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Lazer Bear
Amarr Royal Amarr Institute
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Posted - 2011.03.24 05:11:00 -
[1]
Does anyone have any good pvp caracal fits to suggest me? since missiles arent really very good for pvp since their dmg compared to turrets is quite small.
Would 2 target painters work well for its dmg?? along with maybe a rig that decrease the explosion radius of missiles??
Also can u remind me the classifications of missile lanchers and missiles. I cant remember it was missile launchers for long range and rockets for small but i cant remember the other version for cruisers Woof! |

Patient 2428190
DEGRREE'Fo'FREE Internet Business School
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Posted - 2011.03.24 05:26:00 -
[2]
For the Caracal, fit Assault Missile launchers and shoot the frigates.
You don't have the grid to mount HML/HAMs and even a tiny buffer.
The target painters and the rigs will help you apply your DPS. Webs are also very powerful tool for applying missile DPS ...Then when you stopped to think about it. All you really said was Lalala. |

Jim Tudeski
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Posted - 2011.03.24 05:27:00 -
[3]
[Caracal, lolfrigs] Ballistic Control System II Ballistic Control System II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive Warp Scrambler II X5 Prototype I Engine Enervator X5 Prototype I Engine Enervator Large Shield Extender II
Assault Missile Launcher II, Caldari Navy Bloodclaw Light Missile Assault Missile Launcher II, Caldari Navy Bloodclaw Light Missile Assault Missile Launcher II, Caldari Navy Bloodclaw Light Missile Assault Missile Launcher II, Caldari Navy Bloodclaw Light Missile Assault Missile Launcher II, Caldari Navy Bloodclaw Light Missile
Medium Anti-EM Screen Reinforcer I Medium Core Defence Field Extender I Medium Core Defence Field Extender I
Warrior II x2
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baltec1
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Posted - 2011.03.24 06:03:00 -
[4]
Caracal is one of the best ships in the game to pvp with as it can do just about anything on the cheap. Fit assault missiles and its one of the best anti frig platforms money can buy. Fit HAM and it deal respectable damage. Fit heavy missiles and it can go long range.
For assault fit I would not use painters, I would go with a web, scram, MWD and as much buffer as you can fit, rigs would also be buffer. I'll grab the fits from eft when I can for you.
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oldmanst4r
Minmatar oldmanst4r's Corporation
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Posted - 2011.03.24 06:48:00 -
[5]
Originally by: Jim Tudeski [Caracal, lolfrigs] Ballistic Control System II Ballistic Control System II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive Warp Scrambler II X5 Prototype I Engine Enervator X5 Prototype I Engine Enervator Large Shield Extender II
Assault Missile Launcher II, Caldari Navy Bloodclaw Light Missile Assault Missile Launcher II, Caldari Navy Bloodclaw Light Missile Assault Missile Launcher II, Caldari Navy Bloodclaw Light Missile Assault Missile Launcher II, Caldari Navy Bloodclaw Light Missile Assault Missile Launcher II, Caldari Navy Bloodclaw Light Missile
Medium Anti-EM Screen Reinforcer I Medium Core Defence Field Extender I Medium Core Defence Field Extender I
Warrior II x2
This is pretty much the fit imo. Notice how it gets shredded by anything bigger than a destroyer.
Originally by: CCP Shadow
*snip* Castration successful. Shadow.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2011.03.24 09:03:00 -
[6]
I'd advise a disruptor instead of a scrambler on the AML fits. With two webs, you don't really need to worry about shutting off MWDs.
Here's a generic HML support fit. It's tight on PG and CPU even at max skills, but you get the general idea - sit a long way off, spam HMs and apply your ewar.
[Caracal, Support] Ballistic Control System II Reactor Control Unit II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive Sensor Booster II, Targeting Range Large F-S9 Regolith Shield Induction Phased Weapon Navigation Array Generation Extron Balmer Series Tracking Disruptor I, Optimal Range Disruption
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Medium Warhead Rigor Catalyst I Medium Warhead Rigor Catalyst I Medium Bay Loading Accelerator I
Warrior II x2
HAM fits are horribly gimped by PG.
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Wolfy2449
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Posted - 2011.03.24 09:39:00 -
[7]
Originally by: Gypsio III I'd advise a disruptor instead of a scrambler on the AML fits. With two webs, you don't really need to worry about shutting off MWDs.
Here's a generic HML support fit. It's tight on PG and CPU even at max skills, but you get the general idea - sit a long way off, spam HMs and apply your ewar.
[Caracal, Support] Ballistic Control System II Reactor Control Unit II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive Sensor Booster II, Targeting Range Large F-S9 Regolith Shield Induction Phased Weapon Navigation Array Generation Extron Balmer Series Tracking Disruptor I, Optimal Range Disruption
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Medium Warhead Rigor Catalyst I Medium Warhead Rigor Catalyst I Medium Bay Loading Accelerator I
Warrior II x2
HAM fits are horribly gimped by PG.
Pg??? also dont heavy missiles launchers have horrible low dps compared to turrets?? are they viable in pvp since the only think they can do is snipe maybe
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Gypsio III
Dirty Filthy Perverts
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Posted - 2011.03.24 09:53:00 -
[8]
Originally by: Wolfy2449
Pg??? also dont heavy missiles launchers have horrible low dps compared to turrets?? are they viable in pvp since the only think they can do is snipe maybe
Yes, that's why everyone uses blasters and Ogres on every ship because of BIG EFT DPS NUMBERS.
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baltec1
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Posted - 2011.03.24 11:04:00 -
[9]
[Caracal, New Setup 2] Ballistic Control System II Reactor Control Unit II
Warp Disruptor II Invulnerability Field II Y-T8 Overcharged Hydrocarbon I Microwarpdrive Target Painter I Large Shield Extender II
Heavy Assault Missile Launcher II, Terror Rage Assault Missile Heavy Assault Missile Launcher II, Terror Rage Assault Missile Heavy Assault Missile Launcher II, Terror Rage Assault Missile Heavy Assault Missile Launcher II, Terror Rage Assault Missile [empty high slot]
Medium Core Defence Field Extender I Medium Core Defence Field Extender I Medium Core Defence Field Extender I
HAM setup, not great but not bad either.
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Patient 2428190
DEGRREE'Fo'FREE Internet Business School
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Posted - 2011.03.24 11:10:00 -
[10]
Originally by: Gypsio III
Originally by: Wolfy2449
Pg??? also dont heavy missiles launchers have horrible low dps compared to turrets?? are they viable in pvp since the only think they can do is snipe maybe
Yes, that's why everyone uses blasters and Ogres on every ship because of BIG EFT DPS NUMBERS.
And Hail, and Conflag, and Quake and Void. TEH NUMBERZ MAN 
You can apply some damage at range and toss in some helpful ewar. While not your typical guns blazing for GRATE JUSTICE like a Rupture/Thorax, you could be useful to your gang with that fit.
Personally, I'd rather see the Caracal in anti-frigate fit (Its better at anti-frig work than it is at sniping) or the pilot sit in a Blackbird for ewar support. ...Then when you stopped to think about it. All you really said was Lalala. |
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Gypsio III
Dirty Filthy Perverts
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Posted - 2011.03.24 12:26:00 -
[11]
Originally by: baltec1 [Caracal, New Setup 2] Ballistic Control System II Reactor Control Unit II
Warp Disruptor II Invulnerability Field II Y-T8 Overcharged Hydrocarbon I Microwarpdrive Target Painter I Large Shield Extender II
Heavy Assault Missile Launcher II, Terror Rage Assault Missile Heavy Assault Missile Launcher II, Terror Rage Assault Missile Heavy Assault Missile Launcher II, Terror Rage Assault Missile Heavy Assault Missile Launcher II, Terror Rage Assault Missile [empty high slot]
Medium Core Defence Field Extender I Medium Core Defence Field Extender I Medium Core Defence Field Extender I
HAM setup, not great but not bad either.
Er, if you switch the four HAMs to 5 HMLs, then you get the same DPS but better "tracking" and four times the range...
The fundamental problem with HAM Caracals is that, because they need PG mods, you generally do more DPS with HMLs because you can fit an extra BCS.
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Phlyk
The VonBraun Institute
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Posted - 2011.03.24 12:36:00 -
[12]
Basically Jim Tudeskis fit.
Personally I have an AV instead of a MWD, it's amazing how fast even a dual webbed and scrammed Dramiel can go with its own Afterburner, you need the AB to keep up.
But that is just personal preference.
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Mona X
Caldari Caldari Provisions
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Posted - 2011.03.24 12:52:00 -
[13]
Originally by: Gypsio III I'd advise a disruptor instead of a scrambler on the AML fits. With two webs, you don't really need to worry about shutting off MWDs.
Actaully, enemy's MWD is his friend.
Join Eve-Online, meet interesting people, grief them. |

baltec1
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Posted - 2011.03.24 15:07:00 -
[14]
Originally by: Gypsio III
Er, if you switch the four HAMs to 5 HMLs, then you get the same DPS but better "tracking" and four times the range...
The fundamental problem with HAM Caracals is that, because they need PG mods, you generally do more DPS with HMLs because you can fit an extra BCS.
Can't always get the heavies where I am so its best to have a backup
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Mara Abraham
Minmatar T.R.I.A.D
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Posted - 2011.03.24 15:46:00 -
[15]
Good day:
Originally by: Jim Tudeski [Caracal, lolfrigs]...
What I've found interesting in building anti-frigate ships, is that if you don't decrease tank or damage for signal amps, sensor boosters, etc. you end up with close to 7 seconds to lock a frigate with signature analysis V.
What's the frigate going to be doing in that 6.9 seconds?
Thank you.
--- Mara Abraham
http://www.factionalwarfare.info |

Gibbo5771
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Posted - 2011.03.24 16:46:00 -
[16]
Originally by: Mara Abraham Good day:
Originally by: Jim Tudeski [Caracal, lolfrigs]...
What I've found interesting in building anti-frigate ships, is that if you don't decrease tank or damage for signal amps, sensor boosters, etc. you end up with close to 7 seconds to lock a frigate with signature analysis V.
What's the frigate going to be doing in that 6.9 seconds?
Thank you.
Turning his MWD on and reducing the lock time by 3 seconds
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