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Phony v2
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Posted - 2005.02.04 22:01:00 -
[1]
With all these new specilization skills coming out gunnery is starting to take long strides ahead of missles. Are tech II missle launchers going to be coming out anytime soon, or tech 2 missles? Because as of now techII guns wtfpwn missle boats of ships of similiar size...
_______________________________________________ Yes, in the back, the retard with the dumb question? |
Soren
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Posted - 2005.02.04 22:09:00 -
[2]
Actually, the Raven still holds its own..
Once missles get "fixed" I agree they need more spec skills. _________________________________________________________
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Zardock
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Posted - 2005.02.04 22:36:00 -
[3]
Originally by: Phony v2 With all these new specilization skills coming out gunnery is starting to take long strides ahead of missles. Are tech II missle launchers going to be coming out anytime soon, or tech 2 missles? Because as of now techII guns wtfpwn missle boats of ships of similiar size...
Duh, you think we'd bother training for a few months if they sucked ?
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Maya Rkell
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Posted - 2005.02.04 22:46:00 -
[4]
Shrug, missiles are waay too good against smaller targets right now. Abuse the heck out of it - it's NOT going to last. Equally, when it IS fixed, you'll get your power versus larger ships.
"As far as I can tell, It doesn't matter who you are, If you can believe there's something worth fighting for " - Garbage, "Parade" |
Lallante
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Posted - 2005.02.04 22:49:00 -
[5]
This poster must be taking the ****.
Currently the Raven is the strongest or 2nd strongest BS in the game. With t2 Launchers and the current missly dynamics, it would be stupid.
Wait for Missles patch and then ask for better launchers...
Lall - THE Vocal Minority - ShinRa
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Dianabolic
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Posted - 2005.02.04 22:54:00 -
[6]
Originally by: Lallante This poster must be taking the ****.
Currently the Raven is the strongest or 2nd strongest BS in the game. With t2 Launchers and the current missly dynamics, it would be stupid.
Wait for Missles patch and then ask for better launchers...
Lall, I'm sorry man but that's absolute tosh. Turrets > Guns on every day of the week.
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Joshua Calvert
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Posted - 2005.02.04 23:06:00 -
[7]
Only laser turrets currently pose a threat to the dominant missile user.
Hybrids suck.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |
Booky
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Posted - 2005.02.04 23:08:00 -
[8]
What Lall is really trying to say is this "Wait till missles are totally useless before you try to get any love." Personally I think there is no reason we can not have the missle shock and the new launchers in the same patch. Spelling corrections welcome, but don't expect me to edit my post. |
Jorlin
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Posted - 2005.02.04 23:08:00 -
[9]
Quote: Lall, I'm sorry man but that's absolute tosh. Turrets > Guns on every day of the week.
as usual, it depends on what you're doing (or talking about). in fleetbattles this might be true due to long travel times of the missiles (called target dead before second (or even first) wave of torps reach it). but vs. NPC, missiles (torpedoes) rule everything. no worry about range or type of target. just fire and forget.
most difficult thing in balancing is to make it work on PvE AND PvP.
no police, no summons, no courts of law; no proper procedure, no rules of war; no mitigating circumstance; no lawyers fees, no second chance! |
Dianabolic
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Posted - 2005.02.04 23:14:00 -
[10]
Originally by: Jorlin
Quote: Lall, I'm sorry man but that's absolute tosh. Turrets > Guns on every day of the week.
as usual, it depends on what you're doing (or talking about). in fleetbattles this might be true due to long travel times of the missiles (called target dead before second (or even first) wave of torps reach it). but vs. NPC, missiles (torpedoes) rule everything. no worry about range or type of target. just fire and forget.
most difficult thing in balancing is to make it work on PvE AND PvP.
Yes, my apologies. I just assumed PvP, my bad. That being said, for PvP, turrets = instant damage which is faaaaaaar more desirable than the slow burn waiting game of missile battles.
all imo, anyway.
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Minyon
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Posted - 2005.02.04 23:14:00 -
[11]
Missiles do do good damage just stop comparing them to blasters and start comparing them to long range guns that get a simular range
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Joshua Calvert
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Posted - 2005.02.04 23:16:00 -
[12]
Edited by: Joshua Calvert on 04/02/2005 23:16:28 Perhaps missiles dmg output could be fixed to range.
Perhaps the missile "engines" have to start burning the explosive warhead for extreme range but also move at 3x the speed once they hit that "burn explosive" mark?
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |
slip66
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Posted - 2005.02.05 00:11:00 -
[13]
Edited by: slip66 on 05/02/2005 00:12:10 I wish my guns never missed, 1 ammo type (cruise) worked against frigs allways and I allways did max damage minus resistences.....
Oh and I only needed three lvl 5 skills to do this, cruise,torp and bs.
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Nybbas
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Posted - 2005.02.05 00:35:00 -
[14]
hahahaha just because guns are ALMOST catching up to missiles doesn't mean that missiles need a boost
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Daakkon
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Posted - 2005.02.05 02:42:00 -
[15]
missiles rock but imo they need to be specialized with more skills and tech 2 modules
any nub can get into a raven and fly it quite effectively these days :(
www.dark-cartel.com |
Killer Gandry
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Posted - 2005.02.05 02:46:00 -
[16]
By the time people get hit by misiles they can have stripped the missileboat out of his shields because of the ludicross speed of torps and missiles, any idiot who claims missileboats to be overpowered is just someone who can't fly one.
Better to try and fail, then to fail due to not trying |
Profess0r Mansechs0r
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Posted - 2005.02.05 03:47:00 -
[17]
Originally by: Killer Gandry By the time people get hit by misiles they can have stripped the missileboat out of his shields because of the ludicross speed of torps and missiles, any idiot who claims missileboats to be overpowered is just someone who can't fly one.
Fact: Ravens can easilly kill anything smaller than BS in seconds.
Fact: No other BS has this same ability with their guns.
Fact: in frigate gank squads, the only ship you run from in the game is a Raven, do to the previous facts
Fact: Ravens dont do insta damage with missiles, but the fact that missiles lead targets now means they are extremely overpowered.
Fact: You're a moron.
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Daakkon
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Posted - 2005.02.05 03:51:00 -
[18]
Originally by: Profess0r Mansechs0r
Originally by: Killer Gandry By the time people get hit by misiles they can have stripped the missileboat out of his shields because of the ludicross speed of torps and missiles, any idiot who claims missileboats to be overpowered is just someone who can't fly one.
Fact: Ravens can easilly kill anything smaller than BS in seconds.
Fact: So can Gankageddons with their mega pulses
Fact: You're a moron.
www.dark-cartel.com |
Nybbas
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Posted - 2005.02.05 03:59:00 -
[19]
too bad 20km is covered rather quick by missiles, not to mention anything shorter than that they can STILL hit while others cant. just be quiet. |
Sorja
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Posted - 2005.02.05 05:17:00 -
[20]
Originally by: Profess0r Mansechs0r
Fact: Ravens can easilly kill anything smaller than BS in seconds.
If the target stands at point blank of the raven. Nice try.
Quote: Fact: No other BS has this same ability with their guns.
If the target stands at point blank. Nice try, again.
Quote: Fact: in frigate gank squads, the only ship you run from in the game is a Raven, do to the previous facts)
You run too much. I've killed (and been killed too, hehe) ravens with frig squads.
Quote: Fact: Ravens dont do insta damage with missiles, but the fact that missiles lead targets now means they are extremely overpowered.
A single 'Orbit' command used to make them totaly useless. Did you complain at that time ? Now, some (only cruises, in fact) have a chance to hit, and they are still avoidable.
Fact: You're a moron.
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RollinDutchMasters
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Posted - 2005.02.05 05:24:00 -
[21]
Originally by: Killer Gandry By the time people get hit by misiles they can have stripped the missileboat out of his shields because of the ludicross speed of torps and missiles, any idiot who claims missileboats to be overpowered is just someone who can't fly one.
Yeah, missiles need to go faster.
Guess what.
Until missiles hitting smaller ships for 100% damage is fixed, they can never be improved. They can never do more damage, and they can never be faster.
It is amazing to me that some people dont realize this. Missiles need to be rebalanced, both for the sake of the raven and for the sake of everything smaller then a raven.
Originally by: Sochin CCP has provided you with the tools you need to avoid crime. You're just too lazy/stupid to use them.
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Specops
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Posted - 2005.02.05 07:39:00 -
[22]
Edited by: Specops on 05/02/2005 07:40:16 Arbalests are better then the T2 Missle Launchers. They can hold more ammo and firing rate is same. Probably use less CPU also.
Anyway I think missles in the high end need a boost. Its a lot easier to get minimuin missle skills and be ok at it then gunnery. On the flip side I have torps 5 CM 5 ML 5 and I am not much better then someone who has those at say L3. I think it should be harder to just jump into a Raven and be semi good with the missles. My skills in gunnery are not high but I do have large hybirds 1 and just having that and the other gunnery skills at 1 is no where near as effective as having torps 1. This needs to change.
I also think there needs to be more incentives to putting a lot of SPs into Missles because right now you don't get nearly as good incentives as you do if you spend lots of time in gunnery.
Quick summary would be missles should be as good as they are maybe even a little better when you put millions of SPs into it but should be nerfed if you only have the very basics to using them.
~Specops~ |
Daakkon
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Posted - 2005.02.05 08:11:00 -
[23]
So just because ravens can kill frigies and cruisers alot easier then turrets, that justifies them not getting tech 2 items? That justifies them not have tech 2 ballistic mods? That justifies us not being able to have a tech 2 x-large sheild booster?
www.dark-cartel.com |
Joshua Calvert
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Posted - 2005.02.05 08:50:00 -
[24]
It's not worth worrying over any T2 stats as they are likely to be placeholders.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |
silence
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Posted - 2005.02.05 14:12:00 -
[25]
the explosive value of a missile should not decrease because it hits a larger ship, example, sm to medium ship damage when hit 425 battleship 250, sorry not on the bs has a lot more hit points and as said before the explosive value should stay the same.
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Siddy
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Posted - 2005.02.05 14:57:00 -
[26]
you know what role does Ravens play in Fleetbatle thees days (in well organised fleets at least)
They are "Anti-Frigate" platforms!
yes! a BS, that is Equipped with BS sized Megatubes are dedicated to spamm Cruises at small Targets
now, am i the only one who sees a problem in here ? -------------------------------------------
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Drunken Claptrap
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Posted - 2005.02.05 14:59:00 -
[27]
Fact: A Raven is a battleship. A Frigate is not.
Fact: A Raven Missile Boat SHOULD be able to take out a few frigates in a few seconds. They cost 120 million isk (ish) and are the pride of the Caldari Navy.
Fact: If you don't own one, you are a moron!
Draft Beer Not People |
Siddy
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Posted - 2005.02.05 15:02:00 -
[28]
Originally by: Drunken Claptrap Fact: A Raven is a battleship. A Frigate is not.
Fact: A Raven Missile Boat SHOULD be able to take out a few frigates in a few seconds. They cost 120 million isk (ish) and are the pride of the Caldari Navy.
Fact: If you don't own one, you are a moron!
unplug your keboard -------------------------------------------
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Siddy
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Posted - 2005.02.05 15:05:00 -
[29]
Originally by: Maya Rkell Shrug, missiles are waay too good against smaller targets right now. Abuse the heck out of it - it's NOT going to last. Equally, when it IS fixed, you'll get your power versus larger ships.
not to mention Missiles screw over "Speed and firepover" philosophy
I tryed AB Stabber - it goes 1000m/s with AB t2, i can evade efectivily L gun fire and some M longrange guns too
BUT, when i see a raven or a scorp, im doomed.
all they need to do is launche 1 Volley and i need to warp out or im screwwed
Sadly, im not the only who are facing this problem now, as abaut every intty pilot out there has at some point of theyr flight been crossed with dredged "all catching" Cruise missile
Raven is the ship what makes every HAC kinda useless, its the only ship that can Obliterate HAC in matter of seconds, My tempest cant hit HAC, Mega cant hit HAC, even Geddons and Armas are screwwed when Deimos get close. Raven just unleash few volleys, and bye bye Deimos
Launch Ze MissilŪs
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Maya Rkell
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Posted - 2005.02.05 15:13:00 -
[30]
Originally by: Daakkon So just because ravens can kill frigies and cruisers alot easier then turrets, that justifies them not getting tech 2 items? That justifies them not have tech 2 ballistic mods? That justifies us not being able to have a tech 2 x-large sheild booster?
yes
"As far as I can tell, It doesn't matter who you are, If you can believe there's something worth fighting for " - Garbage, "Parade" |
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