stop this from happening. Theyve BEEN looking for an ISK sink to pour the numerous isk faucets in this game into, and this actually is one.
No. It isn't.
really.... explain that ------------------------------------ "You know, my foot oughta vandilize your ass" |

Grumpymunky
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Posted - 2011.03.01 01:53:00 -
[23]
Originally by: Kengutsi Akira
Originally by: Grumpymunky
Originally by: Kengutsi Akira Honestly I think I know why (rules aside) why they dont stop this from happening. Theyve BEEN looking for an ISK sink to pour the numerous isk faucets in this game into, and this actually is one.
No. It isn't.
really.... explain that
First, confirm something for me... Did you just suggest that Hulkageddon removes Isk from the game?
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Shieko Chan
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Posted - 2011.03.01 03:14:00 -
[24]
Edited by: Shieko Chan on 01/03/2011 03:14:13
I'm not sure how he described it.. but all activities do have some sort of isk sink.. In the case of hulkageddon the assets being destroyed can not be insured for full replacement value. Having to replace old assets instead of purchasing something new is the isk sink.
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Vak Keelin
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Posted - 2011.03.01 04:09:00 -
[25]
No, it isn't an ISK sink. It is a mineral sink. However as minerals are mined from an unlimited source this does little more than stimulate the economy.
The problem is that the insurance payouts create ISK and pour it into the game. There is now more ISK in the game than there was before the event took place.
That said, I support Hulkageddon, I just don't think insurance should pay for it.
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Jones Bones
Heretic Army
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Posted - 2011.03.01 04:10:00 -
[26]
Originally by: Fu Thing It's summer now in half the world so I'm not buying that as a reason.
No one important lives south of the equator. Try again.
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Mutnin
Amarr Mutineers
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Posted - 2011.03.01 05:05:00 -
[27]
Edited by: Mutnin on 01/03/2011 05:07:03
Originally by: Vak Keelin No, it isn't an ISK sink. It is a mineral sink. However as minerals are mined from an unlimited source this does little more than stimulate the economy.
The problem is that the insurance payouts create ISK and pour it into the game. There is now more ISK in the game than there was before the event took place.
That said, I support Hulkageddon, I just don't think insurance should pay for it.
Please explain how you can come to the conclusion that there is now more ISK in game. I think you are just whining and have no real clue what you are talking about.
1) Insurance does not pay out what it used to on a BS/BC or any other T1 ship. This means you can no longer break even on a ship loss even T1 fitted.
This equal lost ISK
2) Hulks are T2 hulls that are somewhere over 100mil each.. I've never insured a Hulk but I'd bet they don't even get 20 mil if it goes boom. Then add to this most people don't even bother with insurance on T2 ships.
This equals less ISK in game.
3) now of course there are mod drops & salvage to be had from the ship wrecks, but mods are always lost when a ship dies so some ISK is lost. What ever is looted/salvaged is only a minor fraction of the replacement value of the fitted ships, and is more than likely scooped by some passer by.
This equals ISK lost from game and some ISK redistributed into the economy. (not even mentioning rig cost as most hulks are rigged)
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Vak Keelin
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Posted - 2011.03.01 06:53:00 -
[28]
Originally by: Mutnin Edited by: Mutnin on 01/03/2011 05:07:03
Originally by: Vak Keelin No, it isn't an ISK sink. It is a mineral sink. However as minerals are mined from an unlimited source this does little more than stimulate the economy.
The problem is that the insurance payouts create ISK and pour it into the game. There is now more ISK in the game than there was before the event took place.
That said, I support Hulkageddon, I just don't think insurance should pay for it.
Please explain how you can come to the conclusion that there is now more ISK in game. I think you are just whining and have no real clue what you are talking about.
1) Insurance does not pay out what it used to on a BS/BC or any other T1 ship. This means you can no longer break even on a ship loss even T1 fitted.
This equal lost ISK
2) Hulks are T2 hulls that are somewhere over 100mil each.. I've never insured a Hulk but I'd bet they don't even get 20 mil if it goes boom. Then add to this most people don't even bother with insurance on T2 ships.
This equals less ISK in game.
3) now of course there are mod drops & salvage to be had from the ship wrecks, but mods are always lost when a ship dies so some ISK is lost. What ever is looted/salvaged is only a minor fraction of the replacement value of the fitted ships, and is more than likely scooped by some passer by.
This equals ISK lost from game and some ISK redistributed into the economy. (not even mentioning rig cost as most hulks are rigged)
It is you who doesnĘt know what you are talking about. When a ship is built, minerals that were mined were converted into a ship. That ship is then sold for EXISTING ISK to another player. When it is destroyed the owner has lost his investment but the ISK remains in the game in the hand of the person who he bought it from. The same holds true for any modules or rigs on the ship.
On the other hand, when a ship is destroyed, insurance ISK is created in excess of what was paid to insure it in the first place. This ISK comes out of thin air from a NPC source; hence it is an ISK faucet.
For you to be Correct the act of buying a ship would have to create ISK. It does not. ISK only changes hands. Now, I hope that was an explanation you are able to comprehend.
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Mutnin
Amarr Mutineers
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Posted - 2011.03.01 14:02:00 -
[29]
Edited by: Mutnin on 01/03/2011 14:03:50
Originally by: Vak Keelin
It is you who doesnĘt know what you are talking about. When a ship is built, minerals that were mined were converted into a ship. That ship is then sold for EXISTING ISK to another player. When it is destroyed the owner has lost his investment but the ISK remains in the game in the hand of the person who he bought it from. The same holds true for any modules or rigs on the ship.
On the other hand, when a ship is destroyed, insurance ISK is created in excess of what was paid to insure it in the first place. This ISK comes out of thin air from a NPC source; hence it is an ISK faucet.
For you to be Correct the act of buying a ship would have to create ISK. It does not. ISK only changes hands. Now, I hope that was an explanation you are able to comprehend.
Our insurance in game works pretty close to real world insurance. You pay out a fee to secure a percentage of your loss.
You lose the ISK from the ship and are paid back a percentage of that lost ISK. Simple as that, you however don't get back more than what your ship was worth and it generally doesn't cover the cost of rigs which are completely lost and can not be recovered, as well as the percentage of mod loss that isn't dropped.
Simple math, will show you that you are wrong, but you seem mad bro, so I guess basic math doesn't work well in your universe.
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Grumpymunky
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Posted - 2011.03.01 14:14:00 -
[30]
You don't seem to know what an ISK sink is. Hint: No one cares about your own personal loss.
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