Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Misanth
RABBLE RABBLE RABBLE
|
Posted - 2011.02.28 15:37:00 -
[31]
You could also try snipe them. -
|
Taedrin
Gallente The Green Cross Controlled Chaos
|
Posted - 2011.02.28 15:37:00 -
[32]
Note, CCP actually accidentally broke this functionality when they deployed the Falcon Nerf (I think this was the third one?). This was the nerf where cloaking would deactivate ECM modules. Well, it turned out that this code ALSO caused cloaks to instantly deactivate MWDs too, similar to a warp scrambler.
Unfortunately, this affected all cloaks - even cov op ones. Because of this, recons and cov ops couldn't sneak past gate camps - which was the primary function of the cov ops frig at the time. So CCP reverted the change. ----------
Originally by: Dr Fighter "how do you know when youve had a repro accident"
Theres modules missing and morphite in your mineral pile.
|
E man Industries
|
Posted - 2011.02.28 15:45:00 -
[33]
Edited by: E man Industries on 28/02/2011 15:45:40 Guide to decloak ppl
http://jestertrek.blogspot.com/2011/02/guide-basic-decloaking.html
|
Shintai
Gallente Arx Io Orbital Factories Arx Io
|
Posted - 2011.02.28 15:50:00 -
[34]
Lowsec whiners tears are the best tears! --------------------------------------
Abstraction and Transcendence: Nature, Shintai, and Geometry |
NinjaSpud
|
Posted - 2011.02.28 15:54:00 -
[35]
Originally by: BeanBagKing Learn to punctuation.
Learn to grammar
|
Rek Seven
Gallente Guy Fawkes Trust Fund
|
Posted - 2011.02.28 15:57:00 -
[36]
Me want moar pew pew
|
|
CCP Spitfire
C C P C C P Alliance
|
Posted - 2011.02.28 15:59:00 -
[37]
Moved from 'EVE General Discussion'.
Spitfire Community Representative CCP Hf, EVE Online |
|
Burial Day
|
Posted - 2011.02.28 16:02:00 -
[38]
anyone who thinks PvP involves camping with overwhelming numbers is pretty carebear
|
Col Callahan
Caldari Boogie Monsters
|
Posted - 2011.02.28 16:13:00 -
[39]
T1 Cloak does not isnta warp, always always always use a improved cloak II
2 sensor boosting scorps and a hic will ruen this tatic any day. Always have scout on the other side before attemting this. I heard you the last time. |
De'Veldrin
Minmatar Self Preservation Society the 2nd Dead Terrorists
|
Posted - 2011.02.28 16:24:00 -
[40]
Originally by: Exlegion
Originally by: prospector oen pirates are currently turning to carebearing
Welcome to the bright side. We've missed you .
I didn't miss him, tbh. --Vel
Originally by: Blacksquirrel
This is EVE. PVE can happen anywhere at anytime. Be prepared.
|
|
Sig Sour
|
Posted - 2011.02.28 18:21:00 -
[41]
Originally by: prospector oen well u do now pirate camps all over eve are reporting 80% of carebears...
In which report was this reported? How are these statistics being gathered?
FYI you can bump them, if they cloak they aren't moving very fast.
|
Tau Cabalander
Caldari
|
Posted - 2011.02.28 18:28:00 -
[42]
Originally by: Valrandir This is valid game mechanics and is not an exploit. This have been done for years in low and null sec.
Have you just found out now after all this time?
Only an Improved Cloaking Device II works.
CCP Dropbear posted more info on how to do it in MWD+cloak trick..how to do it ?
|
Cygnus Zhada
Custodians of Athra
|
Posted - 2011.02.28 19:03:00 -
[43]
Originally by: BeanBagKing
Originally by: Cygnus Zhada Also, it doesn't work with a T1 cloak. Need a T2 for it.
The "exploit", as he describes it, uses a T1 cloak.
It doesn't, it uses an Improved Cloaking Device II, T1 proto cloak has too much of a speed penalty to make it work. There's a difference between T2 and covops cloak you know. --- Stultorum infinitus est numerus.
EVE tutorials
|
The Djego
Minmatar Hellequin Inc.
|
Posted - 2011.02.28 19:25:00 -
[44]
Confirming cloaking makes low sec totally save.
Btw, WTS some 2. hand T2 cloaking modules, nearly as new, only doped once. ---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
|
BeanBagKing
Terra Incognita Intrepid Crossing
|
Posted - 2011.02.28 20:28:00 -
[45]
Originally by: Cygnus Zhada
Originally by: BeanBagKing
Originally by: Cygnus Zhada Also, it doesn't work with a T1 cloak. Need a T2 for it.
The "exploit", as he describes it, uses a T1 cloak.
It doesn't, it uses an Improved Cloaking Device II, T1 proto cloak has too much of a speed penalty to make it work. There's a difference between T2 and covops cloak you know.
For so many people telling OP that this is OFN and he's a noob, there's a lot of people who don't understand this tactic, which uses a T1 cloak. Yes, I know the difference, no, I am not talking about warping cloaked. OP didn't explain it clearly, but he never said you warped cloak either, and he specifically mentioned the MWD.
Let me break it down for people.
When you jump through a gate, in a normal ship that cannot use T2 cloak, but has a T1 cloak fitted (normal frigate, hauler, etc use this), you hold your cloak for a few seconds, let your timer die down some so you don't get caught on a gate.
Then you align to a celestial, hit your MWD and your cloak as fast as possible, it helps to have shortcut keys setup so it can be done well under a second. Even though you cloaked, the MWD will cycle one time (because you started it before you cloaked) before shutting off. The cloaking device gives you a speed penalty of 90%, but a frigate with MWD does around 2+kms, so you are doing around 200+m/s with a T1 cloaking device on.
When the MWD has cycled once, just before your MWD dies, you hit the decloak and spam warp. Your max speed will jump up, but at 200+m/s you should already be at, or very nearly at, your 3/4ths speed and aligned to whatever your warp point is. You will (nearly) instantly enter warp. The exact timing (how instant is instant) depends on skills, ship used, etc.
You can also use this to re-approach the gate to jump though, flying cloaked at 200m/s you'll cover space a lot faster, harder to know your position and get decloaked.
Now everyone knows the trick, go fly though some gate camps and **** some pirates off
|
FeralShadow
RipStar Mining Industries United Front Alliance
|
Posted - 2011.02.28 21:01:00 -
[46]
Edited by: FeralShadow on 28/02/2011 21:04:03 Tactic to kill cloaky haulers (piracy will live on forever)
#1. Shield tanked nano-hac with mwd and point #2. Shield logistics with remote sensor boosting modules, boosting the hac. #3. Hac MWD's, decloaks, and insta-points the sucker. ....
#5. Profit.
OR you can have a dedicated interceptor pilot for decloaking purposes. He obviously can't engage, as the gate guns will own his ship, but decloaking with a ceptor is easy, and with practice you will decloak long before they are able of warping.
That is all.
Feral _______________________________________________ "If you want to taste the ground, feel free to attack." - Kenshin Himura
|
Zyress
|
Posted - 2011.02.28 22:00:00 -
[47]
and this just in "Fire" still hot.... news at 11
|
Cygnus Zhada
Custodians of Athra
|
Posted - 2011.02.28 23:58:00 -
[48]
Originally by: BeanBagKing
Originally by: Cygnus Zhada
Originally by: BeanBagKing
Originally by: Cygnus Zhada Also, it doesn't work with a T1 cloak. Need a T2 for it.
The "exploit", as he describes it, uses a T1 cloak.
It doesn't, it uses an Improved Cloaking Device II, T1 proto cloak has too much of a speed penalty to make it work. There's a difference between T2 and covops cloak you know.
For so many people telling OP that this is OFN and he's a noob, there's a lot of people who don't understand this tactic, which uses a T1 cloak. Yes, I know the difference, no, I am not talking about warping cloaked. OP didn't explain it clearly, but he never said you warped cloak either, and he specifically mentioned the MWD.
Let me break it down for people.
When you jump through a gate, in a normal ship that cannot use T2 cloak, but has a T1 cloak fitted (normal frigate, hauler, etc use this), you hold your cloak for a few seconds, let your timer die down some so you don't get caught on a gate.
Then you align to a celestial, hit your MWD and your cloak as fast as possible, it helps to have shortcut keys setup so it can be done well under a second. Even though you cloaked, the MWD will cycle one time (because you started it before you cloaked) before shutting off. The cloaking device gives you a speed penalty of 90%, but a frigate with MWD does around 2+kms, so you are doing around 200+m/s with a T1 cloaking device on.
When the MWD has cycled once, just before your MWD dies, you hit the decloak and spam warp. Your max speed will jump up, but at 200+m/s you should already be at, or very nearly at, your 3/4ths speed and aligned to whatever your warp point is. You will (nearly) instantly enter warp. The exact timing (how instant is instant) depends on skills, ship used, etc.
You can also use this to re-approach the gate to jump though, flying cloaked at 200m/s you'll cover space a lot faster, harder to know your position and get decloaked.
Now everyone knows the trick, go fly though some gate camps and **** some pirates off
Oh, you mean like this
You need an improved cloak for it, which is a T2 cloak. The proto T1 cloak has too much of a penalty to make it work with most ships. --- Stultorum infinitus est numerus.
EVE tutorials
|
rampro
|
Posted - 2011.03.01 00:10:00 -
[49]
Ive done it millions of times with a t1 cloak .
|
Jack Gilligan
1st Cavalry Division
|
Posted - 2011.03.01 01:05:00 -
[50]
Edited by: Jack Gilligan on 01/03/2011 01:05:34 Oh lord, yet another "pvp'er" who can't stand the challenge of fighting anything that he could possibly have a chance of being defeated by (else he'd not be camping lowsec) whining about people who fail to respect his "leetness" and simply stand still, turn off all modules and DIE. After all, no one should EVER be permitted to ATTEMPT to escape a gate gank, right?
|
|
Cygnus Zhada
Custodians of Athra
|
Posted - 2011.03.01 01:20:00 -
[51]
Originally by: rampro Ive done it millions of times with a t1 cloak .
Not even with an intie can you avoid additional align time after uncloaking with using a proto cloak. So while you may have done it a million times, as you state, you've been doing it wrong and have been lucky and/or only used it with small fast ships where it doesn't make THAT much of a difference. Anything bigger than a frig and you really notice it, unless you're blind.
proto cloak slows you down to 10% of base speed and MWD only gives 500% bonus, do the math. --- Stultorum infinitus est numerus.
EVE tutorials
|
Legolas Greenleaf
|
Posted - 2011.03.01 02:55:00 -
[52]
This thread needs to die.
|
Omara Otawan
|
Posted - 2011.03.01 03:30:00 -
[53]
Edited by: Omara Otawan on 01/03/2011 03:32:59
Originally by: Cygnus Zhada
Originally by: rampro Ive done it millions of times with a t1 cloak .
Not even with an intie can you avoid additional align time after uncloaking with using a proto cloak. So while you may have done it a million times, as you state, you've been doing it wrong and have been lucky and/or only used it with small fast ships where it doesn't make THAT much of a difference. Anything bigger than a frig and you really notice it, unless you're blind.
proto cloak slows you down to 10% of base speed and MWD only gives 500% bonus, do the math.
Its all about getting the timing right. With small agile ships like frigates, interceptors and light interdictors the prototype is sufficient combined with the usual overview lag on the end of the guy that tries to lock you.
On those (especially interdictors) the improved cloak is a huge sacrifice in cpu that isnt worth the miniscule improvement in safety you get.
For cruiser hulls though, improved cloak is almost mandatory and bigger than that there is simply no question.
|
Tanaka Reina
Caldari Happy Penquins
|
Posted - 2011.03.01 05:46:00 -
[54]
By fitting your ship just to get past gatecamps is an exploit? Countering gatecamps is an exploit? Everything in this game has a counter. Its either fitting your ship in a certain way, or taking a blob with you. Welcome to eve..
|
Tao Haemon
|
Posted - 2011.03.01 07:34:00 -
[55]
Edited by: Tao Haemon on 01/03/2011 07:34:54 OMG! CCP actually allowing an "exploit" that forces lame, low skill, gate campers to actually put out some effort in order to get a kill *gasp*
|
Menardii
|
Posted - 2011.03.01 15:27:00 -
[56]
Fascinating.
|
Jack Gilligan
1st Cavalry Division Black Legion.
|
Posted - 2011.03.01 15:38:00 -
[57]
Originally by: Tanaka Reina By fitting your ship just to get past gatecamps is an exploit? Countering gatecamps is an exploit? Everything in this game has a counter. Its either fitting your ship in a certain way, or taking a blob with you. Welcome to eve..
Exactly. I guess I should be permabanned for ever DARING to fly my Jump Freighter and Blockade Runners for the express purpose of avoiding or escaping "uber leet" lowsec gate camps then, right?
|
M4yd4y
Caldari Friends of Honor Bang Bang You're Dead
|
Posted - 2011.04.06 15:38:00 -
[58]
i can`t belive i missed a orca with my legion with this tactiv. he was travelling low-sec with no scout. :) brave idiot.
|
Cipher Jones
Minmatar
|
Posted - 2011.04.06 17:08:00 -
[59]
It does not work 100% effectively no matter how well you can do it.
When you jump through the gate, you cant be decloaked by anything but yourself or the timer.
When you decloak and use any cloaking device, you can now be decloaked.
Certainly not an exploit. .
|
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |