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Thread Statistics | Show CCP posts - 5 post(s) |
Antigue
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Posted - 2011.04.02 15:57:00 -
[2371]
Originally by: Dodgy Past
I'd imagine a huge percentage of PvP'ers never run anoms, yet manage to fly whatever they want whenever they want rather than the cheapest boat they can get away with. Couple of weekends ago I lost 4 Abaddons in 3 days, yet somehow managed to turn a profit without ever killing a rat.
Yeah and if you are really a pr0 pvp¦er then you will create isk right out of thin air. But I imagine that you want to point out exactly how that "somehow" you mentioned should work for such a lot of peeps that get kicked out of nullsec immediately. Once there was a saying like "High risk makes good isk" Now CCP tells us "High risk still s.hitty isk" How stupid would that be?
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Dodgy Past
Amarr Zor Industries Pandemic Legion
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Posted - 2011.04.02 16:06:00 -
[2372]
Originally by: Antigue Yeah and if you are really a pr0 pvp¦er then you will create isk right out of thin air. But I imagine that you want to point out exactly how that "somehow" you mentioned should work for such a lot of peeps that get kicked out of nullsec immediately.
Actually I took advantage of the fact that we were losing bucketloads of Abaddons and imported a bunch to our local market, I also noticed that some of the mods used were in short supply because others were starting to copy our fits and started manufacturing those.
Ratting for bounties has never been meant to be the way players are supposed to get rich, instead of flooding the game with isk and not caring how that ruins the game for everyone by causing inflation how about looking for opportunities to make isk which also make the game better.
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Natalia Kovac
Minmatar Stimulus Rote Kapelle
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Posted - 2011.04.02 16:08:00 -
[2373]
This is a great change which I wholeheartedly support. Whiners can adapt or die
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Better Than You
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Posted - 2011.04.02 16:24:00 -
[2374]
This is your final warning CCP! You better reverse the Sanctum change or else. You want to lose thousands of subscribers?! If so then keep this **** up. I was under the impression you wanted this game to thrive? If so then why do you slit its own thought with this patch? What the **** is wrong with you all?!
- **Friendship will always trump the desire to fight!** |
Lost'In'Space
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Posted - 2011.04.02 16:37:00 -
[2375]
Originally by: Better Than You I was under the impression you wanted this game to thrive?
Exactly, that's why they are reducing how easily 0.0ers can field expensive ship and have "no problem" losing it.
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Dodgy Past
Amarr Zor Industries Pandemic Legion
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Posted - 2011.04.02 16:39:00 -
[2376]
Originally by: Better Than You
Obviously not
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Liang Nuren
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Posted - 2011.04.02 16:45:00 -
[2377]
Edited by: Liang Nuren on 02/04/2011 16:46:03
Originally by: MyAvatar Hilanen
Say I, as a simple grunt, can now make 500M a month doing ano's, while my beloved alliance leaders make about 5b a month from moongoo. .. My income will go down to say 300M a month while doing ano's and my alliance leader's moongoo will not change.
When the amount of ISK entering the game drops, the price of everything will drop - including the alliance leader's moon goo, which will directly affect your alliance leader's moon goo income. Potentially, his income may drop more than yours as it becomes harder for "the grunts" to replace thousands of T2 ships per month. I think that's a point that's been widely missed in the thread.
-Liang
Ed: I don't mean to imply I'm not in favor of also rebalancing moon goo. I'm just saying that people are making a potentially dubious claim that the demand for moon goo will remain constant in the face of "plummeting" ISK supplies. -- Eve Forum ***** Extraordinaire On Twitter
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Lost'In'Space
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Posted - 2011.04.02 16:48:00 -
[2378]
Originally by: MyAvatar Hilanen
Say I, as a simple grunt, can now make 500M a month doing ano's, while my beloved alliance leaders make about 5b a month from moongoo. .. My income will go down to say 300M a month while doing ano's and my alliance leader's moongoo will not change.
Just curious, how many hours totally does it take for you to make 500M a month?
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Bezzell
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Posted - 2011.04.02 16:49:00 -
[2379]
Hurry, everyone back to high-sec and lvl 4's. Gogo.
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CraZyDudE2
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Posted - 2011.04.02 16:52:00 -
[2380]
"There's now a reason to fight for better space again"
Get real you bunch of numpty's - what game have you been playing Mr Greynoob ? Since when did anyone fight over true sec systems ?
F--k with the moons and then see what happens..
Watch all the small Alliances disapear, Crap tons of barron useless systems appear, Billions waisted on upgrades that these smaller Alliances can neither afford.
Average joe in null sec prob Pays for 1 account with reall money and then pays for his other accounts with isk - watch the ammount accounts drop !
Well done CCP, All your thinking about is $ in your fat coffers..
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Asuri Kinnes
Caldari Adhocracy Incorporated
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Posted - 2011.04.02 17:00:00 -
[2381]
Originally by: Malcanis
Originally by: Hiroshima Jita The people who are quiting are worse. Meh.
Betting Pool
Malcanis's Law @ work again.
Sony Entertainments players quit en-mass when they made the game easier... Please re-size your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes. Zymurgist
NO! |
Laviere
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Posted - 2011.04.02 17:44:00 -
[2382]
-3 accounts
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Zenzija
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Posted - 2011.04.02 17:46:00 -
[2383]
Originally by: Laviere -3 accounts
-20 accounts here..
15 Hulks, 4 Orcas, 1 Rorqual.
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Kalpel
Caldari United Systems of the Allegiance Important Internet Spaceship League
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Posted - 2011.04.02 17:48:00 -
[2384]
I'm a belt ratter by trade in EvE, I know it sounds strange, but I love to belt rat in 0.0 making high value chains and looking for Officer / Faction spawns. Greyscale if you remove the amount of Sanctums this will put more people in the belts, which in turn takes isk out of my wallet, so my question to you is .....
How long do you figure players like myself will continue to play eve?
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Phatsack
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Posted - 2011.04.02 17:50:00 -
[2385]
So if CCP wants to determine political matters in eve without consulting the players, why not just access and alter a corps or alliances standings lists , randomly changing standings from blue to red without warning, that could be interesting don't ya think? formup for a blob and 'lo looky here half the fleet just turned red, gettem boys!! Or how bout if ccp just sends mails to individual players saying stuff like "the only place you get to make isk this month is by running missions in amarr" etc, cause really if you are going to change the game from a true sandbox to a dictatorship based play style, why pretend? just do it for real.This obvious ploy to wreck the NC makes me sick, political affiliations are supposed to be made by the players in eve, not the developers. I for one will not send an alt to highsec to grind missions, I want to continue living in 0.0, risking billions of isk worth of shiney toys to grind isk in the danger zone, grinding is so boring at least knowing I could take serious losses while doing it adds some excitement. To sum up my rant I will say this, I love playing eve, I have loved playing it for the last 2 years, the greatest part about eve is the freedom to do what you want, if ccp is going to start dictating who gets what, and who has to fight who in order for the individual players to succeed without handouts from their corp/alliance, I think I'll find something else to waste my free time on. PS I think the truesec sanctum nerf is a stupid idea, just incase my point was missed.
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Gogela
Freeport Exploration
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Posted - 2011.04.02 18:10:00 -
[2386]
Originally by: Better Than You This is your final warning CCP! You better reverse the Sanctum change or else. You want to lose thousands of subscribers?! If so then keep this **** up. I was under the impression you wanted this game to thrive? If so then why do you slit its own thought with this patch? What the **** is wrong with you all?!
ROFL!
ahhh... you guys are getting too comfortable out there in Null. I'm looking forward to anything that increases conflict. It's better for everyone in the game. You have too much pie. CCP is just giving us more slices... they aren't removing any pie from the game. You guys just don't want to share the pie... but the rest of us are hungry.
Now if we can just get a jump bridge nerf....
"A hungry man will tell you anything if you give him a cookie." |
Antigue
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Posted - 2011.04.02 18:21:00 -
[2387]
Just let¦s make a small poll:
For coming up with this idea Greyscale should
[ ] get booted from CCP [ ] feel the nullsec players pimphand [ ] all of the above [ ] awarded because I¦m as clueless as CCP in terms of nullsec
Your choice guys
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Liang Nuren
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Posted - 2011.04.02 18:26:00 -
[2388]
Originally by: Antigue Just let¦s make a small poll:
For coming up with this idea Greyscale should
[ ] get booted from CCP [ ] feel the nullsec players pimphand [ ] all of the above [ ] awarded because I¦m as clueless as CCP in terms of nullsec [x] get a raise and promotion
Your choice guys
Ok, made my choice -- Eve Forum ***** Extraordinaire On Twitter
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Gogela
Freeport Exploration
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Posted - 2011.04.02 18:30:00 -
[2389]
Originally by: Antigue Just let¦s make a small poll:
For coming up with this idea Greyscale should
[ ] (a) get a promotion at CCP and a big hug from the CEO [ ] (b) Nerf jump bridges next so logistics, pre-positioning, and travel time become actual tactical factors to think about. [X] (c) both (a) and (b) [ ] (d) pander to the children's forum tears
Your choice guys
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StuRyan
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Posted - 2011.04.02 18:30:00 -
[2390]
Originally by: Liang Nuren Edited by: Liang Nuren on 02/04/2011 16:46:03
Originally by: MyAvatar Hilanen
Say I, as a simple grunt, can now make 500M a month doing ano's, while my beloved alliance leaders make about 5b a month from moongoo. .. My income will go down to say 300M a month while doing ano's and my alliance leader's moongoo will not change.
When the amount of ISK entering the game drops, the price of everything will drop - including the alliance leader's moon goo, which will directly affect your alliance leader's moon goo income. Potentially, his income may drop more than yours as it becomes harder for "the grunts" to replace thousands of T2 ships per month. I think that's a point that's been widely missed in the thread.
-Liang
Ed: I don't mean to imply I'm not in favor of also rebalancing moon goo. I'm just saying that people are making a potentially dubious claim that the demand for moon goo will remain constant in the face of "plummeting" ISK supplies.
No Liang people are still going to be able to field expensive ships and that comes in the form of those lucky enough to have a good truesec rating. What we will see is even more entrenched alliances and bigger alliances. People wont want to fight over it they will just join the sheep so they can carry on doing what they need to do to play the game. There is too much useless space in null sec to create a well balanced game. This may limit people to being more careful about what ships to take to the party but for those that can pay for ISK this will not affect them in the slightest. Ever thought about the average player that does pay for the game and does rat so they can ship up? even now it takes a full day to get enough isk to reship a destroyed BS or tech 2.
By making space unattractive it will always be un-attractive thats it. Until you give people the chance to make their own pie of space this will never improve and you will always have the big boys.
I have said it before and i will say it again. the game needs to add space on a periodic basis - with new shinys that people can fight over. and as one new shiny comes out old space becomes obsolete or unattractive to the big boys but not so unattractive that small people cant live in it and prosper. My point is this if you generate a game that is static based like eve is then you will always get sheep becuase fighting for space is hard when joining is a lot easier. create a evolving environment and you get a different story.
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Zavun
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Posted - 2011.04.02 18:53:00 -
[2391]
I love the way this change was completely ignored at Fanfest.
So it makes more of 0.0 space worthless and actually increases the benefit of the mega-alliances holding those lucrative moons. Well personally its great for my Corp/Alliance but it sucks to be a smaller alliance in 0.0. Alliances will not go to war over anomaly space. The moon goo is where its at. I guess more of the smaller alliances will find people actually moving back to core to run Lvl 4s to make isk. Exactly the opposite of what CCP has tried to do with this change.
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Liang Nuren
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Posted - 2011.04.02 18:55:00 -
[2392]
Edited by: Liang Nuren on 02/04/2011 18:55:57
Originally by: StuRyan No Liang people are still going to be able to field expensive ships and that comes in the form of those lucky enough to have a good truesec rating.
Which as everyone has been so busy telling us is going to be some incredibly small fraction of 0.0 - both in population and in geography.
Quote: What we will see is even more entrenched alliances and bigger alliances. People wont want to fight over it they will just join the sheep so they can carry on doing what they need to do to play the game.
More entrenched - sure. Bigger? I doubt that very much. Its not going to take very much before the good truesec systems are utterly overpopulated and people stop moving into them. Furthermore, the dev blog explicitly states this is simply the first of many potential nerfhammers small changes coming to 0.0 in the coming months.
Also: AFK Cloaker/BOBS threads are going to be epic.
Quote: There is too much useless space in null sec to create a well balanced game.
I couldn't disagree with that more. It is IMPORTANT TO THE GAME to have worthless 0.0 space - for wildlands, for badlands, and for buffer zones.
Quote: I have said it before and i will say it again. the game needs to add space on a periodic basis
I must have been ****ing imagining the thousands and thousands of new systems added since I started playing Eve.
-Liang
Ed: OH, and good on you for totally missing the point of my post. -- Eve Forum ***** Extraordinaire On Twitter
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Justyce Gazer
Endless Destruction Imperial 0rder
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Posted - 2011.04.02 18:57:00 -
[2393]
Thank you CCP. No one thought this could be possible but you are moving ahead with a plan that makes useless null sec space even more useless.
So, will you be reimbursing all those smaller, null sec alliances like ours who have spent billions upgrading crap space into somewhat useable space or not?
I guess after these changes I will have to see if it is feasible to have 4 accounts anymore.
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Memoocan
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Posted - 2011.04.02 18:59:00 -
[2394]
Originally by: Better Than You This is your final warning CCP! You better reverse the Sanctum change or else. You want to lose thousands of subscribers?! If so then keep this **** up. I was under the impression you wanted this game to thrive? If so then why do you slit its own thought with this patch? What the **** is wrong with you all?!
Nullsec tears are best tears. Whine, whine is all I read. I'm happy with the change, too much ISK in nullsec as it is.
And whoever tried to propose wormhole inhibitors, etc....won't happen. Story line and all, which I am happy with as well, don't need nullsec alliances thinking they control wspace. Come in and play like the rest of us, or are you too scared?
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Zaval
hirr Morsus Mihi
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Posted - 2011.04.02 19:05:00 -
[2395]
This is a bad idea. Its obvious you have a limited understanding of how individuals generate ISK in 0.0 space. What you have done has crippled the smaller alliances to generate ISK for PVP in 0.0 space. So they can either:
a) Mine. b) Run Empire Missions. c) Buy ISK from botters. d) Buy a botting programme.
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druid 99
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Posted - 2011.04.02 19:07:00 -
[2396]
bla bla bla moan moan moan
ok so the indivdual players income in these lower end system will drop but 0.0 dosnt fall and drop on sanctums and havens before they brought havens and sanctums in 0.0 was still lucritave and still had lots of peeps in it so people saying there gona leave bull ****
having as many anomilies as each system has so lower end systems will still have the same amount of anomilies just lower end ones that you can run faster there will still be isk to be made dont worry
i live in 0.0 and i dont drop or cry about losing anomilies yes so i may not be able to take my carrier into a stn sanctum depending on where i am but lets face it compared to life 2 years ago 0.0 has it easy atm so stop whining and just get on with it
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Klam
Amarr FACTS on EVE OWN Alliance
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Posted - 2011.04.02 19:09:00 -
[2397]
Originally by: Liang Nuren Edited by: Liang Nuren on 02/04/2011 16:46:03
When the amount of ISK entering the game drops, the price of everything will drop - including the alliance leader's moon goo, which will directly affect your alliance leader's moon goo income. Potentially, his income may drop more than yours as it becomes harder for "the grunts" to replace thousands of T2 ships per month. I think that's a point that's been widely missed in the thread.
What are you basing this on? Pure conjecture?
This is the problem with the entire change. There's no hard facts to backup these claims by supporters or by CCP.
This is Greyscale's supposed Motto: "One half of game design is having solid, well-reasoned opinions about everything. The other half is figuring out why theyÆre wrong."
Give us the factual why ... not conjecture. Not "Because I say so since I've got years of hidden experience running 0.0 on a pilot I won't post with."
Many people posting against this change are FOR making truesec more distinctive and even for reducing havens, sanctums in low end truesec. You say dominion went too far. We say ok, maybe. But this change is going too far the other direction. Drop the number of sanctums, havens available in lowend truesec. And see if it changes anything. Of another note, havens and sanctums aren't "free" they took effort to purchase and move the expensive upgrade modules. Many people worked hard to achieve those upgrade modules. Many have implied that sanctums and havens were just handed to players, and the facts show otherwise.
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Liang Nuren
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Posted - 2011.04.02 19:13:00 -
[2398]
Originally by: Klam
What are you basing this on? Pure conjecture?
This is the problem with the entire change. There's no hard facts to backup these claims by supporters or by CCP.
This is Greyscale's supposed Motto: "One half of game design is having solid, well-reasoned opinions about everything. The other half is figuring out why theyÆre wrong."
Give us the factual why ... not conjecture. Not "Because I say so since I've got years of hidden experience running 0.0 on a pilot I won't post with."
That's actually a result from applying a fairly simple economic theory: supply and demand: You have less ISK => You can't buy as many HACs at current prices => the price of HACs goes down => the price of moon goo goes down
-Liang -- Eve Forum ***** Extraordinaire On Twitter
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Zarko Dreadlor
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Posted - 2011.04.02 19:14:00 -
[2399]
People alrady leaving...
great job CCP. In perperation of these new changed, members are alradymoving out of 0.0 due to the fact that the null suc space is now worth much less than level 4 and even level 3 mission.
Congradulations at ****ing smaller alliance and everyday PVP players who get there isk to induldge in PVP in null sec.
We're too small to take a -1.0 true sec system as the large alliance will control these. You are making the rich richer, and poor never having a chance. You arn't hititng the mom production or most of the alliance pocket book, you're hitting the everyday PVPer.
FAIL CCP
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Zervun
Amarr
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Posted - 2011.04.02 19:27:00 -
[2400]
Wow, nicely done CCP. Yet again you seemed to have misread how players actually play the game.
Although I have no objection to you wanting to change the mechanics of 0.0 space. I do think that you should have consulted players on it. If only you had an event where your loyal customers where all in once place and where you could of scheduled a round-table discussion. Hey, wait a minute...
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