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1. Sticky:New dev blog: What's in a name - in EVE Information Portal [original thread]
Cailais wrote: All sounds pretty boring and uninspired to me. If you want to jettison flavour and the sense of an exotic universe lets just get it over with: here you go Modules: Bestest Better Good Rubbish Ships: Biggest Big Average Small ...
- by Klam - at 2012.02.29 18:38:00
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2. Sticky:New dev blog: What's in a name - in EVE Information Portal [original thread]
Please don't take this as a personal attack on the devs involved... But this whole idea is flawed. Changing there names is not just removing pointless obscurity. At this point it's removing a player skill in knowing these differences. Life does ...
- by Klam - at 2012.02.29 18:11:00
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3. Sticky:EVE Online: Crucible 1.1 Feedback - in EVE Information Portal [original thread]
OlRotGut wrote: For the many guys that complain it takes the immersion out of the game, ask yourselves why the planets are always in the same spot in the universe and never orbit the sun. Planets have always been that way. They didn't chang...
- by Klam - at 2012.01.24 20:00:00
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4. Sticky:EVE Online: Crucible 1.1 Feedback - in EVE Information Portal [original thread]
Karsa Egivand wrote: Klam wrote: If you wanted to make seeing meta level easier then let us add it in as a sort-able column for inventory list. Just so you know, that has already been there for as long as i am playing eve. In my fittings ...
- by Klam - at 2012.01.24 20:00:00
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5. Sticky:EVE Online: Crucible 1.1 Feedback - in EVE Information Portal [original thread]
Three things listed in order of importance: 1. Glad to hear you are getting rid of the chat icon shimmer... Sadly CCP, you are missing the point. The Chat functionality rolling up into the neocon is bad in general. many of us have multiple separa...
- by Klam - at 2012.01.24 19:54:00
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6. Sticky:New Dev Blog: CSM December summit GÇô meeting minutes are out - in EVE Information Portal [original thread]
NO RESPEC! This is core to how Eve is different than other MMOs, don't *muck* with that. The only time respec is acceptable in Eve is when a skill is removed from the game completely. This isn't like other MMOs/RPGs where you hit a max SP ...
- by Klam - at 2012.01.18 01:41:00
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7. Sticky:New Dev Blog: DUST 514 Closed Beta Signup Now Live - in EVE Information Portal [original thread]
I'm one of those that's hooked enough on Eve that I'd pickup a PS3 for Dust. Originally, I wasn't going to, but hell many of us buy video cards that cost more then PS3s. Plan is to just hook it to a monitor on my desk and I'll be trying one of th...
- by Klam - at 2011.12.23 15:35:00
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8. Sticky:EVE Online: Crucible Issues thread - in EVE Information Portal [original thread]
Eve Voice hasn't worked since the patch. Was working fine right before the patch. When joining small fleets that don't use 3rd party comms, this is really devastating to playing eve. I've skimmed this thread and seen many other complaining of th...
- by Klam - at 2011.12.01 12:56:00
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9. Sticky:New dev blog: Re-inventing trails - in EVE Information Portal [original thread]
CCP Guard wrote: You are welcome! But Mankiller deserves all the glory :) Well, tell Mankiller to get over to the forums and soak up some of the love that's spilling over.
- by Klam - at 2011.11.25 17:15:00
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10. Sticky:New dev blog: Re-inventing trails - in EVE Information Portal [original thread]
I absolutely love the return of engine trails. I have to agree with you on the memory thing... I also remember them much better then they were. Your ability to return them to the state of our happy memories instead of reality it's nothing sho...
- by Klam - at 2011.11.25 17:13:00
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11. Please put option back in.... - in Test Server Feedback [original thread]
Removing this is madness. In my recent trips to the test server I thought this was a bug. And had been reported as such by more than a few people. Where do you possibly get the "no one uses this" Fix it completely or DO NOT remove it. You guy...
- by Klam - at 2011.11.23 23:36:00
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12. Sticky:New dev blog: Corp locations > bookmarks in cans - in EVE Information Portal [original thread]
This is yet another winter expansion dev blog filled with simple awesome. This lets scouts do what they like to do... actually scouting and setting up points, instead of shift clicking and jetting cans all day long. I'm not sure how others feel,...
- by Klam - at 2011.11.22 19:47:00
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13. Sticky:New dev blog: ...And Papercuts Were Had By All - in EVE Information Portal [original thread]
CCP Space Cadet wrote: I've been watching this forum thread a little too diligently (I have work to do!) but I wanted to thank everybody for all the awesome comments, feedback and questions. I also wanted to give a shout out to an un-sung hero...
- by Klam - at 2011.11.18 18:05:00
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14. Sticky:New dev blog: ...And Papercuts Were Had By All - in EVE Information Portal [original thread]
CCP Space Cadet wrote: J'Rela wrote: Well done, Team Papercuts. Though, is there any way we could get pan-to-target back as something that a person might do on purpose? And that's really only a very small part of what needs to be done in t...
- by Klam - at 2011.11.17 23:07:00
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15. Sticky:New dev blog: ...And Papercuts Were Had By All - in EVE Information Portal [original thread]
Quote: Also, have you ever been flying along, and your camera randomly rotates to something random off in the distance? You probably hovered over a target icon by accident. That feature is gone now. No more random auto-panning to targets. Th...
- by Klam - at 2011.11.17 19:24:00
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16. Sticky:New dev blog: Dedicated follower of fashion - in EVE Information Portal [original thread]
CanonMP180 wrote: I'm not saying it shouldn't be implemented, I'm not saying it's a waste of time (although, depending on how long it took, you have to question whether the resources could have been better spent elsewhere at the moment), but I ...
- by Klam - at 2011.11.14 19:11:00
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17. Sticky:New dev blog: Ship-troduction: The Minmatar Tornado - in EVE Information Portal [original thread]
A new ship to mix up the stagnating PvP strategies. Awesome! These are the types of disruptive changes the players can get behind! I really hope they do have paper thin tanks to help these fit into a rock, paper, scissors game of strategy in fle...
- by Klam - at 2011.10.21 16:01:00
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18. [Service] Red Frog Freight (High sec freight service) - in Sell Orders [original thread]
There are 3 things that I can't live in Eve without: 1. EFT 2. EVEMon 3. Red Frog Freight Anytime a home station move was apon me ... the trouble of moving everything was such a drag i'd stop playing for a while instead of move my stuff and keep...
- by Klam - at 2011.10.18 11:40:00
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19. Advice: Learning about fittings - in EVE New Citizens Q&A [original thread]
EFT. Get it, use the API to pull in your current skills. If nothing else, get EFT. It will save you time, isk, and help enlighten you on why people give all the other fitting tips/advice. Fly what you can afford to replace. You don't always...
- by Klam - at 2011.10.14 22:20:00
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20. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
1 big concern... fighter weapon sig changes... The impact the fighter weapon sig change will have on standard carriers. Carriers were usable for small raiding support and PvE Level 5 missions. This has the potential to dramatically impact their e...
- by Klam - at 2011.10.10 23:41:00
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