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yayay
Caldari Fnord Works Initiative Mercenaries
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Posted - 2011.04.03 21:48:00 -
[1]
what if no one likes the game or there are better alternatives at the time of release and after?
i wonder if CCP has any backup plans or with what number of active DUST players they are doing their calculations on stuff that has to do with the EVE/DUST combo feature.
in my opinion DUST should be a PC game to be available to eve players who actually give a **** about what the fight is about.
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Xercodo
Amarr Daj'Juntar
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Posted - 2011.04.03 21:53:00 -
[2]
One of the first things that said about DUST was that if one game dies then the other won't suffer
-------------------------------------------------- The drake is a lie
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BlackSparrowHawk
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Posted - 2011.04.03 22:05:00 -
[3]
Edited by: BlackSparrowHawk on 03/04/2011 22:05:37 Ultimately CCP have set their eyes on consoles for Dust, so we'll just have to accept it. The way i see it is, sure the console gamers don't know what they're fighting for...but they don't have to. They just care about being paid and rewarded (by us EvE players), which they'll most likely be able to use on upgrades ingame (Dust) to be a better mercenary/player. End of the day thats ALL what console FPS is... a competitive genre. No doubt that will appeal to console gamers. Though it does depend on if CCP can execute the game well.
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Aderata Nonkin
Amarr
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Posted - 2011.04.03 22:10:00 -
[4]
The game isn't finished and already we have clueless doomsayers on the forum. Gotta love how Internet spawn the most ******ed people you can think of. Stop being such an ignorant and wait for it to be released before you throw your doom and gloom over it.
Pathetic.
-)Peace through supreme firepower(- |

BlackSparrowHawk
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Posted - 2011.04.03 22:16:00 -
[5]
Originally by: Aderata Nonkin The game isn't finished and already we have clueless doomsayers on the forum. Gotta love how Internet spawn the most ******ed people you can think of. Stop being such an ignorant and wait for it to be released before you throw your doom and gloom over it.
Pathetic.
No one is saying i Dust will fail. OP is just inquiring IF it doesn't do so well will there be any implications on it affecting eve (possibly mostly in the PI department.
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Roxana Yay
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Posted - 2011.04.03 22:22:00 -
[6]
Edited by: Roxana Yay on 03/04/2011 22:22:49
Originally by: Aderata Nonkin The game isn't finished and already we have clueless doomsayers on the forum. Gotta love how Internet spawn the most ******ed people you can think of. Stop being such an ignorant and wait for it to be released before you throw your doom and gloom over it.
Pathetic.
i have to agree with you on the internet spawning thingy...
/edit this is yayay
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Kitty Cantblock
Caldari Evil Monkey Asylum SoulWing Alliance
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Posted - 2011.04.03 22:35:00 -
[7]
You want the blunt truth of it and any of you can contest this if u want.
EvE is dieing, less and less people bother logging in, eventual they stop paying for there accounts. There is no wayu to *fix* eve without completley redoing EvE. CCP know this. As a gaming company they have now set there sights on making console games, signing contracts that guarentee them income.
Whether or not the EvE player of today wants to admit the truth to themselves. Is irrelevant. EvE is dieing and in 10 years EvE wont be here. But DUST and the rest off ccp's console games after that will
Its the sad truth of it, no matter how hard you protest
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BlackSparrowHawk
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Posted - 2011.04.03 22:43:00 -
[8]
@Aderata Nonkin, Now THIS is doom and gloom and everything you mentioned in your post. A clear contrast between OP and this example of troll
Originally by: Kitty Cantblock You want the blunt truth of it and any of you can contest this if u want.
EvE is dieing, less and less people bother logging in, eventual they stop paying for there accounts. There is no wayu to *fix* eve without completley redoing EvE. CCP know this. As a gaming company they have now set there sights on making console games, signing contracts that guarentee them income.
Whether or not the EvE player of today wants to admit the truth to themselves. Is irrelevant. EvE is dieing and in 10 years EvE wont be here. But DUST and the rest off ccp's console games after that will
Its the sad truth of it, no matter how hard you protest
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Nypheas Azurai
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Posted - 2011.04.03 22:58:00 -
[9]
Originally by: Aderata Nonkin The game isn't finished and already we have clueless doomsayers on the forum. Gotta love how Internet spawn the most ******ed people you can think of. Stop being such an ignorant and wait for it to be released before you throw your doom and gloom over it.
Pathetic.
Naysayers can be rationalized against. But I really hate idiots like you. The ignorant clods who glaze over and refuse to employ critical thinking, instead reserving it until it's too late for them to have any sort of impact at all.
thankfully (and hopefully) not everyone is as dense as you and there are reasons why SiSi exists and players hypothesize and criticize future features before - !!*gasp*!! - they even exist.
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Simeon Tor
Picon Fleet New Eden Research.
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Posted - 2011.04.03 23:03:00 -
[10]
Edited by: Simeon Tor on 03/04/2011 23:04:23 Edited by: Simeon Tor on 03/04/2011 23:04:14
Originally by: yayay what if no one likes the game or there are better alternatives at the time of release and after?
I seriously doubt someone is going to develop another single world space based MMO and develop a console FPS that ties into the first game before Dust is finished.
Unless it goes the way of Duke Nukem Forever and S.T.A.L.K.ER. and takes 10 years of development.
Originally by: Nypheas Azurai thankfully (and hopefully) not everyone is as dense as you and there are reasons why SiSi exists and players hypothesize and criticize future features before - !!*gasp*!! - they even exist.
That doesn't really apply, by the time anything gets to the test server it does already exist. Only very rarely do features not make it to tranquillity.
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Wacktopia
Dark Side Of The Womb
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Posted - 2011.04.03 23:08:00 -
[11]
Originally by: Aderata Nonkin The game isn't finished and already we have clueless doomsayers on the forum. Gotta love how Internet spawn the most ******ed people you can think of. Stop being such an ignorant and wait for it to be released before you throw your doom and gloom over it.
Pathetic.
You sound like a child making this statement. So, I have made a simple game for you. It's called "spot the difference" - you may know it.
Computer MMOs: Long shelf life, constant development, hardware and game updates, loyal fanbase Console FPS: Shorter shelf life, single development, fixed hardware, trend-shifting fanbase
I'm offering you cookies in return for differences. Bonus cookies for spotting problems arising from the differences.
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Aunty Nora
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Posted - 2011.04.03 23:09:00 -
[12]
Its not a question of if, its when. The only people going to stick with it will be people associated with eve and thats it. I cant see the random gaming public liking just another futuristic fps game any more than the rest, they may play it for a while but they will move on pretty quickly i think.
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Fredfredbug4
Gallente
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Posted - 2011.04.03 23:40:00 -
[13]
Originally by: Kitty Cantblock You want the blunt truth of it and any of you can contest this if u want.
EvE is dieing, less and less people bother logging in, eventual they stop paying for there accounts. There is no wayu to *fix* eve without completley redoing EvE. CCP know this. As a gaming company they have now set there sights on making console games, signing contracts that guarentee them income.
Whether or not the EvE player of today wants to admit the truth to themselves. Is irrelevant. EvE is dieing and in 10 years EvE wont be here. But DUST and the rest off ccp's console games after that will
Its the sad truth of it, no matter how hard you protest
EVE has never had a year in which it lost more players than it gained. Even today that is the case. One of my alts is in an NPC corp and there are plenty of new players coming into the game.
EVE may be dieing for you, but it still appeals to thousands of people.
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Steve Thomas
Minmatar
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Posted - 2011.04.04 00:09:00 -
[14]
Edited by: Steve Thomas on 04/04/2011 00:16:32 What if T2 lotto fails
What if player owned conqureable stations/starbases fails
What If Complexes fail
What if Destroyers, Battlecruisers, Faction ships and Mining barges fail!
What if Freighers and Dreadnaughs fail!
What if Convoys Fail
What if Figherers and Cariers and Titans Fail!
what If Salvaging and Rigs and Boosters Fail!
What if Invention fails!
What if Faction Warfair failes!
What if Alchemy and the Orca Fail!
What If Wormholespace and T3 Fail!
What if Epic Arcs fail!
What if PI Failes!
What if Improved PI Fails!
What if Incursions Fail!
Eve somehow keeps puttering on despite the actual failures. Worst case if Dust fails is that the people doing Pi will have one less hastle to deal with. So YAY!WIN! on that one.
and even if it does fail, they can use the lesson from that failure eto make new stuff later (T2 lotto gave way to Invention and invention was expanded-modified to make T3,
Faction warfares failure lead to a plan change that resulted in the current Sov system. (some of which failed to be honest and some of which more or less succeeded)
PIs failure lead to the current PI and also lead to some ideas that may or may not crop up soon
T3s real "failure" was more or less transitory in nature.
Complexes lead to Exploration. Exploration lead to Wspace and Wspace and will soon(tm) lead to the dark side....
.end of line.
----
If you think your too paranoid to play EvE...
Then you clearly are not paranoid enough to play EvE
(Alt list) Rico Lobo |

Bane Loppknow
Pel Industries
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Posted - 2011.04.04 00:10:00 -
[15]
Even if DUST doesn't do very well outside the EVE community, it will still probably have about the same number of players (not accounts) as EVE. Not everyone in EVE is going to play DUST, but a significant portion probably will. The rest will probably be made up of people who get into DUST and actually like it.
Personally, I'm extremely excited for DUST. Most of my RL friends are exclusive console gamers, or play on PCs that still have 3.5" floppy drives. Right now, really the only mildly entertaining game we can all play is Halo: Reach, but that game only has two major things going for it: It's named Halo, and it's got amazing armor customization. The actual gameplay and maps are mediocre, the spawning is atrocious, and the matchmaking system is fossilized.
DUST is an opportunity to tap into that playerbase, get them hooked on MMO-style gameplay, and possibly even encourage them to enter the world of PC gaming, which, while far superior, requires a larger investment. Plus, I'm not very good at FPSs. I'm looking forward to being able to nuke my friends from orbit.
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Nypheas Azurai
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Posted - 2011.04.04 00:11:00 -
[16]
Originally by: Simeon Tor That doesn't really apply, by the time anything gets to the test server it does already exist. Only very rarely do features not make it to tranquillity.
Firstly hypotheses are not solely formed from SiSi (in fact the playerbase has suggested and shot down many ideas before they've even made it to SiSi). Secondly, there have been many features that "existed" on SiSi that existed differently on Tranquility precisely because we at least have enough players not thick-headed enough to believe post-release is the only time to employ critical thinking.
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00138921002
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Posted - 2011.04.04 00:24:00 -
[17]
I think it was be great if it tanks, then they would spend more time on what is pulling in the income for them - Eve. Right now they seem spread too thin.
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Har Harrison
Amarrian Retribution
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Posted - 2011.04.04 00:25:00 -
[18]
Originally by: Steve Thomas Edited by: Steve Thomas on 04/04/2011 00:16:32 What if T2 lotto fails
What if player owned conqureable stations/starbases fails
What If Complexes fail
What if Destroyers, Battlecruisers, Faction ships and Mining barges fail!
What if Freighers and Dreadnaughs fail!
What if Convoys Fail
What if Figherers and Cariers and Titans Fail!
what If Salvaging and Rigs and Boosters Fail!
What if Invention fails!
What if Faction Warfair failes!
What if Alchemy and the Orca Fail!
What If Wormholespace and T3 Fail!
What if Epic Arcs fail!
What if PI Failes!
What if Improved PI Fails!
What if Incursions Fail!
Eve somehow keeps puttering on despite the actual failures. Worst case if Dust fails is that the people doing Pi will have one less hastle to deal with. So YAY!WIN! on that one.
and even if it does fail, they can use the lesson from that failure eto make new stuff later (T2 lotto gave way to Invention and invention was expanded-modified to make T3,
Faction warfares failure lead to a plan change that resulted in the current Sov system. (some of which failed to be honest and some of which more or less succeeded)
PIs failure lead to the current PI and also lead to some ideas that may or may not crop up soon
T3s real "failure" was more or less transitory in nature.
Complexes lead to Exploration. Exploration lead to Wspace and Wspace and will soon(tm) lead to the dark side....
Well, there are a lot of people complaining about FW http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1489084
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Steve Thomas
Minmatar
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Posted - 2011.04.04 00:35:00 -
[19]
Originally by: Nypheas Azurai
Originally by: Simeon Tor That doesn't really apply, by the time anything gets to the test server it does already exist. Only very rarely do features not make it to tranquillity.
Firstly hypotheses are not solely formed from SiSi (in fact the playerbase has suggested and shot down many ideas before they've even made it to SiSi). Secondly, there have been many features that "existed" on SiSi that existed differently on Tranquility precisely because we at least have enough players not thick-headed enough to believe post-release is the only time to employ critical thinking.
This
I wish I still had my notes on T3 mining barge and T2 - T3 Orca that was bounced around here and some other places including some of the discutions with they who shall not be named about thoes. we blankeded everything (T3 "Q-ship" module, Science module, suport module, Wormhole diveing module, Advanced strip miner that only works on a T3 mining ship and that can be fire linked (at one point the idea was that if you link 2 or more of the same module together you would be able to cycle faster but with the same net yeild as if they were not firelinked, (IE 2 modules, each cycle spits out 1 modules worth of ore/ice but the time would be reduced to 1/2, 3 modules the time would be 1/3 and so on) .end of line.
----
If you think your too paranoid to play EvE...
Then you clearly are not paranoid enough to play EvE
(Alt list) Rico Lobo |

Cors
It's A Trap
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Posted - 2011.04.04 00:40:00 -
[20]
The backup plan is called DUST 514: PC Edition.
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Steve Thomas
Minmatar
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Posted - 2011.04.04 00:51:00 -
[21]
Originally by: Har Harrison Edited by: Har Harrison on 04/04/2011 00:27:07
Originally by: Steve Thomas Edited by: Steve Thomas on 04/04/2011 00:16:32 What if T2 lotto fails
What if player owned conqureable stations/starbases fails
What If Complexes fail
What if Destroyers, Battlecruisers, Faction ships and Mining barges fail!
What if Freighers and Dreadnaughs fail!
What if Convoys Fail
What if Figherers and Cariers and Titans Fail!
what If Salvaging and Rigs and Boosters Fail!
What if Invention fails!
What if Faction Warfair failes!
What if Alchemy and the Orca Fail!
What If Wormholespace and T3 Fail!
What if Epic Arcs fail!
What if PI Failes!(it did)
What if Improved PI Fails!
What if Incursions Fail!
Eve somehow keeps puttering on despite the actual failures. Worst case if Dust fails is that the people doing Pi will have one less hastle to deal with. So YAY!WIN! on that one.
and even if it does fail, they can use the lesson from that failure eto make new stuff later (T2 lotto gave way to Invention and invention was expanded-modified to make T3,
Faction warfares failure lead to a plan change that resulted in the current Sov system. (some of which failed to be honest and some of which more or less succeeded)
PIs failure lead to the current PI and also lead to some ideas that may or may not crop up soon
T3s real "failure" was more or less transitory in nature.
Complexes lead to Exploration. Exploration lead to Wspace and Wspace and will soon(tm) lead to the dark side....
Well, there are a lot of people complaining about FW http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1489084and the issues aren't just about sov...
I know, Im one of them. And to be blunt I have riped on them on other issues that they have more or less seemingly walked away from. however my main point stands, some things they do work, some things they do frankly Dont. One of the things that they are working on internaly(for example) is "Boosters light" for later versions of Incarna.
I Did some more boldming than what you did, the bits I bolded are or were considered to be "Failures" to one degree or another either right at launch or shortly afterwords. (in fact I do wonder why they have not taken convoys out of EvE, I dont think anyone notices them mutch anymore.)(and in point of fact the original T-2 Lotto was sutch a royaly BAD idea that still causes stinks over it to pop up years later) and honestly I consider T-2 to be a worse "Concept failure" than FW is currently. .end of line.
----
If you think your too paranoid to play EvE...
Then you clearly are not paranoid enough to play EvE
(Alt list) Rico Lobo |

Patient 2428190
DEGRREE'Fo'FREE Internet Business School
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Posted - 2011.04.04 01:00:00 -
[22]
You don't mix PC and Console players together, as the PC gamers will just start aimbotting and all sorts of hacking/cheating and the console gamers will complain about mouse/keyboard PC users.
So a port to PC will never happen. ...Then when you stopped to think about it. All you really said was Lalala. |

Damien Grimm Muutaras
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Posted - 2011.04.04 01:04:00 -
[23]
CCP has claimed in an old interview that they are prepared for Dust to tank at launch. They intend to stick to this for the long term, much like they have with Eve itself.
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Steve Thomas
Minmatar
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Posted - 2011.04.04 01:14:00 -
[24]
the problem however is that games that tank at lauch, tend to stay Tanked forevermore. .end of line.
----
If you think your too paranoid to play EvE...
Then you clearly are not paranoid enough to play EvE
(Alt list) Rico Lobo |

Damien Grimm Muutaras
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Posted - 2011.04.04 01:20:00 -
[25]
Have you played Warhawk? That game was all but dead, but as time passed it grew to have a pretty big community. Didn't Eve itself start with a hilariously small playerbase that grew with time?
The Dust/Eve link is a new concept for gaming, and everyone I've talked to are pretty excited about it. All console gamers. As long as CCP plays their cards right, this game will do well.
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Kaztor Troy
Minmatar The Nietzsche Followers Shades of Gray
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Posted - 2011.04.04 01:31:00 -
[26]
Here's hoping the backup plan consists of releasing the game for PCs.
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Burkhashan
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Posted - 2011.04.04 01:52:00 -
[27]
Thing is when everyone has the next console - lets call it xsupersegadrive - they can just slap better graphics and new weapons on their dust-eve link and call it "dust 612" or whatevs.
So I don't think in the many future years to come we'll have to rely on consolists to keep ye olde xboxes around.
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Selinate
Amarr Red Water Syndicate
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Posted - 2011.04.04 02:38:00 -
[28]
Bahahahahahaha, I was about to say that this mode of gameplay in Eve will probably just turn into another FW and not be gamebreaking if dust 514 does fail, but who could've guessed that it already came up. 
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Dr BattleSmith
PAX Interstellar Services
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Posted - 2011.04.04 03:16:00 -
[29]
Likely outcome is that after 3 months of console cashgrab, once the playbase fails to stick, it gets ported to PC and sold for PLEX.
**** WHITEWOLF CCP Nathan: "the data does not seem to support that polished quality sells better than new features." |

Henry Haphorn
Gallente Majesta Empire
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Posted - 2011.04.04 04:38:00 -
[30]
If it does fail, cross your fingers and hope Dust gets converted to the PC (where I believe it belongs).
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Dr Sheepbringer
Gallente Halinallen veroparatiisi Inglorious Carebears
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Posted - 2011.04.04 06:47:00 -
[31]
Backup: PI stays as it is now and they tweak it a bit to be involved with sov/fw. Done.
Originally by: CCP Shadow Dr. Sheepbringer -- It's not that kind of horn.
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Tentacle Monster
New Eden Trade Union
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Posted - 2011.04.04 06:50:00 -
[32]
OK let's face it, unless the game is the new Unreal Tournament, it won't have multiplayer past the first 15 months, like most other console FPS. Integrating its gameplay into EVE's will be a short-lived thing. And then CCP will have to maintain an ingame system that only a few hundred players, if that, bother with. They'd have to maintain the online indefinitely, which no company does. And they'll have to assign people to keep it balanced and in tune with EVE. I'm guessing whatever it is, if CCP is smart they'll design it like a lizard's tail that can be detached when it becomes a liability.
Not knocking FPS, I play COD and other games, but that's why I think there are many, many ways for this to go wrong, on its own and for EVE.
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Infinion
Caldari Awesome Corp
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Posted - 2011.04.04 07:13:00 -
[33]
Originally by: Tentacle Monster OK let's face it, unless the game is the new Unreal Tournament, it won't have multiplayer past the first 15 months, like most other console FPS. Integrating its gameplay into EVE's will be a short-lived thing. And then CCP will have to maintain an ingame system that only a few hundred players, if that, bother with. They'd have to maintain the online indefinitely, which no company does. And they'll have to assign people to keep it balanced and in tune with EVE. I'm guessing whatever it is, if CCP is smart they'll design it like a lizard's tail that can be detached when it becomes a liability.
Not knocking FPS, I play COD and other games, but that's why I think there are many, many ways for this to go wrong, on its own and for EVE.
I hope it won't require an xbox live subscription along with a dust subscription, or its going to die very quickly
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Ban Doga
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Posted - 2011.04.04 07:36:00 -
[34]
Originally by: Tentacle Monster OK let's face it, unless the game is the new Unreal Tournament, it won't have multiplayer past the first 15 months, like most other console FPS. Integrating its gameplay into EVE's will be a short-lived thing. And then CCP will have to maintain an ingame system that only a few hundred players, if that, bother with. They'd have to maintain the online indefinitely, which no company does. And they'll have to assign people to keep it balanced and in tune with EVE. I'm guessing whatever it is, if CCP is smart they'll design it like a lizard's tail that can be detached when it becomes a liability.
Not knocking FPS, I play COD and other games, but that's why I think there are many, many ways for this to go wrong, on its own and for EVE.
It seems strange that you think maintaining "the online" (is that how people talk these days?) would be a problem for a company that has been running an MMO for several years now...
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Kyra Felann
Gallente The Scope
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Posted - 2011.04.04 07:36:00 -
[35]
Originally by: Infinion I hope it won't require an xbox live subscription along with a dust subscription, or its going to die very quickly
If you'd paid the slightest bit of attention, you'd know that Dust won't have a monthly subscription. -----WARNING SIGNATURE BELOW-----
Bring back the NeoNeoCom! |

AKLEMADSS
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Posted - 2011.04.04 08:04:00 -
[36]
Edited by: AKLEMADSS on 04/04/2011 08:07:36
Originally by: Ban Doga
Originally by: Tentacle Monster OK let's face it, unless the game is the new Unreal Tournament, it won't have multiplayer past the first 15 months, like most other console FPS. Integrating its gameplay into EVE's will be a short-lived thing. And then CCP will have to maintain an ingame system that only a few hundred players, if that, bother with. They'd have to maintain the online indefinitely, which no company does. And they'll have to assign people to keep it balanced and in tune with EVE. I'm guessing whatever it is, if CCP is smart they'll design it like a lizard's tail that can be detached when it becomes a liability.
Not knocking FPS, I play COD and other games, but that's why I think there are many, many ways for this to go wrong, on its own and for EVE.
It seems strange that you think maintaining "the online" (is that how people talk these days?) would be a problem for a company that has been running an MMO for several years now...
Yeah, for dozens of thousands of paying people at the same time, not a niche audience of people that pay once when the game is released and then never again. I don't know if Dust will have dedicated servers, I'm guessing it will, and that'll make it more expensive to maintain. You know F.E.A.R. 2? Who doesn't? Got it a year after release, got online, saw no more than a dozen achievement boosters. Dust will end up like that sooner or later, that's all.
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Antihrist Pripravnik
4S Corporation Morsus Mihi
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Posted - 2011.04.04 08:14:00 -
[37]
If Dust dies, EVE's PI feature will be back to what it's like now.
If EVE dies, DUST will not exist.
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Ban Doga
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Posted - 2011.04.04 08:31:00 -
[38]
Edited by: Ban Doga on 04/04/2011 08:32:49
Originally by: AKLEMADSS Edited by: AKLEMADSS on 04/04/2011 08:07:36
Originally by: Ban Doga
Originally by: Tentacle Monster OK let's face it, unless the game is the new Unreal Tournament, it won't have multiplayer past the first 15 months, like most other console FPS. Integrating its gameplay into EVE's will be a short-lived thing. And then CCP will have to maintain an ingame system that only a few hundred players, if that, bother with. They'd have to maintain the online indefinitely, which no company does. And they'll have to assign people to keep it balanced and in tune with EVE. I'm guessing whatever it is, if CCP is smart they'll design it like a lizard's tail that can be detached when it becomes a liability.
Not knocking FPS, I play COD and other games, but that's why I think there are many, many ways for this to go wrong, on its own and for EVE.
It seems strange that you think maintaining "the online" (is that how people talk these days?) would be a problem for a company that has been running an MMO for several years now...
Yeah, for dozens of thousands of paying people at the same time, not a niche audience of people that pay once when the game is released and then never again. I don't know if Dust will have dedicated servers, I'm guessing it will, and that'll make it more expensive to maintain. You know F.E.A.R. 2? Who doesn't? Got it a year after release, got online, saw no more than a dozen achievement boosters. Dust will end up like that sooner or later, that's all.
Dust will have dedicated servers, alone for that fact they will have to create servers that are closer to the players for latency (mentioned at Fanfest, I think) and for the fact that they are running completely different software (whowuddathunkit).
Yes, games that are single player first person shooters with an additional multiplayer part might suffer from not having running servers / active players to use that multiplayer part at some point in the future. But for all we know the conditions and goals for DUST are quite different: multiplayer only, tied into another MMO, developed / run by a company with extensive experience in running an MMO.
Your experience with F.E.A.R. 2 is certainly right, just not very relevant IMO.
About "sooner or later": "The long run is a misleading guide to current affairs. In the long run we are all dead." John Maynard Keyes.
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Aderata Nonkin
Amarr
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Posted - 2011.04.04 08:38:00 -
[39]
Originally by: BlackSparrowHawk @Aderata Nonkin, Now THIS is doom and gloom and everything you mentioned in your post. A clear contrast between OP and this example of troll
I agree. There always has to be a bigger fish.
ĉIf you are not big enough to lose, then you are not big enough to win.Ĉ |

Aderata Nonkin
Amarr
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Posted - 2011.04.04 08:45:00 -
[40]
Originally by: Kitty Cantblock EvE is dieing, less and less people bother logging in,
In your imaginary world perhaps. The sad fact of the matter is you're a clueless troll and as long as you stay that way you'll never see reality. You are aware the record for the amount of logged in player was smashed just a few months ago?
More players than EVER BEFORE are playing and you claim EVE is dying?
Like I said, clueless troll is indeed clueless.
So I suggest you take your "blunt truths" and shove them. The rest of your post is not even worth quoting. Full of bad grammar and pointless rants and whines.
ĉIf you are not big enough to lose, then you are not big enough to win.Ĉ |

Aderata Nonkin
Amarr
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Posted - 2011.04.04 09:04:00 -
[41]
Edited by: Aderata Nonkin on 04/04/2011 09:06:35
Originally by: Wacktopia So, I have made a simple game for you. It's called "spot the difference" - you may know it.
Funny to see someone trying to be sarcastic and fail so miserably.
CCP is taking a calculated risk. If you've ever actually played EVE instead of just whining and moaning about it on the forums you'd know what "risk" means.
They're making an innovating new console game that ties in with a huge universe and they let the console gamers go wild inside it. Anything can fail; humanity might fail, the world might fail, our universe might fail before DUST is released.
What the playerbase and the developers call "fail" differs in many, many ways. But you know all about compare and contrast so I don't think I need to explain these basic concepts for you, right.
Quote: Computer MMOs: Long shelf life, constant development, hardware and game updates, loyal fanbase Console FPS: Shorter shelf life, single development, fixed hardware, trend-shifting fanbase
That holds somewhat true today perhaps. Unless you've been sleeping in your damp cave the past five years (which I highly suspect you have) you'd see the consoles are approaching an era where they emulate the computer world's way of development with constant patches, firmwares etc.
Saying all PC MMOs have a long shelf-life and constant development is a bad joke and only serves to make you look like the clueless troll I suspect you are.
I hope you didn't really mean that or a result of your bad English.
In the end I think you'd better keep those cookies for yourself, the nutrition from it might actually kickstart your brain.
ĉIf you are not big enough to lose, then you are not big enough to win.Ĉ |

Myra2007
Millstone Industries
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Posted - 2011.04.04 10:04:00 -
[42]
Aderata in full trolling mode again. What's not to like? --
Originally by: Professor Slocombe
I will only buy tickets if the prize is your stuff and you leave Eve. Forever. You irritating self obsessed cretin.
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Morpheus Mishima
Caldari
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Posted - 2011.04.04 10:14:00 -
[43]
This is what's going to happen:
Dust launches on the Xbox360 platform. Microsoft is overjoyed. CCP feels slightly abused. 2 weeks later Microsoft announces the Xbox"720". CCP is ****ed and feels like it has been used, tricked and ****d.
Console-players (kids) doesn't pick it up, because of the new CoD 17 - Ultra modern **** warfare game is "much" better. EVE players however feels like they have are being forced into buying a Xbox (if they don't already own one - most don't).
6 weeks after launch most of the Dust players are actually EVE players multiboxing both games. CCP went back on their promise to never charge for an expansion. Dust fails.
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Aderata Nonkin
Amarr
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Posted - 2011.04.04 10:15:00 -
[44]
Originally by: Myra2007 Aderata in full trolling mode again. What's not to like?
Only an ignorant would call what I'm saying "trolling". Take the dirty sheets off your eyes for once.
ĉIf you are not big enough to lose, then you are not big enough to win.Ĉ |

Brooks Puuntai
Minmatar Solar Nexus. -Mostly Harmless-
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Posted - 2011.04.04 10:55:00 -
[45]
Your title should be "when dust fails" not "what if". Its already known the link between dust and eve is so minute that if either one fails then the other wont be effected.
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Lise Kahel
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Posted - 2011.04.04 11:28:00 -
[46]
EVE will be dead tomorrow.
But in seriousness; Dust cannot have the 'forever' moniker CCP is so serious about in relation to EVE Online. Most consoles have passed 50% of their life cycle with Dust's release date still being TBA. FPSes (in whatever cool form) have different benchmarks; even the Unreal 3 tech is growing older fast (unless you're willing to put in massive investments to touch it up).
There's more stuff to consider; even if you make it into a reasonbly succesful game that can actually compete with games in their genre (as if that's possible with any game with even a slight hint of a learning curve, and I'm not talking hard to master; an actual learning curve), console gamers are by definition idiots with some form of attention deficit. Be it by age or conformity. The fundamental difference between a console FPS gamer and an MMO player might just be too hard to overcome, making the EVE-Dust link superficial at best, and certainly doesn't add anything of value to either game.
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Wacktopia
Dark Side Of The Womb
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Posted - 2011.04.04 12:03:00 -
[47]
Originally by: Aderata Nonkin
Originally by: Wacktopia So, I have made a simple game for you. It's called "spot the difference" - you may know it.
Funny to see someone trying to be sarcastic and fail so miserably.
Funny because I made a valid point or...?
Originally by: Aderata Nonkin
CCP is taking a calculated risk. If you've ever actually played EVE instead of just whining and moaning about it on the forums you'd know what "risk" means.
Well I do play EVE (obv) and I do know what risk means. Yeah, DUST is a risk. In fact, I think I was alluding to that in my post and not actually whining at all. So... you agree with me or...?
Originally by: Aderata Nonkin
They're making an innovating new console game that ties in with a huge universe and they let the console gamers go wild inside it. Anything can fail; humanity might fail, the world might fail, our universe might fail before DUST is released.
Wow, oh wow. "Anything can fail". So what you're saying here, I think, is that when people take risks they have no way of... how can I put this.... "calculating" what the outcome might be.
Originally by: Aderata Nonkin What the playerbase and the developers call "fail" differs in many, many ways. But you know all about compare and contrast so I don't think I need to explain these basic concepts for you, right.
Don't think I mentioned "fail" in my post. In fact I do not think DUST will "fail". I beleive it will probably be a roaring success. My point, which you "fail" to have grasped completely, is that console games and PC MMO's are quite different and linking the two technically seems to me a little "risky".
Now you see I used that word "risk" again. Here is the risk: They invest thousands of man-hours creating a system that will allows players to interact in some way in the same universe but on completely different hardware and in completely different game types. Then after a couple of years the console gang move on to a new game.
My point is: why not just make it the same universe, like a concept, and forget trying to technically make it possible to "order troops in" and it actually affect the other game? It would still be cool, hell I would probably still play it, but it would save all that time.
Originally by: Aderata Nonkin
Quote: Computer MMOs: Long shelf life, constant development, hardware and game updates, loyal fanbase Console FPS: Shorter shelf life, single development, fixed hardware, trend-shifting fanbase
That holds somewhat true today perhaps. Unless you've been sleeping in your damp cave the past five years (which I highly suspect you have) you'd see the consoles are approaching an era where they emulate the computer world's way of development with constant patches, firmwares etc.
I'm going need some existing examples of consoles that persist beyond the new version coming out or console FPS games that retain large fan-bases after the next new fotm comes out.
Yes consoles have patches and "firmware upgrades" but really that does not drive the performance forward, it just fixes bugs etc. When the next xBox comes out you cannot open your old xbox up and upgrade some part to play the latest xbox game that is released with the new version. Games developers don't make a console game for the 360 and make it so you can play on the original xbox with graphics options turned down.
The two are just different beasts.
Originally by: Aderata Nonkin
Saying all PC MMOs have a long shelf-life and constant development is a bad joke and only serves to make you look like the clueless troll I suspect you are.
I hope you didn't really mean that or a result of your bad English.
No, it is a fact. And I was talking generally, not exclusively.
Originally by: Aderata Nonkin
In the end I think you'd better keep those cookies for yourself, the nutrition from it might actually kickstart your brain.
Hahaha... p**ck.
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Aderata Nonkin
Amarr
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Posted - 2011.04.04 13:29:00 -
[48]
Edited by: Aderata Nonkin on 04/04/2011 13:31:38
Originally by: Wacktopia Well I do play EVE (obv) and I do know what risk means. Yeah, DUST is a risk. In fact, I think I was alluding to that in my post and not actually whining at all. So... you agree with me or...?
Not everything I write is directed at you personally, I'd suggest you stop being so self-centred for a minute and try and read what I'm actually trying to say.
In regards to whining; it's a fact that this forum is used by most people to vent their frustrations about various aspects of the game. This naturally includes the upcoming DUST. It's not surprising, then, that a random player decides to spread doom and gloom based on his own flawed predictions and opinions.
Quote: So what you're saying here, I think, is that when people take risks they have no way of... how can I put this.... "calculating" what the outcome might be.
On the contrary. It seems people take for granted the outcome will be what they predict because they've played computer games for X years and know better. I've only played EVE Online (as far as MMOs go) and don't consider myself a "hardcore gamer". I don't claim to know all there is about game history. But I do see logic, reason and - most importantly - a games developer that is breaking boundaries and thinking outside of the iBox.
Quote: Don't think I mentioned "fail" in my post. In fact I do not think DUST will "fail".
Again, don't assume everything is about your person. It seems EVE players, in general, like to throw arbitrary expressions such as the word "fail" because their vocabulary doesn't support any sort of complex discussion.
Quote: Then after a couple of years the console gang move on to a new game.
You assume that to be true based on what you know today. You have no clue about what the situation might be when the game is released and, indeed, a couple of years down the road.
Quote: I'm going need some existing examples of consoles that persist beyond the new version coming out or console
Like I've mentioned before, I'm not a huge gamer and I don't claim to know the minds of a console gamer like the armchair-critiques that litter this forum. But I'd say that games such as GTA or older 80s classics in new iterations are popular.
The flaw in your logic is that you think you know the minds of every console gamer and therefore come to the conclusion that it will not work in the long-run. This does not include all the ideas and planning CCP has put into place prior to releasing the game in the first place, which makes a discussion whether it will "fail" or not useless. We simply don't have enough factors to make a proper judgment.
As for your verbal abuse. I suggest you stay away from name-calling lest you want to be taken for a fool.
ĉIf you are not big enough to lose, then you are not big enough to win.Ĉ |

Diesel47
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Posted - 2011.04.04 13:41:00 -
[49]
I bought an Xbox just so I can play dust when it comes out.
I hate how they are making it console only though...
But hey, that just means I can play it on the TV while I order air strikes and vehicle drops for me from eve to whenever I want.
Sounds like fun.
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Wacktopia
Dark Side Of The Womb
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Posted - 2011.04.04 14:45:00 -
[50]
Edited by: Wacktopia on 04/04/2011 14:46:28
Originally by: Aderata Nonkin The flaw in your logic is that you think you know the minds of every console gamer and therefore come to the conclusion that it will not work in the long-run. This does not include all the ideas and planning CCP has put into place prior to releasing the game in the first place, which makes a discussion whether it will "fail" or not useless. We simply don't have enough factors to make a proper judgment.
No. My logic is based upon existing examples and facts.
The flaw in your logic is that you are hypothesising what might happen in the contrary. Yeah that might be your opinion, which you're entitled to, but you cannot attack my logic with your opinion. It just doesn't work like that.
Originally by: Aderata Nonkin As for your verbal abuse. I suggest you stay away from name-calling lest you want to be taken for a fool.
Ok you got me there. It was intentionally so as a come-back to your equally witless "it might kickstart your brain" comment. 
Originally by: Diesel47 I bought an Xbox just so I can play dust when it comes out.
Unless when it comes out it runs only on the then-new xbox "720" or whatever it will be called but you have the 360. 
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Barakkus
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Posted - 2011.04.04 14:51:00 -
[51]
What if afk cloaking fails? Why doesn't anyone every discuss that? Huh? - - [SERVICE] Corp Standings For POS anchoring
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Jame Jarl Retief
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Posted - 2011.04.04 14:55:00 -
[52]
Personally I feel Dust the way they plan to do it now doesn't stand a chance of being a success. EVE players are not console players, and vice versa. How many here want having some snotnosed 12-year-old running around playing Rambo on his console having a direct impact on your planetary interaction in EVE? I sure as heck don't. Similarly, what does a console bunny care about PI in EVE, when he's never played EVE and never will?
I can understand Dust as a spinoff of EVE, that is an FPS game based on EVE universe, lore, etc. It might turn into a nice IP like Halo series. But as a game with an active connection to EVE universe? Horrible idea. Neither console players nor EVE players in general will care for it.
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Velicitia
Open Designs
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Posted - 2011.04.04 15:49:00 -
[53]
Originally by: Bane Loppknow I'm looking forward to being able to nuke my friends from orbit.
... It's the only way to be sure...
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Soma Khan
Caldari
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Posted - 2011.04.04 16:00:00 -
[54]
Originally by: Barakkus What if afk cloaking fails? Why doesn't anyone every discuss that? Huh?
will afk cloaking work in dust? __
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Aderata Nonkin
Amarr
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Posted - 2011.04.04 16:07:00 -
[55]
Originally by: Wacktopia My logic is based upon existing examples and facts.
Spoken like a true british MP. I'm certain any existing examples you might have aren't sufficient enough to make any sort of balanced prediction. And what kind of "facts" is it you have?
Quote: The flaw in your logic is that you are hypothesising what might happen in the contrary.
You're wrong, I don't hypothesize at all. Like I said, nobody has the relevant factors to make a balanced and fair prediction.
Quote: Yeah that might be your opinion, which you're entitled to, but you cannot attack my logic with your opinion.
I haven't noticed much logic yet, enlighten me where I can find it please.
Quote: It was intentionally so as a come-back to your equally witless "it might kickstart your brain" comment. 
I don't appreciate being patronized just because I don't share the opinion of the masses. Hopefully you realized that by my remark. It certainly seemed to have taken root, seeing as you had to come back with a reply that got filtered.
ĉIf you are not big enough to lose, then you are not big enough to win.Ĉ |
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