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Thread Statistics | Show CCP posts - 41 post(s) |

Tippia
Sunshine and Lollipops
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Posted - 2011.04.06 19:38:00 -
[1]
Asset window is still constrained to a minimum width that is far wider than it needs to be (and far wider than it was before Incursion 1.2.
My bug report (107713) is flagged as "Fixed in 2011 R1", but that's either not this build or it's simply not true ù the bug remains. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Tippia
Sunshine and Lollipops
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Posted - 2011.04.06 21:04:00 -
[2]
Originally by: CCP Punkturis
Originally by: Tippia Asset window is still constrained to a minimum width that is far wider than it needs to be (and far wider than it was before Incursion 1.2.
My bug report (107713) is flagged as "Fixed in 2011 R1", but that's either not this build or it's simply not true ù the bug remains.
In Incursion 1.3 we added some functionality to the search tab in the assets window and that's why the minimum width was increased.
Ok. And Blehà 
The problem is that it's now one of those unruly windows that can't really be stacked with anything else and which, for all other purposes than searching, is much larger than it needs to be. Would it be at all possible to move the fields around in the future (or even let them auto-flow/arrange themselves) to just require the same minimum width asà wellà pretty much everything else (e.g. People & Places, which is a good candidate for stacking the Asset window with)?
It used to be such a handy navigation tool to find where you're based; now it's just a screen real-estate hogà ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Tippia
Sunshine and Lollipops
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Posted - 2011.04.07 04:24:00 -
[3]
Originally by: Jed Clampett NPC jamming from Sabateurs is ridiculous. A single one can reduce the lock on range of Stabber Lidar 13 to under 50 meters. Basically I flew as close as I could to a light missile battery without being able lock on. Plus the effect seemed to continue even when active jamming indicators were off -- as if my sensor suite had beeen destroyed or offlined as long as I remained in the Gurista Den.
I assume this was an unintentionally large increase in NPC jamming power. The Sabauer is a rather common NPC rat. I am guessing other NPC ship are in the same group with overactive jamming ability.
Yes I know mounting sensor boosting modules might help. But given limited module slots and some missions etc that have multiple types of sensor jamming -- NPC jamming should reduce or limit player sensor lock on.. NOT eliminate it.
Guristas don't sensor-damp, so a sensor-booster won't help in any way, nor will it ever help to fly closer. Guristas jam your ship so you can't lock on at all.
You'll want to fit ECCM modules to combat that effect. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
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